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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[RIFT players set record for most in-game weddings in one day]]></title><link>http://massively.joystiq.com/2012/02/16/rift-players-set-record-for-most-in-game-weddings-in-one-day/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/16/rift-players-set-record-for-most-in-game-weddings-in-one-day/</guid><comments>http://massively.joystiq.com/2012/02/16/rift-players-set-record-for-most-in-game-weddings-in-one-day/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/16/rift-players-set-record-for-most-in-game-weddings-in-one-day/"><img alt="Screenshot -- RIFT" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/riftheader.jpg" /></a></div>
<div style="text-align: left; ">
	It wasn't but yesterday that we ran our feature on <a href="http://massively.joystiq.com/2012/02/15/achievement-unlocked-a-look-at-the-guinness-world-records-of-on/">the gaming achievements of the Guinness Book of World Records: Gamer's Edition 2012</a>, but between then and now, a new MMO-related record has been set. As many of you know, <a href="http://www.massively.com/category/rift"><em>RIFT</em></a> recently added marriage to its plethora of features, allowing players to make the ultimate commitment in Telara. Well, the ultimate commitment besides joining a raiding guild, at any rate.</div>
<br />
A press release today announced that <em>RIFT</em> players banded together with the goal of setting the record for the most in-game marriages in a 24-hour span. We're not certain what the previous record was if there was one at all, but <em>RIFT </em>players managed to set the bar with a staggering 21,879 marriages performed between noon on February 14th and noon on February 15th. <em>RIFT </em>executive producer and <a href="http://www.massively.com/tag/trion-worlds">Trion Worlds</a> CCO <a href="http://www.massively.com/tag/scott-hartsman">Scott Hartsman</a> is pleased with the outcome, stating in the press release that "Ascended Weddings were a great way to lift the veil on <em>RIFT</em>'s new 'Gatherings' feature, social experiences that bring players together in new and interesting ways." He goes on to add that "[the studio] looks forward to expanding this great new gameplay element in the always-evolving world of Telara." So congratulations to all of the lucky couples. Enjoy your new ball-and-chain!<br />
<br />
[Source: Trion Worlds press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/16/rift-players-set-record-for-most-in-game-weddings-in-one-day/">RIFT players set record for most in-game weddings in one day</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Feb 2012 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/16/rift-players-set-record-for-most-in-game-weddings-in-one-day/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20173536/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/16/rift-players-set-record-for-most-in-game-weddings-in-one-day/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>gaming-culture</category><category>guinness-book-of-world-records</category><category>guinness-book-of-world-records-gamers-edition</category><category>in-game-marriage</category><category>in-game-marriages</category><category>in-game-wedding</category><category>in-game-weddings</category><category>marriage</category><category>marriages</category><category>mmo-culture</category><category>record</category><category>records</category><category>rift</category><category>rift-planes-of-telara</category><category>scott-hartsman</category><category>trion</category><category>trion-worlds</category><category>wedding</category><category>weddings</category><category>world-record</category><category>world-records</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 16 Feb 2012 15:00:00 EST</pubDate></item><item><title><![CDATA[Online gaming linked with marital dissatisfaction]]></title><link>http://massively.joystiq.com/2012/02/15/online-gaming-linked-with-marital-dissatisfaction/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/15/online-gaming-linked-with-marital-dissatisfaction/</guid><comments>http://massively.joystiq.com/2012/02/15/online-gaming-linked-with-marital-dissatisfaction/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/15/online-gaming-linked-with-marital-dissatisfaction/"><img alt="seriously, though" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/meme.jpeg" /></a></div>
Good news, gamers! You can now blame another dysfunction (if you have it, and I'm sure <em>you </em>don't) on the games you play! It's not enough that those nasty ol' video games are making you violent and antisocial -- a new <a href="http://www.eurekalert.org/pub_releases/2012-02/byu-org021012.php">survey put out by Brigham Young University</a> is linking online gaming with a decrease in marital satisfaction.<br />
<br />
The survey states that "gaming widows," whose spouses neglect them to focus on gaming, are dissatisfied with the states of their marriage. How that differs from corporate widows, football widows, or any other neglected spouse without a catchy title isn't really specified. Another conclusion pointed out by the survey is that when spouses play <em>together,</em> the marriage tends to be in pretty good shape. Who'd have ever thought that spending time bonding over a shared interest would be healthy for a relationship?<br />
<br />
While we're all in agreement that your level 80 Paladin probably doesn't deserve as much of your love and affection as your spouse, if you hadn't figured that out on your own, gaming probably isn't the root of your problems. Just a thought.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/15/online-gaming-linked-with-marital-dissatisfaction/">Online gaming linked with marital dissatisfaction</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Feb 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/15/online-gaming-linked-with-marital-dissatisfaction/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20172850/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/15/online-gaming-linked-with-marital-dissatisfaction/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>brigham-young-university</category><category>gamer-widow</category><category>gaming</category><category>how-gaming-is-making-you-a-bad-person</category><category>marriage</category><category>statistics</category><category>study</category><category>survey</category><category>what-is-this-i-cant-even</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Wed, 15 Feb 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Trion releases RIFT wedding trailer]]></title><link>http://massively.joystiq.com/2012/02/08/trion-releases-rift-wedding-trailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/08/trion-releases-rift-wedding-trailer/</guid><comments>http://massively.joystiq.com/2012/02/08/trion-releases-rift-wedding-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/08/trion-releases-rift-wedding-trailer/"><img alt="RIFT - wedding party" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rift-wedding-event-0005.jpg" /></a></div>
A couple of weeks ago <a href="http://massively.joystiq.com/tag/trion">Trion</a> announced its plan to get <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a> in the Guinness Book of World Records for hosting the <a href="http://massively.joystiq.com/2012/01/25/trion-attempting-virtual-marriage-world-record-in-rift/">most virtual marriages</a> in a 24-hour period. Today the company has released a new video designed to show off the matrimony mechanics and give fans a sneak peek of what's in store for the Valentine's Day record attempt.<br />
<br />
The festivities begin at 12:00 p.m. EST on February 14th, and Trion says that "any two <em>RIFT</em> players who get hitched in-game will be counted in the Guinness World Records title attempt and will receive 'The Avowed' in-game title." Don't forget to check out the video after the break.<br />
<br />
[Source: Trion press release]<p><a href="http://massively.joystiq.com/2012/02/08/trion-releases-rift-wedding-trailer/" rel="bookmark">Continue reading <em>Trion releases RIFT wedding trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/08/trion-releases-rift-wedding-trailer/">Trion releases RIFT wedding trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Feb 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/08/trion-releases-rift-wedding-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20167017/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/08/trion-releases-rift-wedding-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ascended-wedding</category><category>fantasy</category><category>in-game-marriage</category><category>in-game-wedding</category><category>marriage</category><category>rift</category><category>telara</category><category>the-avowed</category><category>trailer</category><category>trion</category><category>trion-worlds</category><category>valentines-day</category><category>video</category><category>wedding</category><category>world-record-attempt</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 08 Feb 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Trion attempting virtual marriage world record in RIFT]]></title><link>http://massively.joystiq.com/2012/01/25/trion-attempting-virtual-marriage-world-record-in-rift/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/25/trion-attempting-virtual-marriage-world-record-in-rift/</guid><comments>http://massively.joystiq.com/2012/01/25/trion-attempting-virtual-marriage-world-record-in-rift/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/25/trion-attempting-virtual-marriage-world-record-in-rift/"><img alt="RIFT - Telaran wedding" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/riftweddingsguardiansv119bmpjpgcopy.jpg" /></a></div>
Want to help <a href="http://massively.joystiq.com/tag/trion">Trion</a> set a Guinness world record? You'll need a copy of <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a> and a significant other, as the firm is aiming to make video game history by setting the record for most virtual marriages in a 24-hour period.<br />
<br />
The event will take place on February 14th at noon eastern, and there are no restrictions with regard to character race, class, or sex (opposing faction nuptials are a no-no, however). Trion is also offering up an exclusive Valentine's Day character title (Tier of Knots) to each wedded character.<br />
<br />
<em>RIFT's</em> marriage mechanics will go live in the 1.7 update in early February, and they include rings, a wedding planner book, and wedding instances that support up to 200 friends. More info is available on the <em>RIFT</em> forums.<br />
<br />
[Source: Trion press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/25/trion-attempting-virtual-marriage-world-record-in-rift/">Trion attempting virtual marriage world record in RIFT</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 25 Jan 2012 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/25/trion-attempting-virtual-marriage-world-record-in-rift/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20156269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/25/trion-attempting-virtual-marriage-world-record-in-rift/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>events</category><category>fantasy</category><category>guinness</category><category>guinness-book-of-world-records</category><category>in-game-events</category><category>in-game-marriage</category><category>marriage</category><category>rift</category><category>trion</category><category>trion-worlds</category><category>virtual-marriage</category><category>world-record-attempt</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 25 Jan 2012 09:30:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist moves into Lucasfilm's Habitat: Part 2]]></title><link>http://massively.joystiq.com/2012/01/17/the-game-archaeologist-moves-into-lucasfilms-habitat-part-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/17/the-game-archaeologist-moves-into-lucasfilms-habitat-part-2/</guid><comments>http://massively.joystiq.com/2012/01/17/the-game-archaeologist-moves-into-lucasfilms-habitat-part-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/17/the-game-archaeologist-moves-into-lucasfilms-habitat-part-2/"><img alt="Habitat" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/hab1-1325955770.jpg" /></a></div>
<a href="http://massively.joystiq.com/2012/01/10/the-game-archaeologist-moves-into-lucasfilms-habitat-part-1/">Last week</a> on the exciting cosmic adventures of <a href="http://massively.joystiq.com/category/the-game-archaeologist/">the Game Archaeologist</a>, we uncovered the ancient civilization of <a href="http://massively.joystiq.com/tag/habitat/"><em>Lucasfilm's Habitat</em></a>, one of the early predecessors to graphical MMOs. While we talked about how it came to be and pondered just how much money we'd waste if game companies were still charging by the minute, we didn't have the time or space to cover the community and events that formed around this experimental project.<br />
<br />
That day has come. Prepare your bladder for imminent release!<br />
<br />
Giving a bunch of players tools to do every which thing in the game and turning them loose without strict regulation might seem like a recipe for an instant sewage pit of a game today, but our cultured, classy behaviors weren't quite trained into us in 1986. When players first set eyes on Habitat, they weren't thinking of min-maxing, kill-stealing, or raid progression; they were trying to make sense of a virtual world using the only frame of reference they had to date: their own lives. Out of a melting pot of ideas and objects came fascinating stories from one of the earliest MMO proto-ancestors of the modern era. <a href="http://www.youtube.com/watch?v=qj9OEmUr0F8">Get your '80s on</a> as we head back... to the future!<p><a href="http://massively.joystiq.com/2012/01/17/the-game-archaeologist-moves-into-lucasfilms-habitat-part-2/" rel="bookmark">Continue reading <em>The Game Archaeologist moves into Lucasfilm's Habitat: Part 2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/17/the-game-archaeologist-moves-into-lucasfilms-habitat-part-2/">The Game Archaeologist moves into Lucasfilm's Habitat: Part 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 17 Jan 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/17/the-game-archaeologist-moves-into-lucasfilms-habitat-part-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20142320/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/17/the-game-archaeologist-moves-into-lucasfilms-habitat-part-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call-of-duty</category><category>cootie</category><category>cooties</category><category>divorce</category><category>dungeon-of-death</category><category>featured</category><category>gm-events</category><category>griefers</category><category>griefing</category><category>habitat</category><category>harry-potter</category><category>in-game-divorce</category><category>in-game-wedding</category><category>jk-rowling</category><category>live-event</category><category>live-events</category><category>lucasarts</category><category>lucasfilms</category><category>lucasfilms-habitat</category><category>marriage</category><category>pvp</category><category>pvp-zones</category><category>sysops</category><category>system-operators</category><category>the-game-archaeologist</category><category>ultima-online</category><category>uo</category><category>virtual-world</category><category>virtual-worlds</category><category>wedding</category><category>world-of-warcraft</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 17 Jan 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[RIFT's 1.7 patch filled with content, coming soon]]></title><link>http://massively.joystiq.com/2012/01/16/rifts-1-7-patch-filled-with-content-coming-soon/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/16/rifts-1-7-patch-filled-with-content-coming-soon/</guid><comments>http://massively.joystiq.com/2012/01/16/rifts-1-7-patch-filled-with-content-coming-soon/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/16/rifts-1-7-patch-filled-with-content-coming-soon/"><img alt="RIFT - some dragon or other" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/1-71-16header1-1326745458.jpg" /></a></div>
What's next for <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a>? Well, the 1.7 patch, for starters. The update is called <a href="http://massively.joystiq.com/tag/carnival-of-the-ascended">Carnival of the Ascended</a>, and if it sounds a bit festive, it is. Telaran weddings are in the offing, as <a href="http://massively.joystiq.com/tag/trion">Trion</a> is introducing a marriage mechanic to its fantasy MMO. There's also the new River of Souls Chronicle, which the official forums bill as an "undead adventure for two."<br />
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A new master mode dungeon is coming too, as is an expert dungeon overhaul with more options and better loot for endgame avatars. Finally, there's a free weekend coming your way on January 19th, and you can return to Telara (or check it out for the first time) for no charge through January 22nd.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/16/rifts-1-7-patch-filled-with-content-coming-soon/">RIFT's 1.7 patch filled with content, coming soon</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 16 Jan 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/16/rifts-1-7-patch-filled-with-content-coming-soon/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20149695/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/16/rifts-1-7-patch-filled-with-content-coming-soon/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1.7-patch</category><category>ascended</category><category>carnival-of-the-ascended</category><category>chronicle</category><category>dungeons</category><category>endgame</category><category>fantasy</category><category>in-game-marriage</category><category>loot</category><category>marriage</category><category>marriage-mechanic</category><category>master-mode</category><category>master-mode-dungeon</category><category>new-content</category><category>rift</category><category>rift-1.7</category><category>rift-planes-of-telara</category><category>river-of-souls-chronicle</category><category>telara</category><category>trion</category><category>trion-worlds</category><category>wedding</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 16 Jan 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Have you ever attended an in-game wedding?]]></title><link>http://massively.joystiq.com/2011/11/22/the-daily-grind-have-you-ever-attended-an-in-game-wedding/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/22/the-daily-grind-have-you-ever-attended-an-in-game-wedding/</guid><comments>http://massively.joystiq.com/2011/11/22/the-daily-grind-have-you-ever-attended-an-in-game-wedding/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/22/the-daily-grind-have-you-ever-attended-an-in-game-wedding/"><img alt="Wedding" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/hotn-rb-1121.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Last week <a href="http://massively.joystiq.com/2011/11/12/the-daily-grind-have-you-ever-attended-an-in-game-funeral/">Bree talked about in-game funerals</a>, giving readers an opportunity to chat about those they'd attended. Several people mentioned in-game weddings, so in today's Daily Grind we're going to turn to that markedly more cheerful event.<br />
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It's not uncommon at all for people to meet that special someone in an MMO, so the concept of celebrating that relationship in the game where it started doesn't follow too far behind. Quite a few developers <a href="http://massively.joystiq.com/tag/wedding">have acknowledged that</a> by providing wedding attire and accessories for the happy couples, with some even going so far as to provide a wedding system with in-game perks for those who have tied the knot.<br />
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Whether it be a RP union between two characters or a ceremony for two players, have you attended an in-game wedding? Have you participated in one? Use that handy comment button below and tell us all about it!<br />
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<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/22/the-daily-grind-have-you-ever-attended-an-in-game-wedding/">The Daily Grind: Have you ever attended an in-game wedding?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Nov 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/22/the-daily-grind-have-you-ever-attended-an-in-game-wedding/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20111423/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/22/the-daily-grind-have-you-ever-attended-an-in-game-wedding/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>in-game-wedding</category><category>in-game-weddings</category><category>marriage</category><category>marriages</category><category>opinion</category><category>relationships</category><category>tdg</category><category>the-daily-grind</category><category>wedding</category><category>weddings</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Tue, 22 Nov 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[75% of MapleStory's marriages suffer the heartbreak of divorce]]></title><link>http://massively.joystiq.com/2011/09/15/75-of-maplestorys-marriages-suffer-the-heartbreak-of-divorce/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/15/75-of-maplestorys-marriages-suffer-the-heartbreak-of-divorce/</guid><comments>http://massively.joystiq.com/2011/09/15/75-of-maplestorys-marriages-suffer-the-heartbreak-of-divorce/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/maplestory/" rel="tag">MapleStory</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/15/75-of-maplestorys-marriages-suffer-the-heartbreak-of-divorce/"><img alt="MapleStory wedding" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/wedding.jpg" /></a></div>
Monogamy isn't in the cards for most <a href="http://massively.joystiq.com/category/maplestory/"><em>MapleStory</em></a> players, and neither are faithfulness, silver anniversaries or alimony-free lifestyles. You see, <em>MapleStory </em>boasts an incredibly high rate of divorces with its marriage system, as a whopping 75% of players who get married in-game end up getting those unions annulled.<br />
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<em>MapleStory's</em> marriage system is fairly popular, with 26,982 such events occurring last year in North America alone. Each marriage costs $25 for the couple, but it seems that the initial investment wasn't enough to keep a majority of the players together for long. Within a year, over 20,000 of those marriages broke up.<br />
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Due to the high divorce rate -- much higher than the real-world version by far -- <a href="http://massively.joystiq.com/tag/nexon/">Nexon</a> investigated individual stories of in-game divorce trying to figure out why these virtual marriages aren't sticking. One player named Seth realized that his "<em>Maple </em>spouse" was merely using their relationship to bum free items off of him, which led to their break-up.<br />
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Marriage in <em>MapleStory </em>is a detailed process involving an official engagement, two rings, real-world cash, and a spiffy in-game item that gives the happy pair a big boost to stats. However, if a marriage is annulled, each partner has a 10-day cooling off period before he or she can remarry.<br />
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[Source: Nexon press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/15/75-of-maplestorys-marriages-suffer-the-heartbreak-of-divorce/">75% of MapleStory's marriages suffer the heartbreak of divorce</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Sep 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/15/75-of-maplestorys-marriages-suffer-the-heartbreak-of-divorce/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20043616/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/15/75-of-maplestorys-marriages-suffer-the-heartbreak-of-divorce/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>annulled</category><category>annulment</category><category>divorce</category><category>engagement</category><category>f2p</category><category>free-to-play</category><category>in-game-marriage</category><category>maple-spouse</category><category>maplestory</category><category>marriage</category><category>marriages</category><category>nexon</category><category>nexon-na</category><category>nexon-north-america</category><category>wedding</category><category>wedding-bells</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 15 Sep 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Asda 2 closed beta starts tomorrow]]></title><link>http://massively.joystiq.com/2011/05/04/asda-2-closed-beta-starts-tomorrow/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/04/asda-2-closed-beta-starts-tomorrow/</guid><comments>http://massively.joystiq.com/2011/05/04/asda-2-closed-beta-starts-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://asda2.gamescampus.com"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/asda.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
If getting married, fishing, or fighting over mining rights sounds like a pleasant diversion from your typical MMO fare, then you may want to check out <a href="http://asda2.gamescampus.com"><em>Asda 2</em></a>. The PvP-centric sequel to <a href="http://massively.joystiq.com/tag/asda-story/"><em>Asda Story</em></a> is going into closed beta tomorrow, May 5th, until Monday the 9th.<br />
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During this five-day period, testers can experience <a href="http://massively.joystiq.com/tag/asda-2/"><em>Asda 2's</em></a> signature Avatar system to control their characters' look and style. If a friend tags along for the ride, then the game's Soul Mate feature will allow the pair of you to level faster, gain access to new skills, and increase in power when playing together.<br />
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<a href="http://massively.joystiq.com/tag/gamescampus/">GamesCampus'</a> <a href="http://massively.joystiq.com/tag/Uyen-Ton-Nu/">Uyen Ton Nu</a> hopes that <em>Asda </em>fever catches on: <em>"There is already so much anticipation for </em>Asda 2<em> that we are really looking forward to player feedback as we introduce them to this new title in the </em>Asda <em>franchise."</em><br />
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<a href="http://asda2.gamescampus.com">You can sign up for the limited closed beta period</a> over at <em>Asda 2</em>, and don't forget to check out the trailer for the game after the jump!<p><a href="http://massively.joystiq.com/2011/05/04/asda-2-closed-beta-starts-tomorrow/" rel="bookmark">Continue reading <em>Asda 2 closed beta starts tomorrow</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/04/asda-2-closed-beta-starts-tomorrow/">Asda 2 closed beta starts tomorrow</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 04 May 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/04/asda-2-closed-beta-starts-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19931606/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/04/asda-2-closed-beta-starts-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asda</category><category>asda-2</category><category>asda-story</category><category>avatar-system</category><category>beta</category><category>closed-beta</category><category>fishing</category><category>gamescampus</category><category>limited-beta</category><category>marriage</category><category>pvp</category><category>soul-mate</category><category>soul-mate-system</category><category>soulmate</category><category>soulmate-system</category><category>trailer</category><category>Uyen-Ton-Nu</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 04 May 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Power Couples]]></title><link>http://massively.joystiq.com/2011/02/24/the-guild-counsel-power-couples/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/24/the-guild-counsel-power-couples/</guid><comments>http://massively.joystiq.com/2011/02/24/the-guild-counsel-power-couples/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-guild-counsel/"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/happy-pandas.jpg" vspace="4" /></a></div>
Last week, in honor of Valentine's Day, <a href="http://massively.joystiq.com/category/the-guild-counsel/">The Guild Counsel</a> took a look at the<a href="http://massively.joystiq.com/2011/02/17/the-guild-counsel-till-death-do-us-part/"> challenges and uniqueness of online relationships in MMOs</a> and the role guilds have (and don't have) in the equation. It might seem a little strange to some, but there are many who can vouch for the fact that these relationships are indeed strong and can turn into successful marriages. Thanks to those who shared their stories!<br />
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This week, we're shifting gears a bit to look at spouses in guilds. Whether they met online or not, married couples can affect a guild differently from individual members. And when one spouse is in a position of power, things can get even more complicated. Read on for a look at how to avoid having the MMO version of Heidi and Spencer in your guild.<p><a href="http://massively.joystiq.com/2011/02/24/the-guild-counsel-power-couples/" rel="bookmark">Continue reading <em>The Guild Counsel: Power Couples</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/24/the-guild-counsel-power-couples/">The Guild Counsel: Power Couples</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Feb 2011 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/24/the-guild-counsel-power-couples/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19855875/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/24/the-guild-counsel-power-couples/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>couples</category><category>featured</category><category>guild-advice</category><category>guild-leadership</category><category>guild-management</category><category>guild-policy</category><category>guild-ranks</category><category>guilds</category><category>leadership</category><category>loot</category><category>loot-systems</category><category>marriage</category><category>recruitment</category><category>spouses</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 24 Feb 2011 17:00:00 EST</pubDate></item><item><title><![CDATA[The Guild Counsel: Till death do us part?]]></title><link>http://massively.joystiq.com/2011/02/17/the-guild-counsel-till-death-do-us-part/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/17/the-guild-counsel-till-death-do-us-part/</guid><comments>http://massively.joystiq.com/2011/02/17/the-guild-counsel-till-death-do-us-part/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-guild-counsel/" rel="tag">The Guild Counsel</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/the-guild-counsel/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/snickers-proposal.jpg" /></a></div>
Yes, sometimes being part of a guild feels like being in a marriage -- there's lots of commitment, lots of responsibility, and all too often, lots of arguing and fighting. But this week, we're actually going to look at the issue of online romance and online relationships in MMOs. As games and communities increase in number, more and more players are developing lasting relationships, and some of those have even led to marriage. <br />
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Since the Valentine's Day roses are still fresh and there are still a few chocolates left in the heart-shaped box, this week's <a href="http://massively.joystiq.com/category/the-guild-counsel/">Guild Counsel</a> will look at a few dos and don'ts of online romance. Joining me this week is <a href="http://www.massively.com/tag/arithion">Arithion</a>, host of the <a href="http://www.riftpodcast.com">Rift Podcast</a>. She met her husband in game, and they've been married for four years. She'll share some valuable advice on what to do if you think you've found that special someone.<p><a href="http://massively.joystiq.com/2011/02/17/the-guild-counsel-till-death-do-us-part/" rel="bookmark">Continue reading <em>The Guild Counsel: Till death do us part?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/17/the-guild-counsel-till-death-do-us-part/">The Guild Counsel: Till death do us part?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 17 Feb 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/17/the-guild-counsel-till-death-do-us-part/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19846513/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/17/the-guild-counsel-till-death-do-us-part/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>advice</category><category>arithion</category><category>featured</category><category>guild-counsel</category><category>guild-leadership</category><category>guild-management</category><category>guilds</category><category>marriage</category><category>online-relationships</category><category>online-romance</category><category>rift-podcast</category><category>romance</category><category>social-ties</category><category>ventrilo</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Thu, 17 Feb 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Zentia pushes patch 1.2 live]]></title><link>http://massively.joystiq.com/2011/02/14/zentia-pushes-patch-1-2-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/14/zentia-pushes-patch-1-2-live/</guid><comments>http://massively.joystiq.com/2011/02/14/zentia-pushes-patch-1-2-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://z.us.changyou.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/zentia-12-epl-214.jpg" /></a></div>
If you've been <a href="http://massively.joystiq.com/2011/01/26/zentia-offers-lots-of-goodies-in-upcoming-patch-1-2/#">looking forward to the big expansion patch</a> for <a href="http://z.us.changyou.com/"><em>Zentia</em></a>, you're in luck. The patch <a href="http://us.changyou.com/forum/showthread.php?t=11050">has recently gone live</a>, giving players a chance to enjoy a plethora of content -- including the marriage system, a rather apropos addition that allows players to have both a ceremony and a reception to commemorate the happiest in-game day of their characters' lives. And if you're not quite feeling in the spirit of Valentine's Day, the newly increased level cap should still offer you plenty to work toward.<br />
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East Island, a level 70-80 zone, has also been added to the game, complete with mounts and pets to locate. There's also a new Discipline system in place to allow players to focus on new class-based combat skills, helping to distinguish characters and focus specialization. Between that and a variety of new items (including some additions to the cash shop, as could be expected), <a href="http://massively.joystiq.com/tag/Zentia/"><em>Zentia</em></a> players have more ways than ever to enhance a character and <a href="http://us.changyou.com/forum/showthread.php?t=11050">plenty of new content to enjoy</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/14/zentia-pushes-patch-1-2-live/">Zentia pushes patch 1.2 live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Feb 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/14/zentia-pushes-patch-1-2-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19843824/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/14/zentia-pushes-patch-1-2-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>changyou</category><category>changyou.com</category><category>expansion-patch</category><category>f2p</category><category>free-to-play</category><category>in-game-marriage</category><category>level-cap</category><category>level-cap-increase</category><category>levels</category><category>marriage</category><category>new-content</category><category>new-zones</category><category>patch</category><category>patches</category><category>updates</category><category>zentia</category><category>zentia-patch-1.2</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 14 Feb 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[EverQuest becomes ever after: A talk with Linda Carlson of SOE]]></title><link>http://massively.joystiq.com/2011/02/14/everquest-becomes-ever-after-a-talk-with-linda-carlson-of-soe/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/02/14/everquest-becomes-ever-after-a-talk-with-linda-carlson-of-soe/</guid><comments>http://massively.joystiq.com/2011/02/14/everquest-becomes-ever-after-a-talk-with-linda-carlson-of-soe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://www.thebrasse.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/brasseint-1kv.jpg" /></a></div>
When it comes to getting involved with community, <a href="http://massively.joystiq.com/tag/Sony-Online-Entertainment/">Sony Online Entertainment</a>'s Director of Global Community Relations <a href="http://www.massively.com/tag/linda-carlson">Linda Carlson</a> knows it well. Most often seen tromping around conventions dressed as her beer-craving Dwarven alter-ego <a href="http://www.thebrasse.com">Brasse</a>, Carlson was a fixture at SOE's <a href="http://massively.joystiq.com/tag/FanFaire/">Fan Faire</a> events and author of <a href="http://www.thebrasse.com">her own gaming comic</a> long before she ever started working for the studio. As we had the chance to find out recently, this was due at least in part to <a href="http://www.everquest.com"><em>EverQuest</em></a> changing her life many, many years prior. <br />
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While these days meeting up with someone you've met online is considered fairly commonplace, when you look back to the earliest days of MMO gaming, it generally was not something many people did. Even if you did meet someone from "on the computer," they tended to be folks from one or another BBS -- local connections that were easily made and just as easily dismissed. The idea of not only meeting someone online in a romantic fashion but leaving the country you live in to see him/her was considered completely insane. "<em>What if you don't get along? Or what if he/she is a murderer?</em>" your friends might ask, since this was all really new territory and nobody quite knew what would happen. Still, some early MMO gamers like Carlson gathered up their courage and took that gamble. <br />
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In honor of Valentine's Day, we interviewed Carlson about how her <a href="http://massively.joystiq.com/category/EverQuest/"><em>EverQuest</em></a> connection became an "ever after" -- join us after the break!<p><a href="http://massively.joystiq.com/2011/02/14/everquest-becomes-ever-after-a-talk-with-linda-carlson-of-soe/" rel="bookmark">Continue reading <em>EverQuest becomes ever after: A talk with Linda Carlson of SOE</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/02/14/everquest-becomes-ever-after-a-talk-with-linda-carlson-of-soe/">EverQuest becomes ever after: A talk with Linda Carlson of SOE</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 14 Feb 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/02/14/everquest-becomes-ever-after-a-talk-with-linda-carlson-of-soe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19841078/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/02/14/everquest-becomes-ever-after-a-talk-with-linda-carlson-of-soe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>asherons-call</category><category>brasse</category><category>community-management</category><category>director-of-global-community-relations</category><category>eq</category><category>eq2</category><category>eq2x</category><category>eqii</category><category>everquest</category><category>everquest-2</category><category>everquest-2-extended</category><category>everquest-ii</category><category>everquest-ii-extended</category><category>f2p</category><category>featured</category><category>fr</category><category>free-realms</category><category>free-to-play</category><category>guild-meetings</category><category>interview</category><category>irl</category><category>linda-carlson</category><category>marriage</category><category>online-relationship</category><category>online-relationships</category><category>planetside</category><category>ps</category><category>real-life</category><category>relationship</category><category>soe</category><category>sony-online-entertainment</category><category>star-wars-galaxies</category><category>swg</category><category>valentines-day</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 14 Feb 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Zentia offers lots of goodies in upcoming patch 1.2]]></title><link>http://massively.joystiq.com/2011/01/26/zentia-offers-lots-of-goodies-in-upcoming-patch-1-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/26/zentia-offers-lots-of-goodies-in-upcoming-patch-1-2/</guid><comments>http://massively.joystiq.com/2011/01/26/zentia-offers-lots-of-goodies-in-upcoming-patch-1-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/zentia/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/zentia530-couple-krystalle-voecks.jpg" /></a></div>
When it comes to irreverent, fun, free-to-play games that some of the crew here at Massively are fond of, <a href="http://z.us.changyou.com/"><em>Zentia</em></a> has managed to earn a spot on that listing. Sure, the brightly-colored landscape may not be in everyone's style, but games that don't take themselves seriously definitely should be! Along with the promise of everyday shrimp versus crab battles, <em><a href="http://massively.joystiq.com/tag/Zentia/">Zentia</a></em>'s upcoming 1.2 patch will add in a lot of things that players have been looking forward to. <br />
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Aside from a new zone, new mounts, pets, items and more things of a normal nature that players expect in large updates, patch 1.2 will also offer up many other changes. Among the plans are a new Marriage system, a way to earn even more experience, and a Consignment system that will allow players to sell their items to other players server-wide. For now, while we wait for more details, we have a teaser trailer after the jump, offering a first look into this upcoming <em>Zentia</em> expansion, as well as a few new screenshots tucked into the gallery below. But really, <em>epic shrimp versus crab battles</em>... Do we need to say more?<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/zentia-screenshots/">Zentia Screenshots</a></strong></p><a href="http://massively.joystiq.com/photos/zentia-screenshots/#3818446"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/zen-screen-shot5-1000x530_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/zentia-screenshots/#3818448"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/zen-screen-shot23-1000x530_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/zentia-screenshots/#3818447"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/zen-screen-shot18-1000x530_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/zentia-screenshots/#3209522"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/zentia1gall_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/zentia-screenshots/#3209523"><img src="http://www.blogcdn.com/www.massively.com/media/2010/07/zentia2gall_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/01/26/zentia-offers-lots-of-goodies-in-upcoming-patch-1-2/" rel="bookmark">Continue reading <em>Zentia offers lots of goodies in upcoming patch 1.2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/26/zentia-offers-lots-of-goodies-in-upcoming-patch-1-2/">Zentia offers lots of goodies in upcoming patch 1.2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 Jan 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/26/zentia-offers-lots-of-goodies-in-upcoming-patch-1-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19815227/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/26/zentia-offers-lots-of-goodies-in-upcoming-patch-1-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Changyou</category><category>Changyou.com</category><category>consignment</category><category>f2p</category><category>free-to-play</category><category>game-update</category><category>marriage</category><category>marriage-system</category><category>mounts</category><category>new-zone</category><category>pets</category><category>zentia</category><category>zentia-mmo</category><category>zentia-patch-1.2</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 26 Jan 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[City of Heroes players get engaged in-game and in style]]></title><link>http://massively.joystiq.com/2010/12/02/city-of-heroes-players-get-engaged-in-game-and-in-style/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/02/city-of-heroes-players-get-engaged-in-game-and-in-style/</guid><comments>http://massively.joystiq.com/2010/12/02/city-of-heroes-players-get-engaged-in-game-and-in-style/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/city-of-villains/" rel="tag">City of Villains</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://www.nypost.com/p/blogs/gamereport/city_of_heroes_engagement_2CZr7gzDuQrDymSiO2MK4K"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/coh-wedding-epl-1202.jpg" alt="" /></a></div>
The <a href="http://www.cityofheroes.com"><em>City of Heroes</em></a> team loves its community. There's no real doubt about that -- whether or not you care for the design principles the team has embraced, any given member will happily engage with players about the reason behind same. So it's probably not surprising to learn that the team backed up an in-game proposal with more than just GM support. It might be a little more surprising, however, to find out that <a href="http://www.nypost.com/p/blogs/gamereport/city_of_heroes_engagement_2CZr7gzDuQrDymSiO2MK4K">it included a Giant Monster and the intervention of War Witch herself</a>.<br />
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The New York Post has the full details in comic form as well as a brief interview with several members of the <a href="http://massively.joystiq.com/tag/Paragon-Studios/">Paragon Studios</a> team about what it was like helping to make the proposal one to remember. And really, when your engagement starts off by destroying Rularuu, what can you say but yes? Read the <a href="http://www.nypost.com/p/blogs/gamereport/city_of_heroes_engagement_2CZr7gzDuQrDymSiO2MK4K">full details over in the article</a>, sure to bring a smile to the faces of any <a href="http://massively.joystiq.com/category/City-of-Heroes/"><em>City of Heroes</em></a> players of a romantic bent... or any romantics, period.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/02/city-of-heroes-players-get-engaged-in-game-and-in-style/">City of Heroes players get engaged in-game and in style</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 02 Dec 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/02/city-of-heroes-players-get-engaged-in-game-and-in-style/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19742577/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/02/city-of-heroes-players-get-engaged-in-game-and-in-style/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>dawww</category><category>engagement</category><category>in-game-events</category><category>marriage</category><category>matrimony</category><category>ncsoft</category><category>paragon</category><category>paragon-studios</category><category>player-run-events</category><category>special-events</category><category>wedding</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 02 Dec 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Runes of Magic Chapter III adds marriage, raises level cap]]></title><link>http://massively.joystiq.com/2010/08/10/runes-of-magic-chapter-iii-adds-marriage-raises-level-cap/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/10/runes-of-magic-chapter-iii-adds-marriage-raises-level-cap/</guid><comments>http://massively.joystiq.com/2010/08/10/runes-of-magic-chapter-iii-adds-marriage-raises-level-cap/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a></p><div style="text-align: center;"><a href="http://www.runesofmagic.com/en/chapter3.html"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/runes1.jpg" alt="" /></a></div>
<a href="http://www.frogster.de">Frogster</a> and <a href="http://www.runewaker.com">Runewaker Entertainment</a> have announced that <a href="http://www.runesofmagic.com"><em>Runes of Magic</em></a> is adding even more content to its recent Chapter III publish, in the form of tomorrow's 3.0.3 update. The patch boasts an entirely new zone, the Northern Janost Forest, which also adds over 100 new quests to the free-to-play fantasy title. In addition to the new high-level content, the player level cap is being raised to 60.<br />
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The patch is also introducing a new relationship system whereby players can bind themselves as lovers, friends, or as a master and an apprentice. Each pairing grants buffs to players when grouped with their significant others, and marriage is also possible via a wedding ring and a special chapel in the city of Varanas.<br />
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Finally, <a href="http://massively.joystiq.com/tag/frogster">Frogster</a> is implementing a new beginner pet to ease the newbie transition into the world of Taborea. The pet manifests itself in the form of a pixie and grants buffs and heals in addition to providing gameplay hints.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/10/runes-of-magic-chapter-iii-adds-marriage-raises-level-cap/">Runes of Magic Chapter III adds marriage, raises level cap</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 10 Aug 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.runesofmagic.com/en/chapter3.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/10/runes-of-magic-chapter-iii-adds-marriage-raises-level-cap/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19587916/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/10/runes-of-magic-chapter-iii-adds-marriage-raises-level-cap/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chapter-3</category><category>chapter-iii</category><category>free-to-play</category><category>frogster</category><category>level-cap-60</category><category>level-cap-increase</category><category>level-cap-raise</category><category>marriage</category><category>marriage-system</category><category>master-and-apprentice</category><category>new-player-help</category><category>new-zones</category><category>northern-janost-forest</category><category>partnership</category><category>patch</category><category>pixie-pet</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>update</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 10 Aug 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[OGPlanet announces N.E.O. Online]]></title><link>http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/</guid><comments>http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://neo.ogplanet.com/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/9.jpg" alt="" /><br />
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<a href="http://www.ogplanet.com/">OGPlanet</a> has announced the release of its latest free-to-play MMORPG, a fantasy title called <a href="http://neo.ogplanet.com/"><em>N.E.O. Online</em></a>. Set in the monster-infested world of Gaia, <a href="http://massively.joystiq.com/tag/neo-online"><em>N.E.O</em></a>. allows players the freedom to upgrade abilities and statistics at will, rather than being restricted to a traditional class/level system.<br />
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While at first blush <em>N.E.O</em>. may sound like yet another entry into the increasingly overcrowded free-to-play fantasy market, the title boasts at least one unique feature that bears watching. Player actions are the centerpiece of the Chaos Meter system, in which user decisions determine how dangerous particular sections of the game world are at a given time. If players fight evil, the Chaos Meter will empty and the world will reflect peace. If players disrupt the peace or engage in evil acts, the Chaos Meter will fill, and Gaia will become populated with powerful creatures.<br />
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PvP also becomes available as the Chaos Meter increases, and player conflict comes in mano-a-mano, group, and guild flavors. Spoils of victory include fame, money, and stat-boosting titles, many of which can only be worn by a single player in the game at any given time.<br />
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<em>N.E.O. Online</em> also features crafting, a pet and mount system, and a marriage mechanic. Check out the <a href="http://neo.ogplanet.com/">official website</a> for all the details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/">OGPlanet announces N.E.O. Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 12 Jul 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://neo.ogplanet.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19550791/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/12/ogplanet-announces-n-e-o-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chaos-meter</category><category>crafting</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gaia</category><category>marriage</category><category>mounts</category><category>neo</category><category>neo-online</category><category>ogplanet</category><category>pets</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 12 Jul 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[Mabinogi releases Generation 3 in Europe]]></title><link>http://massively.joystiq.com/2010/05/26/mabinogi-releases-generation-3-in-europe/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/26/mabinogi-releases-generation-3-in-europe/</guid><comments>http://massively.joystiq.com/2010/05/26/mabinogi-releases-generation-3-in-europe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/mabinogi/" rel="tag">Mabinogi</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/mabinogi/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/mabinogieumk3kv.jpg" alt="" /></a></div>
For those of you across the pond who have been looking for a bit more action in your "fantasy life,"  <a href="http://massively.joystiq.com/tag/nexon-europe/">Nexon Europe</a> has a bit of news that will likely be of interest. The company is gearing up to release the Generation 3 update to their game <a href="http://mabinogi.nexoneu.com/NXEU.aspx"><em>Mabinogi</em></a>, which will escalate the fight between the Dark Knights (not to be confused with Batman, mind you) and Paladins. As part of Generation 3, players will be able to take up arms and battle for either side -- all the while enjoying newly uncapped skill ranks. <br />
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Along with the new battle challenges, this update adds in a guild system, perfect for gathering your friends together before you enter the fray. Additionally, the marriage system has also been added for those who want to signify their character's connection with another. (No word on if digital alimony also enters into the picture, but then we'd guess it wouldn't be much of a "fantasy" life.) Experienced and new players alike can also take advantage of special <a href="http://massively.joystiq.com/category/Mabinogi/"><em>Mabinogi</em></a> Generation 3 launch quests to land some nice loot as they play.<br />
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More details are available on <a href="http://mabinogi.nexoneu.com/NXEU.aspx">the Nexon EU <em>Mabinogi</em> site</a>, or you can check out the shiny new launch trailer after the break.<p><a href="http://massively.joystiq.com/2010/05/26/mabinogi-releases-generation-3-in-europe/" rel="bookmark">Continue reading <em>Mabinogi releases Generation 3 in Europe</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/26/mabinogi-releases-generation-3-in-europe/">Mabinogi releases Generation 3 in Europe</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 May 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/26/mabinogi-releases-generation-3-in-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19492383/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/26/mabinogi-releases-generation-3-in-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dark-knights</category><category>generation-3</category><category>guilds</category><category>mabinogi</category><category>mabinogi-eu</category><category>marriage</category><category>nexon</category><category>nexon-europe</category><category>paladins</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 26 May 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[New Final Fantasy XI wedding service is live]]></title><link>http://massively.joystiq.com/2009/11/19/new-final-fantasy-xi-wedding-service-is-live/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/11/19/new-final-fantasy-xi-wedding-service-is-live/</guid><comments>http://massively.joystiq.com/2009/11/19/new-final-fantasy-xi-wedding-service-is-live/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a></p><a href="http://www.playonline.com"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/11/ffxi-weddinglive-epl-1118.jpg"  alt="" /></a>It was <a href="http://massively.joystiq.com/2009/10/21/final-fantasy-xi-expands-wedding-services/">announced some time ago</a> that <a href="http://www.square-enix.com/na/">Square-Enix</a> would make it easier for <a href="http://www.playonline.com/ff11us/index.shtml"><em>Final Fantasy XI</em></a> players to get married in-game, with the vague insinuation that the feature would go live at around the same time as the version update.  Sure enough, the <a href="http://www.playonline.com/ff11us/wedding/">new wedding system is now in place</a>, and it makes the entire procedure so much easier that it's almost trivial.  After all, you already get to avoid meddling in-laws, reams and reams of wedding invitations, and the joy of finding a caterer who won't server your guests microwaved dog food.<br />
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The <a href="http://www.playonline.com/ff11us/wedding/">official page</a> offers all the details you could want on the wedding system, including the procedure for crafting all of the wedding items if you prefer that option to purchasing them.  It also offers traditional Vana'diel wedding vows, a nice touch for a roleplaying event, especially one supported by the game's official systems.  So go ahead and tie the knot in <a href="http://massively.joystiq.com/category/final-fantasy-xi/"><em>Final Fantasy XI</em></a>, free and without the bulky and restrictive system of the past.  No rumors yet of a messy and acrimonious divorce system being added into the game, but now that marriage is simpler, perhaps it's in the cards.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/11/19/new-final-fantasy-xi-wedding-service-is-live/">New Final Fantasy XI wedding service is live</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Nov 2009 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playonline.com/ff11us/index.shtml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/19/new-final-fantasy-xi-wedding-service-is-live/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19245424/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/11/19/new-final-fantasy-xi-wedding-service-is-live/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ffxi</category><category>final-fantasy-xi</category><category>in-game-event</category><category>in-game-events</category><category>marriage</category><category>roleplaying</category><category>square</category><category>square-enix</category><category>weddings</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 19 Nov 2009 11:00:00 EST</pubDate></item><item><title><![CDATA[Games Day '09: A moment with Paul Barnett and Josh Drescher pt. 2]]></title><link>http://massively.joystiq.com/2009/05/13/games-day-09-a-moment-with-paul-barnett-and-josh-drescher-pt/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/13/games-day-09-a-moment-with-paul-barnett-and-josh-drescher-pt/</guid><comments>http://massively.joystiq.com/2009/05/13/games-day-09-a-moment-with-paul-barnett-and-josh-drescher-pt/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div align="center"><a href="http://massively.joystiq.com/tag/games-day-2009"><span style="font-weight: bold;"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/pauljosh2.jpg" alt="" /></span></a><span style="font-weight: bold;"></span></div>
<span style="font-weight: bold;"></span><span style="font-weight: bold;">So, I know this is on many player's minds. Is this going to replace city raid content?<br /><br /><span style="font-weight: bold;">Josh: </span></span>No.<br /> <br /> <span style="font-weight: bold;">Ok then.</span><br /> <br /> <span style="font-weight: bold;">Josh:</span> Well, I mean the short answer is no.<br /> <br /> <span style="font-weight: bold;">Paul:</span> My answer is totally no.<br /> <br />
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            <h2><strong>"</strong>This is a long term, total commitment from our studio to our players and to our newer players coming along.<strong>"</strong></h2>
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<span style="font-weight: bold;">Josh:</span> Long answer, I've been with Mythic for eight years. I was here before <em><a href="http://massively.joystiq.com/category/dark-age-of-camelot">Camelot</a></em> launched and we know what this type of content does to a greater RvR campaign. While the RvR campaign is certainly more diverse and larger in <em>Warhammer</em> than in <em>Camelot</em>, but we know pragmatically that by tying the content to the campaign and requiring success on the battlefield to gain access to this content, that success may push you towards capital city content. Even if RvR is not your focus and your focus is to get down into the dungeon, you're going to wind up working your way towards the capital city. It just happens organically, so we're really not concerned about that too much. <br /> <br />At the end of the day, if people end up deciding that they enjoy this content more than city capture, we never felt that we need to integrate the players into the game in one set, specific way. Personally, I really love scenarios over everything else. I don't have much time to play, so for me, 15 minute scenarios are the way to play. That doesn't mean I won't engage in RvR, but overall I get 15 minutes here, 15 minutes there, and scenarios will always be my core fascination.<br /> <br /> But there are other people who like large-scale raid content, who don't like RvR or PvP. This is a great way to have them go down and get that Disney Land experience while running through well-thought out content, but there's also that added danger that at any moment enemy players can swarm in. Also, as Paul likes to say...<br /> <br /> <span style="font-weight: bold;">Paul:</span> I don't like building fart balloons.<br /> <br style="font-weight: bold;" /> <span style="font-weight: bold;">*Laughs*</span><span style="font-weight: bold;"></span><br /> <br /> <span style="font-weight: bold;">Paul:</span> It's like the extended cut of a great movie. You have the main core of the movie, but you also have that extended stuff. You can watch the main core of the movie, but if you really want to obsess and you really want to see all of the detail you can watch the extended cut. It's more of the same, but it's new and cool. That's what it is. The movie is still the movie, our game is still our game, regardless.<br /><br /><span style="font-weight: bold;">Ok, so, this is basically a small expansion, honestly. Where do you see </span><span style="font-style: italic; font-weight: bold;">Warhammer</span><span style="font-weight: bold;"> going from here?</span><br /><br /><span style="font-weight: bold;">Paul:</span> Go straight, go straight, go straight, go straight. This is a long term, total commitment from our studio to our players and to our newer players coming along. Try it out, it's never going away, it's only going onwards and upwards.<br /><br /><span style="font-weight: bold;">Josh:</span> I agree with Paul. Our boxed expansion schedule, such as it is, is probably going to mirror very closely to what we did in Camelot -- an alternating sequence of free expansions via patches and then boxed retail expansion content. Almost certainly you will see retail expansions in the near future, but you will certainly keep seeing free expansions as well.<br /><br />
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            <h2><strong>"</strong>To go to a person at a time like this when unemployment is rampant, the economy is in the tank, and retirement funds have gone away and say, "Hey, can I have 10 to 15 dollars of your money every month to play my game?" is actually a pretty bold request.<strong>"</strong></h2>
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We've always felt the relationship we, the developer, have with our players should be something more than just simple money extraction. At least 50 percent of it should be grateful generation of wonderful things for them to have for free.<br /><br /><span style="font-weight: bold;">All right. Now the hard question. 300,000 subscribers -- how do you guys feel about that? It's the number you started with, and it's the number you currently hold now.<br /><br />Josh: </span>There is no start and there is no now. Now, as a company, we're legally not allowed to comment on those numbers any further than what was reported, but we're very happy with the enthusiasm and continued dedication of people all over the world who have played Warhammer for the last nine months.<br /><br />It's been a really difficult time not just for the games industry, but for everyone. To go to a person at a time like this when unemployment is rampant, the economy is in the tank, and retirement funds have gone away and say, "Hey, can I have 10 to 15 dollars of your money every month to play my game?" is actually a pretty bold request. So for people to come to us and say that the commitment we've shown and the game that we've built is worth that kind of display, we have nothing but thanks for those people. We are unbelievably grateful that they've stuck with us and we hope that this type of content that we've been developing for the last nine months is an indication of our dedication to our end of this type of interaction. They trust us to do this, and we're trying to make good on our end of it and bring great things to them consistently.<br /><br />We are very happy with where the game is. We would obviously love to have more people try <em>Warhammer</em>, which is why we have the trial out...<br /><br /><span style="font-weight: bold;">Paul: </span><a href="http://www.warhammeronline.com/trial/">Which you can download right now!</a><br /><br /><span style="font-weight: bold;">Josh:</span> And we're very happy to continue on into the future. Also, this event is the last thing I'm allowed to do before I go get married. I'm very excited, I'm getting married next Saturday.<br /><br /><span style="font-weight: bold;">Paul:</span> It's an exclusive for Massively!<br /><br /><span style="font-weight: bold;">Josh: I love you Aubrey, please continue marrying me.</span> Put that in big bold letters. Breaking news: Josh loves Aubrey.<span style="font-weight: bold;"><br /> <br /> I will totally do that. Josh, Paul, thank you so much for your time!</span><hr />
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            <td style="background: rgb(214, 214, 203) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"><em>The sands of the Tomb Kings are coming as the final release in the <a href="http://massively.joystiq.com/tag/call-to-arms">Call to Arms</a> live expansion, the <a href="http://massively.joystiq.com/tag/land-of-the-dead">Land of the Dead</a> approaches! Massively has your back with coverage from Mythic Entertainment at <a href="http://massively.joystiq.com/tag/games-day-2009">Games Day '09</a>, so get your WAAGGGHHH ready for RvR mayhem as <a href="http://massively.joystiq.com/category/warhammer-online">Massively re-arms for WAR!</a></em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/13/games-day-09-a-moment-with-paul-barnett-and-josh-drescher-pt/">Games Day '09: A moment with Paul Barnett and Josh Drescher pt. 2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 13 May 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/05/13/games-day-09-a-moment-with-paul-barnett-and-josh-drescher-pt/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1545064/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/13/games-day-09-a-moment-with-paul-barnett-and-josh-drescher-pt/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>call-to-arms</category><category>dark-age-of-camelot</category><category>darkness-falls</category><category>games-day-2009</category><category>interview</category><category>josh-drescher</category><category>land-of-the-dead</category><category>marriage</category><category>marriage-proposal</category><category>mythic-entertainment</category><category>paul-barnett</category><category>pve</category><category>pvp</category><category>rvr</category><category>scenarios</category><category>war</category><category>warhammer-online</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Wed, 13 May 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[DOMO embraces same-sex marriage in game]]></title><link>http://massively.joystiq.com/2009/03/19/domo-embraces-same-sex-marriage-in-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/19/domo-embraces-same-sex-marriage-in-game/</guid><comments>http://massively.joystiq.com/2009/03/19/domo-embraces-same-sex-marriage-in-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dream-of-mirror-online/" rel="tag">Dream of Mirror Online</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a></p><div align="center"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/whatdomo-sms-0309.jpg"  alt="" /><br /></div>
While they're certainly not the first game to offer same-sex marriage, <a href="http://www.aeriagames.com/">Aeria</a>'s <a href="http://domo.aeriagames.com/">Dream of Mirror Online</a> announced today that they're embracing the once controversial topic with their new and improved dynamic in-game marriage system. The same-sex aspect of this marriage system is simply one of the many features, but it hasn't been added as just an afterthought. It's been a popular topic of discussion among DOMO players since the game's launch in Fall of 2007.<br /><br />This marriage system allows couples to embark on a series of challenging quests where they can plan their in-game wedding, complete with dream locale, wedding outfit and even a perfect set of rings. Once married, the couple will be granted unique features which include the ability to summon their significant other to their location, as well as special healing abilities during battle.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/19/domo-embraces-same-sex-marriage-in-game/">DOMO embraces same-sex marriage in game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Mar 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/19/domo-embraces-same-sex-marriage-in-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1492742/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/19/domo-embraces-same-sex-marriage-in-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria-games</category><category>domo</category><category>dream-of-mirror-online</category><category>marriage</category><category>same-sex</category><category>same-sex-marriage</category><category>weddings</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Thu, 19 Mar 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online's very own Corpse Bride]]></title><link>http://massively.joystiq.com/2008/11/14/eve-onlines-very-own-corpse-bride/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/14/eve-onlines-very-own-corpse-bride/</guid><comments>http://massively.joystiq.com/2008/11/14/eve-onlines-very-own-corpse-bride/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a></p><a href="http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=923660"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/corpseimagefrozenpopsicle225.jpg" /></a>Massively multiplayer online games aren't just a passing hobby for many players out there, it's a real passion in their lives. At Massively, we frequently hear about unions of all types in MMOs -- titles which <a href="http://massively.joystiq.com/2008/06/24/fiesta-to-have-and-to-hold-til-death-do-you-part/">allow players to marry one another</a>, couples who decide to tie the knot in-game, <a href="http://massively.joystiq.com/2008/03/15/world-of-kung-fu-grants-married-characters-double-experience-for/ ">married couple experience bonuses</a>, and now and again an inventive marriage proposal. But <em>this</em> is something new... <br /><br /><a href="http://www.eve-online.com"><em>EVE Online</em></a> player Suva Orefinger is ready to settle down with her (real life) boyfriend, and he says he'll marry her... assuming she's willing to prove her commitment to him. In typical <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> fashion, her boyfriend's bargaining posture has led to a rather unique proposition. He's posed a challenge to Suva: fill a Charon-class freighter with corpses and he'll make his vows. This is no easy feat. A character must die for each corpse to be created in <em>EVE</em>, and the Charon is a massive ship, which can hold nearly 100,000 of these victims of New Eden's violence. <em>"Something easily gotten is not highly valued,"</em> her boyfriend says. But if Suva can do it, he'll be all hers, 'til death do they part.<p><a href="http://massively.joystiq.com/2008/11/14/eve-onlines-very-own-corpse-bride/" rel="bookmark">Continue reading <em>EVE Online's very own Corpse Bride</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/14/eve-onlines-very-own-corpse-bride/">EVE Online's very own Corpse Bride</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Nov 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/ingameboard.asp?a=topic&amp;threadID=923660>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/14/eve-onlines-very-own-corpse-bride/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1372675/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/14/eve-onlines-very-own-corpse-bride/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>charon</category><category>corpse</category><category>corpse-bride</category><category>eve</category><category>eve-online</category><category>forums</category><category>freighter</category><category>marriage</category><category>meat-popsicle</category><category>new-eden</category><category>sci-fi</category><category>suva-orefinger</category><category>wedding</category><category>wtf</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 14 Nov 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Fiesta: to have and to hold, 'til death do you part]]></title><link>http://massively.joystiq.com/2008/06/24/fiesta-to-have-and-to-hold-til-death-do-you-part/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/24/fiesta-to-have-and-to-hold-til-death-do-you-part/</guid><comments>http://massively.joystiq.com/2008/06/24/fiesta-to-have-and-to-hold-til-death-do-you-part/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/fiesta/" rel="tag">Fiesta</a></p><a href="http://massively.joystiq.com/category/fiesta"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/06/fiestaweddings425.jpg" /></a><br /><a href="http://www.tentonhamster.com">Ten Ton Hamster</a> recently spoke with GM Dakkon from <a href="http://www.outspark.com/portal/">Outspark,</a> about the new marriage system coming to their super-cute MMO <em><a href="http://fiesta.outspark.com/">Fiesta.</a></em> They say the perfect spouse is someone who can be your best friend as well as your lover. Well as of June 30th, friends in <em><a href="http://massively.joystiq.com/category/fiesta">Fiesta</a></em> will be able to tie the knot in-game, by purchasing rings (that <em>"allow the couple to warp to each other from anywhere within the game"</em>) and a marriage license. That special day is celebrated with a wedding dress and a tux, fireworks, and cute mini-pets. <br /><br />While Outspark is <a href="http://www.tentonhamster.com/node/1668">saying "I do" to virtual weddings,</a> thus far there isn't a system for digital divorce in <em>Fiesta</em>. Is it unreasonable to assume that roughly half of these marriages will end up there? One envisions this playing out with much drama... and so many possible scenarios. Custody battles over the mini-pets, and of course who gets to keep the house? Green card hunters looking to marry their way onto another server. And who knows... maybe even a black widow, marrying her way to greater and greater wealth. All jokes aside, Outspark is onto something interesting here. It seems to be a bit of a social experiment, but definitely one to watch, at least until the devs implement prenups. But one real question remains: will Outspark ban same-sex marriages in <em>Fiesta?</em> Perhaps controversy will ensue after all.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/24/fiesta-to-have-and-to-hold-til-death-do-you-part/">Fiesta: to have and to hold, 'til death do you part</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Jun 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tentonhamster.com/node/1668>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/24/fiesta-to-have-and-to-hold-til-death-do-you-part/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1230703/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/24/fiesta-to-have-and-to-hold-til-death-do-you-part/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>casual</category><category>divorce</category><category>fiesta</category><category>fireworks</category><category>game-mechanics</category><category>humor</category><category>marriage</category><category>mini-pets</category><category>outspark</category><category>pets</category><category>ring</category><category>tuxedo</category><category>wedding</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 24 Jun 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[World of Kung Fu grants married characters double experience for combat]]></title><link>http://massively.joystiq.com/2008/03/15/world-of-kung-fu-grants-married-characters-double-experience-for/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/15/world-of-kung-fu-grants-married-characters-double-experience-for/</guid><comments>http://massively.joystiq.com/2008/03/15/world-of-kung-fu-grants-married-characters-double-experience-for/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/world-of-kung-fu/" rel="tag">World of Kung Fu</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a></p><a href="http://scifipedia.scifi.com/images/8/84/Bridewhitehair.jpg"><em><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/theoriginalbride.jpg" />World of Kung Fu</em></a> gets more and more interesting every time we hear about it. It recently <a href="http://massively.joystiq.com/2008/02/12/world-of-kung-fu-gives-north-america-love-on-valentines-day/">went into open beta</a>, then <a href="http://massively.joystiq.com/2008/03/12/comic-watch-world-of-kung-fu/">started up a new webcomic</a>, and now they've just announced the ability for characters to marry! <br /><br />According to the press release, the engagement begins with matching rings, then a trip to the matchmaker. The actual wedding itself can be celebrated with decorations, guests, and fireworks, after which time each character receives a title identifying them as married.<br /><br />But wait, here's the best part: the 'Couple Cultivation Skill' lets couples receive double experience for team combat! There is probably more to it than we might glean on the surface, and we'll do our best to find out what that might be. <em>WoKF</em> is in open beta, kids. Check it out now!<br /><br />[Thanks, Andrea!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/15/world-of-kung-fu-grants-married-characters-double-experience-for/">World of Kung Fu grants married characters double experience for combat</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 15 Mar 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/03/15/world-of-kung-fu-grants-married-characters-double-experience-for/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1140849/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/15/world-of-kung-fu-grants-married-characters-double-experience-for/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>couple-cultivation-skill</category><category>engagement</category><category>marriage</category><category>married</category><category>marry</category><category>matchmaker</category><category>open-beta</category><category>world-of-kung-fu</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Sat, 15 Mar 2008 19:00:00 EST</pubDate></item></channel></rss>
