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Posts tagged maps

Camelot Unchained's territory control isn't just for uberguilds

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this afternoon, we're examining the RvR map and territory control....

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SMITE launches Siege patch tomorrow

It's time for a big SMITE patch tomorrow, and when we say it's big, we mean it. It's adding a whole new deity, which is substantial, but it's also adding in a brand-new map. The Siege patch includes the eponymous Siege map, a two-lane 5v5 affair in which both teams spawn powerful siege units in...

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Pathfinder Online shows off its map

Lead Game Designer Lee Hammock is your host and guide to a tour through Pathfinder Online's detailed maps. Pathfinder's maps look a little different than a typical MMO map, offering more of a malleable report on shifting allegiances and events in a hex layout. The main map is color-coded to show...

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Star Trek Online previews the new Undine battlezone in Season 9

Star Trek Online captains have been diligently fighting against the Voth in the Dyson Sphere for some time now, but when Season 9 comes out, the Undine will arrive. That means players will have to face off against new challenges, starting with the Undine battlezone. While this region of the sphere...

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World of Tanks lets you roll out national forces in a new game mode

Have you ever rolled around in World of Tanks and thought that it was fun, but what you really wanted was to be rolling your Soviet tank alongside a group of fellow Soviet tanks? Then you'll be happy to know that the game's newest update is letting you do precisely that. A new game mode is being...

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The Daily Grind: When's the last time you got lost in an MMO?

Yesterday's reveal of The Elder Scrolls Online's interactive map got me to thinking about MMO cartography and how necessary it is outside of flavor or lore considerations. Sadly, I think the answer is that it's not necessary at all except in a few archaic sandbox games that eschew quest chains and...

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The Mog Log: Final Fantasy XIV breaks the narrative rules (and still works)

Monday was the end of the line for me in Final Fantasy XIV, if you consider clearing the last story-based instance in the game the end. (I don't.) The final rush of dungeons ends with at least five different grudge matches that had been built up over the course of the game, villains who were put in...

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Prime World patch slips you some skins

Call out "New skins! New skins!" to the MOBA crowd and just watch as they come a-runnin'. Nival's added a bunch of new skins for Prime World with its patch 9.10, giving additional looks (and gender options) to familiar heroes. Patch 9.10 has a ton of changes beyond just the cosmetic. There are...

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MechWarrior Online discusses the state of the game and the road to launch

MechWarrior Online has already gone into open beta with a functional cash shop, but the game still isn't officially launching until September. So how's the road to launch looking so far? According to creative developer Bryan Ekman, it's going quite well. Despite summer traditionally being one of...

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Returning to Prime World in its English open beta

Back in April, I had the opportunity to explore Prime World in its Russian beta. Now, the game is in open beta for English-speakers, so I wanted to update my impressions. Unfortunately, Prime World has developed less than I had hoped in the interim. For example, the screenshot above shows off my...

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