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Posts tagged making-of

Champions Online dev blog goes behind-the-scenes of the Lemurian Invasion

Last week, Champions Online's Lemurian Invasion event hit the live servers, and since then players have been valiantly fighting to defend the world against the alien forces. But as the latest Champions devblog notes, "an invasion force like the Lemurians doesn't come out of nowhere." With that...

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Learn about the races and cultures of Defiance

Defiance is continuing its march to release with another making-of video. This time, the subject is the culture, makeup, and languages of the inhabitants of Defiance. While this deals with the town of Defiance in the TV show Defiance, it has some bearing on Defiance the MMO. You're not likely...

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Trion releases Defiance feature video, details 'transmedia' synergy

Trion has released a new making-of featurette for Defiance, its "transmedia" property that includes a sci-fi shooter MMO and a Syfy television series. Defiance the game takes place in the bombed out ruins of a post-alien-invasion San Francisco, while Defiance the TV show is set in and around...

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New Making of Eorzea video sits down with Final Fantasy XIV's composer Uematsu

For many people, Nobuo Uematsu's name is inextricably linked to the Final Fantasy series. And with good cause -- he's one of the people most closely associated with the feel of the series, with several of his compositions having become ubiquitous even within games he didn't score. Having been the...

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Behind the scenes with "that SWTOR cinematic trailer"

Sure, the Star Wars: The Old Republic trailer from E3 may have been lacking in the gameplay department, but that didn't stop it absolutely rocking the socks off anyone that saw it. The people that made that possible are from Blur Studio, specialists in CG animation for games, films, and...

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The making of the Warhammer Online cinematic

Just before Warhammer Online launched, we were treated to a gorgeous new cinematic to give us just a taste of what to expect in the game. This teaser launched right about the same time as World of Warcraft's Wrath of the Lich King trailer, making for several heated forum debates on which video was...

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Cinemassively: The making of BloodSpell

While Neverwinter Nights wasn't quite an MMO, players were able to host up to 64 people at once on a home server. It was also extremely customizable in a way that few MMOs allowed for. That's why it served as the medium of choice for veteran machinimator Hugh Hancock to create his feature-length...

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Why I Play: ArcheAge

Posted on Oct 30th 2014 12:00PM

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