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Posts tagged mark-jacobs

Camelot Unchained emphasizes horizontal progression, won't rule out story

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this afternoon, on the last and final day of BSC, let's tackle character...

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Camelot Unchained's territory control isn't just for uberguilds

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this afternoon, we're examining the RvR map and territory control....

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The Daily Grind: What upcoming MMO are you giving a second look?

Up to this point I've been pretty meh about Camelot Unchained. It's nothing personal, I always enjoy Mark Jacobs' game development perspectives, but to be frank neither Warhammer Online nor Dark Age of Camelot held my attention for more than a month. Blame Star Wars: Galaxies, I guess. Then I...

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Camelot Unchained plans a robust, anti-mule crafting economy

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this afternoon, we're digging into my personal favorite: crafting and...

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Camelot Unchained's UI powered by Chromium, community

Camelot Unchained's information dump continues with a brief blurb about the fantasy PvP sandbox's UI. City State says that UIs typically "consume a large amount of developer bandwidth on the design and engineering side," and as such the firm will not only be building CU's UI "out of the web" but it...

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Camelot Unchained will feature a customizable 'component combat' system

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this morning, we picked his brain about the game's innovative combat...

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Camelot Unchained isn't 'recreating WoW' with its magic system

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week on the game's livestreams; today, let's talk about making magic. Massively: When...

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Camelot Unchained's use-based stat system will trade grind for immersion

This week, the folks at City State Entertainment have a massive game mechanics infodump planned for Camelot Unchained fans as part of its "batshit-crazy" reveal week. A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being presented to backers this week on Twitch,...

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Camelot Unchained promises 'bat-shit crazy' reveals in May

Camelot Unchained has something big to celebrate today: the first anniversary of its successfully funded Kickstarter bid. According to today's newsletter, City State Entertainment has raised a total of $5.6 million dollars -- $2.6 million from backers and $3 million from investors, including $2...

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Camelot Unchained dishes on design progress, racial lore

City State Entertainment's Mark Jacobs has been a busy bee over on the Camelot Unchained blog today, delivering two posts about the game. The first discusses the world editor and progress on the programming front. Writes Jacobs, We've kicked it up a notch with our combat system. We've now got...

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