Posts tagged max-schaefer 
Runic not ready for Torchlight MMO anytime soon
So when's that Torchlight MMO coming out? When it's ready, and when Runic can muster the money and resources needed to properly handle the long-term commitment that an MMO represents, according to CEO Max Schaefer. "An MMO is a hell of a commitment," Schaefer tells Rock, Paper Shotgun. "It ...
Not So Massively: MOBAs, shooters, and dungeon crawlers
League of Legends revealed Nautilus this week, continued its world tour with a look at the community in Singapore and Malaysia, and announced impending nerfs to Sona, Soraka and Vladimir. Dota 2 fans faced yet another week without updates as Valve was busy this week installing new servers. ...
Max Schaefer talks Torchlight II development, potential MMO plans
There are a lot of people eagerly anticipating Diablo III, but there are also several people looking forward to Torchlight II, the followup to the hugely successful spiritual sequel to Diablo. A recent interview with Max Schaefer, co-founder and CEO of Runic Games, discusses the development of ...
Torchlight MMO still on schedule, depending on success of Torchlight II
Fans who are eagerly awaiting news on the status of the Torchlight MMO were offered a brief update during Runic CEO Max Schaefer's interview with Eurogamer; unfortunately for fans, it appears that completion and release of the MMO are quite a ways away. While Schaefer assures players that it ...
Torchlight's Schaefer: MMO subscriptions aren't the way to go
Runic Games CEO and Torchlight developer Max Schaefer knows a thing or two about addictive, loot-driven dungeon crawlers. After all, he was a founding member of Blizzard North and instrumental in the development of Diablo and Diablo II. So, when Schaefer talks about game design, people generally ...
PAX 2009: Runic Games announces Torchlight launch for October 27
Runic Games announced at the Penny Arcade Expo today that Torchlight is slated for an October 27th launch, with Perfect World as the game's publisher. Torchlight will be a fully downloadable game, sold at $19.99. Massively had a look at Torchlight at E3 2009 and noted the game is influenced by ...
From the ashes of Mythos, Runic Games is born
The fate of the former Flagship Studios staff is something a number of our readers have been wondering about, particularly after the confusion and drama surrounding the Hellgate: London and Mythos IPs. The writers at Massively have been curious about this as well, until now. We've gotten word from ...
Max Schaefer thanks Mythos community
It wasn't long ago that Max Schaefer, a Flagship Studios cofounder and operations chief, admitted to mistakes that the company encountered with Hellgate: London. Now, in a strange twist of irony the players are learning firsthand the lessons of Flagship's failures. The Mythos beta ended as ...
Mythos' Max Schaefer talks about the economics of free
Flagship Studios' action-adventure MMO, Mythos, will be free to download and free to play. How will they ever make any money off the game? Sure, they have an item shop, but will that be enough? In this interview, Mythos' Executive Producer Max Schaefer explains how they will make the game ...




