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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[MMO Family: Mind your massively multiplayer manners]]></title><link>http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/</guid><comments>http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/horror/" rel="tag">Horror</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/mmo-family/" rel="tag">MMO Family</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/mmo-family/"><img alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/tdg-rb-1291.jpg" style="width: 530px; height: 320px; " /></a></div>
<em><a href="http://massively.joystiq.com/category/mmo-family/">MMO Family</a> is your resource for leveling a gaming-specced family, from tips on balancing gaming with family life to finding age-appropriate online games for everyone in the family.</em><br />
<br />
Kids are like sponges, sure -- old saying is old. But are online manners something you really want to leave to chance? Are the interactions your kids so intently follow online the manners you want them soaking up and using themselves? As parents, we know that the habits and attitudes that kids pick up today are what we'll find coming right back at us tomorrow. Teens who are used to trolling in games and forums will have a hard time modulating to a less strident tone in a business meeting. Kids who excuse a lack of scruples with "whatever -- it's only the internet" are due for a big surprise when a thoughtless instant message or careless lack of response to an email slams doors in their faces later in life.<br />
<br />
As parents who game, we all have hot buttons that set us off: the guy who always shows up late to raids, beggars, you name it. The point is: Have you talked to your kids yet about these behaviors? Are you explicitly (by both word and example) helping them not to grow up to be That Guy?<br />
<br />
I'm pretty sure we don't need a primer in online etiquette here at Massively, but I don't think it would hurt to share some of the things we wish Those Other Parents had taught their kids before turning them loose in our games. I'll share my dirty dozen after the break -- won't you share your own in the comments?<p><a href="http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/" rel="bookmark">Continue reading <em>MMO Family: Mind your massively multiplayer manners</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/">MMO Family: Mind your massively multiplayer manners</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Nov 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19715304/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/16/mmo-family-mind-your-massively-multiplayer-manners/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>begging</category><category>children</category><category>etiquette</category><category>family</category><category>family-gaming</category><category>featured</category><category>grouping</category><category>groups</category><category>guilds</category><category>interruptions</category><category>lol</category><category>lulz</category><category>manners</category><category>mistakes</category><category>netiquette</category><category>ninja-invite</category><category>ninja-looting</category><category>parents</category><category>raiding</category><category>supervision</category><category>teenagers</category><category>teens</category><category>time-management</category><category>vent</category><dc:creator><![CDATA[Lisa Poisso]]></dc:creator><pubDate>Tue, 16 Nov 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Storyboard: To flow like water]]></title><link>http://massively.joystiq.com/2010/11/05/storyboard-to-flow-like-water/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/05/storyboard-to-flow-like-water/</guid><comments>http://massively.joystiq.com/2010/11/05/storyboard-to-flow-like-water/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/storyboard/" rel="tag">Storyboard</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/storyboard"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/storyboard-25-epl-1103.jpg" /></a></div>
After having heard about a small explosion of RP drama earlier this week (not within my immediate sphere, but relayed to me anyway), I was initially going to make this week's post all about that most hated of all interactions. Then I found myself thinking about it a bit more, and I realized that really, most RP drama has an easily identifiable source that's easy to change if you actually want the change. And the solution is so simple it's almost insulting.<br />
<br />
Be flexible.<br />
<br />
Seriously, it's that simple. It's so fundamental that I put it into <a href="http://massively.joystiq.com/2010/05/28/storyboard-best-practices/">the very first column I wrote for this franchise</a>, which should tell you something. But even though -- or maybe because -- it's so obvious, it's also stunningly easy to overlook our own inflexibilities. It's one of those things that we all know on a conscious level and ignore in practice, and if that's not rant-worthy, boy, I don't know what is.<p><a href="http://massively.joystiq.com/2010/11/05/storyboard-to-flow-like-water/" rel="bookmark">Continue reading <em>Storyboard: To flow like water</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/05/storyboard-to-flow-like-water/">Storyboard: To flow like water</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 05 Nov 2010 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/05/storyboard-to-flow-like-water/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19701917/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/05/storyboard-to-flow-like-water/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>community</category><category>diplomacy</category><category>featured</category><category>flexibility</category><category>kindness</category><category>manners</category><category>opinion</category><category>politeness</category><category>rant</category><category>roleplaying</category><category>rp</category><category>storyboard</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 05 Nov 2010 16:00:00 EST</pubDate></item><item><title><![CDATA[When crafting community, little goes a long way]]></title><link>http://massively.joystiq.com/2010/01/21/when-crafting-community-little-goes-a-long-way/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/21/when-crafting-community-little-goes-a-long-way/</guid><comments>http://massively.joystiq.com/2010/01/21/when-crafting-community-little-goes-a-long-way/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/forums/" rel="tag">Forums</a>, <a href="http://massively.joystiq.com/category/grouping/" rel="tag">Grouping</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/asherons-call"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/ac2-community-epl-121.jpg" /></a></div>
Yes, that looks like a typo in the subject line and it ought to be "a little goes a long way." It isn't. Little itself goes a long way in making a community, as discussed in <a href="http://www.eldergame.com/2010/01/community-friendliness-size-matters/">this recent post</a> by <a href="http://www.eldergame.com/">Eric Heimburg</a>. Speaking from his experiences both on <a href="http://massively.joystiq.com/tag/Asherons-Call-2/"><em>Asheron's Call 2</em></a> as a producer and <a href="http://www.aiononline.com"><em>Aion</em></a> as a player, his core contention is that smaller communities decrease anonymity and make politeness far more common for interactions among strangers. <br />
<br />
One of the core reasons behind this is the question of reliance. The community of group-based games tends to be stonger than that of games where you can be almost wholly independent, since you rely upon others to work with you. By way of contrast, examine some of the behavior found in <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a>'s random dungeon tool, where you find yourself working with people whom you're statistically unlikely to ever see again.<br />
<br />
One of the laments about solo-friendly games is the death of community, and while that's not altogether true, <a href="http://www.eldergame.com/2010/01/community-friendliness-size-matters/">Heimburg's post</a> certainly makes a number of compelling points. Well worth examining if you're interested in building a community or just in the ways groups develop.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/21/when-crafting-community-little-goes-a-long-way/">When crafting community, little goes a long way</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 21 Jan 2010 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/21/when-crafting-community-little-goes-a-long-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19324341/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/21/when-crafting-community-little-goes-a-long-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>ac2</category><category>aion</category><category>anonymity</category><category>asherons-call</category><category>asherons-call-2</category><category>blizzard</category><category>community</category><category>community-building</category><category>elder-game</category><category>eric-heimburg</category><category>manners</category><category>ncsoft</category><category>politeness</category><category>turbine</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 21 Jan 2010 22:00:00 EST</pubDate></item><item><title><![CDATA[MMO Family: The family that groups together]]></title><link>http://massively.joystiq.com/2009/10/23/mmo-family-the-family-that-groups-together/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/23/mmo-family-the-family-that-groups-together/</guid><comments>http://massively.joystiq.com/2009/10/23/mmo-family-the-family-that-groups-together/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/mmo-family/" rel="tag">MMO Family</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
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<em><a href="http://massively.joystiq.com/category/mmo-family/">MMO Family</a> is your resource for leveling a gaming-specced family. From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family.<br />
</em><br />
Now that we've established why and how to <a href="http://massively.joystiq.com/2009/10/02/mmo-family-log-in-to-your-kids-gaming-interests/">stay plugged into your children's gaming interests</a>, some general <a href="http://massively.joystiq.com/2009/10/09/mmo-family-17-internet-safety-tactics-for-gaming-families/">internet safety rules for kids</a> and a variety of ways to <a href="http://massively.joystiq.com/2009/10/16/mmo-family-con-your-games-like-a-pro/">choose games that are suitable for your family</a>, you're probably ready to log in and get some XP. But if it's the whole family we're trying to consider here, we're not quite buffed and ready to pull. Gaming <em>for</em> kids and gaming <em>with</em> kids are two different things. Have you considered the benefits of fitting both into your gaming family?<br />
<br />
A gaming family has a lot in common with a rich, well developed MMO. You can solo. You can group. You can team or raid. You can quest, and you can craft. You can go PvP, stay PvE or tuck yourself into a quiet corner to roleplay or socialize. And just as you can cherry-pick your activities according to your interests within a single game, you can mix and match games, what you do within each game and different configurations of groups and partners within your family. There's no law that states that kids must play "children's games" and adults must play "mature" fare. Your kids may be jonesing to play the games they've grown up watching you play - or they may find your enraptured state over the economy of <em><a href="http://massively.joystiq.com/category/eve-online/">EVE Online</a></em> utterly stultifying. Cobble together whatever mix of high/low, adult/kiddie gaming everyone finds most enjoyable.<p><a href="http://massively.joystiq.com/2009/10/23/mmo-family-the-family-that-groups-together/" rel="bookmark">Continue reading <em>MMO Family: The family that groups together</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/23/mmo-family-the-family-that-groups-together/">MMO Family: The family that groups together</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 23 Oct 2009 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/23/mmo-family-the-family-that-groups-together/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19206460/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/23/mmo-family-the-family-that-groups-together/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>children</category><category>confidence</category><category>cooperation</category><category>failure</category><category>family</category><category>family-fun</category><category>featured</category><category>grouping</category><category>kids</category><category>manners</category><category>parents</category><category>respect</category><category>self-sufficiency</category><category>solo</category><category>success</category><category>together</category><dc:creator><![CDATA[Lisa Poisso]]></dc:creator><pubDate>Fri, 23 Oct 2009 12:30:00 EST</pubDate></item><item><title><![CDATA[MMO Family: 17 internet safety tactics for gaming families]]></title><link>http://massively.joystiq.com/2009/10/09/mmo-family-17-internet-safety-tactics-for-gaming-families/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/09/mmo-family-17-internet-safety-tactics-for-gaming-families/</guid><comments>http://massively.joystiq.com/2009/10/09/mmo-family-17-internet-safety-tactics-for-gaming-families/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/mmo-family/" rel="tag">MMO Family</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div align="center">
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<em><a href="http://massively.joystiq.com/category/mmo-family/">MMO Family</a> is your resource for leveling a gaming-specced family. From tips on balancing gaming with family life to finding age-appropriate niches for every family member, MMO Family offers you advice on MMO gaming of the family, by the family and for the family.</em><br />
<br />
<strong>"Be careful, there's nasty stuff out there on the internet.</strong>"<br />
<br />
It's frustrating to hear this warning clarioned over and over again. We're gamers ourselves, after all. We know easily children can get in over their heads on the internet. "Be careful," intone the experts. "Watch carefully, and be very, very careful ..." But how? What must we be careful to do? To not do? What does "being careful" mean in actual practice? Specific online safety tactics - and putting them into practice without driving anyone crazy in the process - become an epic quest reward that always manages to stay two turn-ins out of reach.<br />
<br />
As we mentioned last week, your main objective as the parent of a young MMO player is to remain figuratively logged in to their activity. When children are online, parents cannot afford to be figuratively AFK. We're not suggesting you pull up a chair and some popcorn to faithfully oversee kids' every move online. No child needs direct supervision to kill 10 rats (or pick 20 flowers or befriend 30 fairies or frag 50 enemies ...). But young gamers do need your boundaries and your guidance (as well as <a href="http://massively.joystiq.com/2009/10/02/mmo-family-log-in-to-your-kids-gaming-interests/">your feedback, your enthusiasm and your support</a>). Just how strong the boundaries should be will depend on the age of your child and the game that they're playing. Apply common sense, based on your own MMO experience, along with these 17 tactics for safe online gaming.<p><a href="http://massively.joystiq.com/2009/10/09/mmo-family-17-internet-safety-tactics-for-gaming-families/" rel="bookmark">Continue reading <em>MMO Family: 17 internet safety tactics for gaming families</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/09/mmo-family-17-internet-safety-tactics-for-gaming-families/">MMO Family: 17 internet safety tactics for gaming families</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 09 Oct 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/09/mmo-family-17-internet-safety-tactics-for-gaming-families/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19189686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/09/mmo-family-17-internet-safety-tactics-for-gaming-families/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>authenticator</category><category>chat-channel</category><category>children</category><category>code-of-conduct</category><category>cyberbullying</category><category>family</category><category>family-fun</category><category>family-gaming</category><category>featured</category><category>guilds</category><category>handle</category><category>kids</category><category>manners</category><category>netiquette</category><category>parental-controls</category><category>parents</category><category>password</category><category>router</category><category>safety</category><category>security</category><category>strong-password</category><category>supervision</category><category>troll</category><category>virus-protection</category><category>voice-chat</category><dc:creator><![CDATA[Lisa Poisso]]></dc:creator><pubDate>Fri, 09 Oct 2009 12:00:00 EST</pubDate></item></channel></rss>
