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Posts tagged mana

The Summoner's Guidebook: When to buy LoL's Tear of the Goddess (or not)

One of the things I see a lot of in normal and ARAM games is far too many Archangel Staves. It's my personal opinion that Archangels are one of the most overrated items in League of Legends, but it wouldn't be good to just talk about them. It'd be the shortest issue of the Guidebook ever: "Basicall...

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Hyperspace Beacon: Gameplay mechanics -- twisted and evil

As I'm writing this, it's Sunday, and I've just finished talking to Gary Gannon and Mike B of Gamebreaker.tv. Although I had planned to talk about character creation in this week's Hyperspace Beacon because it's been such a hot topic for other games, I realized that I may have been wrong in a coupl...

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Lost Pages of Taborea: A peek behind the fountain rune

Runes of Magic's fountain rune is one of many slottable runes that fall outside the standard attribute boosters. Its job is simple: It increases the rate at which you regenerate mana points. It doesn't fill up one of the six statistic slots that are burned onto an item. It gets plugged into one of ...

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Lost Pages of Taborea: Spam heal is the enemy of strategy

Last week, I spoke a bit about whether Runes of Magic was too easy or not. In that article I harken back to the mana strike that players held to remove part of a patch that added a percentage-to-cost modifier on all spells for all classes. This week I wanted to flit around the same subjects, but fr...

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Lost Pages of Taborea: Mana strike

When In the Depths of the Forest went live in Runes of Magic there were cheers heard across Taborea, but players soon protested. Along with all of the new content, Runkewaker also added a nerf in the form of increased mana costs for many of the skills in RoM. On top of the existing base mana costs ...

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Dawntide releases latest beta patch notes

Dawntide, the ambitious sandbox title from Working as Intended, has released the patch notes for version 3.0.5, which also happens to be the very latest build of the world of Cieve. The title is currently in extended beta testing, and the client is being updated fairly frequently, as evidenced by...

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The Daily Grind: Do you play the same class in every MMO?

They might sometimes have different names, but most MMOs share traits recognised as specific classes. Warriors, for example, are hardcore tanks able to take and deal a lot of damage. Priests are healers who can bring back the dead while Mages are squishy but able to devastate if you don't get in ...

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A holiday gift from Age of Conan

Massively has mentioned that Age of Conan is giving away in-game items all month as part of a seasonal contest they're running. But the latest Age of Conan newsletter let us know that everyone's received a free gift automatically, as of December 18th. Funcom's given all players a new virtual item ...

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MMO MMOnkey: Comparing active attack and auto attack

In the opening sentence of a previous column I compared Age of Conan's active style of combat in which the player must instigate every attack with a keypress to the auto-attack combat common to most MMOs. I characterized auto attack as a go-make-a-cup-of-coffee type of combat which, as one commenter...

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Atlantica updates with new gameplay video

While we've talked about the upcoming turn-based strategy MMO Atlantica before, we haven't been able to see what actual gameplay looks like until now. The good folks at NDOORS have provided a 30-second gameplay trailer, and it looks right in line with what you'd hope for in a title like this. We'll...

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