Posts tagged mark-rein 
Rumor: Epic Games in talks to buy APB
Could the Gears of War folks be the knight in shining armor that doomed APB desperately needs? According to BBC, Epic Games is possibly interested in scooping up Realtime Worlds' MMO, although nothing is confirmed at this point. Realtime Worlds abruptly announced yesterday that APB was to be shut ...
All Points Bulletin podcast #12 delivers community Q&A
All Points Bulletin's 12th video podcast sees the conclusion of the Mark Rein walkthrough and an informative Q&A with the game's design lead, EJ Moreland. Some of the questions are things we already knew but bore repeating, like that the game is going to be PC only for its first release. ...
All Points Bulletin video podcast a first look at gameplay
It's no secret that some of us at Massively are looking forward to playing All Points Bulletin, an urban crime title on the way from Realtime Worlds. We learned a bit more about the game at PAX 2009 but we're always hoping to find out more. Fortunately, the company released a new video podcast ...
PAX 2009: Massively's first look at gameplay in All Points Bulletin
All Points Bulletin was representing at PAX and while the game wasn't playable I did manage to see a very cool PAX-only gameplay video presentation. Epic Games' Mark Rein and Realtime Worlds' community officer Chris Collins – you know, that dashing gentlemen in all those cool video podcasts ...
Hey, look, another Korean developer licenses Unreal Engine 3
Epic Games is apparently doing a good job selling and supporting its Unreal Engine 3 in the Korean market. Yet another developer has licensed the engine for an MMO project. This time it's T-Entertainment, which is working on a "space opera" MMO called L2. Wow, that sounds like the name of another ...
AcroGames using Unreal Engine in new online game
AcroGames, an upstart Korean game development company, has licensed Epic's Unreal Engine 3 for a new game. Epic told Gamasutra that the new game is an online title for the PC. There are lots of different kinds of online titles, but AcroGames is partly comprised of former Lineage II team members, so ...
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Some Assembly Required: Salem dev talks permadeath, griefing, and skill-based gameplay
Posted on Feb 10th 2012 9:00AM



