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Posts tagged making-money

Five more quick tips for Aion

We spent a lot of time playing Aion last weekend and have another round of quick tips to share with you. Check out last week's list in case you missed it. Enjoy! 1. Cheaply level your craft This tip assumes you know the basics of crafting. The fastest and cheapest way to raise your crafting skill is...

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Five more quick tips for Aion (p2)

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EVE Online player run bank 1.2 trillion ISK in the red, freezes all accounts

Players of the sci-fi game EVE Online experienced another parallel yesterday between what happens in the game's virtual economy and the real-world financial woes that have hit the banking industry. EBANK -- the game's largest player-run financial entity, disclosed that they are 1.2 trillion ISK (In...

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E-ON offers 100 million ISK reward for your best EVE Online screenshots

E-ON, the official magazine of EVE Online, is running a contest where your best screenshots could net you 100 million ISK for each shot they publish in the April issue. E-ON editor Zapatero, who we interviewed in November, said what he's looking for on the E-ON blog, 'Postings from the Edge': "Wha...

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Saving for that horse: a mid-level guide to making money in LotRO

Over at MMORPG.com, their Lord of the Rings Online correspondent Jim Braner has written a comprehensive guide to finding riches in LotRO entitled "Lord of the Rings Online: Making and Keeping Silver in your 20s." This is a great little guide, as it explains many of the common-sense nuances of the ga...

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Making/Money: Auctioneer Wishlist

WARNING - MATH AHEAD! A few weeks ago, a reader e-mailed me with questions about some Auctioneer data that they have been collecting. Though the question was regarding trying to determine inflation patterns on their server, it got me to thinking about what Auctioneer actually captures. And what oth...

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The future of MMOs: Subscription vs. Free-to-Play

Have you ever wondered how so many of today's newer MMOs can go with the free-to-play business model? With the mega bank that Blizzard is making off of World of Warcraft, wouldn't the obvious plan be to make any new game subscription-based? Well, not exactly. According to an amazingly-extensive re...

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Making/Money: Conservation of Mass - Part 3

Once more with feeling! Welcome to the third and final (planned) installment of our series on closed-resource economies in MMOs. So far, we've laid the foundation of the system and discussed how starting out, leveling up, and gaining loot could work. Today we will be exploring how crafting professi...

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Making/Money: Conservation of Mass - Part 2

Welcome back for Part 2 in our series on closed-resource economies in MMOs. Last week we discussed how starting out in this *completely hypothetical* system might work, what some of the basic rules of operation might be, and what it would take to keep money available to players. Today, we continue o...

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The science of farming nodes and playing the market

How to make money in your MMO of choice; this is probably one of the most popular topics among players who want the best gear. Should you raid for rare boss drops? Should you buy low and sell high in the auction house? Should you farm for crafting supplies? Of course, each game's economy is differen...

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