Posts tagged management 
GDC 2012: A peek behind SWTOR's project management curtain
GDC is often described as the most cerebral of the various gaming conventions. E3 has its big reveals and booth babes, PAX has its fan-friendly hands-on sessions and general geekery. GDC, though, is mainly by developers and for developers, and last night's BioWare panel was a good case in point. ...
Storyboard: An event with a touch of plot
In tabletop games, the GM is sometimes referred to as the player who doesn't get to play. Running a plot-heavy event in an MMORPG is fairly similar -- you're still technically there in the form of a character, but the focus is on an adventure that you're presenting for your fellow players. That ...
GamersFirst sees a management shakeup
GamersFirst is in the minds of gamers for its successful relaunch of APB: Reloaded, which went from a lightning-fast shutdown to a successful free-to-play title. The company is also developing new games based on original IPs for future release. But there's some rumbling going on behind the scenes ...
Ask Massively: Stay inside edition
In sharp contrast to last week's advice, this time around, I'm advising everyone to stay inside. There's all sorts of cool stuff wherever you are right now, and it's kind of hot out today. Besides, look at how much fun Christopher Walken is having inside. Don't you want to be like Christopher ...
Shannon "Poz" Posniewski leaving Champions Online
After stepping into the leadership role for Champions Online and launching the game's conversion into a free-to-play model, Shannon "Poz" Posniewski is waving goodbye to Cryptic Studios, at least for now. In a recent news post, it was announced that Posniewski was heading off to climb Mount ...
The Guild Counsel: Is it time to merge?
One issue that every guild leader needs to face at some point is whether to consider merging with another guild. There are times when even the busiest recruiting guilds have a hard time fleshing out a roster that can achieve in-game goals. As a result, they turn to other guilds for outside help. ...
EVE Evolved: Tough lessons in corp management
Back in November, we began the Massively Mob -- an EVE Online corporation designed to help our readers get into EVE despite the game's steep learning curve and harsh death penalty. The primary goal of the Mob was was to provide advice and assistance to new players as well as a financial safety ...
The Mog Log: Eleventh-hour changing of the guard
When I woke up on Friday, I was greeted by a message from Square-Enix, and that alone was enough to make me start wondering what in the world was going on now. As a direct result of that message, the gist of which can be gotten here if you've somehow missed it, I'm going to have to postpone the ...
The Daily Grind: Taking inventory
One of the great points of commonality for MMOs is the time-honored tradition of inventory management. Specifically, the minigame wherein you have to decide what to keep, sell, throw away, or hold on to with a limited amount of space. One of the major contentions regarding the Allods Online cash ...
Bill Roper no longer executive producer of Champions Online, game improvements promised
Most of the news coming out of Cryptic Studios of late has centered around Star Trek Online, which has garnered quite a following and looks to expand with the upcoming Season 1 patch. But Champions Online hasn't gone anywhere, and the game is gearing up for its mini-expansion and for the future. A ...




