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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Flameseeker Chronicles: I hope you like PvE stuff]]></title><link>http://massively.joystiq.com/2012/02/28/flameseeker-chronicles-i-hope-you-like-pve-stuff/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/28/flameseeker-chronicles-i-hope-you-like-pve-stuff/</guid><comments>http://massively.joystiq.com/2012/02/28/flameseeker-chronicles-i-hope-you-like-pve-stuff/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/flameseeker-chronicles/" rel="tag">Flameseeker Chronicles</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/28/flameseeker-chronicles-i-hope-you-like-pve-stuff/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/massivelybetawowzers.jpg" style="height: 316px; width: 530px;" /></a></div>
<em><a href="http://massively.joystiq.com/category/guild-wars-2">Guild Wars 2</a></em> folks: What a week it's been, am I right? After the flood of <a href="http://massively.joystiq.com/2012/02/20/massivelys-guild-wars-2-closed-beta-impressions/">impressions</a> and videos after the select press embargo lifted, <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet</a> decided to whip fans into a veritable frenzy by accepting beta signups from Wednesday to Friday. Fan response was insane -- over 1,000,000 signups in under 50 hours. While a few cool kids on the internet have tried to scoff at that number, I really can't -- it's just staggering to me.<br />
<br />
If you were on vacation, sick, or hiding under your pet rock between Wednesday and Friday, I'm sorry -- there was a lot going on. You might consider checking out <a href="http://www.arena.net/blog/link-roundup-wvw-and-beta">ArenaNet's blog post</a> to catch up, as there's now a link roundup for your convenience. It's like the team wants you to be able to find out stuff about this game it eventually wants you to buy. Next the devs will be making themselves available for question-pelting on Reddit in an effort to promote clear and rapid comm-- oh <a href="http://www.reddit.com/r/IAmA/comments/q45rm/iama_guild_wars_2_game_designer_ama_about_world/"><em>wait</em></a>.<p><a href="http://massively.joystiq.com/2012/02/28/flameseeker-chronicles-i-hope-you-like-pve-stuff/" rel="bookmark">Continue reading <em>Flameseeker Chronicles: I hope you like PvE stuff</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/28/flameseeker-chronicles-i-hope-you-like-pve-stuff/">Flameseeker Chronicles: I hope you like PvE stuff</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Feb 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/28/flameseeker-chronicles-i-hope-you-like-pve-stuff/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20179913/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/28/flameseeker-chronicles-i-hope-you-like-pve-stuff/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>books</category><category>fantasy</category><category>featured</category><category>flameseeker-chronicles</category><category>guild-wars</category><category>guild-wars-2</category><category>guild-wars-2-preview</category><category>gw1</category><category>gw2</category><category>kristin-perry</category><category>maps</category><category>ncsoft</category><category>opinion</category><category>personality</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Tue, 28 Feb 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[EverQuest sets sights on March 16th for free-to-play]]></title><link>http://massively.joystiq.com/2012/02/23/everquest-sets-sights-on-march-16th-for-free-to-play/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/23/everquest-sets-sights-on-march-16th-for-free-to-play/</guid><comments>http://massively.joystiq.com/2012/02/23/everquest-sets-sights-on-march-16th-for-free-to-play/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/23/everquest-sets-sights-on-march-16th-for-free-to-play/"><img alt="EverQuest" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/eq.jpg" /></a></div>
On March 16th, 1999, <a href="http://massively.joystiq.com/tag/soe/">Sony Online Entertainment</a> launched one of the most monumental MMOs in history, and 13 years later, the studio is taking <a href="http://massively.joystiq.com/category/everquest"><em>EverQuest</em></a> to the next level with <a href="http://massively.joystiq.com/2012/01/30/its-official-everquest-goes-free-to-play/">a free-to-play model</a>. That's right, SOE's set the date for <em>EQ's</em> F2P conversion to be <a href="http://eqplayers.station.sony.com/news_article.vm?id=524201&amp;month=022012">Friday, March 16</a> in order to coincide with the game's anniversary.<br />
<br />
SOE promises that this won't be the only highlight of the teenage game's big day, as anniversary events will arrive in the game on that date as well.<br />
<br />
In the meanwhile, the studio is asking for talented map-makers and artists <a href="http://eqplayers.station.sony.com/news_article.vm?id=524199&amp;month=022012">to submit their own custom maps</a> to be included in the game. There's no specific details yet on this process, but SOE says that it will be asking for these maps soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/23/everquest-sets-sights-on-march-16th-for-free-to-play/">EverQuest sets sights on March 16th for free-to-play</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Feb 2012 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/23/everquest-sets-sights-on-march-16th-for-free-to-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20178626/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/23/everquest-sets-sights-on-march-16th-for-free-to-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>13th-anniversary</category><category>anniversary</category><category>contest</category><category>custom-maps</category><category>eq</category><category>everquest</category><category>f2p</category><category>free-to-play</category><category>in-game-events</category><category>map</category><category>maps</category><category>soe</category><category>sony-online-entertainment</category><category>thirteenth-anniversary</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 23 Feb 2012 21:30:00 EST</pubDate></item><item><title><![CDATA[ArenaNet reveals new PvP map with four new screenshots]]></title><link>http://massively.joystiq.com/2012/01/30/arenanet-reveals-new-pvp-map-with-four-new-screenshots/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/30/arenanet-reveals-new-pvp-map-with-four-new-screenshots/</guid><comments>http://massively.joystiq.com/2012/01/30/arenanet-reveals-new-pvp-map-with-four-new-screenshots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/01/30/arenanet-reveals-new-pvp-map-with-four-new-screenshots/"><img alt="Screenshot -- Guild Wars 2" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/gw2-1327961001.jpg" /></a></div>
<div style="text-align: left; ">
	Now that it finally has a <a href="http://massively.joystiq.com/2012/01/23/guild-wars-2-confirmed-for-2012-public-beta-coming/">(rumored) tentative launch window</a>, fans can officially get hyped for <a href="http://www.massively.com/category/guild-wars-2"><em>Guild Wars 2</em></a>, only to have their hopes dashed when the release is pushed back. OK, not really (hopefully), but we do have some fancy new screenshots for you folks today courtesy of Guild Wars Insider. <a href="http://www.massively.com/tag/arenanet">ArenaNet</a> has released four new screenshots of a to-be-announced PvP map. Though we have all of no idea what kind of map it is, how it plays, or even what it's called... doesn't matter, new screenshots! To get a look at the new map in all of its splendor, just click on through the link below to Guild Wars Insider.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/30/arenanet-reveals-new-pvp-map-with-four-new-screenshots/">ArenaNet reveals new PvP map with four new screenshots</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 30 Jan 2012 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/30/arenanet-reveals-new-pvp-map-with-four-new-screenshots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20160278/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/30/arenanet-reveals-new-pvp-map-with-four-new-screenshots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>guild-wars-2</category><category>gw2</category><category>map</category><category>maps</category><category>ncsoft</category><category>new-pvp-map</category><category>player-vs-player</category><category>pvp</category><category>pvp-maps</category><category>screenshot</category><category>screenshots</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Mon, 30 Jan 2012 18:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: How much searching do you want in your game?]]></title><link>http://massively.joystiq.com/2012/01/15/the-daily-grind-how-much-searching-do-you-want-in-your-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/15/the-daily-grind-how-much-searching-do-you-want-in-your-game/</guid><comments>http://massively.joystiq.com/2012/01/15/the-daily-grind-how-much-searching-do-you-want-in-your-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/15/the-daily-grind-how-much-searching-do-you-want-in-your-game/"><img alt="After calibrating the satellite, I'm no longer lost, I'm lost with 95% certainty of where I'm not." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/wildstar-surveying-epl-109.jpg" /></a></div>
No matter how clear the maps and how many waypoints we get, our first time in any MMO is going to include a whole lot of getting lost. After all, we're not familiar with the game yet. But some games give you plenty of pointers to send you in the right direction, ways to ensure that you know where a given quest is pointing you. It's useful, but at the same time, it means that you aren't exploring the wild reaches in the distance so much as following a glowing blip on your minimap.<br />
<br />
Most players aren't clamoring for a return to days when you had to draw maps on graph paper as you walked, but there is something to be said for having a bit more ambiguity in destination. How much do you want to search for things when you play? Do you want to have clearly marked objectives, a wide-open map to explore, or something in the middle?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/15/the-daily-grind-how-much-searching-do-you-want-in-your-game/">The Daily Grind: How much searching do you want in your game?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 15 Jan 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/15/the-daily-grind-how-much-searching-do-you-want-in-your-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20144520/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/15/the-daily-grind-how-much-searching-do-you-want-in-your-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>directions</category><category>game-mechanics</category><category>map</category><category>maps</category><category>navigation</category><category>objectives</category><category>opinion</category><category>tdg</category><category>the-daily-grind</category><category>waypoints</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 15 Jan 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[World of Tanks dishes up Tanksgiving and the Update 7.0 trailer]]></title><link>http://massively.joystiq.com/2011/11/22/world-of-tanks-dishes-up-tanksgiving-and-the-update-7-0-trailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/22/world-of-tanks-dishes-up-tanksgiving-and-the-update-7-0-trailer/</guid><comments>http://massively.joystiq.com/2011/11/22/world-of-tanks-dishes-up-tanksgiving-and-the-update-7-0-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/world-of-tanks/" rel="tag">World of Tanks</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/22/world-of-tanks-dishes-up-tanksgiving-and-the-update-7-0-trailer/"><img alt="World of Tanks" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/wot-1321973286.jpg" /></a></div>
Trust us on this: Never before has the word "fjords" been issued with such goosebump-raising intensity. But such is the <a href="http://massively.joystiq.com/category/world-of-tanks"><em>World of Tanks</em></a> and its passionate love for geography and the many, many ways that it can be blown to smithereens.<br />
<br />
<a href="http://massively.joystiq.com/tag/wargaming.net/">Wargaming.net</a> is pumping up the hype for <a href="http://massively.joystiq.com/2011/11/01/world-of-tanks-introduces-stealth-with-update-7-0/">Update 7.0</a> with a new trailer showing off the famous Fjords map, the new camouflage feature, and (of course) massive tank battles. Update 7.0 is currently in public testing for release in the near future.<br />
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This week also will see "<a href="http://worldoftanks.com/news/855-tanksgiving-special-preview/">Tanksgiving</a>" coming to the game on November 24th. During Tanksgiving -- November 24th through the 28th -- select tanks will receive double credits during matches. Wargaming.net promises even more to come with the event, but the studio is keeping its cards tight against its chest until the event arrives.<br />
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You can watch the Update 7.0 trailer after the jump!<p><a href="http://massively.joystiq.com/2011/11/22/world-of-tanks-dishes-up-tanksgiving-and-the-update-7-0-trailer/" rel="bookmark">Continue reading <em>World of Tanks dishes up Tanksgiving and the Update 7.0 trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/22/world-of-tanks-dishes-up-tanksgiving-and-the-update-7-0-trailer/">World of Tanks dishes up Tanksgiving and the Update 7.0 trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Nov 2011 11:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/22/world-of-tanks-dishes-up-tanksgiving-and-the-update-7-0-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20112231/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/22/world-of-tanks-dishes-up-tanksgiving-and-the-update-7-0-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fjord</category><category>fjords</category><category>in-game-event</category><category>maps</category><category>swamps</category><category>tanksgiving</category><category>thanksgiving</category><category>trailer</category><category>update-7</category><category>update-7.0</category><category>video</category><category>wargaming</category><category>wargaming.net</category><category>world-of-tanks</category><category>wot</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 22 Nov 2011 11:30:00 EST</pubDate></item><item><title><![CDATA[38 Studios opens a website portal to Project Copernicus' world]]></title><link>http://massively.joystiq.com/2011/11/08/38-studios-opens-a-website-portal-to-project-copernicus-world/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/08/38-studios-opens-a-website-portal-to-project-copernicus-world/</guid><comments>http://massively.joystiq.com/2011/11/08/38-studios-opens-a-website-portal-to-project-copernicus-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/08/38-studios-opens-a-website-portal-to-project-copernicus-world/"><img alt="Amalur" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/reckoning.jpg" /></a></div>
While <a href="http://massively.joystiq.com/tag/38-studios/">38 Studios'</a> top-secret <a href="http://massively.joystiq.com/tag/copernicus/"><em>Project Copernicus</em></a> MMO lacks a proper title or most of its details, at least we can now visit the world that it and its single-player RPG brother, <a href="http://massively.joystiq.com/tag/kingdoms-of-amalur/"><em>Kingdoms of Amalur: Reckoning</em></a>, inhabits.<br />
<br />
The studio launched a pair of websites devoted to the game world and its first game today. Over on <a href="http://www.amalur.com/">Amalur</a>, 38 Studios has unleashed its loremasters to share with you the stories, features, histories, and settings of this fantasy landscape. And while <em>Reckoning</em> is just a prequel to the eventual MMO, <a href="http://reckoning.amalur.com/en/">its website</a> contains quite a few lore snippets as well as a world map to pour over while you're planning your future conquests.<br />
<br />
As part of the twin projects, <a href="http://massively.joystiq.com/tag/r.a.-salvatore/"><span class="articleText">R.A. Salvatore</span></a> has created over 10,000 years of fictional history for the world of Amalur, stretching from The Deep Gloam to the Age of Heroes. <em>Reckoning </em>takes place during the Age of Arcana, with <em>Copernicus </em>happening some time thereafter.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/08/38-studios-opens-a-website-portal-to-project-copernicus-world/">38 Studios opens a website portal to Project Copernicus' world</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 08 Nov 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/08/38-studios-opens-a-website-portal-to-project-copernicus-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20101483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/08/38-studios-opens-a-website-portal-to-project-copernicus-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>38-studios</category><category>amalur</category><category>copernicus</category><category>history</category><category>kingdoms-of-amalur</category><category>kingdoms-of-amalur-reckoning</category><category>lore</category><category>map</category><category>maps</category><category>project-copernicus</category><category>r-a-salvatore</category><category>r.a.-salvatore</category><category>ra-salvatore</category><category>reckoning</category><category>salvatore</category><category>story</category><category>website</category><category>website-launch</category><category>websites</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 08 Nov 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Scarlet Legacy prepping mammoth beta update for September 1st]]></title><link>http://massively.joystiq.com/2011/08/29/scarlet-legacy-prepping-mammoth-beta-update-for-september-1st/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/29/scarlet-legacy-prepping-mammoth-beta-update-for-september-1st/</guid><comments>http://massively.joystiq.com/2011/08/29/scarlet-legacy-prepping-mammoth-beta-update-for-september-1st/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/29/scarlet-legacy-prepping-mammoth-beta-update-for-september-1st/"><img alt="Scarlet Legacy" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/cloudyisland.jpg" /></a></div>
The open beta MMO <a href="http://massively.joystiq.com/2011/08/15/scarlet-legacy-open-beta-starts-august-18th-40-000-in-prize-mo/">that's not afraid to bribe players</a> to come give it a try is gearing up for one of its biggest updates yet. <a href="http://massively.joystiq.com/tag/scarlet-legacy/"><em>Scarlet Legacy</em></a> is counting down the hours until it uploads an elephant's worth of content onto the servers for testers to enjoy (and, hopefully, thoroughly vet).<br />
<br />
This September 1st content update includes, but is not limited to, an increase in level cap to 45, dozens of new skills, 12 additional stances, three more maps, 68 quests, 46 crafting recipes, 154 weapons and pieces of armor, eight pets, high-level events, and a partridge in a pear tree. Well, maybe not the partridge.<br />
<br />
It's hard to say which part of the content update is most enticing, although our money is on the three new maps with intriguing names like Hidden Evil Island and Ancient Grave. There's also a virgin dungeon that's ready to be plundered for its goodies: Soul Trapping Matrix. For story lovers, the tale of Princess Scarlet will be extended up through level 45 to match the level cap increase.<br />
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<a href="http://massively.joystiq.com/tag/gamescampus/">GamesCampus</a> vows to release similarly large updates "at least once a month" from here on out.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/29/scarlet-legacy-prepping-mammoth-beta-update-for-september-1st/">Scarlet Legacy prepping mammoth beta update for September 1st</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Aug 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/29/scarlet-legacy-prepping-mammoth-beta-update-for-september-1st/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20029189/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/29/scarlet-legacy-prepping-mammoth-beta-update-for-september-1st/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ancient-grave</category><category>armor</category><category>beta</category><category>bribes</category><category>content-update</category><category>crafting</category><category>dungeon</category><category>events</category><category>f2p</category><category>free-to-play</category><category>hidden-evil-island</category><category>level-cap</category><category>level-cap-increase</category><category>maps</category><category>open-beta</category><category>pets</category><category>princess-scarlet</category><category>quests</category><category>recipies</category><category>scarlet-legacy</category><category>skills</category><category>soul-trapping-matrix</category><category>stances</category><category>weapons</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 29 Aug 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Gamescom 2011: LotRO's Rise of Isengard screen captures on display]]></title><link>http://massively.joystiq.com/2011/08/19/gamescom-2011-lotros-rise-of-isengard-screen-captures-on-displ/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/19/gamescom-2011-lotros-rise-of-isengard-screen-captures-on-displ/</guid><comments>http://massively.joystiq.com/2011/08/19/gamescom-2011-lotros-rise-of-isengard-screen-captures-on-displ/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/19/gamescom-2011-lotros-rise-of-isengard-screencaps-on-display/"><img alt="Lord of the Rings Online - Isengard map" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/x27ce9573.jpg" /></a></div>
If you're not in <a href="http://massively.joystiq.com/tag/turbine">Turbine's</a> <a href="http://massively.joystiq.com/tag/rise-of-isengard"><em>Rise of Isengard</em></a> beta, A Casual Stroll to Mordor has some <a href="http://massively.joystiq.com/tag/gamescom-2011">Gamescom</a> screen caps you might be interested in seeing. Even if you are in the testing phase for <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online's</em></a> next expansion, it's worth a look-see if only to glimpse a few things you might've missed.<br />
<br />
The screens were captured on a cell phone camera, so the quality isn't worth writing home about, but they do show off an early version of the Isengard map as well as new wound pots, Forthbrond Village, a portion of the Gap of Rohan, the tower of Orthanc, and Saruman impaled on a giant spike just like in the movies! OK, just kidding about that last part, but it was funny seeing you lore-monkeys twitch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/19/gamescom-2011-lotros-rise-of-isengard-screen-captures-on-displ/">Gamescom 2011: LotRO's Rise of Isengard screen captures on display</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Aug 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/19/gamescom-2011-lotros-rise-of-isengard-screen-captures-on-displ/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20022266/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/19/gamescom-2011-lotros-rise-of-isengard-screen-captures-on-displ/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>fantasy</category><category>forthbrond-village</category><category>free-to-play</category><category>gamescom</category><category>gamescom-2011</category><category>gap-of-rohan</category><category>isengard</category><category>lord-of-the-ring-online</category><category>lord-of-the-rings</category><category>lotro</category><category>maps</category><category>middle-earth</category><category>real-world-events</category><category>rise-of-isengard</category><category>rise-of-isengard-beta</category><category>turbine</category><category>wound-pots</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 19 Aug 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Best in-game maps]]></title><link>http://massively.joystiq.com/2011/07/14/the-perfect-ten-best-in-game-maps/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/14/the-perfect-ten-best-in-game-maps/</guid><comments>http://massively.joystiq.com/2011/07/14/the-perfect-ten-best-in-game-maps/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/fallen-earth/" rel="tag">Fallen Earth</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/perfect-ten/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/map-1310476705.jpg" /></a></div>
I love me a good map. Seriously. When I was a boy and we'd go on vacations, I think I spent more time flipping through the detailed atlas in the car than looking out of the windows (and how sad is that?). Even today, I'm fascinated with a good map, as it allows my imagination to roam across lands quickly and imagine what they must be like.<br />
<br />
In MMOs, maps are one of the most important tools in your user interface. They help orient you, direct you to your next quest objective, allow you to plan a journey in the safest possible manner, and tantalize you with the potentials of unexplored areas. I started to think about how much we rely on a good in-game map when I was reading the <a href="http://www.swtor.com/"><em>Star Wars: The Old Republic</em></a> dev diary on <a href="http://massively.joystiq.com/2011/07/08/the-old-republic-maps-out-success/">how that team is implementing their map system</a>.<br />
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I've found that in-game maps can be a mixed bag, depending on the game you visit. Some may look great but be functionally useless. Some may be uglier than dirt but hit the spot nevertheless. But the best are the ones that marry good aesthetics with practicality, and those are the ones I want to spotlight today. So without further ado, my favorite in-game maps from MMOs!<p><a href="http://massively.joystiq.com/2011/07/14/the-perfect-ten-best-in-game-maps/" rel="bookmark">Continue reading <em>The Perfect Ten: Best in-game maps</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/14/the-perfect-ten-best-in-game-maps/">The Perfect Ten: Best in-game maps</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 Jul 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/14/the-perfect-ten-best-in-game-maps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19989097/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/14/the-perfect-ten-best-in-game-maps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aaa</category><category>age-of-conan</category><category>aion</category><category>aoc</category><category>blizzard</category><category>doodle</category><category>doodles</category><category>eve</category><category>eve-online</category><category>fallen-earth</category><category>family-circus</category><category>fe</category><category>featured</category><category>guild-wars</category><category>gw</category><category>in-game-maps</category><category>lord-of-the-rings-online</category><category>lotro</category><category>map</category><category>maps</category><category>pyrography</category><category>relief</category><category>rift</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-forest</category><category>the-old-republic</category><category>tollkien</category><category>topography</category><category>tor</category><category>turbine</category><category>war</category><category>warhammer-online</category><category>wizard101</category><category>wood-burning</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 14 Jul 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What game has your favorite instanced PvP?]]></title><link>http://massively.joystiq.com/2011/07/03/the-daily-grind-what-game-has-your-favorite-instanced-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/03/the-daily-grind-what-game-has-your-favorite-instanced-pvp/</guid><comments>http://massively.joystiq.com/2011/07/03/the-daily-grind-what-game-has-your-favorite-instanced-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.warhammeronline.com"><img  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/war-instancedpvp-epl-701.jpg" /></a></div>
In some ways, it's much easier to design an open PvP environment than an instanced battlefield.  All one needs for the former is a world wherein anyone can attack anyone else, but creating an instanced map requires a set of objectives for players to fight over, an interesting layout to create diverse battles, and a balance so that every side within the instanced map will have a fair chance out of the gate.  It's similar to creating a solid map for a first-person shooter, but with far more variables at play and much wider ranges of abilities for all participants.<br />
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Despite the obstacles, the instanced PvP map has become one of the most common features of games with any sort of PvP system.  So which games offer the best instanced PvP experience?  Is it <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a>'s diverse and varied Scenario maps?  <a href="http://www.riftgame.com"><em>RIFT</em></a>'s balanced Warfronts with specialized PvP-only character builds?  What game makes instanced PvP feel the most vibrant and interesting in play?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/03/the-daily-grind-what-game-has-your-favorite-instanced-pvp/">The Daily Grind: What game has your favorite instanced PvP?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 03 Jul 2011 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/03/the-daily-grind-what-game-has-your-favorite-instanced-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19981169/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/03/the-daily-grind-what-game-has-your-favorite-instanced-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>area-balance</category><category>areas</category><category>combat</category><category>instanced-pvp</category><category>instances</category><category>maps</category><category>opinion</category><category>pvp</category><category>tdg</category><category>the-daily-grind</category><category>zones</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sun, 03 Jul 2011 08:00:00 EST</pubDate></item><item><title><![CDATA[Massively Exclusive: Battle of the Immortals reveals two new instances]]></title><link>http://massively.joystiq.com/2011/06/28/massively-exclusive-battle-of-the-immortals-reveals-two-new-ins/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/28/massively-exclusive-battle-of-the-immortals-reveals-two-new-ins/</guid><comments>http://massively.joystiq.com/2011/06/28/massively-exclusive-battle-of-the-immortals-reveals-two-new-ins/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/battle-of-the-immortals/" rel="tag">Battle of the Immortals</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://boi.perfectworld.com/"><img  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/gunk2.jpg" style="border-width: 0px; border-style: solid; margin: 4px;" /></a></div>
Sharpen your swords and fletch your arrows, because when the <a href="http://massively.joystiq.com/tag/titan-update/">Titan update</a> hits in <a href="http://boi.perfectworld.com/"><em>Battle of the Immortals</em></a>, it'll be time to dive into two of the fiercest dungeons known to mankind.<br />
<br />
While we've looked at <a href="http://massively.joystiq.com/2011/06/20/massively-exclusive-battle-of-the-immortals-titan-update-lore-b/">some of the lore behind the Titan update</a> last week, now it's time to get into the nitty-gritty details of what this patch will bring.  <a href="http://massively.joystiq.com/tag/perfect-world-entertainment/">Perfect World</a> has created two new maps for players to explore -- and exploit -- in their efforts to become big, rich and powerful: Black Dragon Lair and Giants Kingdom.<br />
<br />
The update will also include <a href="http://boi.perfectworld.com/news/?p=264931">the much-awaited Generation III pets</a>, which can be bred with two Generation II pets of both genders.  Generation IIIs feature faster attack speeds and higher damage output, so it's safe to say they'll be highly desired by players.<br />
<br />
<a href="http://massively.joystiq.com/category/battle-of-the-immortals/"><em>Battle of the Immortals'</em></a> Titan update is scheduled for a July release, but in the meanwhile you can read up on the new dungeons in an exclusive dev blog after the jump!<p><a href="http://massively.joystiq.com/2011/06/28/massively-exclusive-battle-of-the-immortals-reveals-two-new-ins/" rel="bookmark">Continue reading <em>Massively Exclusive: Battle of the Immortals reveals two new instances</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/28/massively-exclusive-battle-of-the-immortals-reveals-two-new-ins/">Massively Exclusive: Battle of the Immortals reveals two new instances</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 28 Jun 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/28/massively-exclusive-battle-of-the-immortals-reveals-two-new-ins/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19978246/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/28/massively-exclusive-battle-of-the-immortals-reveals-two-new-ins/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-of-the-immortals</category><category>black-dragon-lair</category><category>dungeon</category><category>dungeons</category><category>featured</category><category>generation-ii</category><category>generation-iii</category><category>generation-iii-pets</category><category>giants-kingdom</category><category>gunk</category><category>instance</category><category>instances</category><category>kronos</category><category>map</category><category>maps</category><category>moser</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pet</category><category>pets</category><category>pwe</category><category>robot</category><category>robots</category><category>third-generation-pets</category><category>titan</category><category>titan-update</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 28 Jun 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: A look at Update 1.2]]></title><link>http://massively.joystiq.com/2011/05/18/enter-at-your-own-rift-a-look-at-update-1-2/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/18/enter-at-your-own-rift-a-look-at-update-1-2/</guid><comments>http://massively.joystiq.com/2011/05/18/enter-at-your-own-rift-a-look-at-update-1-2/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/enter-at-your-own-rift/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/rift-ap.jpg" vspace="4" /></a></div>
With a rowdy Dwarven "ha ha, YES!" (does anyone else think that cheer was voiced over by Ed McMahon?) and a flash of coin pouches, Update 1.2 arrived in <a href="http://www.riftgame.com"><em>RIFT</em></a> this past week. It was a rather meaty update, with new content, some well-deserved zone improvements, and the much-discussed looking for group tool.<br />
<br />
In this week's <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/">Enter at Your Own Rift</a>, we'll take a look at a few notable changes that came along with the update -- for better or worse.<p><a href="http://massively.joystiq.com/2011/05/18/enter-at-your-own-rift-a-look-at-update-1-2/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: A look at Update 1.2</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/18/enter-at-your-own-rift-a-look-at-update-1-2/">Enter at Your Own Rift: A look at Update 1.2</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 May 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/18/enter-at-your-own-rift-a-look-at-update-1-2/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19942557/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/18/enter-at-your-own-rift-a-look-at-update-1-2/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bikini</category><category>clothes</category><category>clothier</category><category>cosmetics</category><category>costumes</category><category>dungeon-finder</category><category>enter-at-your-own-rift</category><category>featured</category><category>leg</category><category>lfg-tool</category><category>map</category><category>maps</category><category>rift</category><category>rift-invasion</category><category>rift-planes-of-telara</category><category>trion</category><category>trion-worlds</category><category>update-1.2</category><category>wardrobe</category><category>wardstones</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 18 May 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[World of Tanks trailer shows off two new maps]]></title><link>http://massively.joystiq.com/2011/05/11/world-of-tanks-trailer-shows-off-two-new-maps/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/11/world-of-tanks-trailer-shows-off-two-new-maps/</guid><comments>http://massively.joystiq.com/2011/05/11/world-of-tanks-trailer-shows-off-two-new-maps/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/world-of-tanks/" rel="tag">World of Tanks</a></p><div style="text-align: center;">
	<a href="http://forum.worldoftanks.com/index.php?/topic/30551-world-of-tanks-v064-update/#entry428536"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/wotprairies.jpg" vspace="4" /></a></div>
All's been fairly quiet on the <a href="http://worldoftanks.com"><em>World of Tanks</em></a> front since the free-to-play World War II action MMO <a href="http://massively.joystiq.com/2011/04/12/world-of-tanks-rolls-on-to-release-day/">went live</a> last April. Today, <a href="http://wargaming.net">Wargaming.net</a> has released a new video heralding the upcoming 0.6.4 <a href="http://forum.worldoftanks.com/index.php?/topic/30551-world-of-tanks-v064-update/#entry428536">game update</a>.<br />
<br />
The setup is a series of idyllic scenery shots that look to be taken directly from the picturesque landscape of any number of fantasy MMOs. The tranquility doesn't last for long, though, as various tank squads are shown rolling through the countryside and shelling their enemies with abandon. This particular video exists to show off the two new maps coming in the 0.6.4 patch, and despite a relatively short running time (1:30), it does a darn fine job. The Mountain Pass and Prairies regions are vast and rather beautiful -- and a stark contrast to the scarred steel of the player-controlled tanks using the landscape for cover.<br />
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Check out all the details after break, and be sure to head to the official <a href="http://massively.joystiq.com/category/world-of-tanks"><em>World of Tanks</em></a> website to read the <a href="http://forum.worldoftanks.com/index.php?/topic/30551-world-of-tanks-v064-update/#entry428536">0.6.4</a> patch notes.<p><a href="http://massively.joystiq.com/2011/05/11/world-of-tanks-trailer-shows-off-two-new-maps/" rel="bookmark">Continue reading <em>World of Tanks trailer shows off two new maps</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/11/world-of-tanks-trailer-shows-off-two-new-maps/">World of Tanks trailer shows off two new maps</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 May 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/11/world-of-tanks-trailer-shows-off-two-new-maps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19937624/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/11/world-of-tanks-trailer-shows-off-two-new-maps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>0.6.4</category><category>0.6.4-patch</category><category>f2p</category><category>free-to-play</category><category>game-update</category><category>maps</category><category>mountain-pass</category><category>new-maps</category><category>patch</category><category>prairies</category><category>trailer</category><category>update</category><category>video</category><category>wargaming</category><category>wargaming.net</category><category>world-of-tanks</category><category>wot</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 11 May 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[New iPad MMO Fleck turns real maps into fantasy landscapes]]></title><link>http://massively.joystiq.com/2011/05/07/new-ipad-mmo-fleck-turns-real-maps-into-fantasy-landscapes/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/07/new-ipad-mmo-fleck-turns-real-maps-into-fantasy-landscapes/</guid><comments>http://massively.joystiq.com/2011/05/07/new-ipad-mmo-fleck-turns-real-maps-into-fantasy-landscapes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.fleck.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/fleck-launch-epl-506.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
With the sheer number of GPS-enabled devices capable of gaming, it seems inevitable that games will start taking the hard part out of developing intricate maps. Sure enough, the brand-new iPad MMO <a href="http://www.fleck.com/"><em>Fleck</em></a> is giving you the chance to fight monsters, tend gardens, and meet new friends, <a href="http://www.gamesetwatch.com/2011/05/fight_zombies_buy_restaurants.php">all by wandering around in your neighborhood</a>. The game is build on an overlay by Google Maps, letting players explore the fantasy world at the same time that they move through the real world.<br />
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The game is currently available for the iPad and browsers, and the team at <a href="http://www.massively.com/tag/self-aware-games">Self Aware Games</a> is also working on porting the game over to support other mobile devices such as iPhones, Droids, and similar smartphones. The game currently supports play throughout the continental United States as well as portions of southern Canada and northern Mexico. While the game's location-based setup might make travel times a uniquely involved process, iPad owners might well find something to like in <em><a href="http://massively.joystiq.com/tag/Fleck/">Fleck</a></em> as development continues.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/07/new-ipad-mmo-fleck-turns-real-maps-into-fantasy-landscapes/">New iPad MMO Fleck turns real maps into fantasy landscapes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 07 May 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/07/new-ipad-mmo-fleck-turns-real-maps-into-fantasy-landscapes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19934336/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/07/new-ipad-mmo-fleck-turns-real-maps-into-fantasy-landscapes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fleck</category><category>google-maps</category><category>ipad</category><category>maps</category><category>mmo-on-the-go</category><category>mobile</category><category>mobile-devices</category><category>mobile-games</category><category>mobile-mmos</category><category>real-world-maps</category><category>self-aware-games</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 07 May 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia: Boss world tour -- Inggison]]></title><link>http://massively.joystiq.com/2011/04/11/wings-over-atreia-boss-world-tour-inggison/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/11/wings-over-atreia-boss-world-tour-inggison/</guid><comments>http://massively.joystiq.com/2011/04/11/wings-over-atreia-boss-world-tour-inggison/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/wings-over-atreia"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/woaheader.jpg" vspace="4" /></a></div>
Back in January, <a href="http://massively.joystiq.com/category/wings-over-atreia">Wings Over Atreia</a> brought you the <a href="http://massively.joystiq.com/2011/01/31/wings-over-atreia-boss-world-tour-heiron/">first installment</a> of a series highlighting the who, where, what, and even some how of <a href="http://na.aiononline.com/"><em>Aion's</em></a> world bosses. At that time, we took a tour around the land of Heiron and met up with those tough (and some not-so-tough) bosses who taunt players with their juicy, coveted loot. But Heiron is for youngins; this week, we will focus our tour on the playground of the highest levels, the lands of <a href="http://massively.joystiq.com/2010/09/13/wings-over-atreia-first-impressions-of-the-assault/">Balaurea</a> -- specifically, <a href="http://massively.joystiq.com/2010/08/26/aion-assault-on-balaurea-zone-trailer-inggison/">Inggison</a>.<br />
<br />
It never fails -- the best goodies are never the easy-to-get goodies. As much as Daevas may want to get their hot little hands on some of the weapons, armor, and crafting materials dropped by these world bosses, they have to first find these giants and second actually defeat them. So much easier said than done. On the bright side, some of the mobs are easier to kill and can even be soloed (although they are also well-camped). On the not-bright side, others don't seem to show their faces as often as hungry loot-hunters would like, or they take a friend or 20 to take down. So what's a Daeva to do?<br />
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Soar past the cut for some tips, tricks, and a handy map for seeking out those Inggison bosses and convincing them to give up their loot.<p><a href="http://massively.joystiq.com/2011/04/11/wings-over-atreia-boss-world-tour-inggison/" rel="bookmark">Continue reading <em>Wings Over Atreia: Boss world tour -- Inggison</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/11/wings-over-atreia-boss-world-tour-inggison/">Wings Over Atreia: Boss world tour -- Inggison</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 11 Apr 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/11/wings-over-atreia-boss-world-tour-inggison/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19904345/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/11/wings-over-atreia-boss-world-tour-inggison/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>balaurea</category><category>boss</category><category>bosses</category><category>elite</category><category>elite-grade-mobs</category><category>elites</category><category>eternal-grade-loot</category><category>exploit</category><category>exploits</category><category>featured</category><category>gold-armor</category><category>gold-weapon</category><category>hero</category><category>hero-grade-mob</category><category>hint</category><category>hints</category><category>Inggison</category><category>legendary</category><category>legendary-grade-mob</category><category>loot</category><category>maps</category><category>named-mob</category><category>named-mobs</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>tips</category><category>tricks</category><category>Wings-Over-Atreia</category><category>world-boss</category><category>world-bosses</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 11 Apr 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Urban warfare comes to Fantasy Earth Zero]]></title><link>http://massively.joystiq.com/2010/11/09/urban-warfare-comes-to-fantasy-earth-zero/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/09/urban-warfare-comes-to-fantasy-earth-zero/</guid><comments>http://massively.joystiq.com/2010/11/09/urban-warfare-comes-to-fantasy-earth-zero/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://fez.gamepotusa.com"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/fez-urban-epl-1108.jpg" /></a></div>
<a href="http://fez.gamepotusa.com"><em> Fantasy Earth Zero</em>'s</a> central conceit is what ultimately stands as an unwinnable contest of thrones, five nations battling for supremacy over the central continent. Up until now, the battle for control of Melpharia has been kept in fields and away from civilization... but that's changing with the addition of new maps <a href="http://fez.gamepotusa.com/intro/intro.html">bringing the conflict into the city</a>. Two new maps are being added to the game, making up the last part of the game's far-reaching Season 2 update that's included a new class, new features, and now a new set of battlefields.<br />
<br />
Due to hit the live servers at some point tomorrow, the new maps are focused around street fighting in both larger urban environments and smaller villages. With <a href="http://massively.joystiq.com/tag/Fantasy-Earth-Zero/"><em>Fantasy Earth Zero</em></a>'s emphasis on action-based combat, the narrow streets and limited passageways will have a decisive impact on gameplay. Players will also be treated to a new worldwide single-elimination tournament in the colosseum, with the national rulers using the tournament to determine their most admirable and skilled warriors. It's the sort of thing that could have <em>FEZ</em> players dancing in the streets -- or, as seems more likely, <a href="http://fez.gamepotusa.com/intro/intro.html">preparing for battle in them</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/09/urban-warfare-comes-to-fantasy-earth-zero/">Urban warfare comes to Fantasy Earth Zero</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 09 Nov 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/09/urban-warfare-comes-to-fantasy-earth-zero/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19708188/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/09/urban-warfare-comes-to-fantasy-earth-zero/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battlegrounds</category><category>f2p</category><category>fantasy-earth-zero</category><category>fez</category><category>free-to-play</category><category>gamepot</category><category>gamepot-usa</category><category>maps</category><category>melpharia</category><category>pvp</category><category>square</category><category>square-enix</category><category>urban-combat</category><category>urban-warfare</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 09 Nov 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Exclusive: Aion's Beshmundir Temple goes hard mode]]></title><link>http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/</guid><comments>http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;"><a href="http://na.aiononline.com/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/vortex.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/assault-on-balaurea">Assault on Balaurea</a> has been a part of <a href="http://na.aiononline.com/"><em>Aion</em></a> for nearly two months now. Are you getting bored yet? If you feel like you've done all of the new content so much that it's a snooze, get ready for a new challenge.<br />
<br />
Beshmundir Temple is going into hard mode. <a href="http://na.aiononline.com/"><em>Aion</em></a> developers have been hard at work on this for a long time, and they've prepared a huge guide for the <a href="http://powerwiki.na.aiononline.com/aion/">PowerWiki</a>. You'll find advice, walkthroughs, details on the named bosses, and much more.<br />
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The guide will be released next week, but Massively got an exclusive look at it ahead of time. We've formatted it all up into a handy overview for you, so follow along after the jump for a look at what Beshmundir Temple hard mode has to offer!<p><a href="http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/" rel="bookmark">Continue reading <em>Exclusive: Aion's Beshmundir Temple goes hard mode</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/">Exclusive: Aion's Beshmundir Temple goes hard mode</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 05 Nov 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19701868/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/05/exclusive-aions-beshmundir-temple-goes-hard-mode/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-the-tower-of-eternity</category><category>beshmundir-temple</category><category>boss-fights</category><category>boss-skills</category><category>design-doc</category><category>design-document</category><category>developer-tour</category><category>developer-walkthrough</category><category>dungeon</category><category>dungeons</category><category>exclusive</category><category>exclusives</category><category>featured</category><category>guide</category><category>guides</category><category>hard-mode</category><category>hardmode</category><category>map</category><category>maps</category><category>mechanics</category><category>ncsoft</category><category>pve</category><category>skills</category><category>stormwing</category><category>strategy</category><category>walkthrough</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Fri, 05 Nov 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Maps and quest levels explained for Final Fantasy XIV]]></title><link>http://massively.joystiq.com/2010/10/25/maps-and-quest-levels-explained-for-final-fantasy-xiv/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/25/maps-and-quest-levels-explained-for-final-fantasy-xiv/</guid><comments>http://massively.joystiq.com/2010/10/25/maps-and-quest-levels-explained-for-final-fantasy-xiv/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;"><a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=1e61594542692375bcf4e3f19739271b62246c3b"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/ffxiv-map-epl-1025.jpg"  alt="" /></a></div>
Since the earliest days of MMOs, players have asked a very simple question: "Where the heck am I?"  And thankfully, the ubiquitous in-game map is there to provide an answer to the question.  Of course, it's all too easy to feel a bit lost anyway with <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>'s maps, which are long on flavor and in-game writing and a bit short on what the various symbols actually mean.  So <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=1e61594542692375bcf4e3f19739271b62246c3b">the most recent developer dispatch</a> on the official player site has clarified the symbols on the map and helped explain where to find crucial information.<br />
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In addition, the dispatch covers the game's strength-indicating icons for monsters, as well as the intervals for new quests.  There are also unlocking intervals for new class-specific guildleves, both regional and local.  It's a good incentive to continue leveling a few classes instead of dabbling too broadly, something that's a definite possibility with <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/">Final Fantasy XIV</a></em>'s permissive cross-class system.  Take a look at the full dispatch for more details on <a href="http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=1e61594542692375bcf4e3f19739271b62246c3b">the most recent round of developer-answered questions</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/25/maps-and-quest-levels-explained-for-final-fantasy-xiv/">Maps and quest levels explained for Final Fantasy XIV</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 25 Oct 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://lodestone.finalfantasyxiv.com/pl/topics/detail?id=1e61594542692375bcf4e3f19739271b62246c3b>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/25/maps-and-quest-levels-explained-for-final-fantasy-xiv/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19688773/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/25/maps-and-quest-levels-explained-for-final-fantasy-xiv/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>class</category><category>class-guildleves</category><category>class-quests</category><category>class-specific-quests</category><category>classes</category><category>deciphering</category><category>destination</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>flavor</category><category>guildleves</category><category>icons</category><category>leveling</category><category>levels</category><category>location</category><category>map</category><category>maps</category><category>monster-strength</category><category>navigation</category><category>party-versus-party</category><category>shorthand</category><category>square</category><category>square-enix</category><category>strength</category><category>strength-gauges</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 25 Oct 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[ArenaNet releases images from Guild Wars 2 Designing Dynamic Events panel]]></title><link>http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/</guid><comments>http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/full/#3362676"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/obelisk-rb-914.jpg" /></a></div>
New races, new lands, and talk of familiar places with a new look. The <a href="http://www.guildwars2.com"><em>Guild Wars 2</em></a> <a href="http://massively.joystiq.com/2010/09/09/quaggan-sad-a-look-back-at-the-guild-wars-2-dynamic-events-pane/">Dynamic Events panel at PAX</a> stirred up quite a bit of conversation and even more curiosity.<br />
<br />
What are these regions? What events are there? What is a krait obelisk for? What does The Great Oouo look like? <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> fans watched all the video taken by hand held cameras at the panel and viewed snapshots of the screen, trying to get a better look.<br />
<br />
If you've been dying for an up-close view of the Regrown Flame, orrian undead, and yes, even The Great Oouo, you're in luck. ArenaNet has generously provided Massively with the images used in the panel, so check out the gallery below for the newest look at Tyria of the future!<br />
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<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/">Guild Wars 2 Dynamic Events panel images</a></strong></p><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/#3362675"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/grawl-worship_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/#3362676"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/krait-obelisks_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/#3362677"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/krait_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/#3362678"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/orrian-undead_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/guild-wars-2-dynamic-events-panel-images/#3362679"><img src="http://www.blogcdn.com/www.massively.com/media/2010/09/quaggan_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/">ArenaNet releases images from Guild Wars 2 Designing Dynamic Events panel</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Sep 2010 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19633979/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/15/arenanet-releases-images-from-guild-wars-2-designing-dynamic-eve/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>concept-art</category><category>dynamic-events</category><category>guild-wars-2</category><category>gw2</category><category>krait</category><category>maps</category><category>ncsoft</category><category>orrian-undead</category><category>panel</category><category>PAX</category><category>pax-2010</category><category>pax-prime</category><category>pax-prime-2010</category><category>quaggan</category><dc:creator><![CDATA[Rubi Bayer]]></dc:creator><pubDate>Wed, 15 Sep 2010 10:00:00 EST</pubDate></item><item><title><![CDATA[Massively's hands-on with End of Nations' PvE and PvP]]></title><link>http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-end-of-nations-pve-and-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-end-of-nations-pve-and-pvp/</guid><comments>http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-end-of-nations-pve-and-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><div style="text-align: center;"><a href="http://www.endofnations.com/en/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/eonintropic.jpg" /></a></div>
You know that scene in <a href="http://en.wikipedia.org/wiki/Contact_(film)">Contact</a> in which Jodie Foster is looking out at the cosmos, telling the folks at mission control that they should have sent a poet? All the while I was playing <em><a href="http://www.endofnations.com/en/">End of Nations</a></em> at <a href="http://www.trionworlds.com/en/">Trion World's</a> Gamer's Day event, I kept thinking, "Massively should have sent a <em><a href="http://us.battle.net/sc2">StarCraft</a></em> guru!" I initially felt very much out of my element. MMOs and RPGs are my shtick; I only rarely dive into turn-based strategy games. And RTS games? Forget it. They don't agree with me. If it doesn't have a pause button, I probably don't have time for it. I'm too easily distractible, too impatient, and too exhausted after a work-day of multi-tasking to spend my playtime multi-tasking even more. There's just no time for cooking meals, browsing lolcats, and chatting with the spouse when you're neck-deep in an RTS. RTS games are serious business; they require my undivided attention and concentration, and I don't like doing things halfway.<br />
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And yet maybe that makes me just the right person to try out an MMORTS hybrid like Trion's <em><a href="http://massively.joystiq.com/tag/end-of-nations/">EoN</a></em>. Most people who give it a spin when it hits the market will probably have a lot in common with me -- they'll be loyalists to one side or the other, not to both. Maybe an RTS novice is just the sort of person who can test out the game, present it to MMO gamers, and explain just what the heck this game thinks it's doing playing around in our end of the pool.<br />
<br />
Or maybe I'll end up sobbing amidst the charred remains of my tank minions. You'll never know if you don't hit the break!<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/end-of-nations-gamers-day/">End of Nations Gamer's Day</a></strong></p><a href="http://massively.joystiq.com/photos/end-of-nations-gamers-day/#3267175"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/rtsclient-r-2010-07-14-12-22-11-44_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/end-of-nations-gamers-day/#3267176"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/rtsclientr-2010-07-14-12-30-16-33_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/end-of-nations-gamers-day/#3267177"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/rtsclientr-2010-07-20-20-57-33-93_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/end-of-nations-gamers-day/#3267178"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/screen1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/end-of-nations-gamers-day/#3267179"><img src="http://www.blogcdn.com/www.massively.com/media/2010/08/screen2_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-end-of-nations-pve-and-pvp/" rel="bookmark">Continue reading <em>Massively's hands-on with End of Nations' PvE and PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-end-of-nations-pve-and-pvp/">Massively's hands-on with End of Nations' PvE and PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Aug 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-end-of-nations-pve-and-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19586902/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-end-of-nations-pve-and-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>army</category><category>candy-apple-red-is-too-a-good-tank-color</category><category>Commander</category><category>commander-role</category><category>customization</category><category>end-of-nations</category><category>eon</category><category>featured</category><category>gallery</category><category>gamers-day</category><category>Headquarters</category><category>magadan</category><category>map</category><category>maps</category><category>mmorts</category><category>movie</category><category>oman</category><category>order-of-nations</category><category>petroglyph</category><category>petroglyph-studios</category><category>preview</category><category>pve</category><category>pvp</category><category>really-big-nuke</category><category>RTS</category><category>screenshots</category><category>strategy</category><category>tank</category><category>tanking</category><category>tanks</category><category>trailer</category><category>trailers</category><category>trion</category><category>trion-worlds</category><category>war</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Wed, 18 Aug 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Massively's hands-on with Rift: Planes of Telara's dynamic content]]></title><link>http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-rift-planes-of-telaras-dynamic-conte/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-rift-planes-of-telaras-dynamic-conte/</guid><comments>http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-rift-planes-of-telaras-dynamic-conte/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;"><a href="http://www.riftgame.com/en/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/orphsl01.jpg" /></a></div>
Just a few weeks ago, I was invited to attend <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds'</a> Gamer's Day in San Francisco to get some hands-on time with a couple of the company's upcoming titles, including <em><a href="http://www.riftgame.com/en/">Rift: Planes of Telara</a></em>. If <em><a href="http://massively.joystiq.com/category/rift">Rift</a> </em>seems to have come out of nowhere, that might be due both to the acquisition of <em><a href="http://everquest2.com/">EverQuest II</a></em> veteran <a href="http://massively.joystiq.com/tag/scott-hartsman">Scott Hartsman</a> to head the project as executive producer, and to a <a href="http://massively.joystiq.com/2010/04/26/trion-names-upcoming-mmorts-renames-heroes/">clever name change</a> meant to reflect the team's shift in development focus.<br />
<br />
In fact, that shift in development focus is precisely what I was at Trion's studio to test -- I got to check out the <a href="http://massively.joystiq.com/tag/rift/">Rifts</a> themselves in all their glory, in the context of the greater dynamic content system that the developers are so excited about. Massively's writers have been able to play and report on character creation and the starting areas of <em>Rift </em><a href="http://massively.joystiq.com/2009/06/08/e3-2009-impressions-of-heroes-of-telara/">several</a> <a href="http://massively.joystiq.com/2010/04/26/massivelys-hands-on-look-at-rift-planes-of-telara/">times</a> over the last year or so, including <a href="http://massively.joystiq.com/2010/06/16/e3-2010-hands-on-with-rift-planes-of-telara/">earlier this summer at E3</a>. But until today's embargo lift (coinciding with the reveal at <a href="http://massively.joystiq.com/tag/gamescom-2010/">Gamescom</a>), no one had quite seen the fabled planar invasions and takeovers in action.<br />
<br />
Now we have.<p><a href="http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-rift-planes-of-telaras-dynamic-conte/" rel="bookmark">Continue reading <em>Massively's hands-on with Rift: Planes of Telara's dynamic content</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-rift-planes-of-telaras-dynamic-conte/">Massively's hands-on with Rift: Planes of Telara's dynamic content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Aug 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-rift-planes-of-telaras-dynamic-conte/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19584526/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/18/massivelys-hands-on-with-rift-planes-of-telaras-dynamic-conte/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievement</category><category>Achievements</category><category>addons</category><category>alpha</category><category>alpha-test</category><category>battlegrounds</category><category>builds</category><category>calling</category><category>Capture-the-flag</category><category>character-creation</category><category>charge-bar</category><category>cleric</category><category>clunk</category><category>collection</category><category>Collections</category><category>crafting</category><category>defiant</category><category>Demo</category><category>dynamic-content</category><category>Earth-Elemental</category><category>elementalist</category><category>epic-mount</category><category>featured</category><category>foothold</category><category>footholds</category><category>gallery</category><category>gloamwood</category><category>graphics</category><category>group</category><category>grouping</category><category>groups</category><category>guardian</category><category>healers</category><category>healing</category><category>hell-levels</category><category>heroes-of-telara</category><category>holy-city-of-sanctum</category><category>instance</category><category>instances</category><category>interface</category><category>invasion</category><category>jumping</category><category>just-say-no-to-hell-levels</category><category>loot</category><category>map</category><category>maps</category><category>minimap</category><category>mods</category><category>p2p</category><category>pay-to-play</category><category>pets</category><category>philosophy</category><category>plane</category><category>planes</category><category>planes-of-telara</category><category>public-quests</category><category>pvp</category><category>questing</category><category>realm-of-the-fae</category><category>respec</category><category>resurrection</category><category>rift</category><category>rift-planes-of-telara</category><category>rifts</category><category>scott-hartsman</category><category>screenshots</category><category>shadowlands</category><category>soul-walk</category><category>SteamPunk</category><category>strategery</category><category>strategy</category><category>subscription</category><category>swimming</category><category>talent-trees</category><category>talents</category><category>tavril-plaza</category><category>telara</category><category>trailer</category><category>trion</category><category>trion-worlds</category><category>UI</category><category>video</category><category>warfront</category><category>warfronts</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Wed, 18 Aug 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Still clicking: Our exclusive interview with the Mythos dev team]]></title><link>http://massively.joystiq.com/2010/07/15/still-clicking-our-exclusive-interview-with-the-mythos-dev-team/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/15/still-clicking-our-exclusive-interview-with-the-mythos-dev-team/</guid><comments>http://massively.joystiq.com/2010/07/15/still-clicking-our-exclusive-interview-with-the-mythos-dev-team/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/mythos/" rel="tag">Mythos</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a></p><div style="text-align: center;"><a href="http://www.mythos.com"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/satyr.jpg" alt="" /></a></div>
Considering <a href="http://www.mythos.com"><em>Mythos'</em></a> <a href="http://massively.joystiq.com/2008/07/21/mythos-is-dead-but-its-memory-lives-on/">stormy</a> <a href="http://massively.joystiq.com/2008/08/03/mythos-lives/">post</a>-<a href="http://massively.joystiq.com/2009/05/07/were-assured-that-mythos-is-coming-back/">Flagship</a> <a href="http://massively.joystiq.com/2009/08/15/mythos-teaser-and-closed-beta-registration-page-emerges/">past</a> and its relatively low profile over the past half year, we were pleased to see the team at Redbana <a href="http://massively.joystiq.com/2010/06/23/redbana-releases-mythos-screens-relaunches-website/">unveil a website revamp last month</a>, complete with a slew of vibrant new screenshots to tease the upcoming closed beta. The infrastructure revealed in the images suggests that the game has come a long way since <a href="http://massively.joystiq.com/2009/12/01/massivelys-interview-with-mythos-gearing-up-for-launch/">we last checked in with the team</a>; although many players might once have pigeon-holed <a href="http://massively.joystiq.com/category/mythos/"><em>Mythos</em></a> as "just another <a href="http://classic.battle.net/diablo2exp/"><em>Diablo</em></a> clone," it's now maturing into a hybrid MMORPG that seems to have as much in common with <a href="http://www.worldofwarcraft.com">Blizzard's other fantasy game</a> as with the click-fests of yesteryear.<br />
<br />
Curious, we commandeered the team at Redbana in order to ask about the progress of the game. Meet up with us after the break as we discuss the transition to Redbana, overcoming the <a href="http://massively.joystiq.com/tag/diablo/"><em>Diablo</em></a> stigma, camera perspectives, map travel, character customization, and the likelihood that <em>Mythos</em> will be free-to-play. Oh, and did I mention you can play <a href="http://www.mythos.com/page/Races.aspx">satyrs and cyclopes</a>?!<p><a href="http://massively.joystiq.com/2010/07/15/still-clicking-our-exclusive-interview-with-the-mythos-dev-team/" rel="bookmark">Continue reading <em>Still clicking: Our exclusive interview with the Mythos dev team</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/15/still-clicking-our-exclusive-interview-with-the-mythos-dev-team/">Still clicking: Our exclusive interview with the Mythos dev team</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Jul 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/15/still-clicking-our-exclusive-interview-with-the-mythos-dev-team/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19554907/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/15/still-clicking-our-exclusive-interview-with-the-mythos-dev-team/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bana-cash</category><category>Blizzard</category><category>character-customization</category><category>click-click-click</category><category>click-fest</category><category>Diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-clone</category><category>diablo-ii</category><category>diablo-iii</category><category>Dungeon-Siege</category><category>featured</category><category>Flagship</category><category>flagship-studios</category><category>flagshipped</category><category>free-camera</category><category>guild-wars</category><category>gw</category><category>hellgate-london</category><category>interview</category><category>Interviews</category><category>inventory</category><category>Isometric</category><category>lord-of-the-rings-online</category><category>lotro</category><category>map</category><category>map-travel</category><category>maps</category><category>mythology</category><category>mythos</category><category>redbana</category><category>skill-tree</category><category>skill-trees</category><category>stash</category><category>titan-quest</category><category>torchlight</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Thu, 15 Jul 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Mapping the way to the Soul Master closed beta]]></title><link>http://massively.joystiq.com/2010/05/26/mapping-the-way-to-the-soul-master-closed-beta/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/26/mapping-the-way-to-the-soul-master-closed-beta/</guid><comments>http://massively.joystiq.com/2010/05/26/mapping-the-way-to-the-soul-master-closed-beta/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/soul-master/full/#3016314"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/580soulmasterraidkv.jpg" /></a></div>
<div style="text-align: left;">With tons of MMO options available, players are looking for fun and interesting mechanics that might well scratch their gaming itch. That's why the folks at <a href="http://massively.joystiq.com/tag/Gamescampus/">Gamescampus</a> are hoping that their shiny new action MMORTS, <a href="http://soulmaster.gamescampus.com/landing/landing.asp"><em>Soul Master</em></a>, will catch players' eyes by offering lots of interesting new maps and challenges to differentiate it from your everyday hack-and-slash game. As the closed beta is set to start "this summer" we're guessing that players won't have too much longer to wait before we start to hear more about this upcoming title.<br />
<br />
With most of the mechanics sounding very similar to regular RTS games (creating your own defensive and offensive units, resource gathering, producing upgrades, etc.) and talk of MMO-style raiding thrown in, it's still a bit early to say just precisely where this will land on the MMO spectrum. Nonetheless, we <em>do</em> have a handful of shiny new images featuring different maps and monsters in the gallery below for you to check out. Alternatively, if you'd prefer a taste of the action up-front, there's also a video embedded behind the break for your viewing pleasure. <br />
<br />
In either case, if you're an RTS-fiend who wants to see just how far down the MMO rabbit-hole this particular game goes, you can head over to the <a href="http://massively.joystiq.com/tag/soul-master/"><em>Soul Master</em></a> site and <a href="http://soulmaster.gamescampus.com/landing/landing.asp">sign up for the closed beta</a>. <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/soul-master/">Soul Master</a></strong></p><a href="http://massively.joystiq.com/photos/soul-master/#3108205"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/allunitsapoll-rider-bard-zerd-gulliver_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/soul-master/#3108206"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/bearcatallunitsgolgona-loki-lokers-akal_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/soul-master/#3108207"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/bearcats-loki-rushing-in-for-the-kill_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/soul-master/#3108208"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/golgonas-and-the-enemys-souls_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/soul-master/#3108211"><img src="http://www.blogcdn.com/www.massively.com/media/2010/06/knights-apoll-riders-barreling-in-on-the-enemy_thumbnail.jpg" alt="" title="" /></a></div></div><p><a href="http://massively.joystiq.com/2010/05/26/mapping-the-way-to-the-soul-master-closed-beta/" rel="bookmark">Continue reading <em>Mapping the way to the Soul Master closed beta</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/26/mapping-the-way-to-the-soul-master-closed-beta/">Mapping the way to the Soul Master closed beta</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 26 May 2010 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/26/mapping-the-way-to-the-soul-master-closed-beta/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19492323/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/26/mapping-the-way-to-the-soul-master-closed-beta/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>closed-beta</category><category>f2p</category><category>free-to-play</category><category>gallery</category><category>Gamescampus</category><category>maps</category><category>mmorts</category><category>screenshots</category><category>sm</category><category>soul-master</category><category>video</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Wed, 26 May 2010 19:30:00 EST</pubDate></item><item><title><![CDATA[The Mog Log: Community (roundup)]]></title><link>http://massively.joystiq.com/2010/05/22/the-mog-log-community-roundup/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/22/the-mog-log-community-roundup/</guid><comments>http://massively.joystiq.com/2010/05/22/the-mog-log-community-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/the-mog-log/" rel="tag">The Mog Log</a></p><div style="text-align: center;"><a href="http://fienemannroad.wordpress.com/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/ffxi-moglog-comm-epl-520.jpg" alt="" /></a></div>
The state of higher education in Vana'diel is, quite frankly, appalling. It's easy enough to see why -- all of the <a href="http://wiki.ffxiclopedia.org/wiki/Scholar">Scholars</a> are out doing field work instead of staffing any sort of university. Oh, sure, Windurst has its facilities, but most of the professors are too busy chasing skirts or <a href="http://wiki.ffxiclopedia.org/wiki/Shantotto">trying to take over the world</a> to bother enlightening any of the students. Let's face it, the only real chance that anyone has of learning anything when it comes to <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a> is the <a href="http://en.wikipedia.org/wiki/Community_%28TV_series%29">community</a>.<br />
<br />
It's been a fairly quiet month in terms of big news bursts, but <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> is still a hot subject of conversation for reasons we can't even begin to fathom. And we've been getting more information on the lore of the game, certainly. Meanwhile, we've got a new version update en route for <em><a href="http://massively.joystiq.com/category/Final-Fantasy-XI/">Final Fantasy XI</a></em>, so while there hasn't been a great deal <em>new</em> to chat over, there's certainly plenty of things to speculate on. Take a look at some of the community threads we've been pointed to or found after the break.<p><a href="http://massively.joystiq.com/2010/05/22/the-mog-log-community-roundup/" rel="bookmark">Continue reading <em>The Mog Log: Community (roundup)</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/22/the-mog-log-community-roundup/">The Mog Log: Community (roundup)</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 22 May 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/05/22/the-mog-log-community-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19483416/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/22/the-mog-log-community-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eco-warrior</category><category>featured</category><category>ff</category><category>ff11</category><category>ff14</category><category>ffxi</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-11</category><category>final-fantasy-14</category><category>final-fantasy-xi</category><category>final-fantasy-xiv</category><category>level-cap</category><category>levels</category><category>limit-break</category><category>lore</category><category>map</category><category>maps</category><category>patches</category><category>scolars</category><category>square</category><category>square-enix</category><category>updates</category><category>vanafest-2010</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 22 May 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[World map and points of interest in latest Final Fantasy XIV update]]></title><link>http://massively.joystiq.com/2010/05/20/world-map-and-points-of-interest-in-latest-final-fantasy-xiv-upd/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/20/world-map-and-points-of-interest-in-latest-final-fantasy-xiv-upd/</guid><comments>http://massively.joystiq.com/2010/05/20/world-map-and-points-of-interest-in-latest-final-fantasy-xiv-upd/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a></p><div style="text-align: center;"><a href="http://www.finalfantasyxiv.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/ffxiv-official-epl-520.jpg"  alt="" /></a></div>
When news starts coming from <a href="http://massively.joystiq.com/tag/Famitsu/">Famitsu</a> regarding <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a>, it usually heralds information coming direct from <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a> shortly thereafter.  Only a short time after <a href="http://massively.joystiq.com/2010/05/19/final-fantasy-xiv-world-map-in-leaked-issue-of-famitsu/">the leak that gave us a look at the world map</a> and some of the points of interest, the official site updated with more information on the world.  While there was some information accessible from the prior scans, the new section on Limsa Lominsa details the city extensively, as well as adding sections for the two other city states, Ul'dah and Gridania.<br />
<br />
Although the three states each bear some similarities to <a href="http://www.playonline.com"><em>Final Fantasy XI</em></a>'s great nations, they're quite different in feel and in scope.  The biggest similarity seems to be that much like the previous game, they're filled with distinct personalities and locations.  Limsa Lominsa is the only city to get full detailing on its landmarks, but those range from the former pirate dive that's been turned into the adventurer's guild (The Drowning Wench) to the city's center at an ancient swamped battleship (The Mizzenmast).  <a href="http://massively.joystiq.com/category/Final-Fantasy-XIV/"><em>Final Fantasy XIV</em></a> fans are encouraged to take a look at the official site for its updates, which continue to paint the world of Eorzea in broad strokes.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/20/world-map-and-points-of-interest-in-latest-final-fantasy-xiv-upd/">World map and points of interest in latest Final Fantasy XIV update</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 20 May 2010 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.finalfantasyxiv.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/20/world-map-and-points-of-interest-in-latest-final-fantasy-xiv-upd/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19485200/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/20/world-map-and-points-of-interest-in-latest-final-fantasy-xiv-upd/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>backstory</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>limsa-lominsa</category><category>lore</category><category>maps</category><category>official</category><category>official-reveal</category><category>square</category><category>square-enix</category><category>world-map</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 20 May 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you like getting lost?]]></title><link>http://massively.joystiq.com/2009/12/07/the-daily-grind-do-you-like-getting-lost/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/12/07/the-daily-grind-do-you-like-getting-lost/</guid><comments>http://massively.joystiq.com/2009/12/07/the-daily-grind-do-you-like-getting-lost/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/maps/" rel="tag">Maps</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><a href="http://commons.wikimedia.org/wiki/Maze"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/12/tdg-lost-epl-1206.jpg"  alt="" /></a><br />
In everything from fantasy to science fiction, maps are important.  Frequently, navigation comes down to a character picking up a <a href="http://en.wikipedia.org/wiki/Compass">compass</a>, or a <a href="http://en.wikipedia.org/wiki/Sextant">sextant</a>, or activating the <a href="http://en.wikipedia.org/wiki/Technobabble">cross-subspace differential beacon scanner</a>, picking a direction and then heading that way with all the certainty of an indecisive ferret.  But that isn't usually a problem in most MMOs.  Hitting the "m" key is frequently pre-bound to bring up your map, and you usually have a minimap as well, in addition to a dot on your map representing exactly where you are and arrows pointing you out where to go.  In games that support modifications, you usually have several of them devoted to making navigation even easier for players.<br />
<br />
Every so often, however, you wind up underground or in an area where your map doesn't work for whatever reason.  And there's something to be said for that sense of adventure, that lack of a map and a clear picture where you're going, to have to just strike off in what you think is the right direction.  Today, we ask: do you like being lost and having to find your own way?  Does it make the game <a href="http://epicdolls.com/beauturkey/?page_id=237">more invigorating</a> for you?  Or is it <a href="http://rampantgames.com/blog/2009/12/game-design-seven-ways-to-make-mazes.html">an obnoxious gimmick</a> designed to frustrate players and force them to take more time for simple objectives?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/12/07/the-daily-grind-do-you-like-getting-lost/">The Daily Grind: Do you like getting lost?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Dec 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/12/07/the-daily-grind-do-you-like-getting-lost/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19267252/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/12/07/the-daily-grind-do-you-like-getting-lost/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>culture</category><category>gimmicks</category><category>immersion</category><category>irritation</category><category>lost</category><category>maps</category><category>navigation</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 07 Dec 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[A Sense of Space...]]></title><link>http://massively.joystiq.com/2009/08/08/a-sense-of-space/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/08/a-sense-of-space/</guid><comments>http://massively.joystiq.com/2009/08/08/a-sense-of-space/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/road.jpg" alt="" /></a><br />For entirely unrelated reasons, I've been giving the <em><a href="http://massively.joystiq.com/category/Vanguard/">Vanguard</a></em> 14-day trial a go. It is a game that has many things, and lacks many things also, but one thing it certainly doesn't lack, is room. Its initial Isle of Dawn starter map is an immense place, and judging by the map tabs for the three different mainland continents, this theme of great open spaces and expansive countryside appears to continue throughout the game. Early quests send you off on lengthy runs to distant places and the minimap barely flinches, suggesting a very large land indeed.<br /><br />I found myself quite surprised at the distances and travel times involved, and in turn, surprised that I was surprised. Clearly, I have become used to a much smaller kind of vast wilderness in my online gaming, and for a self-diagnosed <a href="http://en.wikipedia.org/wiki/Bartle_Test#External_links">Bartle Explorer</a> type I wonder if I haven't gotten a bit soft when it comes to all things distance related. Was this a trend that had crept up on me, or does size simply not matter any more, in our MMO gaming?<p><a href="http://massively.joystiq.com/2009/08/08/a-sense-of-space/" rel="bookmark">Continue reading <em>A Sense of Space...</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/08/a-sense-of-space/">A Sense of Space...</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 08 Aug 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/08/08/a-sense-of-space/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19123052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/08/a-sense-of-space/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eve-online</category><category>featured</category><category>guild-wars</category><category>lord-of-the-rings-online</category><category>maps</category><category>mounts</category><category>star wars galaxies</category><category>StarWarsGalaxies</category><category>travel</category><category>world</category><dc:creator><![CDATA[Tim Dale]]></dc:creator><pubDate>Sat, 08 Aug 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Your favorite MMO art?]]></title><link>http://massively.joystiq.com/2009/04/20/the-daily-grind/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/20/the-daily-grind/</guid><comments>http://massively.joystiq.com/2009/04/20/the-daily-grind/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div align="center"><a href="http://www.worldofwarcraft.com"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/wownightelf580artkv.jpg" /></a><br /></div>
As MMO fiends, many of us tend to gather game art up as we move from title to title. For some of us, it can be as simple as a folder full of screenshots of particular MMO moments that spoke to us - the first time we saw certain places and admired a designer's vision. Others may have MMO art as a matter of history - we just happened to be around and playing when this game or that started up, and we got a special item they mailed out. Still others of us devotedly pick up Collector's Editions for the bonus included soundtracks or art books. Beyond that, there are posters, fan art and even tattoos based on MMOs. This morning we thought we'd ask what some of your favorite bits of MMO art are? Did you particularly enjoy certain art books? Do you have a big collection of maps from worlds you've traveled in? Perhaps you love an MMO so much that you went and got some ink, or created your own art based on the imagery? What are some of your favorite bits of MMO art?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/20/the-daily-grind/">The Daily Grind: Your favorite MMO art?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 20 Apr 2009 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/04/20/the-daily-grind/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1520977/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/20/the-daily-grind/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>art</category><category>art-books</category><category>collectors-edition</category><category>comic-books</category><category>maps</category><category>mmo-art</category><category>mousepads</category><category>posters</category><category>screenshots</category><category>tattoos</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 20 Apr 2009 08:00:00 EST</pubDate></item><item><title><![CDATA[Starting out in Vana'diel: Questing and you]]></title><link>http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/</guid><comments>http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xi/" rel="tag">Final Fantasy XI</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/leveling/" rel="tag">Leveling</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/player-housing/" rel="tag">Player Housing</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/tag/starting-out-in-vanadiel"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/imposingffxi425.jpg" /></a><br /></div>
Hello again adventurers! <a href="http://massively.joystiq.com/tag/starting-out-in-vanadiel">Today's topic</a> is once again back on hard gaming ground <a href="http://massively.joystiq.com/2009/03/19/starting-out-in-vanadiel-community-controls-and-cooperation/">instead of community theory</a> as I introduce quests and their purpose.<br /><br />Questing in<span style="font-style: italic;"> <a href="http://www.playonline.com">Final Fantasy XI</a></span> is not like questing in other games. Quests exist, but they don't jump out at you with bright yellow exclamation points. NPCs don't scream, "I have things for you to do for me!" Quests don't hold your hand as you pursue their goals. Also, most importantly, quests don't reward experience.<br /><br />So why bother, right? If you're only going to get come cruddy gold and maybe an item, why should you spend your time doing the quest? Beautiful question, and a very accurate one. Let's take a look at the quest system, what it has to offer you, and how to find some quests at your level with ease.<p><a href="http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/" rel="bookmark">Continue reading <em>Starting out in Vana'diel: Questing and you</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/">Starting out in Vana'diel: Questing and you</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Mar 2009 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1497241/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/24/starting-out-in-vanadiel-questing-and-you/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bards</category><category>equipment</category><category>fame</category><category>featured</category><category>ffxi</category><category>ffxiclopedia</category><category>final-fantasy-xi</category><category>items</category><category>joystiqfeatures</category><category>maps</category><category>mog-house</category><category>mog-house-exit</category><category>questing</category><category>quests</category><category>rare-items</category><category>reputation</category><category>starting-out-in-vanadiel</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 24 Mar 2009 17:30:00 EST</pubDate></item><item><title><![CDATA[Detailed LotRO maps document a year of new content]]></title><link>http://massively.joystiq.com/2008/12/31/detailed-lotro-maps-document-a-year-of-new-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/12/31/detailed-lotro-maps-document-a-year-of-new-content/</guid><comments>http://massively.joystiq.com/2008/12/31/detailed-lotro-maps-document-a-year-of-new-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/maps/" rel="tag">Maps</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a>, <a href="http://massively.joystiq.com/category/education/" rel="tag">Education</a></p><div align="center"><a href="http://www.visionsofthering.com/images/lorebook_map3.jpg"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/12/lorebook_map3-sms-1208.jpg"  alt="" /></a><br /></div>
2008 has been a great year for <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a>. Not only for the exploding playerbase, but also for the amazing amount of content that has been added to the game since it launched. This includes everything from new classes, housing, hobbies, trophies, weapons, armor, and of course, new areas to explore.<br /><br />As a testament to this, the wonderful fan site <a href="http://www.visionsofthering.com/">Visions of the Ring</a> has compiled a <a href="http://www.visionsofthering.com/images/lorebook_map.jpg" target="_blank">"before"</a> and <a href="http://www.visionsofthering.com/images/lorebook_map3.jpg">"after"</a> set of maps showing the areas we had available a year ago versus the areas we have to explore now. You'll notice the addition of Forochel, Eregion, the Mines, Lothlorien and more. These maps are taken and compiled from the overhead radar map, so the detail is all there. While you're at the site, be sure to check out the <a href="http://www.visionsofthering.com/#horse_routes">Interactive Horse Routes Flash Map</a>, the <a href="http://www.visionsofthering.com/#homesteads">Homesteads Flash Maps</a> and the <a href="http://www.visionsofthering.com/#expansion_map">Speculated Expansions Flash Map</a>, which is said to be updated for the new year's expanded areas very soon.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/12/31/detailed-lotro-maps-document-a-year-of-new-content/">Detailed LotRO maps document a year of new content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 31 Dec 2008 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.visionsofthering.com/ohmaps.shtml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/31/detailed-lotro-maps-document-a-year-of-new-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1415864/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/12/31/detailed-lotro-maps-document-a-year-of-new-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>areas</category><category>expansions</category><category>lord-of-the-rings-online</category><category>lotro</category><category>maps</category><category>turbine</category><category>visions-of-the-ring</category><category>zones</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 31 Dec 2008 16:00:00 EST</pubDate></item><item><title><![CDATA[Bringing WAR to the web]]></title><link>http://massively.joystiq.com/2008/11/21/bringing-war-to-the-web/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/21/bringing-war-to-the-web/</guid><comments>http://massively.joystiq.com/2008/11/21/bringing-war-to-the-web/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/maps/" rel="tag">Maps</a>, <a href="http://massively.joystiq.com/category/races/" rel="tag">Races</a></p><a href="http://massively.joystiq.com/category/warhammer-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/realmwarimageat425.jpg"  alt="" /></a><br />Any massively multiplayer online game built around the twin pillars of PvP and <a href="http://massively.joystiq.com/tag/territorial-control">territorial control</a> can't go wrong by providing realtime status updates of the struggle via the web. <a href="http://www.warhammeronline.com"><em>Warhammer Online</em></a> has endeavored to do just that with the Realm War site, as addressed in a dev diary by the title's Web Development Lead, Scott Stricklin. The dev blog touches on what <a href="http://massively.joystiq.com/tag/mythic-entertainment">Mythic</a> has accomplished thus far with bringing <a href="http://massively.joystiq.com/category/warhammer-online"><em>WAR</em></a> to the web, and what they hope to accomplish in the future -- namely, podcasts, community news, and character and guild profiles. While they have no shortage of ideas about how to expand WAR outside of the client, their first objective has been to bring Realm vs. Realm data to the web. That goal has now been realized, and Stricklin walks the reader through the features of the newly <a href="http://realmwar.warhammeronline.com/realmwar/Index.war ">revamped Realm War site</a>.<br /><br />Players now have access to updated information about the overall campaign and the status of each capital city, Stricklin writes. This information is also presented visually, with each capital city's look changing based on its status, ranging from peaceful to besieged. This can all be kept in a pop up box in your browser to provide continual updates for when the tide of battle turns. Further information is provided through selectors which represent a server's racial pairings, giving a snapshot of what's happening with <a href="http://massively.joystiq.com/tag/zone-control">each tier's zone control</a>. An added bonus to this are influence maps for each zone, similar to the in-game maps, which show the status of the various <a href="http://massively.joystiq.com/tag/rvr">RvR objectives</a> and allow a player to mouse over keeps, seeing when it was last captured and by which guild. Have a look at <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=463">Scott Stricklin's dev diary</a> for more on the Realm War site, or better yet, <a href="http://realmwar.warhammeronline.com/realmwar/Index.war">just head over there</a> and try it out for yourself.<hr />
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            <td><em>Did you enjoy this? Make sure to check out our <a href="http://massively.joystiq.com/category/warhammer-online"><em>Warhammer</em></a> guides: <a href="http://massively.joystiq.com/2008/09/18/massivelys-warhammer-online-character-creation-guide/">Massively's Character Creation Guide</a> and our <a href="http://massively.joystiq.com/2008/09/09/a-world-of-warcraft-players-guide-to-warhammer-online/">WoW Player's Guide to Warhammer</a>. Plus, don't miss any of our ongoing coverage as <a href="http://massively.joystiq.com/massively-goes-to-war">Massively goes to WAR</a>!</em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/21/bringing-war-to-the-web/">Bringing WAR to the web</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 21 Nov 2008 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=463>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/21/bringing-war-to-the-web/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1379600/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/21/bringing-war-to-the-web/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capital-cities</category><category>destruction</category><category>ea-mythic</category><category>endgame</category><category>fantasy</category><category>game-mechanics</category><category>influence-map</category><category>keep</category><category>keeps</category><category>maps</category><category>mythic-entertainment</category><category>order</category><category>pvp</category><category>races</category><category>realm-vs-realm</category><category>realm-war</category><category>realm-war-site</category><category>rvr</category><category>scott-stricklin</category><category>territorial-control</category><category>tiers</category><category>war</category><category>warhammer-online</category><category>zone-control</category><category>zones</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 21 Nov 2008 17:00:00 EST</pubDate></item><item><title><![CDATA[Wrath of the Lich King 101]]></title><link>http://massively.joystiq.com/2008/11/13/wow-insiders-wrath-101-roundup/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/13/wow-insiders-wrath-101-roundup/</guid><comments>http://massively.joystiq.com/2008/11/13/wow-insiders-wrath-101-roundup/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/maps/" rel="tag">Maps</a></p><a href="http://www.wowinsider.com/tag/wrath-101"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/wowinsidermapimageat425.jpg" /></a><br />The much-anticipated <a href="http://massively.joystiq.com/tag/wrath-of-the-lich-king"><em>Wrath of the Lich King</em></a> expansion has arrived for <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>, and may well be one of the most popular expansions we've ever seen in the MMO industry. That said, <a href="http://massively.joystiq.com/category/world-of-warcraft"><em>WoW</em></a> players may find themselves a bit overwhelmed by their unfamiliar surroundings. Fortunately, our friends over at our sister site <a href="http://www.wowinsider.com">WoW Insider</a> have been tearing into <a href="http://www.worldofwarcraft.com/wrath/"><em>WotLK</em></a>, and put together a <a href="http://www.wowinsider.com/tag/wrath-101">series of guides called "<em>Wrath 101.</em>"</a> The WoW Insider guides will give you an in-depth look at the <em>Wrath</em> expansion's geography, and help you to find your way around. We've rounded up the entire guide series and assembled them for you here. Enjoy, and keep watching Massively for our ongoing news and features focusing on the <em>Wrath of the Lich King</em> expansion.
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            <td valign="top" align="right"><a href="http://www.wowinsider.com/2008/11/10/wrath-101-how-to-get-to-northrend-and-where-to-go-once-you-get/"><img border="1" src="http://www.blogcdn.com/www.wowinsider.com/media/2008/11/nexus-screen-425_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://www.wowinsider.com/2008/11/10/wrath-101-how-to-get-to-northrend-and-where-to-go-once-you-get/">Wrath 101: How to get to Northrend and where to go once you're there</a></strong><br /><em>How do I get to Northrend? For Alliance, head to the northernmost dock at Stormwind Harbor to get to Borean Tundra or take the boat out of Menethil Harbor in the Wetlands to be dropped off in Howling Fjord.</em></td>
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            <td valign="top" align="right"><a href="http://www.wowinsider.com/2008/11/10/wrath-101-level-70-pvp-gear/"><img border="1" src="http://www.blogcdn.com/www.wowinsider.com/media/2008/11/zach_wrath-101-l70pvp_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://www.wowinsider.com/2008/11/10/wrath-101-level-70-pvp-gear/">Wrath 101: Level 70 PvP gear</a></strong><br /><em>If you were looking forward to getting gear upgrades through Honor at Level 70 when Wrath of the Lich King finally arrives in a few days, you probably shouldn't hold your breath. I know I advised doing a lot of PvP, but I meant that you should be keeping all that Honor for Level 80 rewards.</em></td>
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            <td valign="top" align="right"><a href="http://www.wowinsider.com/2008/11/11/wrath-101-getting-from-borean-tundra-to-howling-fjord-and-vice/"><img border="1" src="http://www.blogcdn.com/www.wowinsider.com/media/2008/11/wowscrnshot_110408_224357a_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://www.wowinsider.com/2008/11/11/wrath-101-getting-from-borean-tundra-to-howling-fjord-and-vice/">Wrath 101: Getting from Borean Tundra to Howling Fjord and vice versa</a></strong><br /><em>One of the questions frequently asked is which zone will you be leveling in first? A large majority of players will pick Borean Tundra or Howling Fjord. Why not both?</em></td>
        </tr>
        <tr>
            <td valign="top" align="right"><a href="http://www.wowinsider.com/2008/11/12/wrath-101-alliance-flight-paths-in-howling-fjord-borean-tundra/"><img border="1" src="http://www.blogcdn.com/www.wowinsider.com/media/2008/11/zz2942c819_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://www.wowinsider.com/2008/11/12/wrath-101-alliance-flight-paths-in-howling-fjord-borean-tundra/">Wrath 101: Alliance flight paths in Howling Fjord, Borean Tundra, and Dragonblight</a></strong><br /><em>We'll all be storming the (figurative) gates of Northrend, in one of two zones: Borean Tundra and Howling Fjord. The zones are pretty large, but fortunately, they're replete with flight paths.</em></td>
        </tr>
        <tr>
            <td valign="top" align="right"><a href="http://www.wowinsider.com/2008/11/12/wrath-101-horde-flight-paths-in-howling-fjord-borean-tundra-a/"><img border="1" src="http://www.blogcdn.com/www.wowinsider.com/media/2008/11/zz52924de2_thumbnail.jpg" alt="" /></a></td>
            <td><strong><a href="http://www.wowinsider.com/2008/11/12/wrath-101-horde-flight-paths-in-howling-fjord-borean-tundra-a/">Wrath 101: Horde flight paths in Howling Fjord, Borean Tundra, and Dragonblight</a></strong><br /><em>Previously, we covered the Alliance flight paths of the first three zones in Northrend. Now it's the Horde's turn.</em></td>
        </tr>
    </tbody>
</table><p><a href="http://massively.joystiq.com/2008/11/13/wow-insiders-wrath-101-roundup/" rel="bookmark">Continue reading <em>Wrath of the Lich King 101</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/13/wow-insiders-wrath-101-roundup/">Wrath of the Lich King 101</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 13 Nov 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/11/13/wow-insiders-wrath-101-roundup/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1370460/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/13/wow-insiders-wrath-101-roundup/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>expansions</category><category>fantasy</category><category>guides</category><category>launches</category><category>maps</category><category>tips-and-tricks</category><category>world-of-warcraft</category><category>wotlk</category><category>wow</category><category>wow-insider</category><category>wrath</category><category>wrath-101</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 13 Nov 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[Keeping yourself alive in EVE with safespots]]></title><link>http://massively.joystiq.com/2008/09/15/keeping-yourself-alive-in-eve-with-safespots/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/15/keeping-yourself-alive-in-eve-with-safespots/</guid><comments>http://massively.joystiq.com/2008/09/15/keeping-yourself-alive-in-eve-with-safespots/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/maps/" rel="tag">Maps</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/daredevilsafe425.jpg" alt="" /></a><br />Learning how to create safespots in <a href="http://www.eve-online.com"><em>EVE Online</em></a> is an <a href="http://massively.joystiq.com/2008/08/28/the-10-commandments-of-eve/">essential survival skill,</a> but it's one that takes some time to get the hang of. The <a href="http://www.youtube.com/watch?v=xtAgtrp4Uj0">Goonfleet video tutorial to safespotting</a> is an excellent start, but other player resources are popping up and explain how important it is to have and properly use different types of safespots.<br /><br /><a href="http://massively.joystiq.com/category/eve-online"><span style="font-style: italic;">EVE</span></a> blogger Manasi has written an excellent guide to safespotting called "Getting your A$$ out of the fire" that covers the different types of safespots a player in <span style="font-style: italic;">EVE</span> can make use of. Namely, "gate" safespots (useful for watching a gate at range while cloaked), "deep" safespots (used most often, numerous such bookmarks are needed), and "station" safespots (within docking range of a given station, allowing you to evade attackers by docking up). Manasi goes into detail about how to create each type of safespot, and -- most importantly -- how to use them. Manasi's <a href="http://manasimule.blogspot.com/2008/09/getting-your-out-of-fire-spots.html">"Getting your A$$ out of the fire"</a> paired with the aforementioned <a href="http://www.goonfleet.com/">Goonfleet</a> Safespotting 101 are all you need to get a handle on safespotting in <span style="font-style: italic;">EVE Online.</span> Be sure to check them both out if you're a new pilot. Goonfleet's Safespotting 101 video tutorial is embedded below the cut.<p><a href="http://massively.joystiq.com/2008/09/15/keeping-yourself-alive-in-eve-with-safespots/" rel="bookmark">Continue reading <em>Keeping yourself alive in EVE with safespots</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/15/keeping-yourself-alive-in-eve-with-safespots/">Keeping yourself alive in EVE with safespots</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 15 Sep 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://manasimule.blogspot.com/2008/09/getting-your-out-of-fire-spots.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/15/keeping-yourself-alive-in-eve-with-safespots/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1314957/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/15/keeping-yourself-alive-in-eve-with-safespots/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>a-mule-in-eve</category><category>ccp</category><category>ccp-games</category><category>evade</category><category>evasion</category><category>eve</category><category>eve-online</category><category>game-mechanics</category><category>goonfleet</category><category>goonswarm</category><category>guides</category><category>manasi</category><category>map</category><category>maps</category><category>safespot</category><category>safespotting</category><category>sci-fi</category><category>survival</category><category>system-map</category><category>tips-and-tricks</category><category>video</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 15 Sep 2008 20:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online's answer to GPS]]></title><link>http://massively.joystiq.com/2008/09/05/eve-onlines-answer-to-gps/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/09/05/eve-onlines-answer-to-gps/</guid><comments>http://massively.joystiq.com/2008/09/05/eve-onlines-answer-to-gps/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/tips-and-tricks/" rel="tag">Tips and tricks</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/maps/" rel="tag">Maps</a></p><a href="http://www.eve-maps.com/index.asp"><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/09/evestrategicmaps225.jpg" /></a><a href="http://www.eve-online.com"><em>EVE Online</em></a> is a vast setting where all players interact in one galaxy. While other MMOs are sharded across different servers, some with different locales, <a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> places all of its players together. Its implementation ensures that many servers seem to be just one from the perspective of any pilot flying in New Eden. However, given the daunting size of <em>EVE's</em> explorable environment, there have been some players who took it upon themselves to map the known universe and release their findings as a resource for other pilots. Shayne Smart, <a href="http://eve-maps.blogspot.com/">aka Serenity Steele,</a> is one such player. He's been getting some media attention in recent months as Vice-Chairman of the <a href="http://www.eve-csm.com">Council of Stellar Management</a> (CSM). Beyond his duties on the CSM, Smart is also well-known to many players as the creator of <a href="http://www.eve-maps.com/overview.asp"><em>EVE</em> Strategic Maps,</a> a spiral bound collection of star charts which some fans of the game <a href="http://www.crazykinux.com/2008/06/eve-strategic-maps-never-undock-without.html ">find indispensable. </a><br /><br />You would think Smart would find mapping out 5000 solar systems (each with its own myriad planets, moons, stations, and other resources) a feat hard to top. But what Smart's done is found a way to use the in-game browser in the <em>EVE</em> client to <a href="http://www.eve-maps.com/minimap.asp">act as a sort of GPS,</a> tracking your position as you jump from one solar system to the next, and allowing you to better see your relative position in the galaxy as <a href="http://massively.joystiq.com/2008/08/17/eve-evolved-setting-up-your-overview-part-1/">part of your overview.</a> The cartographer's latest 'minimap' effort is presently 2-D only and in beta, though is well worth a look and quite simple to use. Click the gallery below for Shayne Smart's instructions on how to use the free 2D minimap within your in-game browser.<br /><br />
<div class="gButton">
<div align="center"><a href="http://massively.joystiq.com/photos/serenity-steeles-2d-minimap/1018151/" class="gButtonLink">Add GPS to your overview &gt;&gt;</a></div>
</div>
<br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/serenity-steeles-2d-minimap/">Serenity Steele's 2D minimap</a></strong></p><a href="http://massively.joystiq.com/photos/serenity-steeles-2d-minimap/#1018151"><img src="http://www.blogcdn.com/www.massively.com/media/2008/09/main425_thumbnail.jpg" alt="Minimap overview" title="Minimap overview" /></a><a href="http://massively.joystiq.com/photos/serenity-steeles-2d-minimap/#1018154"><img src="http://www.blogcdn.com/www.massively.com/media/2008/09/stepone425_thumbnail.jpg" alt="A few tips" title="A few tips" /></a><a href="http://massively.joystiq.com/photos/serenity-steeles-2d-minimap/#1018152"><img src="http://www.blogcdn.com/www.massively.com/media/2008/09/steptwo425_thumbnail.jpg" alt="The map will track your location" title="The map will track your location" /></a><a href="http://massively.joystiq.com/photos/serenity-steeles-2d-minimap/#1018155"><img src="http://www.blogcdn.com/www.massively.com/media/2008/09/stepthree425_thumbnail.jpg" alt="Click on the minimap to begin a search" title="Click on the minimap to begin a search" /></a><a href="http://massively.joystiq.com/photos/serenity-steeles-2d-minimap/#1018153"><img src="http://www.blogcdn.com/www.massively.com/media/2008/09/stepfour425_thumbnail.jpg" alt="Search maps vs. auto-update maps" title="Search maps vs. auto-update maps" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/09/05/eve-onlines-answer-to-gps/">EVE Online's answer to GPS</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 05 Sep 2008 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://eve-maps.blogspot.com/2008/08/minimapeve-mapscom-beta.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/05/eve-onlines-answer-to-gps/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1304795/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/09/05/eve-onlines-answer-to-gps/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cartographer</category><category>cartography</category><category>ccp</category><category>ccp-games</category><category>community</category><category>council-of-stellar-management</category><category>crazykinux</category><category>csm</category><category>eve</category><category>eve-maps</category><category>eve-online</category><category>eve-strategic-map</category><category>eve-strategic-maps</category><category>galleries</category><category>game-mechanics</category><category>gps</category><category>igb</category><category>in-game-browser</category><category>map</category><category>maps</category><category>minimap</category><category>minimap-addons</category><category>new-eden</category><category>overview</category><category>resources</category><category>sci-fi</category><category>serenity-steele</category><category>shane-smart</category><category>solar-systems</category><category>starcharts</category><category>starmaps</category><category>stellar-cartographer</category><category>stellar-cartography</category><category>tips-and-tricks</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 05 Sep 2008 09:00:00 EST</pubDate></item><item><title><![CDATA[Empyrean Age factional warfare map included with newest E-ON issue]]></title><link>http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/</guid><comments>http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><p><img alt="" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/strategicmap225.jpg" align="right" vspace="4" border="1" /><a href="http://www.eve-online.com"><em>EVE Online's</em></a> latest dev blog comes from Zapatero, one of the staff at <a href="http://www.eve-online.com/eon/">E-ON,</a> the quarterly magazine all about <em>EVE. </em>Our own Massively <a href="http://massively.joystiq.com/bloggers/brendan-drain">columnist Brendan Drain,</a> aka <a href="http://www.eve-tanking.com">Nyphur,</a> has been a past contributor to E-ON, which should give you an idea of how in-depth some of the articles are. The magazine is a useful resource for any serious player of the game and the fiction is pretty solid as well, it's just a shame that there's a few-month gap between each issue's release. Maybe it was that wait that pushed him over the edge, but rumor has it<span style="TEXT-DECORATION: underline"> </span><a href="http://massively.joystiq.com/bloggers/james-egan">one of the Massively writers</a> snapped and bought every back issue of E-ON, but we think that he's unhealthily obsessed anyway. <br /><br /><a href="http://zapatero.wordpress.com/">Zapatero</a> writes that E-ON is about to celebrate its third year in operation with the release of issue 12, which will ship on July 4th. As a bonus to readers, it will include a free poster of the <a href="http://www.eveonline.com/empyreanage"><span style="FONT-STYLE: italic">Empyrean Age</span></a> New Eden star cluster, to aid players who have enlisted in factional warfare. The map was created by <a href="http://www.eve-csm.com/">Council of Stellar Management (CSM)</a> delegate Serenity Steele, who also brought <a href="http://www.eve-maps.com/"><em>EVE</em> Strategic Maps</a> (a book of star charts) to fans of the game. The free poster map will include region names and outposts. Faction warfare-enabled regions will be highlighted and the security status of each system will be color-coded. For those who actually have <em>EVE</em> Strategic Maps, the poster is cross-referenced with the book, although Zapatero states that the map will be useful on its own. He outlines what will be in issue 12 in his dev blog; if the content matches up to what the E-ON staff has put out in past issues, it should be worth checking out.</p><p><a href="http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/" rel="bookmark">Continue reading <em>Empyrean Age factional warfare map included with newest E-ON issue</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/">Empyrean Age factional warfare map included with newest E-ON issue</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 Jul 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=570>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1243790/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/03/empyrean-age-factional-warfare-map-included-with-newest-e-on-iss/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>council</category><category>csm</category><category>dev</category><category>dev-blog</category><category>e-on</category><category>empyrean-age</category><category>eve</category><category>eve-online</category><category>faction</category><category>factional-warfare</category><category>magazine</category><category>map</category><category>maps</category><category>new-eden</category><category>nyphur</category><category>serenity-steele</category><category>zapatero</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 03 Jul 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[Mythos Overworld delayed; more beta news leaks out]]></title><link>http://massively.joystiq.com/2008/05/16/mythos-overworld-delayed-more-beta-news-leaks-out/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/16/mythos-overworld-delayed-more-beta-news-leaks-out/</guid><comments>http://massively.joystiq.com/2008/05/16/mythos-overworld-delayed-more-beta-news-leaks-out/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/mythos/" rel="tag">Mythos</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/maps/" rel="tag">Maps</a></p><div align="center"><a href="http://mythos.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/mythos-2008-05-15-18-52-52-98.jpg" alt="" /><br /></a></div>
<a href="http://www.flagshipstudios.com/">Flagship Studios</a> sends their regrets, but the mega-update to <a href="http://mythos.com/"><em>Mythos</em></a> that would turn their heavily instanced over world into one seamless land spattered, <a href="http://www.elderscrolls.com/home/home.php"><em>Oblivion</em></a>-like, with dungeons has been delayed. Due yesterday, it now looks as if <a href="http://massively.com/category/mythos/"><em>Mythos</em></a> beta testers will have to wait until next week to run naked and free ... through <em>Mythos</em>' world of Uld, at any rate.<br /><br />To tide us over while we wait, player Kirent has compiled a <a href="http://forums.mythos.com/showthread.php?t=18791">list of all the interesting snippets</a> of developer responses to questions about the delay. Characters won't be wiped when the Overworld goes live, but they likely will be wiped when the test server is folded into the live beta server, after which open beta will likely begin. Zones 2 and 3 (mid and high level areas) won't be enabled initially, <a href="http://massively.joystiq.com/2008/05/12/whats-coming-for-mythos/">but we knew that</a>. The pressures of pushing the Overworld out the door means that new monsters, dungeons, and quests won't be in in any significant way. Most of the crafting changes will be on the test server, but the balancing of the heraldries (temporary buffs applied to crafted items) will not be. Special armor sets, a new class (!!!) , retirement (here you voluntarily retire a high level character to start a new character with some sort of advantage) and any sort of endgame are all taking a back seat to the Overworld. However, it sounds like Epic weapons will be in.<br /><br /><em>Mythos</em> is currently slated to release late this year. It will be free to play, but with an item store where you can buy items for real money, though you will be able to see and do everything in the game without paying a cent. Bored with waiting for the update? Kanthalos at <a href="http://mmoreinsight.wordpress.com/">MMOre Insight</a> has been writing a series of articles about the <a href="http://mmoreinsight.wordpress.com/2008/05/07/a-crazy-mythos-build/">best</a> <a href="http://mmoreinsight.wordpress.com/2008/05/12/tesla-widgets-vs-piercing-barrage/">character builds</a> <a href="http://mmoreinsight.wordpress.com/2008/04/29/more-on-mythos-2/">for</a> <a href="http://mmoreinsight.wordpress.com/2008/05/14/more-about-mythos-blade-breaker-and-meteor/">maximum wtfpwnage</a> -- check it out!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/16/mythos-overworld-delayed-more-beta-news-leaks-out/">Mythos Overworld delayed; more beta news leaks out</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 May 2008 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.mythos.com/showthread.php?t=18791>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/16/mythos-overworld-delayed-more-beta-news-leaks-out/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1197021/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/16/mythos-overworld-delayed-more-beta-news-leaks-out/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>classes</category><category>crafting</category><category>fantasy</category><category>flagship-studios</category><category>free-to-play</category><category>kanthalos</category><category>maps</category><category>mmore-insight</category><category>mythos</category><category>new-titles</category><category>news</category><category>oblivion</category><category>patches</category><dc:creator><![CDATA[Brenda Holloway]]></dc:creator><pubDate>Fri, 16 May 2008 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE strategic maps warping your way]]></title><link>http://massively.joystiq.com/2008/04/20/eve-strategic-maps-warping-your-way/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/20/eve-strategic-maps-warping-your-way/</guid><comments>http://massively.joystiq.com/2008/04/20/eve-strategic-maps-warping-your-way/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div align="center"><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/strategicmaps_1-(450-x-318)-(425-x-300).jpg" /></a><br /></div>
<a href="http://massively.joystiq.com/category/eve-online"><em>EVE</em></a> is a big place, a really big place. Going from one end of the galaxy to the other not only takes an incredible amount of time, but it is also filled with numerous dangers. If you're not careful, you'll find yourself lost, surrounded, and a frozen testament to the power of missiles. Sure, there is that little in game map that you have to zoom into, plan your route, and then hope all is peachy along the way. However, it is confusing trying to navigate an escape route in three dimensions when it's you, your ore, and some <a href="http://massively.joystiq.com/2008/04/11/one-shots-warp-drive-active/">angry rebel outlaws</a> who just decided to say hello.<br /><br />Though we are no where near a soothing voice telling us to "<em>Warp to KLY-CO gate, avoid war zone, destination on right</em>," we will soon have a booklet of useful maps to navigate by. What is so massively awesome about this? The maps are strategic maps. Want to put a <a href="http://massively.joystiq.com/2008/01/10/one-shots-pirates-best-friend/">mechanical parrot</a> on your shoulder and pirate? They can tell you where useful choke points are. Want to <a href="http://massively.joystiq.com/category-pvp">PvP</a>? Head down to a certain system and <a href="http://massively.joystiq.com/2008/04/17/everyone-vs-everyone-online-the-end-is-nigh/">let loose the dogs of war</a>. Want to <a href="http://massively.joystiq.com/2007/11/13/eve-giveawy-02/">mine peacefully</a> while listening to Mozart? Go ahead and check out a few ice fields in empire. The maps should help get you to your destination easily and safely. If not, we still have clone vats and insurance to fall back on.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/20/eve-strategic-maps-warping-your-way/">EVE strategic maps warping your way</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 20 Apr 2008 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.crazykinux.com/2008/04/eve-strategic-maps-will-ship-late-and.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/20/eve-strategic-maps-warping-your-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1172167/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/20/eve-strategic-maps-warping-your-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>eve</category><category>eve-maps</category><category>eve-online</category><category>eve-strategic-map</category><category>maps</category><category>pvp</category><dc:creator><![CDATA[Andrew Russo]]></dc:creator><pubDate>Sun, 20 Apr 2008 18:00:00 EST</pubDate></item><item><title><![CDATA[Fan-made LotRO map guesses at expansion details: Mordor in 2012!]]></title><link>http://massively.joystiq.com/2007/12/10/fan-made-lotro-map-guesses-at-expansion-details-mordor-in-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/10/fan-made-lotro-map-guesses-at-expansion-details-mordor-in-2012/</guid><comments>http://massively.joystiq.com/2007/12/10/fan-made-lotro-map-guesses-at-expansion-details-mordor-in-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a></p><div style="text-align: center;"><a href="http://www.visionsofthering.com/expac_timeline.shtml"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/lotrohayoomapbywill_425px.jpg" /></a><br /></div>
This has been out there for a while now, but if you haven't already seen it then it's definitely worth a look. Visions of the Ring has a <a href="http://www.visionsofthering.com/expac_timeline.shtml">player-made map</a> that speculates a time line for <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a> expansions. It is flash-based, and you can scroll by months or years and see when the map creator Hayoo expects different content will be added, and what the overall game map will look like at any particular time.<br /><br />Before you go thinking, "What a nutjob!", and dismiss the whole thing, Hayoo has a lot of reasoning behind the map's dates and the order in which things will come.<p><a href="http://massively.joystiq.com/2007/12/10/fan-made-lotro-map-guesses-at-expansion-details-mordor-in-2012/" rel="bookmark">Continue reading <em>Fan-made LotRO map guesses at expansion details: Mordor in 2012!</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/10/fan-made-lotro-map-guesses-at-expansion-details-mordor-in-2012/">Fan-made LotRO map guesses at expansion details: Mordor in 2012!</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Dec 2007 21:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.visionsofthering.com/expac_timeline.shtml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/10/fan-made-lotro-map-guesses-at-expansion-details-mordor-in-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1058399/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/10/fan-made-lotro-map-guesses-at-expansion-details-mordor-in-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2012</category><category>hayoo</category><category>ingame</category><category>lotro</category><category>maps</category><category>mordor</category><category>nutjob</category><category>player-made</category><category>visions-of-the-ring</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Mon, 10 Dec 2007 21:30:00 EST</pubDate></item><item><title><![CDATA[Warhammer maps on Ten Ton Hammer]]></title><link>http://massively.joystiq.com/2007/10/17/warhammer-maps-on-ten-ton-hammer/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/10/17/warhammer-maps-on-ten-ton-hammer/</guid><comments>http://massively.joystiq.com/2007/10/17/warhammer-maps-on-ten-ton-hammer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/maps/" rel="tag">Maps</a></p><div align="center"><a href="http://warhammer.tentonhammer.com/index.php?module=ContentExpress&amp;func=display&amp;ceid=177"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/10/warrhammermap1.jpg" alt="" /></a><br /></div>
Seriously, there are so many puns for this one I will just steer clear of them all. Ten Ton Hammer has outdone themselves, publishing a <a href="http://warhammer.tentonhammer.com/index.php?module=ContentExpress&amp;func=display&amp;ceid=177">Cartographer's Corner</a> with all the lovely mapage from <em>Warhammer Online </em>that you could ask for, and even some you didn't. The maps themselves seem to be drawn by characters within the game, and give us more than just a sense of the vastness of this landscape. We're shown that this game will definitely have a sense of humor (just check out the sample above to see "wut" I'm talking about.)<br /><br />All told the current number of maps in the corner totals 19, and it looks like they are still expecting a few to fill out their collection. Are they MMO players or what! If you are at all interested in what this world looks like, pop on over to Ten Ton, and tell them Amanda sent you.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/10/17/warhammer-maps-on-ten-ton-hammer/">Warhammer maps on Ten Ton Hammer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Oct 2007 16:29:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/10/17/warhammer-maps-on-ten-ton-hammer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1015773/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/17/warhammer-maps-on-ten-ton-hammer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-reckoning</category><category>maps</category><category>warhammer</category><dc:creator><![CDATA[Amanda Rivera]]></dc:creator><pubDate>Wed, 17 Oct 2007 16:29:00 EST</pubDate></item></channel></rss>
