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Posts tagged merc

Hyperspace Beacon: Mos Eisley Radio part 2

Last week, I introduced to you again to the crew at Mos Eisley Radio. This podcast and web site launched itself to the Star Wars: The Old Republic community in 2009 and has been growing strong ever since. In fact, it's hard not to be shocked at the growth in viewers and content since SWTOR ...

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The Firing Line: Getting into Global Agenda

OK, so you've heard about this whole Global Agenda thing, and you've talked yourself into giving it a shot. It's completely free-to-play from start to finish these days, and the Unreal graphics, sci-fi setting, and strange mixture of hyper-competitive PvP and ultra-accessible PvE have always held ...

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Lost Pages of Taborea: Is the guild lock-out good or bad?

I want to talk about Runes of Magic's lock-out that prevents anyone from forming a guild or inviting players to a guild between set hours each night. The lock-out takes place between the hours of 7 and 11 p.m. EDT every night. That's a four-hour window each evening that is within the only hours ...

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EVE Evolved: Mercenaries, the hired goons of EVE

In the harsh, hyper-capitalistic world of EVE Online, everything is for sale and everyone has a price. If you've had the misfortune of making some enemies with deep pockets that really like to hold a grudge, you might find yourself staring down the gun barrel of one of EVE's oldest professionals ...

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A look at hiring mercenaries in EVE Online

The galactic setting of EVE Online is always buzzing with conflict, somewhere. The game is very PvP-centric, although not all players have an interest in the violent side of EVE. That's all fine and good, even those who concentrate on industry (EVE's take on the crafting system) have a powerful ...

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Mercs and their role in EVE's industrial warfare

Much of what's written about EVE Online focuses on the darker aspects of the game. It's not surprising, as those topics are often the ones most interesting to players and non-players alike, but EVE has a very deep industrial side to it as well. It's a side that gets much less fanfare; R&D ...

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Proximity alerts controversial in EVE Online

EVE Online is a brutal game. There should be no question in a player's mind about this, regardless of whether or not they believe themselves to be completely safe in Empire space. The first podding or two pounds that lesson into your head. Still, for most, life in Empire is relatively safe. But ...

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