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Posts tagged madness

Hyperspace Beacon: SWTOR's changing combat in update 2.5

Let's talk about the combat changes coming in Star Wars: The Old Republic Update 2.5. We'll see pretty large sweeping changes to a couple of my favorite classes and some much-needed changes to others. Some of the changes make me question the thought processes of the designers, and some much-needed...

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Storyboard: A second descent into madness

I had a lot of stuff to talk about on the subject of madness. As it happens, I had so much to talk about that I elected to split it up into two columns instead of writing one monster, scratching and crawling about in a lone column's space. And as I sat down to write this column, I realized that I...

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Storyboard: The first stage of madness

Madness is a very powerful narrative tool. Unfortunately, it also gets used horribly, taken out back, and worked over with brass knuckles until it bleeds. Instead of diving into madness, players are most often more content to flirt with the surface elements, have a character who spits out funny...

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The Daily Grind: When has an MMO driven you to madness?

Theoretically, MMOs -- like all games -- should be relaxing. They're entertainment, right? Where we go to unwind, to get away from the stress of life by mindlessly slaughtering thousands of virtual beings? For the most part I like to believe that this is true, but I know that there are...

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Burnout: This MMOG isn't what it used to be

The loading screen in your brain is stuck. What is this madness? Is it the same tireless errands disguised as quests, social ties torn asunder leaving your guild in disarray, maybe it's the same old rigmarole and you need a new routine in-game. You don't want to give up, you turn to leveling...

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