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Posts tagged mechs

MechWarrior Online vid talks upcoming changes

In a new MechWarrior Online video, members of the dev team take time to discuss the upcoming overhaul to the module system, gameplay updates, community warfare, and new maps. One of the neat features coming to the game is the match rejoin feature, which will give players a grace period to get back...

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MechWarrior Online launches the Clan Invasion

MechWarrior Online has moved forward the internal game timeline to the year 3049, and with the change of date comes a long awaited event: the Clan Invasion. This fictional event in the BattleTech universe will now play out in the online game, as players will fight in notable battles with new...

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MechWarrior Online video blog answers game balance questions

MechWarrior Online has just released its fifth dev vlog, in which the team answers questions about the title in an eight-minute video. Some of the topics up for discussion today are clan battlemech cockpits, general game balance, and updates on the matchmaking system. You can check out the full...

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Perpetuum playerbase trending upward, game enhancements coming

The Perpetuum team released a new dev blog this week, the better to remind players of where the sci-fi sandbox stands after its payment model switch and its Steam launch. The post says that the game's average player count is nearly five times higher than it was before, and that's with a Steam...

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MechWarrior Online introduces new Champion and Hero mechs

MechWarrior Online has introduced two new mechs this week: the Firestarter Champion Mech and the Loup de Guerre Hero Mech. The Firestarter sports five medium lasers, twin AMS, and jump kets, while the Loup de Guerre trebuchet features jump jets that allow it to leap over walls, medium pulse...

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MechWarrior vlog talks achievements, the Banshee, and more

Interested in MechWarrior Online? Got a spare 11 minutes and 43 seconds? Then you'll want to watch the latest Ask the Devs vlog which covers a wide range of topics relating to the sci-fi MMO's ongoing development. Topics include recent jump-jet changes, the game's achievement system, design...

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Take a peek at MechWarrior Online's UI 2.0 upgrade

Piranha Games recently conducted a public test of the changes it is planning for MechWarrior Online's UI 2.0 upgrade, and No Guts No Galaxy's Phil Langenberg managed to snag a lengthy video of the new UI in action. According to Piranha, UI 2.0 is "a complete rework of the existing UI" designed to...

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MechWarrior Online's Bullock on golden mechs and future content

Pirahna Game's president Russ Bullock is listening to the playerbase of MechWarrior Online. He is very aware of the number of complaints that have come in after a recent announcement of the pre-order sell of Clan 'Mechs, with prices ranging from under $30.00 to $500.00 for a gold-plated version....

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MechWarrior Online's clan warfare bundles now available for pre-order

MechWarrior Online's implementation of clan warfare is scheduled for Soon TM, and Piranha Games is celebrating by making clan mechs available for pre-order in the form of special bundles. Each bundle includes one or more clan mechs with variants, XP boosts, and other exclusive items. Piranha...

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MechWarrior Online looks forward to the next month

Are you ready for another month of MechWarrior Online? The team behind the game certainly is. Creative Director Bryan Ekman took to the forums to outline what players can expect from the next month of updates, including items for players who purchase one of the game's Phoenix packages (aside from...

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