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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Diablo III's Wizard rebels against the system]]></title><link>http://massively.joystiq.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/</guid><comments>http://massively.joystiq.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/"><img alt="Diablo III" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/wizard-1335985460.jpg" /></a></div>
The cracking you hear is the sound of thousands of index fingers flexing and twitching in anticipation for <a href="http://massively.joystiq.com/category/diablo-iii/"><em>Diablo III's</em></a> release. It's... kind of disturbing to behold, actually. To take our mind off the wait (or perhaps to exacerbate it), <a href="http://massively.joystiq.com/tag/blizzard/">Blizzard</a> has released <a href="http://reveal.diablo3.com/en_US/class_gathering/wizard">the final class spotlight</a>, this time featuring the Wizard.<br />
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<em>Diablo III's </em>Wizards are described as "brilliant practitioners of the arcane arts who deftly wield the energies of fire, ice, lightning, and even time itself in the pursuit of their enigmatic goals." These Wizards are part of an underground rebellion that is seeking great power, and they are scorned by the mages in charge, yet they may be the only ones to save the world from the great new threat that's arisen.<br />
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Check out the fire-and-brimstone action of the Wizard after the jump!<p><a href="http://massively.joystiq.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/" rel="bookmark">Continue reading <em>Diablo III's Wizard rebels against the system</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/">Diablo III's Wizard rebels against the system</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 02 May 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20229434/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/02/diablo-iiis-wizard-rebels-against-the-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-rpg</category><category>battlenet</category><category>beta</category><category>blizzard</category><category>blizzard-entertainment</category><category>cash-shop</category><category>class-spotlight</category><category>d3</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>fantasy</category><category>gothic-fantasy</category><category>lasers</category><category>mage</category><category>magic</category><category>multiplayer</category><category>online-multiplayer</category><category>pew-pew</category><category>roguelike</category><category>rpg</category><category>video</category><category>wizard</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 02 May 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[The Summoner's Guidebook: Yes, I've seen your bear Tibbers]]></title><link>http://massively.joystiq.com/2012/04/19/the-summoners-guidebook-yes-ive-seen-your-bear-tibbers/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/19/the-summoners-guidebook-yes-ive-seen-your-bear-tibbers/</guid><comments>http://massively.joystiq.com/2012/04/19/the-summoners-guidebook-yes-ive-seen-your-bear-tibbers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a>, <a href="http://massively.joystiq.com/category/the-summoners-guidebook/" rel="tag">The Summoner's Guidebook</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/19/the-summoners-guidebook-yes-ive-seen-your-bear-tibbers/"><img alt="League of Legends screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/lol-reverseannie.jpg" style="width: 530px; height: 306px;" /></a></div>
Annie is a very popular champion in the lower skill ranks of <a href="http://leagueoflegends.com"><em>League of Legends</em></a>. This is especially true of the Classic gametypes, where she is one of the more common choices for the solo mid lane. Additionally, she is a fearsome enemy even when played by the AI. Horror stories of Annie Bot wrecking whole teams have been going on since the dawn of the game.<br />
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Because Annie is so popular and deadly, she's an ideal character to spotlight on the <a href="http://massively.joystiq.com/category/the-summoners-guidebook/">Guidebook</a>. She's fun, easy to play, and oh-so-very cute. When you go up against her, it's good to know exactly what to expect.<p><a href="http://massively.joystiq.com/2012/04/19/the-summoners-guidebook-yes-ive-seen-your-bear-tibbers/" rel="bookmark">Continue reading <em>The Summoner's Guidebook: Yes, I've seen your bear Tibbers</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/19/the-summoners-guidebook-yes-ive-seen-your-bear-tibbers/">The Summoner's Guidebook: Yes, I've seen your bear Tibbers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Apr 2012 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/19/the-summoners-guidebook-yes-ive-seen-your-bear-tibbers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20218413/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/19/the-summoners-guidebook-yes-ive-seen-your-bear-tibbers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>annie</category><category>annie-the-dark-child</category><category>ap-carry</category><category>caster</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>guide</category><category>guides</category><category>have-you-seen-my-bear-tibbers</category><category>league</category><category>league-of-legends</category><category>little-girl</category><category>lol</category><category>loli</category><category>mage</category><category>moba</category><category>opinion</category><category>pyromania</category><category>riot</category><category>riot-games</category><category>teddy</category><category>teddy-bear</category><category>tibbers</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Thu, 19 Apr 2012 20:00:00 EST</pubDate></item><item><title><![CDATA[Aeria reveals new Lime Odyssey website, trailer]]></title><link>http://massively.joystiq.com/2011/10/19/aeria-reveals-new-lime-odyssey-website-trailer/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/19/aeria-reveals-new-lime-odyssey-website-trailer/</guid><comments>http://massively.joystiq.com/2011/10/19/aeria-reveals-new-lime-odyssey-website-trailer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/19/aeria-reveals-new-lime-odyssey-website-trailer/"><img alt="Lime Odyssey - screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/lime-odyssey-muris2.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/aeria">Aeria Games</a>' new <a href="http://massively.joystiq.com/tag/lime-odyssey"><em>Lime Odyssey</em></a> MMO has been in the works for a while now. We first caught wind of the free-to-play fantasy game in late 2010, and since then news pickings have been rather slim.<br />
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Now, though, Aeria has ponied up a press release that adds a few more details into the mix (including a new website as well as a trailer comprised of the game's opening cinematic). <em>Lime Odyssey: The Chronicles of Orta</em> will feature three races -- Humans, Turga, and Muris -- as well as three adventuring and three crafting classes. Players may choose from traditional Thief, Mage, or Warrior archetypes for the former and Tailor, Chef, and Blacksmith disciplines for the latter.<br />
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Gameplay revolves around the collection of a sacred substance known as lime, and players will "traverse mountains, deserts, and oceans on [a] quest for peace and harmony (while killing lots of mobs, of course). Hit the jump for the cinematic.<br />
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[Source: Aeria press release]<p><a href="http://massively.joystiq.com/2011/10/19/aeria-reveals-new-lime-odyssey-website-trailer/" rel="bookmark">Continue reading <em>Aeria reveals new Lime Odyssey website, trailer</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/19/aeria-reveals-new-lime-odyssey-website-trailer/">Aeria reveals new Lime Odyssey website, trailer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 19 Oct 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/19/aeria-reveals-new-lime-odyssey-website-trailer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20085240/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/19/aeria-reveals-new-lime-odyssey-website-trailer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>classes</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>game-mechanics</category><category>lime</category><category>lime-odyssey</category><category>mage</category><category>opening-cinematic</category><category>press-release</category><category>thief</category><category>trailer</category><category>video</category><category>warrior</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 19 Oct 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Allods Online: Undaunted goes live with gifts for all]]></title><link>http://massively.joystiq.com/2011/10/12/allods-online-undaunted-goes-live-with-gifts-for-all/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/12/allods-online-undaunted-goes-live-with-gifts-for-all/</guid><comments>http://massively.joystiq.com/2011/10/12/allods-online-undaunted-goes-live-with-gifts-for-all/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a>, <a href="http://massively.joystiq.com/category/allods-online/" rel="tag">Allods Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/12/allods-online-undaunted-goes-live-with-gifts-for-all/"><img alt="Allods Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/undaunted.jpg" /></a></div>
You know how older siblings always complain that their younger brothers and sisters get all the leeway and extra love? Sometimes MMO vets feel like that about beginners to their game: "Back in my day, we never had it so easy! We had to log in using a 2400-baud modem and pay to play by the second!"<br />
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Well, <a href="http://massively.joystiq.com/category/allods-online"><em>Allods Online</em></a> is certainly lavishing affection on the beginner experience in its October update, <a href="http://massively.joystiq.com/tag/undaunted/">Undaunted</a>, although high-level players have quite a bit to enjoy as well. Undaunted is removing the fatigue system and lowering enemy health, which should expedite the leveling process. There's also a new level 5 zone for Imperial players and an additional class for each faction: the Elven Psionicist and Xadaganian Mage.<br />
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Experienced adventurers can try their hands at <a href="http://massively.joystiq.com/2011/09/30/allods-online-previews-the-mausoleum-of-sparks/">the Mausoleum of Sparks</a>, a "survival mode" dungeon that seeks to pick off players one by one until only the toughest remain, or the new high-level zone, Kingdom of Elements. <em>Allods Online's</em> arena system now boasts a matchmaking feature that allows players to jump into PvP bouts anytime from anywhere.<br />
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To celebrate Undaunted's release, <a href="http://massively.joystiq.com/tag/gpotato/">gPotato</a> is handing out boxes of Gem Shards (US) and Boutique Coins (EU) that are worth anywhere between $1 and $100 worth of in-game currency. New players will have to wait until level 20 to receive their prize boxes, however.<br />
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You can watch the trailer for Undaunted after the jump!<br />
<br />
[Source: gPotato press release]<p><a href="http://massively.joystiq.com/2011/10/12/allods-online-undaunted-goes-live-with-gifts-for-all/" rel="bookmark">Continue reading <em>Allods Online: Undaunted goes live with gifts for all</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/12/allods-online-undaunted-goes-live-with-gifts-for-all/">Allods Online: Undaunted goes live with gifts for all</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 12 Oct 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/12/allods-online-undaunted-goes-live-with-gifts-for-all/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20079683/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/12/allods-online-undaunted-goes-live-with-gifts-for-all/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>allods</category><category>allods-online</category><category>allods-online-undaunted</category><category>classes</category><category>gift-boxes</category><category>giveaway</category><category>gpotato</category><category>kingdom-of-elements</category><category>Mage</category><category>Mausoleum-of-Sparks</category><category>patch</category><category>Psionicist</category><category>trailer</category><category>undaunted</category><category>update</category><category>video</category><category>zones</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 12 Oct 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Leaderboard: Magic vs. melee]]></title><link>http://massively.joystiq.com/2011/10/10/leaderboard-magic-vs-melee/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/10/leaderboard-magic-vs-melee/</guid><comments>http://massively.joystiq.com/2011/10/10/leaderboard-magic-vs-melee/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/leaderboard/" rel="tag">Leaderboard</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/10/leaderboard-magic-vs-melee/"><img alt="Leaderboard" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/magicmelee.jpg" /></a></div>
Magic and melee: the yin and yang of the fantasy world. It's hard to imagine one existing without the other, the spell-slinging wizard without the mace-wielding hedge knight, the Gandalf without the Conan. Do they exist in a strange symbiosis of mysticism and steel, or is one the clear superior of the other?<br />
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On one side, magicians have all the power of the elements at their disposal, able to do supernatural feats of wonder with a snap of their fingertips. Of course, this comes at a cost: namely, a terry cloth bathrobe dress code and approximately six-and-a-half hit points.<br />
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On the other side, melee fighters spend their lives honing their bodies to physical perfection, becoming the Olympic athletes of the fantasy world, if the Olympics had 50-meter Beheading as a category. Then again, fighters tend to have the intellect of a dull brick and try to solve every problem, including PTA meetings, by headbutting it.<br />
<br />
Who will be crowned the victor today: the wizard or the warrior? Cast your vote -- and the fate of humankind -- after the jump!<p><a href="http://massively.joystiq.com/2011/10/10/leaderboard-magic-vs-melee/" rel="bookmark">Continue reading <em>Leaderboard: Magic vs. melee</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/10/leaderboard-magic-vs-melee/">Leaderboard: Magic vs. melee</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 10 Oct 2011 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/10/leaderboard-magic-vs-melee/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20077693/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/10/leaderboard-magic-vs-melee/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>50-meter-beheading</category><category>bathrobe</category><category>conan</category><category>fantasy</category><category>featured</category><category>fighter</category><category>gandalf</category><category>headbutting</category><category>leaderboard</category><category>mage</category><category>magic</category><category>magician</category><category>melee</category><category>poll</category><category>polls</category><category>pta</category><category>pta-meetings</category><category>warrior</category><category>wizard</category><category>yang</category><category>yin</category><category>yin-yang</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 10 Oct 2011 12:00:00 EST</pubDate></item><item><title><![CDATA[Nexon releases new MapleStory map and two new classes]]></title><link>http://massively.joystiq.com/2011/08/04/nexon-releases-new-maplestory-map-and-two-new-classes/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/04/nexon-releases-new-maplestory-map-and-two-new-classes/</guid><comments>http://massively.joystiq.com/2011/08/04/nexon-releases-new-maplestory-map-and-two-new-classes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/maplestory/" rel="tag">MapleStory</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><a href="http://massively.joystiq.com/2011/08/04/nexon-releases-new-maplestory-map-and-two-new-classes/"><img alt="MapleStory - Wild Hunter" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/wildhunter.jpg" style="float: left; padding-right: 10px;" /><em>MapleStory's</em></a> Big Bang patch series is reloading for a second round of content updates, and this time the new stuff includes a new map, two new classes, and a new story.<br />
<br />
<a href="http://massively.joystiq.com/tag/nexon">Nexon's</a> free-to-play fantasy side-scroller now features the Wild Hunter and Battle Mage classes, which players can commandeer in an effort to stem the tide of the relentless Black Wing menace that threatens to destroy the Resistance. Surprisingly, the Battle Mage isn't a bring-up-the-rear kind of DPSer like most mages you may have met. Nexon's press release says he'll be "the first into danger, placing himself between his teammates and the forces of darkness."<br />
<br />
The Wild Hunter, on the other hand, is very much a keep-'em-at-range kind of gal who "will shoot down her targets with deadly accuracy [while riding] on the back of a jaguar." <em>MapleStory</em> will also be featuring another Hot Time event on August 6th, so mark your calendars and be sure to log in, grab an SP reset scroll and get some double XP. Finally, don't forget to click past the cut for a couple of videos focused on the new classes.<p><a href="http://massively.joystiq.com/2011/08/04/nexon-releases-new-maplestory-map-and-two-new-classes/" rel="bookmark">Continue reading <em>Nexon releases new MapleStory map and two new classes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/04/nexon-releases-new-maplestory-map-and-two-new-classes/">Nexon releases new MapleStory map and two new classes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 04 Aug 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/04/nexon-releases-new-maplestory-map-and-two-new-classes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20009998/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/04/nexon-releases-new-maplestory-map-and-two-new-classes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>battle-mage</category><category>classes</category><category>double-xp</category><category>dps</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>game-mechanics</category><category>hot-time</category><category>hottime</category><category>hunter</category><category>jaguar</category><category>mage</category><category>maple-story</category><category>maplestory</category><category>new-content</category><category>nexon</category><category>patches</category><category>press-release</category><category>ranged-damage</category><category>trailers</category><category>video</category><category>wild-hunter</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 04 Aug 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[ArcheAge videos show off PvP]]></title><link>http://massively.joystiq.com/2011/08/03/archeage-videos-show-off-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/03/archeage-videos-show-off-pvp/</guid><comments>http://massively.joystiq.com/2011/08/03/archeage-videos-show-off-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/archeage/" rel="tag">ArcheAge</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/03/archeage-videos-show-off-pvp/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/archeagepvp.jpg" vspace="4" /></a></div>
Following <a href="http://massively.joystiq.com/category/archeage"><em>ArcheAge</em></a> here in the West often involves copious use of Google Translate as well as wading through tons of difficult-to-decipher web postings. Fortunately, the player community likes to post gameplay videos from the sandpark title's various Korean closed betas, and today we've stumbled across a couple of noteworthy clips that aren't subject to the whims of online translation.<br />
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Both clips center around PvP, and though <em>ArcheAge</em> will feature world PvP in certain areas, the game also boasts battlegrounds for those who prefer less randomness. The first video features a Mage/Bard/Archer player in a skirmish against an invading pirate guild. The second clip takes place inside a battleground and features the same class combo again. There's quite a bit more footage on this one, though, and the 13-minute running time gives us a pretty good look at what it's like to siege a castle. You'll find both videos after the cut.<p><a href="http://massively.joystiq.com/2011/08/03/archeage-videos-show-off-pvp/" rel="bookmark">Continue reading <em>ArcheAge videos show off PvP</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/03/archeage-videos-show-off-pvp/">ArcheAge videos show off PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 03 Aug 2011 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/03/archeage-videos-show-off-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20008228/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/03/archeage-videos-show-off-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arche-age</category><category>archeage</category><category>archer</category><category>bard</category><category>battleground-pvp</category><category>battlegrounds</category><category>castle-siege</category><category>combat</category><category>fantasy</category><category>mage</category><category>pvp</category><category>pvp-battleground</category><category>sandbox</category><category>sandpark</category><category>siege</category><category>video</category><category>xl</category><category>xl-games</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 03 Aug 2011 12:30:00 EST</pubDate></item><item><title><![CDATA[Wings Over Atreia:  You are what you play]]></title><link>http://massively.joystiq.com/2011/07/04/wings-over-atreia-you-are-what-you-play/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/07/04/wings-over-atreia-you-are-what-you-play/</guid><comments>http://massively.joystiq.com/2011/07/04/wings-over-atreia-you-are-what-you-play/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/wings-over-atreia/" rel="tag">Wings Over Atreia</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/wings-over-atreia"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/07/woaheader.jpg" vspace="4" /></a></div>
Have you ever noticed how some people just gravitate toward certain archetypes when it comes to choosing a class to play in-game? That some players just seem to really fit their role? It doesn't matter if it is the first class they dive into the moment that character selection screen pops up or the one they always end up with no matter how many times they try something different. Not only have I seen this play out repeatedly in <em><a href="http://na.aiononline.com/">Aion</a></em>, but I have experienced it firsthand.<br />
<br />
It's quite fascinating, really -- certain <a href="http://massively.joystiq.com/2010/08/23/wings-over-atreia-passing-the-personality-test/">personality</a> traits are simply drawn to certain classes. More so than any other aspect of gaming, character class is a reflection of some of our core traits and beliefs; character creation is rarely just random but rather is guided by conscious and unconscious desires. Don't believe me? Take a look around Atreia -- it is demonstrated time and time again. Warriors, scouts, mages, priests... each has idiosyncrasies that are unique to the archetype and are fitting for the gamers who play them. And don't think others' opinions aren't colored by your class; each also <a href="http://massively.joystiq.com/2010/10/18/wings-over-atreia-whats-in-a-name/">subtly alludes</a> to these specific traits.<br />
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So what does your class say about you (or your legionmates)? Step past the cut into my office and we can delve into these personality profiles within <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a>.<p><a href="http://massively.joystiq.com/2011/07/04/wings-over-atreia-you-are-what-you-play/" rel="bookmark">Continue reading <em>Wings Over Atreia:  You are what you play</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/07/04/wings-over-atreia-you-are-what-you-play/">Wings Over Atreia:  You are what you play</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 04 Jul 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/07/04/wings-over-atreia-you-are-what-you-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19978263/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/07/04/wings-over-atreia-you-are-what-you-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>class</category><category>classes</category><category>featured</category><category>mage</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>personality</category><category>personality-traits</category><category>PersonalityTraits</category><category>priest</category><category>scout</category><category>warrior</category><category>Wings-Over-Atreia</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 04 Jul 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[ArcheAge caster class detailed]]></title><link>http://massively.joystiq.com/2011/06/13/archeage-caster-class-detailed/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/13/archeage-caster-class-detailed/</guid><comments>http://massively.joystiq.com/2011/06/13/archeage-caster-class-detailed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/archeage/" rel="tag">ArcheAge</a></p><div style="text-align: center;">
	<a href="http://aaportal.net/en/news/38-archeage-news/198-archeage-mage-gameplay.html"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/3-1307970555.jpg" vspace="4" /></a></div>
<a href="http://aaportal.net/en/news/38-archeage-news/198-archeage-mage-gameplay.html">AAportal</a> has published another review of the recently concluded <a href="http://www.archeage.com/en"><em>ArcheAge</em></a> CBT3 event, this time focusing on the game's <a href="http://aaportal.net/en/news/38-archeage-news/198-archeage-mage-gameplay.html">Mage class</a>. The reviewer leveled his Mage to 21 and came away with a better understanding of the pre-defined spell schools (in this case illusion, death, and magic) as well as the corresponding special abilities.<br />
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While most MMO mages are on the squishy side, we suspect that <em><a href="http://massively.joystiq.com/category/archeage">ArcheAge</a></em> will buck that trend a bit, given the reviewer's observations that his Mage had a lot of hitpoints as well as a significant shield buff. Offense is, of course, the Mage's raison d'etre, and <em>ArcheAge</em> casters apparently pack a wallop (as well as two- to three- second cast times).<br />
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It's not all wham-spam-thank-you-ma'am, though, as there is some strategy involved. Read all about it at <a href="http://aaportal.net/en/news/38-archeage-news/198-archeage-mage-gameplay.html">AAportal</a>, and check out the gameplay video after the cut.<p><a href="http://massively.joystiq.com/2011/06/13/archeage-caster-class-detailed/" rel="bookmark">Continue reading <em>ArcheAge caster class detailed</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/13/archeage-caster-class-detailed/">ArcheAge caster class detailed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 Jun 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/13/archeage-caster-class-detailed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19965328/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/13/archeage-caster-class-detailed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>abilities</category><category>arche-age</category><category>archeage</category><category>beta</category><category>cbt3</category><category>classes</category><category>closed-beta</category><category>fantasy</category><category>game-mechanics</category><category>gameplay-video</category><category>korean-beta</category><category>mage</category><category>mages</category><category>sandbox</category><category>schools</category><category>spell</category><category>spell-schools</category><category>spells</category><category>video</category><category>videos</category><category>wham-spam-thank-you-maam</category><category>xl</category><category>xl-games</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 13 Jun 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[E3 2011: Spacetime Studios on the Legends franchise]]></title><link>http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/</guid><comments>http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div style="text-align: center;">
	<a href="http://starlegends.com/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/blackstar1-1307714711.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
<a href="http://massively.joystiq.com/tag/blackstar/"><em>Blackstar</em></a> has a new name to capitalize on the Legends brand -- it's now known as <a href="http://starlegends.com/"><em>Star Legends: The Blackstar Chronicles</em></a>. At this year's <a href="http://massively.joystiq.com/tag/e3-2011/">E3</a>, we caught up with <a href="http://massively.joystiq.com/tag/spacetime-studios/">Spacetime Studios'</a> <a href="http://massively.joystiq.com/tag/Fernando-Blanco/">Fernando Blanco</a> to see how <a href="http://massively.joystiq.com/2011/03/02/gdc-2011-spacetime-pontificates-on-pocket-mmos/">the revived project</a> (as well as the company's hit <em><em><a href="http://www.pocketlegends.com/">Pocket Legends</a>)</em></em> is coming along.<br />
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<a href="http://massively.joystiq.com/tag/star-legends/"><em>Star Legends</em></a> is only a month away from launch, and Spacetime hopes that the <a href="http://massively.joystiq.com/tag/pocket-legends/"><em>Pocket Legends</em></a> fever will spread to its sci-fi brother. The name's been changed to communicate the studio's intent to provide an ongoing story rather than a one-shot experience. The game will launch with the first 20 levels of content, but Spacetime has grand plans to expand this much further.<br />
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Blanco gave us some of the backstory to the game: In the far future, humans are exploring the cosmos and have stumbled upon a resource-rich area. Corporations, as they are wont to do, have swooped in to exert their dominance but have come across hostile aliens in the process. War breaks out, invasions start popping up all over the place, and you're called in to clean up the mess -- and make a quick buck in the process.<br />
<br />
Hit the jump to hear more about <em>Star Legends'</em> classes and gameplay!<p><a href="http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/" rel="bookmark">Continue reading <em>E3 2011: Spacetime Studios on the Legends franchise</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/">E3 2011: Spacetime Studios on the Legends franchise</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 10 Jun 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19963763/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/10/e3-2011-spacetime-studios-on-the-legends-franchise/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>archer</category><category>beta</category><category>blackstar</category><category>blackstar-mmo</category><category>commando</category><category>dark-legends</category><category>droid</category><category>e3</category><category>e3-2011</category><category>engineer</category><category>f2p</category><category>featured</category><category>Fernando-Blanco</category><category>flash-mob</category><category>free-to-play</category><category>horror</category><category>mage</category><category>mobile-mmo</category><category>operative</category><category>pocket-legends</category><category>preview</category><category>previews</category><category>promotion</category><category>spacetime</category><category>spacetime-studios</category><category>star-legends</category><category>verizon</category><category>warrior</category><category>western</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 10 Jun 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[GamersFirst revamps Knight Online's capital city]]></title><link>http://massively.joystiq.com/2011/06/07/gamersfirst-revamps-knight-onlines-capital-city/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/07/gamersfirst-revamps-knight-onlines-capital-city/</guid><comments>http://massively.joystiq.com/2011/06/07/gamersfirst-revamps-knight-onlines-capital-city/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/knight-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/moradon-castle.jpg" vspace="4" /></a></div>
<a href="http://gamersfirst.com">GamersFirst</a> is getting a lot of press lately due to its <a href="http://massively.joystiq.com/category/all-points-bulletin">resurrection project</a> on <a href="http://www.gamersfirst.com/apb/"><em>APB: Reloaded</em></a>, but it bears mentioning that San Paro isn't the only city receiving some love from the free-to-play company.<br />
<br />
<a href="http://www.gamersfirst.com/knightonlineworld/"><em>Knight Online's</em></a> capital city of Moradon "<em>has risen from the ashes to be completely redesigned,</em>" according to a new <a href="http://massively.joystiq.com/tag/gamersfirst">GamersFirst</a> press blurb. Moradon's architecture has been permanently redone, and the questing hub boasts a graphical revamp that reflects the city's rebuilding efforts following the destructive machinations of the god Pathos in <a href="http://massively.joystiq.com/tag/knight-online"><em>Knight Online's</em></a> chapter eight <a href="http://www.gamersfirst.com/knightonlineworld/?q=en/news&amp;nID=1221">update</a>.<br />
<br />
<em>Knight Online</em> is a PvP- and story-centric MMO that allows players to fight for lands and castles in the kingdom of Carnac. Four character classes are available, and you can learn more about the Warrior, Rogue, Priest, and Mage at the game's <a href="http://www.gamersfirst.com/knightonlineworld/?q=en/features">official web destination</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/07/gamersfirst-revamps-knight-onlines-capital-city/">GamersFirst revamps Knight Online's capital city</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Jun 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/07/gamersfirst-revamps-knight-onlines-capital-city/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19960644/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/07/gamersfirst-revamps-knight-onlines-capital-city/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>castles</category><category>city-revamp</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>gamers-first</category><category>gamersfirst</category><category>knight</category><category>knight-online</category><category>knight-online-forever</category><category>mage</category><category>moradon</category><category>pathos</category><category>press-release</category><category>priest</category><category>rogue</category><category>siege</category><category>sieges</category><category>sieging</category><category>warrior</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 07 Jun 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist sees The Shadow of Yserbius]]></title><link>http://massively.joystiq.com/2011/05/31/the-game-archaeologist-sees-the-shadow-of-yserbius/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/31/the-game-archaeologist-sees-the-shadow-of-yserbius/</guid><comments>http://massively.joystiq.com/2011/05/31/the-game-archaeologist-sees-the-shadow-of-yserbius/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/the-game-archaeologist/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/ys1.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Really, I blame my parents for not being filthy rich. If they were, we could've afforded the $130/month unlimited subscription fee to the <a href="http://en.wikipedia.org/wiki/ImagiNation_Network">ImagiNation Network</a> (INN) back in the early '90s. Just think! All of the gaming, the socializing, and the roleplaying that you could handle -- for such a low price! I mean, sure, there were hourly options, but who'd want to play for a mere five hours a month?<br />
<br />
So instead of becoming part of a growing online community, I had to be content with my SNES and copy of <a href="http://na.square-enix.com/ctds/"><em>Chrono Trigger</em></a> -- hard times, indeed. Sometimes I think how my life would've been different if we had subscribed to <a href="http://www.massively.com/tag/sierra">Sierra's</a> colorful online world, because I would've had a chance to get in on one of the first graphical MMOs: <a href="http://massively.joystiq.com/tag/the-shadow-of-yserbius/"><em>The Shadow of Yserbius</em></a>.<br />
<br />
It was a step forward in graphic quality from the <a href="http://massively.joystiq.com/2011/04/05/the-game-archaeologist-plays-with-muds-the-history/">text-only MUDs</a> of the day but perhaps a step backward from the complexity that many MUDs brought to the table. Still, for a few shining years, it entranced thousands who lined up to delve dungeons deeply alongside their friends (and a couple of complete strangers with odor disorders).<br />
<br />
Today we're going to take a quick peek at one of the first MMOs that stepped into the realm of lush color and animations and see what made <em>The Shadow of Yserbius</em> so enduring.<p><a href="http://massively.joystiq.com/2011/05/31/the-game-archaeologist-sees-the-shadow-of-yserbius/" rel="bookmark">Continue reading <em>The Game Archaeologist sees The Shadow of Yserbius</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/31/the-game-archaeologist-sees-the-shadow-of-yserbius/">The Game Archaeologist sees The Shadow of Yserbius</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 May 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/31/the-game-archaeologist-sees-the-shadow-of-yserbius/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19952029/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/31/the-game-archaeologist-sees-the-shadow-of-yserbius/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2.5-d</category><category>3-d</category><category>aol</category><category>barbarian</category><category>chrono-trigger</category><category>cleric</category><category>death-penalty</category><category>dnd</category><category>dungeon</category><category>dungeon-crawler</category><category>dungeon-crawling</category><category>dungeons-and-dragons</category><category>elves</category><category>En-li-Kil</category><category>featured</category><category>gremlins</category><category>guild</category><category>guild-hall</category><category>halflings</category><category>imagination-network</category><category>inn</category><category>knight</category><category>mage</category><category>mud</category><category>muds</category><category>neverwinter-nights</category><category>orcs</category><category>shadow-of-yserbius</category><category>sierra</category><category>sierra-online</category><category>snes</category><category>The-Fates-of-Twinion</category><category>the-ruins-of-cawdor</category><category>the-shadow-of-yserbius</category><category>thief</category><category>trolls</category><category>warrior</category><category>wizard</category><category>yserbius</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 31 May 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[New RIFT trailer showcases the Mage]]></title><link>http://massively.joystiq.com/2011/05/19/new-rift-trailer-showcases-the-mage/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/19/new-rift-trailer-showcases-the-mage/</guid><comments>http://massively.joystiq.com/2011/05/19/new-rift-trailer-showcases-the-mage/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://www.massively.joystiq.com/category/rift"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/mageheader.jpg" vspace="4" /></a></div>
<div>
	The destructive might of the elements, the restorative power of life, and dominion over the mind itself: These are just a few of the tools <em><a href="http://www.riftgame.com">RIFT</a></em>'s Mages have at their disposal. <a href="http://www.massively.joystiq.com/tag/trion-worlds">Trion Worlds</a> has released a new trailer showcasing all this and more as the Mage archetype blasts, heals, and controls his way through numerous dangerous situations.<br />
	<br />
	The trailer specifically concentrates on three different builds of <em><a href="http://www.massively.joystiq.com/category/rift">RIFT</a></em>'s Mage archetype: the damage-dealing Pyromancer, the supportive Chloromancer, and and the controlling Dominator. Each has its own way of tackling the problems that the invading rifts throw out, but the trailer makes it clear that each is equally capable of contributing mightily to the cause. Skip past the cut for the full trailer, and if it happens to inspire in you a desire to manipulate the arcane channels of Telara, keep in mind that <em>RIFT </em>is still running a <a href="https://www.riftgame.com/en/products/mmo-free-trial/">free trial program</a>.</div><p><a href="http://massively.joystiq.com/2011/05/19/new-rift-trailer-showcases-the-mage/" rel="bookmark">Continue reading <em>New RIFT trailer showcases the Mage</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/19/new-rift-trailer-showcases-the-mage/">New RIFT trailer showcases the Mage</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 May 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/19/new-rift-trailer-showcases-the-mage/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19945107/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/19/new-rift-trailer-showcases-the-mage/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>chloromancer</category><category>dominator</category><category>mage</category><category>mage-trailer</category><category>mage-video</category><category>pyromancer</category><category>rift</category><category>rift-planes-of-telara</category><category>trailer</category><category>trion</category><category>trion-worlds</category><category>video</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 19 May 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Divine Souls launches today]]></title><link>http://massively.joystiq.com/2011/04/05/divine-souls-launches-today/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/05/divine-souls-launches-today/</guid><comments>http://massively.joystiq.com/2011/04/05/divine-souls-launches-today/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/divine-souls/" rel="tag">Divine Souls</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/divine-souls"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/client-2010-12-13-16-04-47-30.jpg" vspace="4" /></a></div>
<a href="http://divinesouls.outspark.com/"><em>Divine Souls</em></a> has been in the works for a while; we first previewed the title way back in <a href="http://massively.joystiq.com/2010/03/14/gdc10-first-look-at-divine-soul/">March</a> of 2010. Since then, the team at <a href="http://www.outspark.com/">Outspark</a> has been hard at work polishing, tweaking, and updating the free-to-play action MMO, and today gamers around the globe get to see the results.<br />
<br />
Yep, it's launch day, and very soon you'll be able to indulge in the game's detailed visuals and arcade-style fighting game functionality (including complex air- and ground-based combos). <a href="http://massively.joystiq.com/category/divine-souls"><em>Divine Souls</em></a> also boasts Xbox and PlayStation controller support and is designed to run on a huge variety of hardware configurations.<br />
<br />
The game also features a small downloadable client to get you up, running, and into the action quickly. Choose from one of three classes (Mage, Slasher, or Fighter), check out the trailer after the cut, and look for our <em>Divine Souls</em> first impressions later this week.<p><a href="http://massively.joystiq.com/2011/04/05/divine-souls-launches-today/" rel="bookmark">Continue reading <em>Divine Souls launches today</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/05/divine-souls-launches-today/">Divine Souls launches today</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 05 Apr 2011 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/05/divine-souls-launches-today/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19903195/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/05/divine-souls-launches-today/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action</category><category>action-mmo</category><category>brawler</category><category>combos</category><category>divine-souls</category><category>f2p</category><category>fantasy</category><category>fighter</category><category>fighting-game</category><category>free-to-play</category><category>launch</category><category>launch-day</category><category>mage</category><category>outspark</category><category>slasher</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 05 Apr 2011 10:00:00 EST</pubDate></item><item><title><![CDATA[Behind the Mask: The pursuit of magic]]></title><link>http://massively.joystiq.com/2011/03/31/behind-the-mask-the-pursuit-of-magic/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/31/behind-the-mask-the-pursuit-of-magic/</guid><comments>http://massively.joystiq.com/2011/03/31/behind-the-mask-the-pursuit-of-magic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/champions-online/" rel="tag">Champions Online</a>, <a href="http://massively.joystiq.com/category/behind-the-mask/" rel="tag">Behind the Mask</a></p><div style="text-align: center;">
	<a href="http://champions-online.com"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/co-1witchcraft.jpg" vspace="4" /></a></div>
When it comes to roleplaying, I'm a huge fan of wizards and spell casters, and it has nothing to do with gameplay roles. Magic is generally unlimited in its potential; it has the power to do anything the imagination can perceive, and the freedom to choose different roles for my characters is very attractive.<br />
<br />
In the <a href="http://champions-online.com"><em>Champions</em></a> universe, arcane practice is very different than its typical portrayals elsewhere. In most universes with a fantasy element, magic involves some chanting and spending some magic points or some other consumable resource (or possibly forgetting the spell in question) before the magic effect wills itself into existence.<br />
<br />
For roleplayers, this magical difference is very important. Magical spells and creatures don't follow the same rules as those present in other fiction. <a href="http://massively.com/tag/champions-online"><em>Champions</em></a> mystics follow real-life mythology and lore -- and strangely, this makes them unique among mages in other roleplaying settings.<p><a href="http://massively.joystiq.com/2011/03/31/behind-the-mask-the-pursuit-of-magic/" rel="bookmark">Continue reading <em>Behind the Mask: The pursuit of magic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/31/behind-the-mask-the-pursuit-of-magic/">Behind the Mask: The pursuit of magic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 31 Mar 2011 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/31/behind-the-mask-the-pursuit-of-magic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19897170/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/31/behind-the-mask-the-pursuit-of-magic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>behind-the-mask</category><category>champions-online</category><category>champions-universe</category><category>co</category><category>cryptic</category><category>cryptic-champions-online</category><category>cryptic-co</category><category>cryptic-studios</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>hadouken</category><category>hero-games</category><category>jesus-was-a-wizard</category><category>mage</category><category>magic</category><category>mystic-world</category><category>priest</category><category>roleplaying</category><category>wizard</category><dc:creator><![CDATA[Patrick Mackey]]></dc:creator><pubDate>Thu, 31 Mar 2011 14:00:00 EST</pubDate></item><item><title><![CDATA[Frogster gives us piles of Runes of Magic stats]]></title><link>http://massively.joystiq.com/2011/03/28/frogster-gives-us-piles-of-runes-of-magic-stats/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/28/frogster-gives-us-piles-of-runes-of-magic-stats/</guid><comments>http://massively.joystiq.com/2011/03/28/frogster-gives-us-piles-of-runes-of-magic-stats/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/professions/" rel="tag">Professions</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/runes-of-magic/"><img border="1" hspace="4"  src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/romjazzhands-530kv-1301359071.jpg" vspace="4" /></a></div>
While not everyone is a math or statistics geek, there's a certain intriguing quality to MMO stats. Whenever we post statistics for games, there are inevitably discussions on concurrent users, paid subscribers, and overall registered accounts. Unfortunately, free-to-play games like <a href="http://massively.joystiq.com/tag/Frogster/">Frogster</a>'s <a href="http://www.runesofmagic.com"><em>Runes of Magic</em></a> don't really lend themselves to discussions of subscriptions vs. registered accounts since it has no monthly fee. Nevertheless, the game still provides some interesting statistics.<br />
<br />
According to a release sent earlier today, Frogster has posted a handful of curious stats that are sure to pique the interest of those who love to dissect MMO minutiae. Over the last two years, 6,657,370 characters have stepped into <em><a href="http://massively.joystiq.com/category/Runes-of-Magic/">Runes of Magic</a></em>. Mages are an incredibly popular class, with 2.2 million characters, and there's a tie at 650,000 characters created for both Rogues and Warriors. Apparently, the Priest/Mage dual class is a highly popular combo for players; and Priest takes secondary class of choice at 350,000, followed by Warriors with 150,000. Over three million characters serve as Herbalists, with 1.1 million players dabbling in Alchemy.<br />
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English-speaking servers have seen 3,505,269 quests turned in and 4,622 guilds created. Groups in the game have taken the Demon Lord down 4,521 times and have wiped the floor with Erekat III almost three times more. Raksha is still the one to beat, according to Frogster's metrics, which suggest that boss has only been downed 182 times on the highest difficulty. Finally, no raid would be complete without silly pets along for a screenshot -- we're told that there are over 100,000 rune pets tagging along with players. In all, it's certainly an interesting set of statistics, if a bit random. After all, Frogster was very careful not to say which class was the overall most popular one!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/28/frogster-gives-us-piles-of-runes-of-magic-stats/">Frogster gives us piles of Runes of Magic stats</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 28 Mar 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/28/frogster-gives-us-piles-of-runes-of-magic-stats/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19894436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/28/frogster-gives-us-piles-of-runes-of-magic-stats/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alchemy</category><category>classes</category><category>f2p</category><category>free-to-play</category><category>frogster</category><category>frogster-interactive</category><category>herbalism</category><category>interesting</category><category>mage</category><category>players</category><category>random</category><category>rogue</category><category>rom</category><category>rune-pet</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>statistics</category><category>warrior</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Mon, 28 Mar 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Enter at Your Own Rift: Zero-sum game]]></title><link>http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/</guid><comments>http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/enter-at-your-own-rift/" rel="tag">Enter at Your Own Rift</a></p><div style="text-align: center;">
	<a href="http://www.riftgame.com/en/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/rift1-1300191872.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Ever since I started following <a href="http://www.riftgame.com/en/"><em>RIFT</em></a>, I've been entranced by the wide-open -- but not limitless -- class system. After all, the virtual world and everything populating it is only half the game; the other half resides in the avatar that sticks with you while you explore it all. Many MMOs have interesting ways of letting you build and grow your character, but sooner or later they come to a point where there's little more to be done other than incrementally increasing your stats by gaining better gear.<br />
<br />
Not so with <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a>, as even a level 50 can drop a few coins to shape a completely new build from scratch. No longer are we bound to a rigidly defined creation; we are free to experiment, tinker, and try out these roles to our hearts' content.<br />
<br />
With <em>RIFT's</em> soul system, there are a few ground rules that everyone learns early in the game. You can have up to three souls in your archetype active at any one time; you can only spend as many points in a build as you have in levels (such as 10 points at level 10); and you'll end up with 66 points at level 50, which means that you'll at least dabble in a second soul tree with every build. And while you can certainly spread soul points across all three trees, today I wanted to look at the benefits of a zero-point soul, the "third wheel," if you will, of builds.<p><a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/" rel="bookmark">Continue reading <em>Enter at Your Own Rift: Zero-sum game</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/">Enter at Your Own Rift: Zero-sum game</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 16 Mar 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19879876/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/16/enter-at-your-own-rift-zero-sum-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archon</category><category>assassin</category><category>bard</category><category>beastmaster</category><category>bladedancer</category><category>build</category><category>builds</category><category>champion</category><category>chloromancer</category><category>class</category><category>class-builds</category><category>classes</category><category>cleric</category><category>dominator</category><category>druid</category><category>dungeons-and-dragons</category><category>elemental-summoner</category><category>enter-at-your-own-rift</category><category>featured</category><category>healing</category><category>heals</category><category>justicar</category><category>mage</category><category>magic-the-gathering</category><category>necromancer</category><category>paladin</category><category>pet</category><category>pets</category><category>purifier</category><category>ranger</category><category>reaver</category><category>rift</category><category>riftblade</category><category>riftstalker</category><category>rogue</category><category>saboteur</category><category>sentinel</category><category>shaman</category><category>shields</category><category>soul</category><category>soul-build</category><category>soul-talent-tree</category><category>soul-tree</category><category>soul-trees</category><category>souls</category><category>splash</category><category>splash-soul</category><category>talent-trees</category><category>talents</category><category>void-knight</category><category>warden</category><category>warlock</category><category>warlord</category><category>warrior</category><category>zero-point-soul</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 16 Mar 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Exclusive: A look at RIFT's Dominator]]></title><link>http://massively.joystiq.com/2011/01/20/exclusive-a-look-at-rifts-dominator/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/01/20/exclusive-a-look-at-rifts-dominator/</guid><comments>http://massively.joystiq.com/2011/01/20/exclusive-a-look-at-rifts-dominator/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/rift-planes-of-telara-pax-2010/#/46"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/rift-dominator-epl-117.jpg" alt="" /></a></div>
Mages in <a href="http://riftgame.com"><em>RIFT</em></a> are not particularly nice people. Admittedly, that's not speaking to their character so much as the souls available to them, but between the corpse-raising Necromancers, entropy-spreading Warlocks, and strength-leeching Archons, the precedent has been set. And today's reveal of the Dominator isn't going to change that image, even though it's a soul quite likely to make a number of new friends. But those friends may or may not be willing companions.<br />
<br />
A mind is a terrible thing to waste, even if you have little to no intention of letting your opponent use it. That's the Dominator philosophy in a nutshell, with a number of abilities designed to confuse, terrify, and control opponents. Although physically fragile, the Dominator will hopefully be in a position where none of his opponents are still coherent enough to take advantage of physical weakness. Take a look at more lore and ability details on <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em>'s latest soul past the break, and check back tomorrow for our last soul reveal.<br />
<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/rift-planes-of-telara-pax-2010/">RIFT: Core Gallery</a></strong></p><a href="http://massively.joystiq.com/photos/rift-planes-of-telara-pax-2010/#4788802"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rift-1.7-river-of-souls-plutonus_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/rift-planes-of-telara-pax-2010/#4788801"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rift-1.7-river-of-souls-gaurath_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/rift-planes-of-telara-pax-2010/#4788799"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rift-1.7-river-of-souls-galenir_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/rift-planes-of-telara-pax-2010/#4788796"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rift-1.7-ravalos_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/rift-planes-of-telara-pax-2010/#4788793"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/rift-1.7-ragnoth_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2011/01/20/exclusive-a-look-at-rifts-dominator/" rel="bookmark">Continue reading <em>Exclusive: A look at RIFT's Dominator</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/01/20/exclusive-a-look-at-rifts-dominator/">Exclusive: A look at RIFT's Dominator</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 20 Jan 2011 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/01/20/exclusive-a-look-at-rifts-dominator/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19804384/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/01/20/exclusive-a-look-at-rifts-dominator/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>class</category><category>class-preview</category><category>class-previews</category><category>classes</category><category>control</category><category>domination</category><category>dominator</category><category>exclusive</category><category>mage</category><category>massively-exclusive</category><category>mind-control</category><category>new-class</category><category>new-souls</category><category>rift</category><category>rift-planes-of-telara</category><category>soul</category><category>soul-system</category><category>souls</category><category>support</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 20 Jan 2011 13:30:00 EST</pubDate></item><item><title><![CDATA[Ten levels of RIFT: A guide to your first day in Telara]]></title><link>http://massively.joystiq.com/2010/12/22/ten-levels-of-rift-a-guide-to-your-first-day-in-telara/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/22/ten-levels-of-rift-a-guide-to-your-first-day-in-telara/</guid><comments>http://massively.joystiq.com/2010/12/22/ten-levels-of-rift-a-guide-to-your-first-day-in-telara/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/guides/" rel="tag">Guides</a></p><div style="text-align: center;"><a href="http://www.riftgame.com/en/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/guide1.jpg" alt="" /></a></div>
With two <em><a href="http://www.riftgame.com/en/">RIFT</a> </em>beta events under my belt, I was given the supreme honor of creating a guide to the first 10 levels of the game. Naturally, I fell apart under the stress, assumed the fetal position for a couple days while whimpering about "frame rates," and then was prodded into action by our editors. That's quite literally "prodded," mind you -- Massively purchased a pair of cattle prods last year at a police auction. It's going to be years until the scorch marks fade from my spine.<br />
<br />
The purpose of this guide is two-fold. First, we want to give anyone who's interested in <em><a href="http://massively.joystiq.com/category/rift/">RIFT</a> </em>but couldn't get into the beta a chance to vicariously experience <em>RIFT's</em> newbie path. Second, while <em>RIFT </em>is careful to hold your hand during your first steps into Telara, there are always a lot of things that can be easily missed while one is partaking in the wonders of a new virtual world. So this guide is here to share a few tips and pointers that beta testers may have missed.<br />
<br />
What are you waiting for? Roll up a new character by hitting the jump!<p><a href="http://massively.joystiq.com/2010/12/22/ten-levels-of-rift-a-guide-to-your-first-day-in-telara/" rel="bookmark">Continue reading <em>Ten levels of RIFT: A guide to your first day in Telara</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/22/ten-levels-of-rift-a-guide-to-your-first-day-in-telara/">Ten levels of RIFT: A guide to your first day in Telara</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Dec 2010 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/22/ten-levels-of-rift-a-guide-to-your-first-day-in-telara/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19769303/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/22/ten-levels-of-rift-a-guide-to-your-first-day-in-telara/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>achievement-system</category><category>achievements</category><category>archetype</category><category>Archetypes</category><category>beginner-zone</category><category>beginner-zones</category><category>beginners-guide</category><category>beta</category><category>beta-event</category><category>cattle-prod</category><category>cautious</category><category>character-creation</category><category>character-creator</category><category>class</category><category>cleric</category><category>closed-beta</category><category>critter-tears</category><category>death</category><category>death-penalty</category><category>defiant</category><category>eq2</category><category>eqii</category><category>everquest-2</category><category>everquest-ii</category><category>first-ten-levels</category><category>guardian</category><category>guide</category><category>leveling-guide</category><category>mage</category><category>newbie-experience</category><category>newbie-guide</category><category>newbie-zones</category><category>porticulum-master</category><category>racial-abilities</category><category>racial-bonuses</category><category>racial-traits</category><category>rift</category><category>rift-planes-of-telara</category><category>rogue</category><category>soul</category><category>soul-attunement</category><category>soul-system</category><category>soul-travel</category><category>soul-vitality</category><category>souls</category><category>telara</category><category>trion</category><category>trion-worlds</category><category>ui</category><category>warrior</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 22 Dec 2010 13:30:00 EST</pubDate></item><item><title><![CDATA[Divine Souls open beta starts tomorrow]]></title><link>http://massively.joystiq.com/2010/12/13/divine-souls-open-beta-starts-tomorrow/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/12/13/divine-souls-open-beta-starts-tomorrow/</guid><comments>http://massively.joystiq.com/2010/12/13/divine-souls-open-beta-starts-tomorrow/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/divine-souls/" rel="tag">Divine Souls</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/divine-souls"><img alt="" border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/12/divinesouls-1292272749.jpg" vspace="4" /></a></div>
The brand new free-to-play fighting MMO <a href="http://divinesouls.outspark.com/"><em>Divine Souls</em></a> is gearing up to slash its way into open beta. As of December 14th, players can jump in and select one of three classes (Fighter, Slasher, or Mage) for intense PvP and PvE action that <a href="http://www.outspark.com/">Outspark</a> claims will make your <a href="http://www.youtube.com/watch?v=il5TAztYUNI">console jealous</a>.<br />
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The devs have made the open beta client available for early downloads and are also treating fans to a new trailer viewable front and center on the <a href="http://massively.joystiq.com/category/divine-souls"><em>Divine Souls</em></a> website (or after the cut here on Massively, if you prefer). Check out our <a href="http://massively.joystiq.com/2010/06/25/divine-souls-ready-for-closed-beta/">previous coverage</a> for a screenshot gallery as well as another teaser trailer.<br />
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[Thanks to Jimmy for the heads-up!]<p><a href="http://massively.joystiq.com/2010/12/13/divine-souls-open-beta-starts-tomorrow/" rel="bookmark">Continue reading <em>Divine Souls open beta starts tomorrow</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/12/13/divine-souls-open-beta-starts-tomorrow/">Divine Souls open beta starts tomorrow</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 Dec 2010 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/12/13/divine-souls-open-beta-starts-tomorrow/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19758782/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/12/13/divine-souls-open-beta-starts-tomorrow/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>divine-souls</category><category>f2p</category><category>fighter</category><category>fighting-mmo</category><category>free-to-play</category><category>mage</category><category>open-beta</category><category>outspark</category><category>slasher</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 13 Dec 2010 19:00:00 EST</pubDate></item><item><title><![CDATA[Forsaken World mages blow stuff up]]></title><link>http://massively.joystiq.com/2010/11/25/forsaken-world-mages-blow-stuff-up/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/25/forsaken-world-mages-blow-stuff-up/</guid><comments>http://massively.joystiq.com/2010/11/25/forsaken-world-mages-blow-stuff-up/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://fw.perfectworld.com/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/fwmage.jpg" /><br />
</a></div>
<a href="http://massively.joystiq.com/tag/PerfectWorldEntertainment/">Perfect World Entertainment</a> is ramping up the publicity campaign for its free-to-play opus <a href="http://fw.perfectworld.com/"><em>Forsaken World</em></a>, with the latest salvo being a new video short featuring community manager <a href="http://www.massively.com/tag/frank-johnson">Frank Johnson</a>. The segment focuses on the mage class and its destructive power, showing off a fair bit of combat footage underscored by Johnson's narration.<br />
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"<em>I can freeze targets with ice spells, knock back enemies with lightning, and if all else fails I can just set everything on fire. Which is usually what ends up happening anyways</em>," Johnson says.<br />
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Check out the mage-sponsored mayhem after the break, and read up on the class (as well as the rest of <a href="http://massively.joystiq.com/tag/forsaken-world"><em>Forsaken World</em></a>) at the game's <a href="http://fw.perfectworld.com/">official website</a>.<p><a href="http://massively.joystiq.com/2010/11/25/forsaken-world-mages-blow-stuff-up/" rel="bookmark">Continue reading <em>Forsaken World mages blow stuff up</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/25/forsaken-world-mages-blow-stuff-up/">Forsaken World mages blow stuff up</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 25 Nov 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/25/forsaken-world-mages-blow-stuff-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19733033/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/25/forsaken-world-mages-blow-stuff-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classes</category><category>community-manager</category><category>f2p</category><category>forsaken-world</category><category>frank-johnson</category><category>free-to-play</category><category>mage</category><category>perfect-world-entertainment</category><category>perfect-world-international</category><category>video</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 25 Nov 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Rift's Archon soul revealed]]></title><link>http://massively.joystiq.com/2010/11/16/rifts-archon-soul-revealed/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/16/rifts-archon-soul-revealed/</guid><comments>http://massively.joystiq.com/2010/11/16/rifts-archon-soul-revealed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;"><a href="http://www.mmorpg.com/gamelist.cfm/game/431/feature/4708/page/1"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/rift-archon-3t-1289929384.jpg" alt="" /></a></div>
Looking for more information on <a href="http://www.riftgame.com/"><em>Rift: Planes of Telara</em></a>? Well, first you should check out our <a href="http://massively.joystiq.com/2010/11/16/hands-on-with-rift-planes-of-telara-at-gamer-day-ii/">exclusive hands-on</a>, direct from Gamer Day II. After you've digested that, MMORPG.com has some interesting info regarding the newly announced <a href="http://www.mmorpg.com/gamelist.cfm/game/431/feature/4708/page/1">Archon soul</a>, a support specialist class that allows you to convert your opponent's strength and energy into usable magic.<br />
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<a href="http://massively.joystiq.com/tag/trion">Trion's</a> new twist on the traditional mage archetype focuses on buffing friends and allies and is a formidable combatant in its own right. That said, the Archons can also be quite vulnerable, especially during the period just after they've infused allies with their life force (and just prior to feeding off an enemy to regain their strength). Check out some background lore as well as a few class particulars at <a href="http://www.mmorpg.com/gamelist.cfm/game/431/feature/4708/page/1">MMORPG.com</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/16/rifts-archon-soul-revealed/">Rift's Archon soul revealed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 16 Nov 2010 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm/game/431/feature/4708/page/1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/16/rifts-archon-soul-revealed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19720519/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/16/rifts-archon-soul-revealed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archon</category><category>archon-soul</category><category>classes</category><category>fantasy</category><category>leech</category><category>lore</category><category>mage</category><category>mmorpg.com</category><category>rift</category><category>rift-planes-of-telara</category><category>souls</category><category>trion</category><category>trion-world-network</category><category>trion-worlds</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 16 Nov 2010 17:30:00 EST</pubDate></item><item><title><![CDATA[The Perfect Ten: Weird staples of every fantasy MMO]]></title><link>http://massively.joystiq.com/2010/11/04/the-perfect-ten-weird-staples-of-every-fantasy-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/11/04/the-perfect-ten-weird-staples-of-every-fantasy-mmo/</guid><comments>http://massively.joystiq.com/2010/11/04/the-perfect-ten-weird-staples-of-every-fantasy-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/perfect-ten/" rel="tag">Perfect Ten</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/perfect-ten/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/11/planet.jpg" /></a></div>
If you take some weird, outlandish, or out-of-the-ordinary item and then saturate your life with it, sooner or later the bizarre becomes the accepted norm. So much so, in fact, that you'd cease to even think about it. I mean, do we ever question those magic boxes known as "microwaves" that mysteriously heat up our foods? Does anyone blink twice anymore when small computers tell us how to drive instead of nagging spouses? What about <a href="http://www.carrottop.com/">Carrot Top</a>?<br />
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Likewise, fantasy MMORPGs have erected trope after trope that we no longer question -- or even notice. Actually, the only time we'd notice one of these is if a game failed to include it. No matter how illogical and sometimes silly these MMO staples are when you think about them, we've been around them so long that we would no more notice them as we would the individual keyboard buttons that we type on daily.<br />
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Still... you're thinking about them right now, aren't you? Those keys, cruelly dominated by your pecking fingers, pushing them back into place. What a techno-bully you are! In any case, come with us as we count down 10 weird staples that every fantasy MMO seems to include.<p><a href="http://massively.joystiq.com/2010/11/04/the-perfect-ten-weird-staples-of-every-fantasy-mmo/" rel="bookmark">Continue reading <em>The Perfect Ten: Weird staples of every fantasy MMO</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/11/04/the-perfect-ten-weird-staples-of-every-fantasy-mmo/">The Perfect Ten: Weird staples of every fantasy MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 04 Nov 2010 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/11/04/the-perfect-ten-weird-staples-of-every-fantasy-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19685549/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/11/04/the-perfect-ten-weird-staples-of-every-fantasy-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arachnophobia</category><category>bathroom</category><category>captain-planet</category><category>carrot-top</category><category>children-of-men</category><category>disney-world</category><category>elements</category><category>fantasy-tropes</category><category>featured</category><category>female-armor</category><category>giant-spider</category><category>giant-spiders</category><category>glass-cannon</category><category>grim-reaper</category><category>health-potion</category><category>home-depot</category><category>kids</category><category>kill-ten-rats</category><category>lord-of-the-rings</category><category>mage</category><category>perfect-ten</category><category>shelob</category><category>skimpy-armor</category><category>skimpy-female-armor</category><category>staples</category><category>the-perfect-10</category><category>the-perfect-ten</category><category>toilet</category><category>tropes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 04 Nov 2010 15:00:00 EST</pubDate></item><item><title><![CDATA[Vindictus' Evie offers a-mage-ing moves]]></title><link>http://massively.joystiq.com/2010/09/24/vindictus-evie-offers-a-mage-ing-moves/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/09/24/vindictus-evie-offers-a-mage-ing-moves/</guid><comments>http://massively.joystiq.com/2010/09/24/vindictus-evie-offers-a-mage-ing-moves/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/vindictus/" rel="tag">Vindictus</a></p><a href="http://massively.joystiq.com/category/vindictus/" style=""><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/09/evieconcept225kv.jpg" alt="" /></a>Evie is not content to <a href="http://massively.joystiq.com/2010/09/01/vindictus-teases-build-a-golem-mechanic/">summon a wicked-looking golem</a> to fight for her side, no! <a href="http://news.mmosite.com/content/2010-09-24/vindictus_female_mage_evie_insight,1.shtml">Details are coming to light</a> that Evie, the recently introduced mage character in <a href="http://massively.joystiq.com/tag/Nexon/">Nexon</a>'s free-to-play hack-and-slasher, <em><a href="http://vindictus.nexon.net">Vindictus</a>,</em> will be bringing even more pain through additional magical means. Equipped with a staff at earlier stages, she will change to rather wicked-looking battle-scythes later in the game. Furthermore, one of her most insane attacks at low level is the Firebolt attack, which will not only grant high damage, but will add a knockback effect, if it <a href="http://www.vindictuswiki.com/wiki/Firebolt">remains true to the original version</a>. <br />
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To add to this wee, juicy tidbit of information, we understand that the key to Evie's survival is a five-layer shield, which gives her the ability to resist most attacks without major loss of hitpoints or mana. Considering the majority of MMO mages tend to be high-DPS glass cannons, Evie's ability to shield without major mana or health drain is likely welcome news for those who prefer crazy-damage casters but hate spending time studying floor textures while waiting for a rez. In all, the game is still in beta, so these details may well change before launch -- but <a href="http://news.mmosite.com/content/2010-09-24/vindictus_female_mage_evie_insight,1.shtml">it sounds</a> <a href="http://www.vindictuswiki.com/wiki/Evie">pretty awesome to us</a> so far.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/09/24/vindictus-evie-offers-a-mage-ing-moves/">Vindictus' Evie offers a-mage-ing moves</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Sep 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://news.mmosite.com/content/2010-09-24/vindictus_female_mage_evie_insight,1.shtml>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/24/vindictus-evie-offers-a-mage-ing-moves/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19647725/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/09/24/vindictus-evie-offers-a-mage-ing-moves/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>attack-types</category><category>beta</category><category>dps</category><category>evie</category><category>f2p</category><category>free-to-play</category><category>mage</category><category>nexon</category><category>scythe</category><category>shields</category><category>staff</category><category>stave</category><category>vindictus</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Fri, 24 Sep 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Die in a fire: A look at Rift's pyromancers]]></title><link>http://massively.joystiq.com/2010/08/14/die-in-a-fire-a-look-at-rifts-pyromancers/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/14/die-in-a-fire-a-look-at-rifts-pyromancers/</guid><comments>http://massively.joystiq.com/2010/08/14/die-in-a-fire-a-look-at-rifts-pyromancers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;"><a href="http://www.riftgame.com/en/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/pyromancer.jpg" /></a></div>
In the hearts of many gamers, it seems, is a deep and abiding love of fire. Disturbing, perhaps, but understandable. Almost everything is better with fire, after all -- and <a href="http://www.riftgame.com/en/"><em>Rift's</em></a> creators acknowledge this as they revealed their flame-happy pyromancer. Their motto is as poignant as it is simple: <em>"I say fire is a weapon, a friend, a state of mind, and that the bold man and the craven burn just as fast."</em><br />
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The pyromancer has a singular purpose: destruction, and lots of it. Almost all of his spells are bent to unleashing wave after wave of blasts, flame and immolation until the pyromancer's enemies are smoldering wrecks. Following the long-range glass cannon playbook, the pyromancer is deadliest from afar, but quite vulnerable if an enemy closes the distance to melee. Fortunately, some of his skills help to keep mobs from getting close.<br />
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From chunks of magma, to classic fireballs, to fire-breathing attacks, the pyromancer is perfect for players who want to watch the world burn and be the ones who live to tell the tale. We're sure to hear more about this explosive class as the release date nears.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/14/die-in-a-fire-a-look-at-rifts-pyromancers/">Die in a fire: A look at Rift's pyromancers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 14 Aug 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/08/14/die-in-a-fire-a-look-at-rifts-pyromancers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19593667/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/14/die-in-a-fire-a-look-at-rifts-pyromancers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>burn-baby-burn</category><category>class</category><category>class-reveal</category><category>fire</category><category>mage</category><category>pyromancer</category><category>rift</category><category>rift-planes-of-telara</category><category>trion-worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 14 Aug 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Exclusive video diary of the souls of Rift: Planes of Telara]]></title><link>http://massively.joystiq.com/2010/07/19/exclusive-video-diary-of-the-souls-of-rift-planes-of-telara/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/19/exclusive-video-diary-of-the-souls-of-rift-planes-of-telara/</guid><comments>http://massively.joystiq.com/2010/07/19/exclusive-video-diary-of-the-souls-of-rift-planes-of-telara/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2010/07/19/exclusive-video-diary-of-the-souls-of-rift-planes-of-telara/#continued"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/telara-devdiary-epl-715.jpg" alt="" /></a></div>
You could be forgiven for not catching it immediately from <a href="http://massively.joystiq.com/2010/06/16/e3-2010-hands-on-with-rift-planes-of-telara/">our E3 hands-on</a> with <a href="http://www.riftgame.com/en/"><em>Rift: Planes of Telara</em></a>, but there are some unique things going on with the game's class system. It's hardly the first game to allow you to change classes, but the game also goes into combining them, shifting aspects, interplay between multiple class types... it's a maze of inter-relationships. Luckily, we have an exclusive video developer diary from the staff at <a href="http://www.trionworld.com/">Trion Worlds</a> that discusses the whole setup at length, giving future players a much clearer overview of how the system works.<br />
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When players start, they choose one of four Callings -- Warrior, Rogue, Mage, or Cleric -- which determines the player's core playstyle. As they level, they gradually acquire Souls, and it's there that the bulk of a character's abilities come from. It's a fusion of the talent tree system popularized via <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> with something much more interesting, and the possibilities for mixing the different Souls together can give rise to all sorts of interesting theories. But don't take our word for it -- watch the exclusive developer diary just past the cut.<p><a href="http://massively.joystiq.com/2010/07/19/exclusive-video-diary-of-the-souls-of-rift-planes-of-telara/" rel="bookmark">Continue reading <em>Exclusive video diary of the souls of Rift: Planes of Telara</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/19/exclusive-video-diary-of-the-souls-of-rift-planes-of-telara/">Exclusive video diary of the souls of Rift: Planes of Telara</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Jul 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/07/19/exclusive-video-diary-of-the-souls-of-rift-planes-of-telara/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19556551/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/19/exclusive-video-diary-of-the-souls-of-rift-planes-of-telara/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>class</category><category>classes</category><category>cleric</category><category>developer-diary</category><category>exclusive</category><category>exclusive-video</category><category>heroes-of-telara</category><category>mage</category><category>playstyle</category><category>professions</category><category>rift</category><category>rift-planes-of-telara</category><category>rogue</category><category>talents</category><category>trion</category><category>trion-worlds</category><category>video</category><category>videos</category><category>warrior</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 19 Jul 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[A roundup of World of Warcraft's major class changes]]></title><link>http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/</guid><comments>http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a></p><div style="text-align: center;"><a href="http://www.worldofwarcraft.com/cataclysm/"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/04/wow-classchange-epl-409.jpg" /></a></div>
Love it or hate it, <a href="http://www.worldofwarcraft.com"><em>World of Warcraft</em></a> is the 900-pound gorilla of the MMO market at the moment. Nearly everyone who games online has at least tried it, and even those of us who play other games very possibly still play it as an old standby. So it's hard to miss the news about the newest expansion, <a href="http://www.worldofwarcraft.com/cataclysm/"><em>Cataclysm</em></a>, which is poised to remake the world in many ways. It's also home to an ambitious series of overhauls to classes and their talent structure, with far-reaching changes for every class in the game. <br />
<br />
Our sister site, <a href="http://www.wow.com">WoW.com</a>, has been keeping abreast of the development team's slow roll of new information about each class, with every class but Paladins having their upcoming changes previewed. (Paladins are due out on the 16th, due to being "deep in development.")  They've also gone through an in-depth analysis of each different set of changes, from the good to the bad. So if you've played the game at all -- and the odds are you have -- take a look past the break for a quick version of everything coming when <a href="http://www.wow.com"><em>World of Warcraft</em></a> brings down the end of the world.<p><a href="http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/" rel="bookmark">Continue reading <em>A roundup of World of Warcraft's major class changes</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/">A roundup of World of Warcraft's major class changes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 10 Apr 2010 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19433366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/04/10/a-roundup-of-world-of-warcrafts-major-class-changes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>activision-blizzard</category><category>blizzard-entertainment</category><category>cataclysm</category><category>class-changes</category><category>classes</category><category>death-knight</category><category>druid</category><category>expansions</category><category>hunter</category><category>mage</category><category>priest</category><category>rogue</category><category>shaman</category><category>warlock</category><category>warrior</category><category>world-of-warcraft</category><category>wow</category><category>wow-cataclysm</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Sat, 10 Apr 2010 13:00:00 EST</pubDate></item><item><title><![CDATA[Exclusive video of Mage class in Dungeon Fighter Online]]></title><link>http://massively.joystiq.com/2009/10/16/exclusive-video-of-mage-class-in-dungeon-fighter-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/10/16/exclusive-video-of-mage-class-in-dungeon-fighter-online/</guid><comments>http://massively.joystiq.com/2009/10/16/exclusive-video-of-mage-class-in-dungeon-fighter-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dungeon-fighter-online/" rel="tag">Dungeon Fighter Online</a></p><div align="center"><a href="http://massively.joystiq.com/category/dungeon-fighter-online"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/10/nexonmageclassexclusive.jpg" /></a><br /></div>
The team over at <a href="http://massively.joystiq.com/tag/nexon">Nexon</a> has given us a look at <a href="http://dungeonfighter.nexon.net/Guide/Characters.aspx">the Mage class</a> from their new 2D dungeon crawling brawler, <em><a href="http://dfo.nexon.net">Dungeon Fighter Online</a></em>, and boy does she pack a punch!<br /><br />Hard hitting magical spells define this class, of course, but that's not all she can accomplish. The class also has some monster controlling abilities, like gravity wells and knockbacks, in addition to their elemental area of effect spells. If that wasn't enough, the mage can also summon elemental pets, making her the "stand back and let something else beat it" class of the game.<br /><br />Of course, you shouldn't take our word on this alone. We have this fancy exclusive video of the mage exploding people! Hit the continue reading, and let your eyes absorb all of the tasty monster destruction.<p><a href="http://massively.joystiq.com/2009/10/16/exclusive-video-of-mage-class-in-dungeon-fighter-online/" rel="bookmark">Continue reading <em>Exclusive video of Mage class in Dungeon Fighter Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/10/16/exclusive-video-of-mage-class-in-dungeon-fighter-online/">Exclusive video of Mage class in Dungeon Fighter Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Oct 2009 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/10/16/exclusive-video-of-mage-class-in-dungeon-fighter-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19199207/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/10/16/exclusive-video-of-mage-class-in-dungeon-fighter-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>2d</category><category>dfo</category><category>dungeon-crawl</category><category>dungeon-fighter-online</category><category>mage</category><category>mage-gameplay</category><category>nexon</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Fri, 16 Oct 2009 18:30:00 EST</pubDate></item><item><title><![CDATA[Dungeon Fighter Online trailer shows classes and gameplay]]></title><link>http://massively.joystiq.com/2009/07/21/dungeon-fighter-online-trailer-shows-classes-and-gameplay/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/21/dungeon-fighter-online-trailer-shows-classes-and-gameplay/</guid><comments>http://massively.joystiq.com/2009/07/21/dungeon-fighter-online-trailer-shows-classes-and-gameplay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/dungeon-fighter-online/" rel="tag">Dungeon Fighter Online</a></p><div align="center"><a href="http://dungeonfighter.nexon.net/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/dfotrailer210709_580px.jpg" alt="" /></a><br /></div>
Not going to be at <a href="http://www.comic-con.org/">Comic-Con</a> to see the <a href="http://dungeonfighter.nexon.net/"><em>Dungeon Fighter Online</em></a> preview that <a href="http://massively.joystiq.com/2009/07/16/dungeon-fighter-online-heading-to-land-of-comics-and-cosplay-nex/">will be on show</a>? Fear not, as Nexon has provided us with a new trailer for the game that gives a short introduction to its story and its <a href="http://massively.joystiq.com/2009/06/04/e3-2009-dungeon-fighter-online-impressions/">five classes</a>, as well as showing a tiny bit of gameplay at the end -- it's pretty much the perfect way to get acquainted with the game if you haven't looked into it yet. <br /><br />Head past the break to meet the Slayer, the Fighter, the Gunner, the Mage, and the Priest (each with their own incredibly cheesy catch phrase), all while getting worked up listening to the adrenaline-filled arcade-style tune pumping in the background.<p><a href="http://massively.joystiq.com/2009/07/21/dungeon-fighter-online-trailer-shows-classes-and-gameplay/" rel="bookmark">Continue reading <em>Dungeon Fighter Online trailer shows classes and gameplay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/21/dungeon-fighter-online-trailer-shows-classes-and-gameplay/">Dungeon Fighter Online trailer shows classes and gameplay</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 21 Jul 2009 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/07/21/dungeon-fighter-online-trailer-shows-classes-and-gameplay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19104419/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/21/dungeon-fighter-online-trailer-shows-classes-and-gameplay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>dungeon-fighter-online</category><category>fighter</category><category>free-to-play</category><category>gunner</category><category>mage</category><category>nexon</category><category>priest</category><category>slayer</category><category>trailer</category><category>video</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Tue, 21 Jul 2009 12:00:00 EST</pubDate></item><item><title><![CDATA[Delving into the archetypes and specialty classes of Aion]]></title><link>http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/</guid><comments>http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/2009/06/22/aions-first-video-podcast-is-packing-lore-and-stunning-visuals/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/aion-classes.jpg" alt="" /></a><br /></div>
The folks over at <a href="http://tentonhammer.com">Ten Ton Hammer</a> have been cranking out a number of features that examine the various class archetypes and specialty classes of <a href="http://aiononline.com"><em>Aion</em></a>. So far, they've produced two game guides showcasing the <a href="http://www.tentonhammer.com/node/70429">Priest</a> and <a href="http://www.tentonhammer.com/node/70291">Mage</a> archetypes and had four interviews with <a href="http://ncsoft.com">NCsoft</a> discussing the <a href="http://www.tentonhammer.com/node/67258">Gladiator</a>, <a href="http://www.tentonhammer.com/node/67839">Templar</a>, <a href="http://www.tentonhammer.com/node/68613">Ranger</a>, and <a href="http://www.tentonhammer.com/node/70072">Assassin</a> specialty classes.<br /><br />When <a href="http://massively.joystiq.com/2009/06/05/hands-on-with-the-aion-beta-creating-your-elyos/">creating a character</a> in <em>Aion</em>, you must initially choose one of four available archetypes. Anyone who has played a fantasy MMO or RPG in the past decade or so will find them quite familiar. They are the Warrior, Scout, Priest, and Mage.<br /><br />Once you reach level 9, you're sent on a quest to discover your true identity and <a href="http://massively.joystiq.com/2009/06/22/hands-on-with-the-aion-beta-becoming-a-daeva/">ascend to daevahood</a>. The quest is like Red Bull - it gives you wings. At this point you must choose <a href="http://www.aionsource.com/wiki/Class">a specialty class</a> defined by your original archetype. Warriors become Gladiators or Templars. Scouts become Rangers or Assassins. Priests become Clerics or Chanters. Mages become Sorcerers(esses) or Spiritmasters.<br /><br />By our count, TTH has covered half the archetypes and specialty classes so far, so <a href="http://www.tentonhammer.com/taxonomy/term/254">keep your eyes peeled</a> for the second half coming soon. We'll also bring you <a href="http://massively.joystiq.com/category/aion/">our own impressions</a> of these classes when beta permits. So far, <a href="http://massively.joystiq.com/2009/06/18/cm-ayase-reveals-aion-cbt2-and-future-beta-plans/">we've been limited</a> to testing some pretty low level characters.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/">Delving into the archetypes and specialty classes of Aion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 27 Jun 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tentonhammer.com/node/70429>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19074627/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/27/delving-into-the-archetypes-and-specialty-classes-of-aion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>assassin</category><category>chanter</category><category>class-guide</category><category>cleric</category><category>gladiator</category><category>mage</category><category>ncsoft</category><category>priest</category><category>ranger</category><category>scout</category><category>sorcerer</category><category>spiritmaster</category><category>templar</category><category>ten-ton-hammer</category><category>warrior</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Sat, 27 Jun 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[The spellcasters of Ether Saga Online]]></title><link>http://massively.joystiq.com/2009/04/13/the-spellcasters-of-ether-saga-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/13/the-spellcasters-of-ether-saga-online/</guid><comments>http://massively.joystiq.com/2009/04/13/the-spellcasters-of-ether-saga-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center"><a href="http://www.whattheyplay.com/blog/2009/02/12/ether-saga-online-1000-beta-key-giveaway/"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/eso1-sms-0409.jpg"  alt="" /></a><br /></div>
In <a href="http://www.mmorpg.com/gamelist.cfm?game=374&amp;feature=2915&amp;bhcp=1">a recent dev journal at MMORPG.com</a>, the magic classes of the Free-2-Play <a href="http://eso.perfectworld.com/"><em>Ether Saga Online</em></a> are explained in greater detail for those players who may want more from their casters. Although there are six classes available to the three races in the game, this dev blog focuses on the Conjurer, the Mystic and the Shaman.<br /><br />According to this journal, the Mystic is the healing class of the three, depending more on defensive magic for beneficial buffs or debuffs. The Conjurer is the damage-dealing magic-user, using offensive and manipulation magic to cause the most damage to their enemies. The Shaman is considered the hybrid class of <a href="http://massively.joystiq.com/tag/ether-saga-online"><em>Ether Saga Online</em></a>, functioning both as a spellcaster and a tank. If you'd be interested in learning more about these classes, check out <a href="http://www.mmorpg.com/gamelist.cfm?game=374&amp;feature=2915&amp;bhcp=1">the dev journal</a> for a complete description of each.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/13/the-spellcasters-of-ether-saga-online/">The spellcasters of Ether Saga Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 13 Apr 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmorpg.com/gamelist.cfm?game=374&amp;feature=2915&amp;bhcp=1>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/13/the-spellcasters-of-ether-saga-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1516043/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/13/the-spellcasters-of-ether-saga-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>classes</category><category>conjurer</category><category>ether-saga-online</category><category>mage</category><category>magic-user</category><category>mystic</category><category>shaman</category><category>spellcaster</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Mon, 13 Apr 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Patch 3.0.8 lands on World of Warcraft servers]]></title><link>http://massively.joystiq.com/2009/01/20/patch-3-0-8-lands-on-world-of-warcraft-servers/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/01/20/patch-3-0-8-lands-on-world-of-warcraft-servers/</guid><comments>http://massively.joystiq.com/2009/01/20/patch-3-0-8-lands-on-world-of-warcraft-servers/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.wowinsider.com/guide-to-patch-3-0-8/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/01/356y7w4rgst234.jpg" alt="" /></a><br /></div>
It's finally here, the first post-Wrath patch-of-important-things for <em><a href="http://www.worldofwarcraft.com">World of Warcraft</a></em>. And by "important things" we mean changes like allowing players to create a Death Knight on any server, so long as they have a level 55+ character on at least one server. There are also a bevy of class changes, as well as <a href="http://www.wowinsider.com/2009/01/20/3-0-8-brings-snazzy-new-blizzard-launcher/">a pretty nifty launcher update</a> that's added plenty of utility plus style. Overall, the <a href="http://www.wowinsider.com/tag/patch-3.0.8/">3.0.8 patch</a> was quite beefy -- now we just have to sit tight for the eventual Icecrown patch to slam onto our harddrives.<br /><br />If you really want to get the low-down on all changes both big and small, <a href="http://www.wowinsider.com/guide-to-patch-3-0-8/">WoW Insider's got you covered</a>. And if you're an Arcane Mage, then count yourself lucky as <a href="http://massively.joystiq.com/tag/Blizzard/">Blizzard</a> saw fit to <a href="http://www.wowinsider.com/2008/12/13/arcane-brilliance-patch-3-0-8-or-blizzards-love-letter-to-arc/">give out candies this go-around</a>.<hr />
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            <td style="background: rgb(214, 214, 203) none repeat scroll 0% 0%; -moz-background-clip: -moz-initial; -moz-background-origin: -moz-initial; -moz-background-inline-policy: -moz-initial;"><em>One of Azeroth's millions of citizens? Check out our ongoing coverage of the <a href="http://massively.joystiq.com/category/world-of-warcraft">World of Warcraft</a>, and be sure to touch base with our sister site WoW Insider for <a href="http://www.wowinsider.com/wrath-of-the-lich-king/">all your Lich King needs!</a></em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/01/20/patch-3-0-8-lands-on-world-of-warcraft-servers/">Patch 3.0.8 lands on World of Warcraft servers</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Jan 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wowinsider.com/2009/01/20/wow-insiders-guide-to-patch-3-0-8/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/20/patch-3-0-8-lands-on-world-of-warcraft-servers/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1435426/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/01/20/patch-3-0-8-lands-on-world-of-warcraft-servers/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision-blizzard</category><category>arcane</category><category>blizzard</category><category>death-knights</category><category>launcher</category><category>mage</category><category>patch-3.0.8</category><category>world-of-warcraft</category><category>wotlk</category><category>wow</category><category>wrath</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Tue, 20 Jan 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan beta guide: The mages]]></title><link>http://massively.joystiq.com/2008/05/01/age-of-conan-beta-guide-the-mages/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/05/01/age-of-conan-beta-guide-the-mages/</guid><comments>http://massively.joystiq.com/2008/05/01/age-of-conan-beta-guide-the-mages/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/age-of-conan-mages/762338/full/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/05/crer2.jpg" /></a><br /></div>
We've <a href="http://massively.joystiq.com/2008/04/22/hands-on-in-pvp-with-age-of-conans-mages/">given you some hands-on impressions</a> from our time with <em><a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=frontend.show&amp;template=main">Age of Conan's</a></em> mages from the <a href="http://massively.joystiq.com/2008/04/25/looking-back-at-the-age-of-conan-pvp-weekend/">Gamespot PvP weekend</a>, but over the past few days we've had a chance to play these classes in the beta proper. Unfortunately, due to some unforeseen (and very trying) performance issues that were out of our control, our finely crafted plans of digging deep into these classes were viciously assassinated like a Necromancer in <em><a href="http://massively.joystiq.com/category/age-of-conan">Age of Conan's</a></em> PvP.<br /><br />That didn't stop us from <a href="http://massively.joystiq.com/2008/04/07/twelve-trails-of-blood-in-age-of-conan/">prying further information</a> on the Herald of Xotli, Demonologist and Necromancer classes. So if you'd like the expanded low-down on these magic-manipulating mages, read on!<p><a href="http://massively.joystiq.com/2008/05/01/age-of-conan-beta-guide-the-mages/" rel="bookmark">Continue reading <em>Age of Conan beta guide: The mages</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/05/01/age-of-conan-beta-guide-the-mages/">Age of Conan beta guide: The mages</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 May 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/05/01/age-of-conan-beta-guide-the-mages/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1181328/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/05/01/age-of-conan-beta-guide-the-mages/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>age-of-conan-guide</category><category>aoc</category><category>beta</category><category>demonologist</category><category>eidos</category><category>featured</category><category>funcom</category><category>herald-of-xotli</category><category>mage</category><category>mages</category><category>necromancer</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Thu, 01 May 2008 13:30:00 EST</pubDate></item><item><title><![CDATA[The Digital Continuum: Macrotransactions]]></title><link>http://massively.joystiq.com/2008/04/26/the-digital-continuum-macrotransactions/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/04/26/the-digital-continuum-macrotransactions/</guid><comments>http://massively.joystiq.com/2008/04/26/the-digital-continuum-macrotransactions/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a></p><a href="http://www.worldofwarcraft.com/index.xml"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/04/humage241.jpg"  alt="" /></a>The <a href="http://massively.joystiq.com/2008/03/24/the-daily-grind-monthly-fee-or-microtransactions/">subject of microtransactions</a> tends to bring out a lot of different opinions in people and sometimes harsh words are exchanged. I've never really taken a <a href="http://massively.joystiq.com/2008/03/04/comparing-subscriptions-and-microtransactions-made-easy/">stance on the matter</a>, as I've always been a bit unsure of which side of the argument I fell on.<br />
<div align="left"><br />I recently had an epiphany on my stance. Everyone that is talking about microtranasctions seems to be missing something important. They're all a little bit wrong. Michael Zenke (one of our intrepid leads here at Massively) <a href="http://www.mmognation.com/2008/04/21/anti-microtransaction-bigotry/">recently brought up the subject</a> in a different light and in doing so made me come to this realization that we'd all been missing an important factor in this discussion.<br /><br />I think we need to stop looking at microtransactions with a black or white lens. Monthly subscriptions and single-dollar purchases aren't the only options available to us. For the sake of argument, let's call what I'm about to discuss something different.<br /><br />Let's call them <span style="font-style: italic;">Macrotransactions</span>.</div><p><a href="http://massively.joystiq.com/2008/04/26/the-digital-continuum-macrotransactions/" rel="bookmark">Continue reading <em>The Digital Continuum: Macrotransactions</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/04/26/the-digital-continuum-macrotransactions/">The Digital Continuum: Macrotransactions</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 26 Apr 2008 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/04/26/the-digital-continuum-macrotransactions/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1178075/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/04/26/the-digital-continuum-macrotransactions/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>burning-crusade</category><category>featured</category><category>human</category><category>macrotransactions</category><category>mage</category><category>microtransactions</category><category>the-digital-continuum</category><category>world-of-warcraft</category><category>wow</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Sat, 26 Apr 2008 13:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan loses two classes]]></title><link>http://massively.joystiq.com/2008/01/18/age-of-conan-loses-two-classes/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/18/age-of-conan-loses-two-classes/</guid><comments>http://massively.joystiq.com/2008/01/18/age-of-conan-loses-two-classes/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/lichisnotyours.jpg" />TTH has word that <a href="http://www.tentonhammer.com/node/21015">Funcom has dropped two more classes</a> from <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a>, bringing the total down to twelve instead of fourteen. If you were really hoping to play a Scion of Set (upgraded from the Priest archetype-- you choose an archetype at level 5, and a class from that set at level 20) or a Lich (upgraded from the Mage archetype) in the upcoming MMO, then let your hopes fall away like so much dust into the wind, because those classes are no more.<br /><br />Can't say yet whether this is a good thing or a bad thing-- on the one hand, it could be because Funcom couldn't make them work, which doesn't say much for the game we all want to play. But on the other hand, it could be good news-- Funcom may have more time to work on the other classes and get them up to speed. And maybe it's just <a href="http://massively.joystiq.com/2008/01/10/hands-on-with-age-of-conans-dark-templar-class/">our optimism for this game</a>, but the fact that Funcom plans to spread the abilities of these classes back around to the other ones should mean that they're just cutting the fat, not bailing out a sinking ship.<br /><br />[Thanks, <a href="http://www.fractal-gaming.net/modules.php?name=News&amp;file=article&amp;sid=29&amp;mode=&amp;order=0&amp;thold=0">Boltar</a>!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/18/age-of-conan-loses-two-classes/">Age of Conan loses two classes</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Jan 2008 12:45:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.tentonhammer.com/node/21015>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/18/age-of-conan-loses-two-classes/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1090483/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/18/age-of-conan-loses-two-classes/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>archetype</category><category>breaking</category><category>classes</category><category>lich</category><category>mage</category><category>priest</category><category>scion-of-set</category><dc:creator><![CDATA[Mike Schramm]]></dc:creator><pubDate>Fri, 18 Jan 2008 12:45:00 EST</pubDate></item><item><title><![CDATA[Age of Conan Product Developer interview, with gameplay video]]></title><link>http://massively.joystiq.com/2007/12/14/age-of-conan-product-developer-interview-with-gameplay-video/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/14/age-of-conan-product-developer-interview-with-gameplay-video/</guid><comments>http://massively.joystiq.com/2007/12/14/age-of-conan-product-developer-interview-with-gameplay-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/anarchy-online/" rel="tag">Anarchy Online</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a></p><center><a href="http://massively.joystiq.com/photos/age-of-conan-artwork/529924/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/aoc-guardian-425.jpg" alt="" /></a></center><span style="float: left; margin-right: 10px; margin-top: 7px;"> <script> var digg_url = 'http://digg.com/pc_games/Age_of_Conan_interview_and_video'; </script> <script src="http://digg.com/api/diggthis.js"></script></span>
<div align="left">On December 5th, I was invited to the Eidos/Funcom <em><a href="http://massively.joystiq.com/category/age-of-conan">Age of Conan</a></em> press event, where I was privileged enough to be granted access to both the game itself and the development team. I was able to play the opening area, leading into the first town. I sussed out the combat and the conversation interface. I spoke with J&oslash;rgen Tharaldsen, the Product Developer, and he let drop a metric ton of knowledge upon my fevered noggin. I reprint here our conversation, interspersed with my handheld-shot video pieces, the first of which is shown above, which is where the game starts, with you as a survivor of a shipwrecked slaver ship. I'd like to thank J&oslash;rgen and the entire Eidos/Funcom team, all of whom I found to be gracious, witty, and enthusiastic about their game, which is refreshing to see. My take? The game looks incredible, and it's extremely immersive from the get-go. They say they're on schedule for an early 2008 release, so this is something to anticipate indeed.<br /><br /> <center><embed width="425" height="319" src="http://static4.filefront.com/ffv6/player/vp_embed.swf?v=455230&amp;autorun=false" type="application/x-shockwave-flash" wmode="transparent"></embed></center><br /> More videos and the interview after the jump!</div><p><a href="http://massively.joystiq.com/2007/12/14/age-of-conan-product-developer-interview-with-gameplay-video/" rel="bookmark">Continue reading <em>Age of Conan Product Developer interview, with gameplay video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/14/age-of-conan-product-developer-interview-with-gameplay-video/">Age of Conan Product Developer interview, with gameplay video</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 14 Dec 2007 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/12/14/age-of-conan-product-developer-interview-with-gameplay-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1061787/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/14/age-of-conan-product-developer-interview-with-gameplay-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>5.1-surround</category><category>age-of-conan</category><category>anarchy-online</category><category>aquilonia</category><category>archer</category><category>architect</category><category>arnold-schwarzenegger</category><category>barbarian</category><category>breaking</category><category>cimmeria</category><category>commander</category><category>crom</category><category>dark-templar</category><category>didrik-tollefsen</category><category>eidos</category><category>featured</category><category>funcom</category><category>gameplay-video</category><category>germany</category><category>guardian</category><category>hour-of-the-dragon</category><category>hyboria</category><category>interview</category><category>jorgen-tharaldsen</category><category>joystiqfeatures</category><category>kushites</category><category>mage</category><category>mammoth</category><category>marvel-comcs</category><category>massively</category><category>mitra</category><category>mtv</category><category>norway</category><category>picts</category><category>prestige</category><category>priest</category><category>robert-e-howard</category><category>shadowlands</category><category>siege</category><category>stygia</category><category>the-longest-journey</category><category>thoth-amon</category><category>vanir</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Fri, 14 Dec 2007 12:00:00 EST</pubDate></item></channel></rss>
