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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Waging WAR: Finding the sandbox]]></title><link>http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/</guid><comments>http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/waging-war/" rel="tag">Waging WAR</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com"><img  border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/xiimmelblock-1283531960.jpg" /></a></div>
<em>In this installment of <a href="http://massively.joystiq.com/category/waging-war/">Waging WAR</a>, Greg takes a look at </em><a href="http://www.warhammeronline.com">Warhammer Online: Age of Reckoning</a><em> from a few different angles and goes in search of the proverbial "sandbox" in a game that contains neither sand nor boxes.</em><br />
<br />
Somewhere along the line during my childhood, I developed a habit for playing games <em>with</em> nearly every game I've ever played. I can even remember a time in my early teens when I sat down with a few friends and collaborated on making our own version of battlechess. Pages of chicken-scratched rules and several dice results-tables later, and we were off and running for a solid week of the most entertaining chess matches I've ever played. Or there was that time with <a href="http://thesims.ea.com/"><em>The Sims</em></a> when I started creating experimental families and then leaving my computer on overnight and not interacting with them, just to see how successful they could be without my help. I could bore you for hours on end with examples of how I twisted the rules and made my own games from the games I've played.<br />
<br />
I suppose I can blame my penchant for metagaming on my early introduction to pen-and-paper roleplaying (i.e., D&amp;D 1st Ed., to be specific). All I had was a sheet of paper, a handful of dice, a description of the world around me, and my imagination. By its very nature, PnP gaming is sandbox gaming. The reason I'm bringing this up now is that, until <a href="http://massively.joystiq.com/category/warhammer-online/"><em>WAR</em></a>, I had pretty much been able to "find the sandbox" in any MMO I was able to get my hands on. Whether it was building hardcore <a href="http://www.ddo.com"><em>Dungeons &amp; Dragons Online</em></a> characters, roleplaying in <a href="http://www.cityofheroes.com/en.html"><em>City of Heroes</em></a>, or achievement-chasing in <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>, I've never really been troubled with finding something to do when the grind started to wear me down. But now, with <em>WAR</em>, I'm finding most of my old tricks for MMO metagaming just aren't working.<br />
<br />
To read about what I've tried, and why it didn't work in <em>WAR</em>, follow along after the break.<p><a href="http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/" rel="bookmark">Continue reading <em>Waging WAR: Finding the sandbox</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/">Waging WAR: Finding the sandbox</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 04 Sep 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19619435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/04/waging-war-finding-the-sandbox/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BioWare</category><category>bioware-ea</category><category>Bioware-MMO</category><category>bioware-mythic</category><category>champions-online</category><category>city-of-heroes</category><category>City-of-Villains</category><category>ddo</category><category>ddo-unlimited</category><category>Diablo</category><category>Dungeons-and-Dragons</category><category>dungeons-and-dragons-online</category><category>EA</category><category>ea-mythic</category><category>feature</category><category>featured</category><category>features</category><category>gunbad</category><category>hardcore</category><category>hunters-vale</category><category>keepers</category><category>mass-effect-2</category><category>mass-effect-2-pc</category><category>mass-effect-dlc</category><category>mythic</category><category>mythic-ea</category><category>Mythic-Entertainment</category><category>MythicEntertainment</category><category>permadeath</category><category>PNP</category><category>pvp</category><category>RedEye</category><category>role-play</category><category>role-playing</category><category>roleplay</category><category>RolePlaying</category><category>rvr</category><category>Sandbox</category><category>The-Sims</category><category>tome</category><category>tome-of-knowledge</category><category>tome-unlocks</category><category>waging-war</category><category>war</category><category>Warhammer-Online</category><category>World-of-Warcraft</category><category>WorldOfWarcraft</category><category>wow</category><dc:creator><![CDATA[Greg Waller]]></dc:creator><pubDate>Sat, 04 Sep 2010 16:00:00 EST</pubDate></item></channel></rss>
