Posts tagged mechanics 
Choose My Adventure: Craft it one piece at a time
Sometimes, a well-planned weekend turns into a complete mess. Case in point: This past weekend, which I fully meant to use to get more of a footing in Ryzom, wound up being almost entirely dominated by a mixture of other responsibilities and necessities. As a result, I didn't get nearly as much ...
The Soapbox: Evolution of a class
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. In 1974, the first roleplaying game was published under the ...
Dawn of Fantasy shows off the Online Kingdoms mode
If you've followed stories on Dawn of Fantasy, you know that the game offers an MMORTS mode in addition to its offline modes. What you may not know is exactly how the MMO side of gameplay works out in practice, and that's the sort of thing that's really important to know before you dive into a ...
SWTOR: So you want to play a Bounty Hunter
So you're thinking of being a Star Wars: The Old Republic Bounty Hunter, are you? It's a fine choice of profession. Challenging work, definitely. Requires a lot of travel, a quick draw, and a willingness to take on impossible odds. Some Hunters might see themselves as the avenging hand of the ...
SWTOR: So you want to play a Smuggler
If someone were to ask Star Wars fans which of the characters had the most personality, most likely they would answer Han Solo. In the Expanded Universe, and most notably in the Star Wars video games, smugglers always mirror this dashing rogue of a character archetype established by none other ...
Ask Massively: Mind tricks are the lazy way of doing things edition
Recently, I've become enamored of the Bavarian Fire Drill. For those who don't want to click on that link (it's work-safe in the sense that it contains no cursing and not work-safe in the sense that you'll be clicking for hours), it's the art of infiltrating a building by carrying a clipboard and ...
Ask Massively: Forbidden screenshot edition
OK, so this past weekend I was in a beta for... well, I can't tell you that. And I had to heavily censor this screenshot from the game. I also can't tell you what sort of character I was playing, where I was standing, or how the game actually played. Oh, and I definitely can't tell you what the ...
WildStar Wednesday tackles the sandbox vs. themepark debate
Sandbox or themepark? It's a never-ending debate around these parts of the internet. Carbine Studios knows both sides of the argument all too well, and it shows. Which side of the argument does WildStar fall on, though? If today's WildStar Wednesday dev diary is to be believed, the game ...
Paradox's Björn Johannessen hosts Salem Q&A
Paradox Interactive's upcoming MMO Salem has garnered a good bit of attention due to the game's unique frontier-fantasy setting and the fact that it will feature -- gasp! -- permadeath. Of course, as with any mold-breaking game that comes along, there are bound to be a lot of questions about ...
New Flyff expansion grants players a New Beginning
The dust only recently settled on the Flyff World Championship, and Gala Networks Europe has announced a new update coming to the game. The expansion, known as New Beginning, brings a load of new content for European Flyff players. Many of the game's mechanics -- such as the loot system, ...




