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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: Which MMO are you sorry you missed?]]></title><link>http://massively.joystiq.com/2011/08/10/the-daily-grind-which-mmo-are-you-sorry-you-missed/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/10/the-daily-grind-which-mmo-are-you-sorry-you-missed/</guid><comments>http://massively.joystiq.com/2011/08/10/the-daily-grind-which-mmo-are-you-sorry-you-missed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/10/the-daily-grind-which-mmo-are-you-sorry-you-missed/"><img alt="The Matrix Online screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/morpheusbig.jpg" /></a></div>
Time is always against us, a wise man once said, and truer words were never spoken regarding the MMORPG genre. The glut of titles released over the last few years means that fans have some hard choices to make, and when those choices are <a href="http://massively.joystiq.com/category/tabula-rasa">coupled</a> with the <a href="http://massively.joystiq.com/category/the-matrix-online">inevitable</a> game <a href="http://massively.joystiq.com/category/star-wars-galaxies">closures</a>, it's rare that even folks with huge amounts of free time have time enough to play everything.<br />
<br />
And since we're speaking of time: If you spend enough of it reading and talking about our favorite genre, you'll inevitably come across a game that sounds right up your alley. If you're lucky, said game will still be available to you. If not, well, you might have the answer to this morning's Daily Grind question. Which MMO(s) are you sorry you missed?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/10/the-daily-grind-which-mmo-are-you-sorry-you-missed/">The Daily Grind: Which MMO are you sorry you missed?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 10 Aug 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/10/the-daily-grind-which-mmo-are-you-sorry-you-missed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20012069/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/10/the-daily-grind-which-mmo-are-you-sorry-you-missed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>game-discussion</category><category>gamer-discussion</category><category>making-time</category><category>matrix-online</category><category>Miscellaneous</category><category>mmo-discussion</category><category>mmo-hot-topics</category><category>mmo-issues</category><category>mmo-topics</category><category>mmorpg-discussion</category><category>mmorpg-hot-topics</category><category>mmorpg-topics</category><category>mxo</category><category>opinion</category><category>star-wars-galaxies</category><category>swg</category><category>tabula-rasa</category><category>tdg</category><category>the-daily-grind</category><category>the-matrix</category><category>the-matrix-online</category><category>time</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 10 Aug 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist jacks into The Matrix Online: Jamming with Ben 'Rarebit' Chamberlain]]></title><link>http://massively.joystiq.com/2011/05/17/the-game-archaeologist-jacks-into-the-matrix-online-jamming-wit/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/17/the-game-archaeologist-jacks-into-the-matrix-online-jamming-wit/</guid><comments>http://massively.joystiq.com/2011/05/17/the-game-archaeologist-jacks-into-the-matrix-online-jamming-wit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-game-archaeologist/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/matrix1-1305480529.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
When we started into <a href="http://massively.joystiq.com/category/the-matrix-online/"><em>The Matrix Online</em></a> month last week on <a href="http://massively.joystiq.com/category/the-game-archaeologist/">The Game Archaeologist</a>, one of the comments caught my eye. Massively reader <a href="http://massively.joystiq.com/profile/4440149/">stealthrider</a> wrote:
<blockquote class="bq-standard">
	<em>Please, please do a tribute to <a href="http://massively.joystiq.com/tag/rarebit/">Rarebit</a>. </em>MxO <em>was his baby, and no one took its death worse than he.<br />
	<br />
	He did everything for that game, much of it single-handedly. Everything from playing the canon characters and co-writing the story to fixing hundreds of bugs and even creating a new zone from scratch. Not to mention developing and implementing the story missions, new items, the RP item vendors, and pretty much everything else in </em>MxO's<em> final couple of years. He even implemented and moderated a player-created minigame as part of the official story.<br />
	<br />
	He retired from game development in the months before </em>MxO's<em> shutdown. He was </em>that <em>dedicated to this game that he couldn't work on anything else afterward.<br />
	<br />
	He's a god among developers, and he is as sorely missed as the game itself. </em></blockquote>
I think this sums up how many <em>Matrix Online </em>vets feel about <a href="http://www.massively.com/tag/ben-chamberlain">Ben "Rarebit" Chamberlain</a>. So instead of a mere tribute, we drove the MassivelyMobile over to Chamberlain's house (read: send a polite email request), and he graciously said he'd be glad to reminisce with us. So hit that jump to find out the last word on <em>MxO </em><a href="http://massively.joystiq.com/2009/05/29/anti-aliased-so-long-and-thanks-for-all-the-woah/">from the dev who held it together</a>!<p><a href="http://massively.joystiq.com/2011/05/17/the-game-archaeologist-jacks-into-the-matrix-online-jamming-wit/" rel="bookmark">Continue reading <em>The Game Archaeologist jacks into The Matrix Online: Jamming with Ben 'Rarebit' Chamberlain</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/17/the-game-archaeologist-jacks-into-the-matrix-online-jamming-wit/">The Game Archaeologist jacks into The Matrix Online: Jamming with Ben 'Rarebit' Chamberlain</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 May 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/17/the-game-archaeologist-jacks-into-the-matrix-online-jamming-wit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19940898/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/17/the-game-archaeologist-jacks-into-the-matrix-online-jamming-wit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aliens-versus-predator-2</category><category>architect</category><category>assassin</category><category>ben-chamberlain</category><category>ben-rarebit-chamberlain</category><category>bluepill</category><category>cinematics</category><category>commander-lock</category><category>dev</category><category>developer</category><category>featured</category><category>grandmaster</category><category>in-game-events</category><category>interview</category><category>kung-fu</category><category>little-nemo</category><category>live-events</category><category>live-events-team</category><category>matrix</category><category>matrix-online</category><category>missions</category><category>monolith</category><category>Monolith-Productions</category><category>morpheus</category><category>mxo</category><category>oracle</category><category>Paul-Chadwick</category><category>rarebit</category><category>redpill</category><category>soe</category><category>sony-online-entertainment</category><category>spy</category><category>story</category><category>storyline</category><category>the-matrix</category><category>the-matrix-online</category><category>Wachowski</category><category>Winsor-McCay</category><category>zion</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 17 May 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist jacks into The Matrix Online: The highlights]]></title><link>http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/</guid><comments>http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-game-archaeologist/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/matrix1.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
It's not every year that a movie comes along that captures the pop culture zeitgeist so powerfully and so quickly as <a href="http://en.wikipedia.org/wiki/The_Matrix">The Matrix</a> did. I recall lugging a few college friends along to see this in 1999 -- having heard only a few sparse details about it beforehand -- and coming out of the theater feeling as if we we'd been electrified. The bold mix of science fiction, martial arts, philosophy, action, and leather ensembles became the smash hit of the year, and a franchise was born.<br />
<br />
And while we had great hopes that this would be this generation's Star Wars, The Matrix ultimately proved to be a lightning-in-a-bottle phenomenon, impossible to recapture once unleashed. Sequels, animated shorts, video games, comic books -- none rose to the height of the original film, and eventually the franchise petered out.<br />
<br />
During this period, an odd duck of an MMO was born: <a href="http://massively.joystiq.com/category/the-matrix-online/"><em>The Matrix Online</em></a>. When you think about it, an online virtual world where people log in and fight against programs was a really short hop from the movie series. <em>MxO</em>, as it was abbreviated, was an audacious game with unique features, story-centric gameplay and a sci-fi bent in a field of fantasy competitors, and while it only lasted four years, it was enough to make a huge impression for its community.<br />
<br />
So by popular demand, this month we're going to revisit the 1s and 0s of <em>The Matrix Online</em> to see just how deep the rabbit hole (and well-worn cliche) goes -- and what made this game stand out!<p><a href="http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/" rel="bookmark">Continue reading <em>The Game Archaeologist jacks into The Matrix Online: The highlights</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/">The Game Archaeologist jacks into The Matrix Online: The highlights</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 May 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19934808/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/10/the-game-archaeologist-jacks-into-the-matrix-online-the-highlig/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Ben-Chamberlin</category><category>bluepill</category><category>daniel-myers</category><category>featured</category><category>franchise</category><category>free-fire</category><category>gamespot</category><category>interlock</category><category>kung-fu</category><category>leather</category><category>live-events-team</category><category>machines</category><category>matrix</category><category>matrix-online</category><category>matrix-revolutions</category><category>melee</category><category>Merovingian</category><category>Monolith</category><category>Monolith-Productions</category><category>morpheus</category><category>mxo</category><category>oracle</category><category>rarebit</category><category>redpill</category><category>soe</category><category>Sony-Online-Entertainment</category><category>star-wars</category><category>storyline</category><category>the-continuing-story</category><category>the-matrix-online</category><category>ubisoft</category><category>Walrus</category><category>warner-bros</category><category>Warner-Bros-Interactive</category><category>wb</category><category>zion</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 10 May 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: The sadistic shopper's list for Black Friday and Cyber Monday]]></title><link>http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/</guid><comments>http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fury/" rel="tag">Fury</a>, <a href="http://massively.joystiq.com/category/rf-online/" rel="tag">RF Online</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/hellgate-london/" rel="tag">Hellgate: London</a>, <a href="http://massively.joystiq.com/category/tabula-rasa/" rel="tag">Tabula Rasa</a>, <a href="http://massively.joystiq.com/category/all-points-bulletin/" rel="tag">All Points Bulletin</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/promotions/" rel="tag">Promotions</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/perfect-ten"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/per10-1290558064.jpg" /></a></div>
With the holiday shopping season upon us, gamers are hot for great deals and cheap entertainment. As my wife's logic goes, if something is 80% off, you buy it, even if you didn't really want it in the first place. It's the principle of the thing, an automatic 80% dose of smug satisfaction at being a savvy shopper!<br />
<br />
Not every deal should be pursued, however. Although most video games are playable for years and decades after release, not so with MMOs that have had their service shuttered. It's recently come to my attention that even though these games are completely unplayable -- rendered nothing more than a few cents' worth of a DVD and cardboard packaging -- online retailers haven't kept up with the times and keep these products on the virtual shelves long past their expiration dates.<br />
<br />
That's not to say you should avoid these products at all cost, because studies show that a large percentage of Massively readers have a sick and twisted sense of humor. What would make a better gift this Christmas than a multi-million-dollar-budget MMO that died a horrible death years before?<br />
<br />
So don't be the typical gifter who settles for a Blu-ray player or an iPod -- give a package of misery, disillusionment and broken dreams! Hit the jump for 10 items that absolutely belong in your shopping cart if you wish to be feared!<p><a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/" rel="bookmark">Continue reading <em>The Perfect Ten: The sadistic shopper's list for Black Friday and Cyber Monday</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/">The Perfect Ten: The sadistic shopper's list for Black Friday and Cyber Monday</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 25 Nov 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19731318/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/25/the-perfect-ten-the-sadistic-shoppers-list-for-black-friday-an/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>all-points-bulletin</category><category>amazon</category><category>apb</category><category>asherons-call-2</category><category>auto-assault</category><category>bill-roper</category><category>black-friday</category><category>blu-ray</category><category>boston</category><category>box-art</category><category>christmas</category><category>circuits-of-time</category><category>clock-craft</category><category>cyber-monday</category><category>earth-and-beyond</category><category>featured</category><category>flagship</category><category>flagshipped</category><category>flux-capacitor</category><category>fury</category><category>guam</category><category>hellgate-london</category><category>hubble</category><category>ipod</category><category>krystalle</category><category>matrix-online</category><category>mxo</category><category>nasa</category><category>ncsoft</category><category>nerd-rage</category><category>perfect-10</category><category>perfect-ten</category><category>rf-online</category><category>richard-gariott</category><category>richard-gariotts-tabula-rasa-limited-collectors-edition</category><category>shadowbane</category><category>shopping</category><category>soe</category><category>spock</category><category>tabula-rasa</category><category>the-matrix-online</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>time-travel</category><category>timecard</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 25 Nov 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Mortal Online creates exclusive guild leader forum]]></title><link>http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/</guid><comments>http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mortal-online/" rel="tag">Mortal Online</a></p><div style="text-align: center;"><a href="http://www.mortalonline.com/forums/51284-council-patriarchs-house-commons-chat.html#post987728"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/fotomortalonline.jpg" alt="" /></a></div>
It's no secret that certain members of MMORPG communities are quite determined in their push to influence a game's direction. Whether it's early adopters jockeying to get their ideas heard while a game is still in development, or the leaders of large and influential endgame-oriented guilds that garner developer attention via their content-clearing prowess, it's not uncommon to see small groups of customers attempting to rub elbows with decision makers. Rare individuals have even parleyed these relationships into <a href="http://en.wikipedia.org/wiki/Jeffrey_Kaplan_%28game_designer%29">professional careers</a>.<br />
<br />
What is unusual is when a game company publicly endorses such behavior. <a href="http://www.starvault.se/about.php">Star Vault</a>, the independent developers of the PvP sandbox title <a href="http://www.mortalonline.com"><em>Mortal Online</em></a>, has set up an invitation-only forum called the <a href="http://www.mortalonline.com/forums/51284-council-patriarchs-house-commons-chat.html#post987728">Council of Patriarchs</a>, wherein guild leaders (and only guild leaders) can interact with developers regarding larger game matters. While it isn't unusual to solicit player feedback, it is interesting that the forum is not visible to most paying customers. Whether or not it was <a href="http://massively.joystiq.com/tag/star-vault">Star Vault's</a> intention to open up an "us versus them" can of worms, discussion on the <a href="http://www.mortalonline.com/forums/51296-mo-goes-even-more-guild-based.html">official boards</a> is currently trending towards the divide between solo and group/guild players.<br />
<br />
<a href="http://massively.joystiq.com/category/mortal-online"><em>Mortal Online</em></a> isn't the first game to dip its toes into the exclusive forum club. Some of you may recall that <a href="http://massively.joystiq.com/category/the-matrix-online"><em>Matrix Online</em></a> had a private retreat known as the Champagne Room, which, while similar in catering to a small subset of players, was not publicly advertised by the developers.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/">Mortal Online creates exclusive guild leader forum</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 05 Aug 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mortalonline.com/forums/51284-council-patriarchs-house-commons-chat.html#post987728>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19582359/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/05/mortal-online-creates-exclusive-guild-leader-forum/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>champagne-room</category><category>council-of-patriarchs</category><category>developer-access</category><category>exclusive-forum</category><category>groups</category><category>guild-leader-forum</category><category>guilds</category><category>matrix-online</category><category>mortal-online</category><category>private-forum</category><category>pvp</category><category>solo</category><category>star-vault</category><category>starvault</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 05 Aug 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Anti-Aliased: So long, and thanks for all the woah pt. 2]]></title><link>http://massively.joystiq.com/2009/05/29/anti-aliased-so-long-and-thanks-for-all-the-woah-pt-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/29/anti-aliased-so-long-and-thanks-for-all-the-woah-pt-2/</guid><comments>http://massively.joystiq.com/2009/05/29/anti-aliased-so-long-and-thanks-for-all-the-woah-pt-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a></p><div align="center"><a href="http://massively.joystiq.com/category/anti-aliased"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/thedevilsadvocates580.jpg" alt="" /></a><br /></div>
My personal favorite moment? Past attending a few of the Merovingian's parties (being a faction leader in the organization certainly qualifies you for the guest list), it had to have been investigating into the street magician, Cryptos. Cryptos appeared in the Mega City with a bang, placing "Cryptos coffins" all over the city as he popped out of them at certain intervals to speak riddles to players. As I attended one of the coffins for its speech, the clacking of heels turned my attention over my shoulder, my camera falling onto Niobe walking down the street towards me.<br /><br />She commented that she was surprised that I actually found my way down a street without falling over in a drunken stupor, while I smirked and laughed. Soon afterwards, a whole vanguard of Zionist players showed up, backing up Niobe with guns -- lots of guns.<br /><br />"Give me one good reason I shouldn't kill you right here, *Lady* Return." She mocked. That would be when I pulled out the three best words in the Merovingian organization arsenal.<br /><br /><img hspace="4" border="1" align="right" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/cryptos_580.jpg" />"You owe me. I helped you in the church at the funeral. You cannot neglect your debt, Niobe," I replied with a strong smile. She acted taken aback and motioned to the others behind her. The players all lowered their guns and shot me angry looks, to which I shrugged happily and laughed.<br /><br />In no other game could social combat be as effective as physical combat. You didn't always have to shoot your way out of a situation if you knew the right people... or just paid enough of them.<br /><br /><span style="font-weight: bold;">An MMO not all about combat? Lies!</span><br /><br />Certainly the combat of <em>MxO</em> was awesome. You had great martial arts combat, you had insane wire-fu moves, and you even had bullet time. (It would basically slow down on your screen just long enough to show you some great action, then it would speed up again to match up with the action that had gone on while you were slowed down.)<br /><br />But some of the real charm of the game came in the fact that puzzles were hidden inside of it. Billboards, the newspaper, and even specially constructed events started by a simple forum post or a simple tell from a character lead into stories told in live action.<br /><br />The game had elements of collaborative puzzle solving, social tension started by organizational warfare, and a driving sense of community that no other game that I've played since has come close to having. People were there to really interact with the world, not just hit level 50 and grind their faces on endgame.<br /><br /><span style="font-weight: bold;">Hopes for the future</span><br /><br />It's sad to see this game go, but I have the strong personal opinion that this game did not die because it embraced different styles of gameplay. It died because it stopped embracing them.<br /><br />What <em>MxO</em> was offering players no other game offered. If there had been more polish to the static content and the developers would have stayed on their path of dynamic storytelling, I think this game would certainly would have continued on with a loyal fanbase because it would have offered gameplay that no other mainstream MMO to date has embraced.<br /><br />And, with any luck, perhaps we'll see another attempt at this universe in the future. Look at what we have with two <em>Star Wars</em> MMOs coming out. The potential is still there for a great <em>Matrix Online</em> game.<br /><br />With all of this though, thank you developers for all of your work, and thank you Sony Online Entertainment for keeping it up as long as you did. While I may not agree with all of the decisions surrounding the game, the effort was still there to keep the game alive for as long as it was.<br /><br /><a href="http://en.wikipedia.org/wiki/The_Matrix_Revolutions">Everything that has a beginning has an end.</a><br /> <em><br /></em> <hr /><img hspace="4" border="1" align="left" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/colinswoop.jpg" alt="" /> <em>Colin Brennan is the weekly writer of Anti-Aliased who hates aimless hate. When he's not writing here for Massively, he's rambling on his personal blog, <a href="http://experiencecurve.wordpress.com/">The Experience Curve</a>. If you want to message him, send him an e-mail at colin.brennan AT weblogsinc DOT com. You can also follow him on Twitter through <a href="http://twitter.com/massively">Massively</a>, or through his <a href="http://twitter.com/sera_brennan">personal feed</a>.</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/29/anti-aliased-so-long-and-thanks-for-all-the-woah-pt-2/">Anti-Aliased: So long, and thanks for all the woah pt. 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 29 May 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/05/29/anti-aliased-so-long-and-thanks-for-all-the-woah-pt-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19052027/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/29/anti-aliased-so-long-and-thanks-for-all-the-woah-pt-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anti-aliased</category><category>cryptos</category><category>live-event-characters</category><category>live-events</category><category>matrix-online</category><category>merovingian</category><category>morpheus</category><category>mxo</category><category>niobe</category><category>roleplay</category><category>roleplaying</category><category>soe</category><category>sony-online-entertainment</category><category>storyline</category><category>sunset</category><category>the-matrix-online</category><category>zion</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 29 May 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[The Matrix Online says goodbye to a developer]]></title><link>http://massively.joystiq.com/2009/02/10/the-matrix-online-says-goodbye-to-a-developer/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/10/the-matrix-online-says-goodbye-to-a-developer/</guid><comments>http://massively.joystiq.com/2009/02/10/the-matrix-online-says-goodbye-to-a-developer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/rarebitsig.png"  alt="" /><br /></div>
<a href="http://www.thematrixonline.com"><em>The Matrix Online</em></a> is saying goodbye to one of their main developers as Ben Chamberlain, aka "Rarebit," leaves the <a href="http://massively.joystiq.com/category/the-matrix-online"><em>MxO</em></a> staff on February 13th.  Rarebit was largely responsible in the last months for continuing the <em>Matrix Online</em>'s main story via many live events each week -- the events that have kept the spirits of the dwindling community interested in the game.<br /><br />According to <a href="http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027564">his leaving note</a>, Rarebit is also concluding his work in the games industry after 10 years of work.<br /><br />His departure from the staff will begin shortly after Update 66 launches on live servers on February 12th.  Update 66 will include the very critical patch that will clear up the many <a href="http://www.youtube.com/watch?v=NixNmwJdwyQ">visual corruptions</a> that occur when a user runs Matrix Online on Windows Vista, as well as provide secrets that Rarebit is holding to his chest.  Rarebit has also announced that he will be releasing the outlines for the rest of the <a href="http://forums.station.sony.com/mxo/posts/list.m?start=0&amp;topic_id=36300024703&amp;#36300485319"><em>MxO</em> storyline</a>, providing all the wrap-ups to the game's main plot that have occurred since chapter 5.2.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/10/the-matrix-online-says-goodbye-to-a-developer/">The Matrix Online says goodbye to a developer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Feb 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.station.sony.com/mxo/posts/list.m?topic_id=36300027564>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/10/the-matrix-online-says-goodbye-to-a-developer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1456268/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/10/the-matrix-online-says-goodbye-to-a-developer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>live-events</category><category>main-storyline</category><category>matrix-online</category><category>mxo</category><category>rarebit</category><category>soe</category><category>sony-online-entertainment</category><category>the-matrix-online</category><category>update-66</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 10 Feb 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Anti-Aliased: Pourin' out one for all my guildies]]></title><link>http://massively.joystiq.com/2008/07/20/anti-aliased-pourin-out-one-for-all-my-guildies/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/20/anti-aliased-pourin-out-one-for-all-my-guildies/</guid><comments>http://massively.joystiq.com/2008/07/20/anti-aliased-pourin-out-one-for-all-my-guildies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a></p><div align="center"><a href="http://massively.joystiq.com/category/anti-aliased"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/twilight_empire_feature.jpg" /></a><br />
<div align="left">The <a href="http://www.wowarmory.com/guild-info.xml?r=Ravenholdt&amp;n=Twilight+Empire&amp;p=1">Twilight Empire</a> of <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>'s Ravenholdt (PvPRP) server is a very diverse guild. They're active roleplayers, dabbling in raids and gearing for 70, frequently aid their members in running instances, and meet often to both roleplay different storylines and just be together. Their leader, <a href="http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&amp;n=Aerana">Empress Aerana</a>, has high hopes and aspirations for the guild she's built from the ground up at level 20 and has continued to run until this day; almost a year of keeping the guild active on Ravenholdt.<br /><br />If you're looking at the above picture, you might recognize the paladin standing in the middle of the photo -- <a href="http://www.wowarmory.com/character-sheet.xml?r=Ravenholdt&amp;n=Sephare">that's me, feeling kinda short at the moment</a>. If it wasn't for Twilight Empire, I wouldn't be standing there in that room. The kindness of Aerana and the other guild members persuaded me to pick up my <a href="http://massively.joystiq.com/category/world-of-warcraft"><span style="font-style: italic;">World of Warcraft</span></a> disc and get back into the game -- something I've never done before for any other guild. With the frequent events, active membership and relaxed nature of the guild, I've felt right at home since I've jumped back in to the game. If it wasn't for the guild, the game wouldn't be half as fun. That's why this edition of <a href="http://massively.joystiq.com/category/anti-aliased">Anti-Aliased</a> is devoted to the concept of guilds and how critical they are to online gaming.<br /></div>
</div><p><a href="http://massively.joystiq.com/2008/07/20/anti-aliased-pourin-out-one-for-all-my-guildies/" rel="bookmark">Continue reading <em>Anti-Aliased: Pourin' out one for all my guildies</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/20/anti-aliased-pourin-out-one-for-all-my-guildies/">Anti-Aliased: Pourin' out one for all my guildies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 Jul 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/07/20/anti-aliased-pourin-out-one-for-all-my-guildies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1256917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/20/anti-aliased-pourin-out-one-for-all-my-guildies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anarchy-online</category><category>anti-aliased</category><category>blizzard</category><category>casual</category><category>ccp</category><category>communities</category><category>ea</category><category>electronic-arts</category><category>endgame</category><category>eve</category><category>eve-online</category><category>featured</category><category>ffxi</category><category>final-fantasy-xi</category><category>funcom</category><category>guild</category><category>guilds</category><category>infinite-dragonflight</category><category>joystiqfeatures</category><category>matrix-online</category><category>mxo</category><category>old-hillsbrad</category><category>players</category><category>playonline</category><category>pol</category><category>pvp</category><category>pvprp</category><category>raiding</category><category>ravenholdt</category><category>soe</category><category>sony-online-entertainment</category><category>square-enix</category><category>star-wars-galaxies</category><category>swg</category><category>the-matrix-online</category><category>twilight-empire</category><category>ultima-online</category><category>uo</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Sun, 20 Jul 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Anti-Aliased: What are we doing?]]></title><link>http://massively.joystiq.com/2008/04/22/anti-aliased-what-are-we-doing/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/22/anti-aliased-what-are-we-doing/</guid><comments>http://massively.joystiq.com/2008/04/22/anti-aliased-what-are-we-doing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/anti-aliased/" rel="tag">Anti-Aliased</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/windex.jpg" /><br /></div>
Click. 1, 1, 1, 1, 1, 1, 2, 5, 1, 1, 1, 1, 1, 5, 1, 1, 3, 4, 1. /cheer<br /><br />Sitting next to my friend in his room littered with Diet Mountain Dew cans, reports past due, and his girlfriend passed out on the bed, I slowly came to a very scary realization. Some of our <a href="http://massively.joystiq.com/category/world-of-warcraft/">best loved MMOs</a> can be boiled down to not just pressing different buttons, but pressing the same button repeatedly. <br /><br />What really drove this home was me and a bunch of his friends were in the other room adjacent to his room, yet he was <a href="http://www.goodmangames.com/WW17620preview.php">neglecting to join our roleplaying session</a> and hang out. He'd rather sit in his small, cluttered room and farm a raid he's done at least 20 times, somehow finding enjoyment from pressing the button "1" repeatedly.<br /><br />So... what are we doing? Are we drinking the proverbial Windex because someone said it was a good idea?<p><a href="http://massively.joystiq.com/2008/04/22/anti-aliased-what-are-we-doing/" rel="bookmark">Continue reading <em>Anti-Aliased: What are we doing?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/22/anti-aliased-what-are-we-doing/">Anti-Aliased: What are we doing?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Apr 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/22/anti-aliased-what-are-we-doing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1172400/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/22/anti-aliased-what-are-we-doing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>addiction</category><category>blizzard</category><category>ccp</category><category>dark-age-of-camelot</category><category>destination-games</category><category>diablo-2</category><category>ea-mythic</category><category>joshua-smyth</category><category>leveling</category><category>live-events</category><category>matrix-online</category><category>monolith</category><category>ncsoft</category><category>psychology</category><category>research</category><category>soe</category><category>tabula-rasa</category><category>windex</category><category>world-of-warcraft</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 22 Apr 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Under The Hood: Going Live]]></title><link>http://massively.joystiq.com/2007/12/14/under-the-hood-going-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/14/under-the-hood-going-live/</guid><comments>http://massively.joystiq.com/2007/12/14/under-the-hood-going-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/under-the-hood/" rel="tag">Under the Hood</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a></p><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/2110.jpg" alt="" /><br />Live events. Where developer interacts with players. Traditionally, this has been a pretty contested battlefield, ranging from forums, to chat rooms, to game masters. Where it really comes together, however, is in the classic legacy of live events, where developers and game masters interact with the players in-game. But not only that, they assist in furthering the story, or fleshing out the game world. But where did live events come from?<p><a href="http://massively.joystiq.com/2007/12/14/under-the-hood-going-live/" rel="bookmark">Continue reading <em>Under The Hood: Going Live</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/14/under-the-hood-going-live/">Under The Hood: Going Live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Dec 2007 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/12/14/under-the-hood-going-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1062768/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/14/under-the-hood-going-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>ddo</category><category>dungeons-and-dragons-online</category><category>eq</category><category>everquest</category><category>featured</category><category>features</category><category>live-events</category><category>lord-of-the-rings-online</category><category>lotro</category><category>matrix-online</category><category>mechanics</category><category>moul</category><category>mxo</category><category>under-the-hood</category><category>uru-live</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[James Murff]]></dc:creator><pubDate>Fri, 14 Dec 2007 14:30:00 EST</pubDate></item><item><title><![CDATA[One Shots: We took the red pill!]]></title><link>http://massively.joystiq.com/2007/12/04/one-shots-we-took-the-red-pill/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/04/one-shots-we-took-the-red-pill/</guid><comments>http://massively.joystiq.com/2007/12/04/one-shots-we-took-the-red-pill/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/the-matrix-online/" rel="tag">The Matrix Online</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div align="center"><a href="http://massively.joystiq.com/media/2007/12/os1204.jpg"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/os1204s.jpg" /></a><br /></div>
I imagine that right now you're feeling a bit like Alice, tumbling down the rabbit hole. That's because today we're visiting the distorted world of the <a href="http://massively.joystiq.com/category/matrix-online/"><em>Matrix Online</em></a>. Here we're witnessing a Live Event for the <font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;">Machinist faction that took place during the game's hey-day. </span></font>Jared, who shared this shot with us, explains the game's appeal: <br /><br /><em><font size="2" face="Arial"><span style="font-size: 10pt; font-family: Arial;">The first two-three months where the Live Events team was online almost every other night, making personal connections to players, organizing the troops and generally stalking the roleplay community. The game may have been awful, but the combination of the live events team and roleplay community made it more than worth it.</span></font><br /></em><br />We're excited to see lots of people sending screenshots to the <a href="http://massively.joystiq.com/category/one-shots/">One Shots</a> mailbox for games other than <a href="http://massively.joystiq.com/category/guild-wars/"><em>Guild Wars</em></a>. Not that we don't like <em>Guild Wars</em> -- but variety is the spice of life and we love to see shots from games we haven't highlighted lately. (Trust me, we'll come back to <em>Guild Wars</em> eventually!) We only post what you send us send your screenshots and stories from games long dead to <a href="mailto:oneshots@massively.com">oneshots@massively.com</a>. You may see it posted here tomorrow!<br /><br />
<div align="center"><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots/">One Shots</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots/#2704109"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os864_eq2_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2700179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os863_fe_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2695825"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os862_lotro_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2691569"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os861_co_1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots/#2687909"><img src="http://www.blogcdn.com/www.massively.com/media/2010/02/os860_wow_1024_thumbnail.jpg" alt="" title="" /></a></div></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/04/one-shots-we-took-the-red-pill/">One Shots: We took the red pill!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 04 Dec 2007 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.massively.com/media/2007/12/os1204.jpg>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/04/one-shots-we-took-the-red-pill/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1054284/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/04/one-shots-we-took-the-red-pill/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>matrix</category><category>matrix-online</category><category>mxo</category><category>roleplay</category><category>roleplaying</category><category>soe</category><category>sony-online-entertainment</category><dc:creator><![CDATA[Elizabeth Harper]]></dc:creator><pubDate>Tue, 04 Dec 2007 14:00:00 EST</pubDate></item></channel></rss>
