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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Earth Eternal facing the prospect of shutdown]]></title><link>http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/</guid><comments>http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/earth-eternal/" rel="tag">Earth Eternal</a></p><div style="text-align: center;"><a href="http://www.eartheternal.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/ee-shutdown-epl-808.jpg" alt="" /></a></div>
There's incredibly bad news today about <a href="http://www.eartheternal.com"><em>Earth Eternal</em></a>, the <a href="http://massively.joystiq.com/category/free-to-play/">free-to-play</a> browser-based MMO from <a href="http://sparkplaymedia.com/">Sparkplay Media</a>. Or we should say formerly from <a href="http://massively.joystiq.com/tag/Sparkplay-Media/">Sparkplay Media</a>, as it appears that hard times have hit the company with resounding force. In an extremely sad letter, CEO <a href="http://massively.joystiq.com/tag/Matt-Mihaly/">Matt Mihaly</a> has informed players that <a href="http://www.eartheternal.com/news/Announcements/some-bad-news">Sparkplay Media has been all but shut down</a>, with only two remaining employees (including himself) taking care of closing down the company and trying to sell the game to another service provider.<br />
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Although the game is not currently being shut down, Mihaly is frank about its prospects: it entirely depends on whether or not another company will pick up the hosting costs of running <a href="http://massively.joystiq.com/category/Earth-Eternal/"><em>Earth Eternal</em></a>. For the time being, the game has made all of its microtransaction items free for all players, in hopes that whatever the game's ultimate fate, players can enjoy it for a little while longer. Our consolations go out to the team behind the game, and we offer our sympathies for what has no doubt been a painful process for the entire staff.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/">Earth Eternal facing the prospect of shutdown</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 08 Aug 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eartheternal.com/news/Announcements/some-bad-news>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19585535/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/08/earth-eternal-facing-the-prospect-of-shutdown/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>auction</category><category>breaking</category><category>breaking-news</category><category>browser-based</category><category>browser-mmo</category><category>closure</category><category>earth-eternal</category><category>ee</category><category>f2p</category><category>free-to-play</category><category>layoffs</category><category>matt-mihaly</category><category>possible-shutdown</category><category>shutdown</category><category>sparkplay</category><category>sparkplay-media</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 08 Aug 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[China declares day of mourning, closes all entertainment venues]]></title><link>http://massively.joystiq.com/2010/04/21/china-declares-day-of-mourning-closes-all-entertainment-venues/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/21/china-declares-day-of-mourning-closes-all-entertainment-venues/</guid><comments>http://massively.joystiq.com/2010/04/21/china-declares-day-of-mourning-closes-all-entertainment-venues/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://en.ce.cn/National/Politics/201004/21/t20100421_21304660.shtml"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/china-rb-421.jpg" /></a></div>
News of the earthquake that hit China last week was devastating enough to gain worldwide attention <a href="http://www.nytimes.com/2010/04/14/world/asia/14quake.html">immediately</a>, even more so as the numbers of killed, injured, and missing rose with every new report.<br />
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As China begins recovering this week, officials declared a <a href="http://en.ce.cn/National/Politics/201004/21/t20100421_21304660.shtml">day of mourning</a> for today. Flags flew at half mast, citizens wore white paper flowers, and even rescue workers paused for three minutes to remember the victims. So what does this have to do with MMOs?<br />
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<a href="http://massively.joystiq.com/tag/matt-mihaly">Matt Mihaly</a>, the CEO of <a href="http://massively.joystiq.com/tag/sparkplay-media">Sparkplay Media</a>, is in Shanghai this week and dropped us a line to let us know that those aren't the only things being done for today's day of mourning: <em>"...all entertainment options in China have been shut down today (4/21). That includes everything from karaoke bars to entertainment tv channels (non-news channels are blacked out here today) to online games."</em> That's right, no MMOs in China today. And while we at Massively love our games, we can't help but approve of this measure of respect for those affected. <br />
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[Thanks to Matt for the tip!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/21/china-declares-day-of-mourning-closes-all-entertainment-venues/">China declares day of mourning, closes all entertainment venues</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Apr 2010 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://en.ce.cn/National/Politics/201004/21/t20100421_21304660.shtml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/21/china-declares-day-of-mourning-closes-all-entertainment-venues/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19448224/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/21/china-declares-day-of-mourning-closes-all-entertainment-venues/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>china</category><category>china-day-of-mourning</category><category>earthquake</category><category>matt-mihaly</category><category>sparkplay-media</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 21 Apr 2010 11:30:00 EST</pubDate></item><item><title><![CDATA[Matt Mihaly talks microtransactions and Earth Eternal]]></title><link>http://massively.joystiq.com/2009/08/07/matt-mihaly-talks-microtransactions-and-earth-eternal/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/07/matt-mihaly-talks-microtransactions-and-earth-eternal/</guid><comments>http://massively.joystiq.com/2009/08/07/matt-mihaly-talks-microtransactions-and-earth-eternal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/earth-eternal/" rel="tag">Earth Eternal</a></p><div align="center"><a href="http://www.gamasutra.com/php-bin/news_index.php?story=24516"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/thunderwalker_boneyard.jpg" /></a><br /></div>
It looks like we're not the only ones on the block to talk to Matt Mihaly, as <a href="http://www.gamasutra.com">Gamasutra</a> has recently sat down with the <a href="http://www.sparkplaymedia.com">Sparkplay Media</a> CEO. The topic of the conversation: <a href="http://www.gamasutra.com/php-bin/news_index.php?story=24516">microtransactions</a>.<br /><br />Matt's no stranger to microtransactions, having utilized them back with <a href="http://www.ironrealms.com/">Iron Realms Entertainment</a> and their many MUD games. His talk with Gamasutra starts out focusing on how microtransactions can generate a very modest income, but mainly center on a small segment of the game's population paying the most to play the game.<br /><br />Beyond microtransactions, Matt gives a few very interesting details about the development of <a href="http://www.eartheternal.com"><em>Earth Eternal</em></a> and how it reached the form it's in today. Did you know that originally <em><a href="http://massively.joystiq.com/category/earth-eternal">Earth Eternal</a></em> was going to be a hyper-violent and hyper-sexualized fantasy MMO before it evolved into the playful multi-race animal/fable theme? No? Then you might want to <a href="http://www.gamasutra.com/php-bin/news_index.php?story=24516">check out the full article</a>, as there's more where that came from regarding the game's evolution.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/07/matt-mihaly-talks-microtransactions-and-earth-eternal/">Matt Mihaly talks microtransactions and Earth Eternal</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Aug 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamasutra.com/php-bin/news_index.php?story=24516>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/07/matt-mihaly-talks-microtransactions-and-earth-eternal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19121783/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/07/matt-mihaly-talks-microtransactions-and-earth-eternal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ceo</category><category>earth-eternal</category><category>fable</category><category>fantasy-mmo</category><category>gamasutra</category><category>income</category><category>matt-mihaly</category><category>microtransactions</category><category>profit</category><category>sparkplay-media</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 07 Aug 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Meet the Sparkplay Media team: Part Two]]></title><link>http://massively.joystiq.com/2009/07/24/meet-the-sparkplay-media-team-part-two/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/24/meet-the-sparkplay-media-team-part-two/</guid><comments>http://massively.joystiq.com/2009/07/24/meet-the-sparkplay-media-team-part-two/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/earth-eternal/" rel="tag">Earth Eternal</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div align="center"><a href="http://www.eartheternal.com"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/sparkplaynixon580.jpg" /></a><br />
<div align="left">Yesterday we introduced you to the lead designer and concept artist from <a href="http://www.sparkplaymedia.com">Sparkplay Media</a>, the makers of the upcoming free-to-play MMO <em><a href="http://www.eartheternal.com">Earth Eternal</a></em>. Today we have more behind the scenes action for you as we continue our "<a href="http://massively.joystiq.com/2009/07/23/meet-the-sparkplay-media-team-part-one/">Meet the Sparkplay Media Team</a>" feature and introduce you to the lead writer and one of the programmers that work so diligently on this new MMO.<br /><br />In today's feature we get the inside scoop on the microtransaction store and story from <a href="http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal/">Sparkplay's CEO</a> and lead writer of <a href="http://massively.joystiq.com/category/earth-eternal"><em>Earth Eternal</em></a>, Matt Mihaly. Plus we're also getting a peek inside what goes on during the coding of <em>Earth Eternal</em> with Ryne Anderson, one of the programmers.</div>
</div><p><a href="http://massively.joystiq.com/2009/07/24/meet-the-sparkplay-media-team-part-two/" rel="bookmark">Continue reading <em>Meet the Sparkplay Media team: Part Two</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/24/meet-the-sparkplay-media-team-part-two/">Meet the Sparkplay Media team: Part Two</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Jul 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/24/meet-the-sparkplay-media-team-part-two/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19109185/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/24/meet-the-sparkplay-media-team-part-two/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>closed-beta</category><category>earth-eternal</category><category>ee</category><category>free-to-play</category><category>item-shop</category><category>massively-interview</category><category>matt-mihaly</category><category>sparkplay-media</category><category>story</category><category>subscription</category><category>writer</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 24 Jul 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Massively speaks with Sparkplay Media's CEO on Earth Eternal pt. 2]]></title><link>http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal-pt/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal-pt/</guid><comments>http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal-pt/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/earth-eternal/" rel="tag">Earth Eternal</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div align="center"><a href="http://massively.joystiq.com/category/earth-eternal"><strong><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/eemonkey580.jpg" alt="" /></strong></a><br /></div>
<strong>How have the launches of <em>FusionFall </em>and <em>Free Realms</em> affected <em>Earth Eternal</em>? Have you changed your development or goals in any way because of the success of those two games, or have you stayed the course and continued to build things your way, disregarding those two games?<br /><br /></strong>Not really, no. Games like <em><a href="http://www.runescape.com">Runescape</a></em> and <em><a href="http://www.habbo.com">Habbo</a></em> have had more influence on our plans than either of those two games, simply because they're so much bigger. <a href="http://massively.joystiq.com/category/fusionfall"><em>FusionFall</em></a> and <em><a href="http://massively.joystiq.com/category/free-realms">Free Realms</a></em> have gotten a lot of press in the last year, but neither of them have achieved the level of success that games like <a href="http://massively.joystiq.com/category/runescape"><em>Runescape</em></a> and <a href="http://massively.joystiq.com/category/habbo-hotel"><em>Habbo</em></a> have. <br /><br />Actually, nobody really knows how <em>Free Realms</em> is doing outside of SOE. Three million registrations doesn't tell you much about how many active players they have as you don't know how quickly players are churning out of the experience. With the massive dollars they spent on marketing too, it'd be surprising if they couldn't get a few million registrations. The challenge for them (and everyone else in this space, including us) is to convert that fleeting attention into long-term, loyal players.<br /><br />
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            <h2><strong>"</strong>We're more in the vein of a classic fantasy MMO than a collection of minigames.<span style="font-style: italic;"><strong>"</strong></span></h2>
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<strong>How will <em>Earth Eternal</em> separate itself from the growing free-to-play genre in America? What will make this game stand out?<br /><br /></strong>We're a different kind of experience from <em>FusionFall </em>or <em>Free Realms</em>. We're more in the vein of a classic fantasy MMO than a collection of minigames. I think where we stand out is by offering the best browser-based fantasy MMO out there. We've made the decision to have no humans, elves, or dwarves (or gnomes, hobbits, or anything else too close to human), preferring instead to offer everything from humanoid lizards and falcons to the Clockwork and Yeti. We're definitely fantasy but we want to stay away from the pack, almost all of whom have the humans/elves/dwarves thing going on. We've also got an enormous number of races for players (unlike the two games you mentioned) - 22 at launch.<br /><br /><strong>Considering all of <em>Earth Eternal</em>'s development, what part of the game are you the most proud of? What is that one feature you can't wait to show off?<br /><br /></strong>The number one thing I'm proud of is how much our team has managed to do on relatively little funding for an open world 3D MMO (about five million dollars.) As far as game features go the biggest feature I'm looking forward to showing off is our Groves system, which will be introduced at final launch, a few months after we go into open beta.<br /> <strong><br /> Thanks so much for your time, Matt!</strong><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal-pt/">Massively speaks with Sparkplay Media's CEO on Earth Eternal pt. 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 30 Jun 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal-pt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19082023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal-pt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>earth-eternal</category><category>ee</category><category>fantasy</category><category>free-realms</category><category>free-to-play</category><category>fusionfall</category><category>habbo</category><category>habbo-hotel</category><category>interview</category><category>iron-realms-entertainment</category><category>massively-interviews</category><category>matt-mihaly</category><category>muds</category><category>runescape</category><category>sparkplay-media</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 30 Jun 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[Massively speaks with Sparkplay Media's CEO on Earth Eternal]]></title><link>http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal/</guid><comments>http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/earth-eternal/" rel="tag">Earth Eternal</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div align="center"><a href="http://massively.joystiq.com/category/earth-eternal"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/thothmes.png" /></a><br /></div>
With <a href="http://www.sparkplaymedia.com/">Sparkplay Media</a>'s first game, <a style="font-style: italic;" href="http://www.eartheternal.com">Earth Eternal</a>, going into beta, we got the chance to sit down with the CEO of the company, Matt Mihaly, and pick his mind on a variety of things related to setting up shop in the free to play genre.<br /><br />Matt's no stranger to the massively multiplayer space, holding a strong background as the CEO and founder of Iron Realms Entertainment, a company dedicated to creating multi-user dungeons (MUDs) including <a style="font-style: italic;" href="http://www.imperian.com/index.php">Imperian</a>, <a style="font-style: italic;" href="http://www.aetolia.com/">Aetola</a>, <a style="font-style: italic;" href="http://www.achaea.com/main.php">Achaea</a>, and <a style="font-style: italic;" href="http://www.lusternia.com/">Lusternia</a>. If that wasn't enough, <span style="font-style: italic;">Achaea</span> was one of the first games to introduce the sales of virtual goods, making him one of the pioneers of the base that free-to-play games now stand on.<br /><br />So what's his thought process behind <a href="http://massively.joystiq.com/category/earth-eternal"><span style="font-style: italic;">Earth Eternal</span></a>? What are some of the things we can expect from the MMO that's sporting over 22 races? Hit the continue reading link, and find out!<p><a href="http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal/" rel="bookmark">Continue reading <em>Massively speaks with Sparkplay Media's CEO on Earth Eternal</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal/">Massively speaks with Sparkplay Media's CEO on Earth Eternal</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 30 Jun 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19082017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/30/massively-speaks-with-sparkplay-medias-ceo-on-earth-eternal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ceo</category><category>earth-eternal</category><category>ee</category><category>featured</category><category>free-realms</category><category>free-to-play</category><category>fusion-fall</category><category>habbo-hotel</category><category>interview</category><category>iron-realms-entertainment</category><category>joystiqfeatures</category><category>massively-interviews</category><category>matt-mihaly</category><category>muds</category><category>runescape</category><category>sparkplay-media</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 30 Jun 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[In Development: Earth Eternal]]></title><link>http://massively.joystiq.com/2007/11/30/in-development-earth-eternal/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/30/in-development-earth-eternal/</guid><comments>http://massively.joystiq.com/2007/11/30/in-development-earth-eternal/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a>, <a href="http://massively.joystiq.com/category/earth-eternal/" rel="tag">Earth Eternal</a></p><a href="http://www.eartheternal.com/"><em><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/plantguy.jpg" alt="" />Earth Eternal</em></a> is an upcoming MMO by developer <a href="http://www.sparkplaymedia.com/">Sparkplay Media</a>, and it's definitely something different. In <em>EE</em>, you'll be able to play as one of 16 races, each one an anthropomorphized animal form, known collectively and colloquially as '<a href="http://en.wikipedia.org/wiki/Furry_fandom">Furries</a>'. It should be noted that Sparkplay apparently didn't even consider the Furry lifestyle when they created <em>EE</em>; they're more fans of the talking animal genre of fantasy films, as put forth by Disney, et al.<br /><br /><a href="http://www.gamebunny.com">Gamebunny</a> recently caught up with CEO and Creative Director Matt Mihaly for a <a href="http://www.gamebunny.com/?page_id=3252">second interview</a> concerning the game and everything that's happened since their <a href="http://www.gamebunny.com/?page_id=2034">first conversation</a>. There's no hard release date so far, but it will be a free-to-play MMO, so if you're at all interested, give these interviews a look and start thinking about what sort of animal you most identify with; chances are it's in the game! Personally, I'm dying to be a plant creature, as shown above, running around in my own little pot and everything!<br /><br />[Thanks, David!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/30/in-development-earth-eternal/">In Development: Earth Eternal</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 30 Nov 2007 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.gamebunny.com/?page_id=3252>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/30/in-development-earth-eternal/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1051241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/30/in-development-earth-eternal/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>animals</category><category>anthropomorphized</category><category>disney</category><category>earth-eternal</category><category>free-to-play</category><category>furries</category><category>gamebunny</category><category>massively</category><category>matt-mihaly</category><category>sparkplay-media</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Fri, 30 Nov 2007 13:30:00 EST</pubDate></item></channel></rss>
