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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[What if...?  Ten canceled MMOs that could've changed history]]></title><link>http://massively.joystiq.com/2010/06/10/what-if-ten-canceled-mmos-that-couldve-changed-history/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/10/what-if-ten-canceled-mmos-that-couldve-changed-history/</guid><comments>http://massively.joystiq.com/2010/06/10/what-if-ten-canceled-mmos-that-couldve-changed-history/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/whatif.jpg" /></div>
What if...? Some of the most intriguing questions known to mankind start with those two words, as well as the most maddening. What if...? An entire genre known as <a href="http://en.wikipedia.org/wiki/Alternate_history">"alternate history"</a> is derived from these questions, with scholars and average blokes alike speculating on what might have happened if things went just a little differently. What if Hitler got the bomb first? What if Microsoft developed the iPod instead of Apple? What if Abraham Lincoln decided to see a different play that night?<br />
<br />
When it comes to MMORPGs, what if's can drive one up the wall. In this volatile genre, more projects have started, canceled, launched, struggled, faded and morphed into new creations than most of us know. Today, we want to look at 10 MMOs that were axed before their launch, 10 MMOs that could've changed gaming history as we know it... if only they got the chance to prove themselves.<br />
<br />
Let's take a journey, you and I, through history itself, and ponder the greatest of questions: How would the MMO industry be different if these titles had made it to release? Click the first picture on the gallery below to start.<br />
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<div style="text-align: center;"><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/what-if-10-canceled-mmos-that-couldve-changed-history/">What if...?  Ten canceled MMOs that could've changed history</a></strong></p><a href="http://massively.joystiq.com/photos/what-if-10-canceled-mmos-that-couldve-changed-history/#3056224"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/10mmo_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/what-if-10-canceled-mmos-that-couldve-changed-history/#3060406"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/10mmo1-1276099930_thumbnail.jpg" alt="1. True Fantasy Live Online" title="1. True Fantasy Live Online" /></a><a href="http://massively.joystiq.com/photos/what-if-10-canceled-mmos-that-couldve-changed-history/#3060457"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/10mmo2-1276100502_thumbnail.jpg" alt="2. Ultima Worlds Online: Origin" title="2. Ultima Worlds Online: Origin" /></a><a href="http://massively.joystiq.com/photos/what-if-10-canceled-mmos-that-couldve-changed-history/#3060459"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/10mmo3_thumbnail.jpg" alt="3. Halo Online" title="3. Halo Online" /></a><a href="http://massively.joystiq.com/photos/what-if-10-canceled-mmos-that-couldve-changed-history/#3060461"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/10mmo4_thumbnail.jpg" alt="4. Imperator Online" title="4. Imperator Online" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/10/what-if-ten-canceled-mmos-that-couldve-changed-history/">What if...?  Ten canceled MMOs that could've changed history</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 10 Jun 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/06/10/what-if-ten-canceled-mmos-that-couldve-changed-history/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19507627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/10/what-if-ten-canceled-mmos-that-couldve-changed-history/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alternate-history</category><category>cancelled</category><category>climax</category><category>cryptic</category><category>ea</category><category>featured</category><category>gods-and-heroes</category><category>halo</category><category>imperator</category><category>jagex</category><category>level-5</category><category>marvel-universe-online</category><category>mechscape</category><category>microsoft</category><category>Microsoft-Game-Studios</category><category>middle-earth-online</category><category>mythic</category><category>Mythic-Entertainment</category><category>mythica</category><category>origin</category><category>perpetual-entertainment</category><category>Richard-Garriott</category><category>runescape</category><category>star-trek-online</category><category>super-hero-squad-online</category><category>true-fantasy-live-online</category><category>ultima-online</category><category>ultima-online-worlds-origins</category><category>warhammer-online</category><category>what-if</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 10 Jun 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Jagex cancels MechScape at significant cost, restarts anew]]></title><link>http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/</guid><comments>http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mechscape/" rel="tag">Mechscape</a>, <a href="http://massively.joystiq.com/category/stellar-dawn/" rel="tag">Stellar Dawn</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/Jagex/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/540we34rt0fwj234.jpg" /><br />
</a></div>
<a href="http://massively.joystiq.com/tag/Jagex/">Jagex</a> CEO Mark Gerhard <a href="http://www.eurogamer.net/articles/jagex-cans-mechscape-at-enormous-cost">has indeed confirmed the cancellation</a> of <a href="http://massively.joystiq.com/category/mechscape"><em>MechScape</em></a>, although you wouldn't quite know it from his comments, which seem excited to be working on a different title with a new direction. This isn't the first time an in-development MMO has been rebooted in favor of a completely new direction, although <a href="http://massively.joystiq.com/category/Tabula-Rasa/"><em>Tabula Rasa</em></a> at least kept its original name. <br />
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Why the sudden decision? According to Gerhard, <em>MechScape</em> wasn't able to avoid the same pitfalls of <a href="http://www.runescape.com/"><em>RuneScape</em></a>. Of course, making such a move is going to cost Jagex millions, but their current financial success will be shouldering the weight. The new game -- known as <em>Stellar Dawn</em> -- should be coming in 2010 and will be based on the <em>MechScape</em> graphics engine.<br />
<br />
The big changes planned for <em>Stellar Dawn</em> are content and combat focused, although no specifics were given by Gerhard. It's a bold move, no doubt, and sometimes this industry favors such decisions -- other times it punishes them significantly. Whether you look at this as stalled (<em>Tabula Rasa</em>) or prolonged (everything <a href="http://massively.joystiq.com/tag/Blizzard/">Blizzard</a>) development, you have to admit it creates a notable amount of interest in Jagex's 2010 game.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/">Jagex cancels MechScape at significant cost, restarts anew</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Oct 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/jagex-cans-mechscape-at-enormous-cost>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19214917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/29/jagex-cancels-mechscape-at-significant-cost-restarts-anew/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2010</category><category>blizzard</category><category>breaking</category><category>cancel</category><category>cancelled</category><category>eurogamer</category><category>jagex</category><category>mark-gerhard</category><category>mechscape</category><category>runescape</category><category>stellar-dawn</category><category>tabula-rasa</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Thu, 29 Oct 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[New details surface about MechScape]]></title><link>http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/</guid><comments>http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/mechscape/" rel="tag">Mechscape</a></p><a href="http://massively.joystiq.com/category/mechscape"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/mechscapeconceptart1at580.jpg" /></a><br />Ever since Massively <a href="http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/">first learned</a> of <a href="http://massively.joystiq.com/tag/jagex">Jagex</a>'s sci-fi follow up to <a href="http://www.runescape.com/"><em>RuneScape</em></a> at <a href="http://massively.joystiq.com/tag/gdc-2009">GDC 2009</a>, a project codenamed "<a href="http://massively.joystiq.com/category/mechscape"><em>MechScape</em></a>" -- and that it will be <a href="http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/">more than "<em>RuneScape</em> in space"</a> -- we've wondered what to expect from the game. <a href="http://massively.joystiq.com/2009/03/31/gdc09-what-jagex-has-in-store-with-mechscape/">Jagex has given us a few hints though</a>: four distinct species; choice of alliances which affect player adventures; and the potential for cloning, player-built vehicles, perhaps even spaceship construction. <br /><br />There's now more info out there about <em>MechScape</em> through a <a href="http://www.eurogamer.net">Eurogamer</a> interview with the game's Chief Designer <a href="http://massively.joystiq.com/tag/henrique-olifiers">Henrique Olifiers</a>. Eurogamer's <a href="http://www.eurogamer.net/archive.php?author=99">Rob Purchese</a> learned just how different a spin on MMOs <em>MechScape</em> might be. Olifiers said, <em>"From the beginning we didn't want to make another <a href="http://massively.joystiq.com/category/runescape">RuneScape</a>: it can't be another fantasy game, so no more elves... no more orcs, no more dragons."</em> This sci-fi game will not share some of the standard MMO game mechanics we've come to expect.<p><a href="http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/" rel="bookmark">Continue reading <em>New details surface about MechScape</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/">New details surface about MechScape</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 Aug 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/jagex-reveals-first-mechscape-details>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19145518/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/31/new-details-surface-about-mechscape/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chief-designer</category><category>eurogamer</category><category>game-mechanics</category><category>gdc-2009</category><category>henrique-olifiers</category><category>interviews</category><category>jagex</category><category>mark-gerhard</category><category>mechscape</category><category>mmo-industry</category><category>new-titles</category><category>rob-purchese</category><category>runescape</category><category>sci-fi</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 31 Aug 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Jagex lets out a small bit of information on their upcoming title, Mechscape]]></title><link>http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/</guid><comments>http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mechscape/" rel="tag">Mechscape</a></p><div align="center"><a href="http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/"><img hspace="4" border="1" vspace="4" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/henriquemech580.jpg" /></a><br /></div>
Getting <a href="http://www.jagex.com/">Jagex</a> to even speak the name <a href="http://massively.joystiq.com/category/mechscape"><em>Mechscape</em></a> is hard enough in itself, but Kieron Gillen was able to glean some facts from the Jagex staff at the recent <a href="http://www.develop-conference.com/">DEVELOP conference</a> in Brighton.<br /><br />While Gillen's <a href="http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/">Rock, Paper, Shotgun piece</a> centered mostly on Jagex's newest website, <a href="http://www.funorb.com/">FunOrb</a>, and their dedication to retro gaming, he was able to sneak in a few questions and learn a few key facts about Jagex's next browser-based MMO. <em>Mechscape</em> is not <a href="http://www.runescape.com/"><em>Runescape</em></a> in space, but more of an evolution of "How can we avoid past mistakes?" One of the mistakes that many developers make is putting fantasy MMO mechanics into a sci-fi setting according to Henrique Olifiers, the head of <em>Mechscape</em>.<br /><br />"<em>The reason why many Sci-fi MMOs haven't worked is because they're fantasy games dressed up to look like Sci-fi games</em>," said Olifiers to Gillen.<br /><br />To this end, <em>Mechscape</em> has turned to sci-fi titles such as <em><a href="http://en.wikipedia.org/wiki/Ascendancy_%28video_game%29">Ascendancy</a></em> and <em><a href="http://en.wikipedia.org/wiki/Master_of_Orion">Masters of Orion</a></em> for inspiration in regards to their game mechanics. In addition, <em>Mechscape</em> will not be featuring experience points or levels, much like <a href="http://massively.joystiq.com/2009/08/04/no-experience-no-levels-in-final-fantasy-xiv/">another game we just talked about</a>.<br /><br />Olifiers has stated that <em>Mechscape</em> is in the final polishing phases of development, but he will not put a date down on the game just yet, citing the age-old, "It will be done when it's done."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/">Jagex lets out a small bit of information on their upcoming title, Mechscape</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Aug 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.rockpapershotgun.com/2009/08/04/the-great-runescape-jagex-and-the-future/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19121724/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/07/jagex-lets-out-a-small-bit-of-information-on-their-upcoming-titl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>browser-based</category><category>browser-mmo</category><category>fantasy</category><category>henrique-olifiers</category><category>jagex</category><category>kieron-gillen</category><category>mechscape</category><category>rock-paper-shotgun</category><category>runescape</category><category>sci-fi</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 07 Aug 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[GDC09: What Jagex has in store with MechScape]]></title><link>http://massively.joystiq.com/2009/03/31/gdc09-what-jagex-has-in-store-with-mechscape/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/31/gdc09-what-jagex-has-in-store-with-mechscape/</guid><comments>http://massively.joystiq.com/2009/03/31/gdc09-what-jagex-has-in-store-with-mechscape/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a>, <a href="http://massively.joystiq.com/category/mechscape/" rel="tag">Mechscape</a></p><div style="text-align: center;"><a href="http://www.mechscapeworld.com/gallery/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/gallery_129_5_294990-sms-0309.jpg"  alt="" /></a><br /></div>
We've been hearing some new info this last week concerning <a href="http://www.jagex.com">Jagex</a> and their latest MMO project. The company has enjoyed wild success so far with their free-to-play browser-based MMO <a href="http://www.runescape.com/"><span style="font-style: italic;">RuneScape</span></a>, and they hope to replicate that success with their sci-fi project entitled <a href="http://www.mechscapeworld.com/"><span style="font-style: italic;">MechScape</span></a>. We had the opportunity to sit down with a few members of the company's top development team for an interview during the <a href="http://www.gdconf.com/">Game Developers Conference</a> in San Francisco to discuss this new project and the current state of the company.<br /><br />So what is <span style="font-style: italic;">MechScape</span>? Well, first off, it's important to note that <span style="font-style: italic;">MechScape</span> is not the game's name, only the project's code name. It is a sci-fi MMO project that has been in development since 2006. Although it will be running on the <span style="font-style: italic;">RuneScape</span> HD engine, Jagex is very determined to point out that this game will not simply be <span style="font-style: italic;">RuneScape</span> in space. It will have its own mechanics, its own storyline and a planet-based, non-linear game experience unlike anything they've tackled before.<p><a href="http://massively.joystiq.com/2009/03/31/gdc09-what-jagex-has-in-store-with-mechscape/" rel="bookmark">Continue reading <em>GDC09: What Jagex has in store with MechScape</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/31/gdc09-what-jagex-has-in-store-with-mechscape/">GDC09: What Jagex has in store with MechScape</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 Mar 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/31/gdc09-what-jagex-has-in-store-with-mechscape/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1502584/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/31/gdc09-what-jagex-has-in-store-with-mechscape/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>funorb</category><category>jagex</category><category>joystiqfeatures</category><category>mechscape</category><category>runescape</category><category>sci-fi</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Tue, 31 Mar 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[Jagex looking strong for 2009]]></title><link>http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/</guid><comments>http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/mechscape/" rel="tag">Mechscape</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/runescapepic.jpg" /><br /></div>
<a href="http://www.jagex.com/">Jagex</a>, the developer of the popular free-to-play browser based MMO <a href="http://www.runescape.com"><em>Runescape</em></a>, is looking very good as they enter into 2009 with two of their best quarters behind them and a brand new game ahead. <em>RuneScape</em> has already been hailed as the <a href="http://www.gamesindustry.biz/articles/runescape-recognised-as-world-s-largest-free-mmorpg">largest free-to-play game in the world</a> by the Guinness Book of World Records, featuring 1 million paying players and 5 million free players.<br /><br />Besides giving <a href="http://www.blizzard.com">Blizzard</a> a run for "which company could fill a pool with money and swim in it," Jagex is also preparing a brand new MMO game, set in the confines of science-fiction and giant robots. <a href="http://massively.joystiq.com/category/mechscape"><em>MechScape</em></a>, as the project is currently known, will feature deeper gameplay than its fantasy cousin to target a brand new audience. <em>MechScape</em> will be based from <a href="http://massively.joystiq.com/category/runescape"><em>RuneScape</em></a>'s technology and will feature graphics of a higher caliber than <em>RuneScape</em> HD. You can look for much more information regarding this project in our GDC interview with Jagex, releasing tomorrow.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/">Jagex looking strong for 2009</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Mar 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamesindustry.biz/articles/jagex-primed-for-strong-2009>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1502617/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/30/jagex-looking-strong-for-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>free-to-play</category><category>guiness-book-of-world-records</category><category>jagex</category><category>mechscape</category><category>profit</category><category>quarter</category><category>runescape</category><category>runescape-hd</category><category>world-record</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 30 Mar 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[The serious growth of Jagex]]></title><link>http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/</guid><comments>http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center"><a href="http://www.runescape.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/runescape-title-0708.jpg" alt="" /></a><br /></div>
Earlier this week, we've been giving you <a href="http://massively.joystiq.com/2008/07/16/e308-runescape-hd-and-the-role-of-jagex-in-the-mmo-industry/">a ton of news</a> related to <a href="http://massively.joystiq.com/tag/jagex">Jagex</a>'s <a href="http://www.runescape.com/"><em>Runescape</em></a> and the newly-announced <em><a href="http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/">Mechscape</a></em>. In <a href="http://relmstein.blogspot.com/2008/07/taking-jagex-seriously.html">a recent blog post by Relmstein</a>, he gives us his impressions of this news, and why he takes them seriously.<br /><br />Despite anyone's opinion on Jagex and their work with <em>Runescape</em> so far, the facts are overwhelmingly in their favor for being a serious company. As Relmstein points out, this company started out from a couple brothers working out of their home, <em>"but it has the potential to become as big as <a href="http://www.station.sony.com/sonyonline/">SOE</a> or <a href="http://www.ncsoft.com">NCsoft</a> in a very short period of time."</em> Anything is possible, in fact, but how great would it be to see them actually get that big with these new projects and new ideas they have.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/">The serious growth of Jagex</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jul 2008 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://relmstein.blogspot.com/2008/07/taking-jagex-seriously.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1257774/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/the-serious-growth-of-jagex/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>jagex</category><category>mechscape</category><category>relmstein</category><category>runescape</category><category>runescape-hd</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 16 Jul 2008 18:30:00 EST</pubDate></item><item><title><![CDATA[E308: The future of FunOrb]]></title><link>http://massively.joystiq.com/2008/07/16/e308-the-future-of-funorb/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/16/e308-the-future-of-funorb/</guid><comments>http://massively.joystiq.com/2008/07/16/e308-the-future-of-funorb/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><center><a href="http://www.funorb.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/funorbingheader.jpg" /></a></center>Alongside a number of insights <a href="http://massively.joystiq.com/2008/07/16/e308-runescape-hd-and-the-role-of-jagex-in-the-mmo-industry/">into the new <em>Runescape</em> HD release</a> and tantalizing hints at <a href="http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/">the upcoming <em>Mechscape</em></a>, our discussion with <a href="http://massively.joystiq.com/tag/jagex">Jagex</a> yesterday morning yielded a few tibits about <em><a href="http://www.funorb.com/">FunOrb</a></em>. Jagex's under-the-radar casual games offering is built on the same technology as <a href="http://www.runescape.com/" style="font-style: italic;">Runescape</a>, implying some interesting things about the company's future plans. We spoke with Geoff Iddison and developer Henrique Olifiers about the project, and came away with some interesting viewpoints on Jagex's future development plans. Read on below the cut for hints at how casual gaming and browser-based RPG fun might combine into a new (and delicious) whole.<p><a href="http://massively.joystiq.com/2008/07/16/e308-the-future-of-funorb/" rel="bookmark">Continue reading <em>E308: The future of FunOrb</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/16/e308-the-future-of-funorb/">E308: The future of FunOrb</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Jul 2008 09:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/16/e308-the-future-of-funorb/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1257227/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/16/e308-the-future-of-funorb/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual-games</category><category>e3</category><category>e3-2008</category><category>e308</category><category>featured</category><category>funorb</category><category>jagex</category><category>mechscape</category><category>runescape</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Wed, 16 Jul 2008 09:45:00 EST</pubDate></item><item><title><![CDATA[E308: Jagex teases sci-fi successor to Runescape, Mechscape]]></title><link>http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/</guid><comments>http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mechscape/" rel="tag">Mechscape</a></p><center><a href="http://massively.joystiq.com/tag/mechscape"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/mechscapee3header.jpg" alt="" /></a><br /></center>Earlier today we spoke with <a href="http://massively.joystiq.com/tag/jagex">Jagex</a> CEO Geoff Iddison and developer Henrique Olifiers about the future of the company. We'll have more from that discussion later today, but as we talked we noticed something interesting about Mr. Olifiers' business card. His official title, according to the card, is "Head of <em><a href="http://massively.joystiq.com/tag/mechscape">Mechscape</a></em>." So we asked, point blank, "what's <em>Mechscape</em>?" <em>Mechscape</em>, according to the company men, is the next MMO coming from the folks at Jagex. They're expecting that it will be released in the first Quarter of 2009. It's going to be the next step or two beyond <em><a href="http://www.runescape.com/">Runescape</a></em> HD in terms of technology, and a slightly more mature product. Their view is that, as players grow older with the fantasy product, they're going to want something a little more in-depth, deeper. That said, they don't feel that players will want to give up the jump-in jump-out portability of a browser-based game. <br /><br /><em>Mechscape</em> will capitalize on that by providing a science fiction world and more complicated gameplay, all via your standard web browser. What's amazing is how passionate Jagex's fans are for this game already: the above logo was discovered by nosy fans searching out information about the game. There are <a href="http://www.mechscapeworld.com/">already two fansites</a> <a href="http://mechscape.googlepages.com/">for the game</a>, even though there are almost no details released about the game yet. They've even put together a video showing what assets and information they've unearthed. which is embedded below the cut. Stay tuned to Massively for more on Jagex's new game as we hear it. <hr />
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            <td><em>Did you enjoy this? Check out <a href="http://massively.joystiq.com/tag/e308/">all of our E3 coverage</a> as the week rolls forward!</em> </td>
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</table><p><a href="http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/" rel="bookmark">Continue reading <em>E308: Jagex teases sci-fi successor to Runescape, Mechscape</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/">E308: Jagex teases sci-fi successor to Runescape, Mechscape</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 15 Jul 2008 14:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1256522/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/15/jagex-teases-sci-fi-successor-to-runescape-mechscape/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>breaking</category><category>e3</category><category>e3-2008</category><category>e308</category><category>jagex</category><category>joystiqfeatures</category><category>mechscape</category><category>runescape</category><category>sci-fi</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Tue, 15 Jul 2008 14:15:00 EST</pubDate></item></channel></rss>
