<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2013 Weblogs, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Paladin and Warrior go mano-a-mano in new Hearthstone video]]></title><link>http://massively.joystiq.com/2013/04/25/paladin-and-warrior-go-mano-a-mano-in-new-hearthstone-video/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/25/paladin-and-warrior-go-mano-a-mano-in-new-hearthstone-video/</guid><comments>http://massively.joystiq.com/2013/04/25/paladin-and-warrior-go-mano-a-mano-in-new-hearthstone-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/trading-card-games/" rel="tag">Trading Card Games</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/25/paladin-and-warrior-go-mano-a-mano-in-new-hearthstone-video/"><img alt="Screenshot -- Hearthstone: Heroes of Warcraft" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/hearthstone-1366915433.jpg" /></a></div>
<div>
	<a href="http://www.massively.com/tag/blizzard-entertainment">Blizzard's</a> online <em><a href="http://www.massively.com/category/world-of-warcraft">World of Warcraft</a></em> CCG, <em><a href="http://www.massively.com/tag/hearthstone">Hearthstone</a></em>, is supposed to be heading into beta sometime soon[TM]. But to hold fans over until then, the studio has released a new video featuring a duel between the Warrior and Paladin classes, complete with play-by-play commentary.<br />
	<br />
	Whether you're looking to wrap your head around the basic rules of the game or trying to pick up on some more advanced strategies to get a leg-up on the competition, this video has something for you. So what are you waiting for? Click on past the cut for the full video; <a href="https://www.youtube.com/watch?v=HeRC0Cu-QOQ">it's time to d-d-d-d-duel!</a> Or something like that, anyway.</div><p><a href="http://massively.joystiq.com/2013/04/25/paladin-and-warrior-go-mano-a-mano-in-new-hearthstone-video/" rel="bookmark">Continue reading <em>Paladin and Warrior go mano-a-mano in new Hearthstone video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/25/paladin-and-warrior-go-mano-a-mano-in-new-hearthstone-video/">Paladin and Warrior go mano-a-mano in new Hearthstone video</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 25 Apr 2013 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/25/paladin-and-warrior-go-mano-a-mano-in-new-hearthstone-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20549172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/25/paladin-and-warrior-go-mano-a-mano-in-new-hearthstone-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blizzard</category><category>blizzard-entertainment</category><category>ccg</category><category>collectible-card-game</category><category>f2p</category><category>free-to-play</category><category>hearthstone</category><category>hearthstone-heroes-of-warcraft</category><category>ios</category><category>ipad</category><category>mac</category><category>tcg</category><category>trading-card-game</category><category>warcraft</category><category>world-of-warcraft</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 25 Apr 2013 17:00:00 EST</pubDate></item><item><title><![CDATA[Grimlands heralds Linux and Mac announcement with second video]]></title><link>http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/</guid><comments>http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/"><img alt="" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/grimalnds-header.jpg" style="margin: 4px;" /></a></div>
If the post-apocalyptic wastelands of <a href="http://massively.joystiq.com/tag/Grimlands/"><em>Grimlands</em></a> caught your eye but you didn't think you could play on Linux or Mac systems, think again; <a href="http://massively.joystiq.com/tag/drago/">DRAGO Entertainment</a> has just announced that the shooter will be developed on both platforms. And players needn't worry about which version they are playing from, as everyone will be on the same servers together. The studio doesn't intend to stop there either: DRAGO's <a href="http://massively.joystiq.com/tag/lucjan-mikociak">Lucjan Mikociak</a> added, "And there are even more versions planned down the road."<br />
<br />
Along with this announcement, DRAGO has released the second installment of the three-part Making Of series. In the video, <a href="http://massively.joystiq.com/tag/Wiktoryn-Zerebecki/">Wiktoryn Zerebecki</a> details the importance of crafting and the player-driven economy and <a href="http://massively.joystiq.com/tag/Krystian-Kofin/">Krystian Kofin</a> expounds on vehicles. Watch the full video after the break.<br />
<br />
[Source: DRAGO press release]<p><a href="http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/" rel="bookmark">Continue reading <em>Grimlands heralds Linux and Mac announcement with second video</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/">Grimlands heralds Linux and Mac announcement with second video</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 12 Apr 2013 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20538770/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/12/grimlands-heralds-linux-and-mac-announcement-with-second-video/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>crafting</category><category>crowdfunding</category><category>DRAGO</category><category>DRAGO-entertainment</category><category>f2p</category><category>free-to-play</category><category>freemium</category><category>Grimlands</category><category>Kickstarter</category><category>Krystian-Kofin</category><category>Linux</category><category>Lucjan-Mikociak</category><category>Mac</category><category>Mac-OS</category><category>Making-Of-part-2</category><category>Making-Of-video</category><category>microtransaction</category><category>microtransactions</category><category>palyer-driven-economy</category><category>post-apocalyptic</category><category>premium</category><category>PvP</category><category>sci-fi</category><category>vehickles</category><category>Wiktoryn-Zerebecki</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 12 Apr 2013 12:00:00 EST</pubDate></item><item><title><![CDATA[Players, meet Albion Online.  Albion, players.]]></title><link>http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/</guid><comments>http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/"><img alt="Players, meet Albion Online  Albion, players" data-src-height="329" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/albion.jpg" /></a></div>
Berlin-based <a href="http://albiononline.com/imressum/">Sandbox Games</a> announced that it's working on a medieval sandbox MMO called <a href="http://albiononline.com/"><em>Albion Online</em></a> -- and it wants you to get to know the game a bit better. <em>Albion Online</em> is an isometric, stylized game that boasts a fully player-driven economy, a day/night system, PvP corpse looting, territory control, and make-your-own classes. The kicker? The studio says that this will be "the first true cross-platform" MMO of its type.<br />
<br />
Sandbox says that all items and buildings in the game will be player-created, with even the land up for sale or rent. The team stresses that it won't be pay-to-win nor will players be facing impossible zergs.<br />
<br />
The game will be made available for the iPad, Android tablets, Windows, Mac, and Linux. <em> Albion Online</em> is currently in alpha, will begin closed beta weekends this month, and hopes to release Q3 2013.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/">Players, meet Albion Online.  Albion, players.</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Mar 2013 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20493464/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/07/players-meet-albion-online-albion-players/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>albion</category><category>albion-online</category><category>android</category><category>beta</category><category>closed-beta</category><category>corpse-looting</category><category>f2p</category><category>ffa</category><category>free-to-play</category><category>ipad</category><category>linux</category><category>mac</category><category>new-title</category><category>sandbox</category><category>sandbox-interactive</category><category>windows</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 07 Mar 2013 21:00:00 EST</pubDate></item><item><title><![CDATA[Not So Massively: Diablo III's console constroversy and Wrath of Heroes' shutdown]]></title><link>http://massively.joystiq.com/2013/03/04/not-so-massively-diablo-iii-console-constroversy-and-wrath-of/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/04/not-so-massively-diablo-iii-console-constroversy-and-wrath-of/</guid><comments>http://massively.joystiq.com/2013/03/04/not-so-massively-diablo-iii-console-constroversy-and-wrath-of/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/endgame/" rel="tag">Endgame</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/not-so-massively/" rel="tag">Not So Massively</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a>, <a href="http://massively.joystiq.com/category/diablo-iii/" rel="tag">Diablo III</a>, <a href="http://massively.joystiq.com/category/firefall/" rel="tag">Firefall</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2013/03/04/not-so-massively-diablo-iii-console-constroversy-and-wrath-of/"><img alt="Not So Massively title image" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/d3-title.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
It's been a huge week for MOBAs, with the release of several new characters, a ton of balance changes, and even a game closing down for good. <a href="http://leagueoflegends.com/"><em>League of Legends</em></a> announced that it will start officially supporting Mac and released a new Smart Ping system designed to help players work together as a team despite language barriers. <a href="https://account.hirezstudios.com/smitegame/"><em>SMITE</em></a> showed off its new crowd-controlling water god, Poseidon, and console MOBA <a href="http://www.guardiansofmiddleearth.com/"><em>Guardians of Middle-Earth</em></a> released a new Survival game mode DLC.<br />
<br />
We heard the unfortunate news that <a href="https://wrathofheroes.warhammeronline.com/"><em>Wrath of Heroes</em></a> will be closing its doors at the end of the month, and it's not the only game going out of business. Online FPS <em><a href="http://massively.joystiq.com/tag/Bullet-Run/">Bullet Run</a></em>, formerly known as <a href="http://hedone.tv/"><em>Hedone</em></a>, is due to shut down on Friday, March 8th, in a big final event. It's not all doom and gloom, though, as <a href="http://dota2.com/"><em>Dota 2</em></a> has hit another impressive milestone, passing 300,000 peak concurrent players. The first season of <a href="http://heroesofnewerth.com/"><em>Heroes of Newerth</em></a>'s HoN Tour league is soon to draw to a close, and developers are planning a huge balance patch before the next season kicks off.<br />
<br />
<a href="http://massively.joystiq.com/tag/blizzard-entertainment">Blizzard</a> enraged <a href="http://diablo3.com/"><em>Diablo III</em></a> fans this week with the announcement that the console version will not feature the controversial always-online DRM and can be played offline. <a href="http://pathofexile.com/"><em>Path of Exile</em></a> detailed its next open beta patch, which is due to introduce a new fire skill, a 3v3 dueling arena, and significant Duelist class buffs. Online FPS <a href="http://firefallthegame.com/"><em>Firefall</em></a> produced a new trailer this week showing off its flight gameplay amidst criticism from fans over its lack of beta content. Finally, sci-fi sandbox <a href="http://www.robertsspaceindustries.com/star-citizen/"><em>Star Citizen</em></a> gave fans a look behind the curtain of game development in its biggest development update video yet.<p><a href="http://massively.joystiq.com/2013/03/04/not-so-massively-diablo-iii-console-constroversy-and-wrath-of/" rel="bookmark">Continue reading <em>Not So Massively: Diablo III's console constroversy and Wrath of Heroes' shutdown</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/04/not-so-massively-diablo-iii-console-constroversy-and-wrath-of/">Not So Massively: Diablo III's console constroversy and Wrath of Heroes' shutdown</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 04 Mar 2013 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/04/not-so-massively-diablo-iii-console-constroversy-and-wrath-of/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20486179/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/04/not-so-massively-diablo-iii-console-constroversy-and-wrath-of/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>action-rpg</category><category>always-online</category><category>battlenet</category><category>bioware</category><category>blitzcrank</category><category>blizzard</category><category>blizzard-entertainment</category><category>bullet-run</category><category>cloud-imperium</category><category>competitive-gaming</category><category>concurrent-players</category><category>console</category><category>controversy</category><category>d3</category><category>dev-diary</category><category>diablo</category><category>diablo-2</category><category>diablo-3</category><category>diablo-ii</category><category>diablo-iii</category><category>dlc</category><category>dota</category><category>dota-2</category><category>drm</category><category>duelist</category><category>e-sport</category><category>e-sports</category><category>ea</category><category>electronic-arts</category><category>esport</category><category>esports</category><category>f2p</category><category>fantasy</category><category>featured</category><category>flying</category><category>free-to-play</category><category>game-closure</category><category>gliding</category><category>goblin-town</category><category>gothic-fantasy</category><category>grinding-gear</category><category>grinding-gear-games</category><category>hedone</category><category>heroes-of-newerth</category><category>hon</category><category>hon-tour</category><category>iblitzcrank</category><category>jetpack</category><category>jetpacks</category><category>kraken</category><category>league-of-legends</category><category>lol</category><category>lol-mac-client</category><category>lord-of-the-rings</category><category>lotr</category><category>mac</category><category>mac-client</category><category>map</category><category>maps</category><category>middle-earth</category><category>moba</category><category>monolith</category><category>monolith-studios</category><category>multiplayer</category><category>mythic</category><category>mythic-entertainment</category><category>news</category><category>not-so-massively</category><category>nsm</category><category>online-multiplayer</category><category>path-of-exile</category><category>ping</category><category>playstation-network</category><category>poe</category><category>poseidon</category><category>ps3</category><category>psn</category><category>pvp</category><category>record</category><category>riot</category><category>riot-games</category><category>round-up</category><category>roundup</category><category>rpg</category><category>s2</category><category>s2-games</category><category>sandbox</category><category>sci-fi</category><category>smart-ping</category><category>sony-online-entertainment</category><category>star-citizen</category><category>steam</category><category>sunset</category><category>survival</category><category>valve</category><category>video</category><category>videos</category><category>warhammer</category><category>warhammer-wrath-of-heroes</category><category>warner-bros</category><category>woh</category><category>wrath-of-heroes</category><category>wrath-of-the-lich-king</category><category>xbox</category><category>xbox-360</category><category>xbox-live</category><category>xbox360</category><dc:creator><![CDATA[Brendan Drain]]></dc:creator><pubDate>Mon, 04 Mar 2013 20:00:00 EST</pubDate></item><item><title><![CDATA[Wizard101 comes to Mac]]></title><link>http://massively.joystiq.com/2013/02/12/wizard101-comes-to-mac/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/12/wizard101-comes-to-mac/</guid><comments>http://massively.joystiq.com/2013/02/12/wizard101-comes-to-mac/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/12/wizard101-comes-to-mac/"><img alt="Oh, and here's a fox playing a watermelon" data-src-height="282" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/foxwatermelon.jpg" /></a></div>
<div>
	Mac-users, we know you're magical as it is, but if you want to flex your wizarding muscles a bit more, <a href="http://www.massively.com/tag/kingsisle-entertainment">KingsIsle Entertainment</a> has a robe and wizard's hat waiting just for you. Today the studio announced that its family-oriented spellslinging MMO, <a href="http://www.massively.com/category/wizard101"><em>Wizard101</em></a>, is now available for Mac. The game is free to download and play, so if you want to get in on the action, just head on over to the <em>Wizard101</em> official site.<br />
	<br />
	[Source: KingsIsle Entertainment press release]</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/12/wizard101-comes-to-mac/">Wizard101 comes to Mac</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Feb 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/12/wizard101-comes-to-mac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20458836/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/12/wizard101-comes-to-mac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>f2p</category><category>family</category><category>fantasy</category><category>free-to-play</category><category>kid-friendly</category><category>kids-mmo</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>mac</category><category>mac-os</category><category>macintosh</category><category>wizard101</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 12 Feb 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[Mac client in testing now for League of Legends]]></title><link>http://massively.joystiq.com/2013/01/24/mac-client-in-testing-now-for-league-of-legends/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/24/mac-client-in-testing-now-for-league-of-legends/</guid><comments>http://massively.joystiq.com/2013/01/24/mac-client-in-testing-now-for-league-of-legends/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/moba/" rel="tag">MOBA</a>, <a href="http://massively.joystiq.com/category/league-of-legends/" rel="tag">League of Legends</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/24/mac-client-in-testing-now-for-league-of-legends/"><img alt="Mac client in testing now for League of Legends" data-src-height="320" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/gothorianna.jpg" style="width: 530px; height: 320px;" /></a></div>
Although <a href="http://massively.joystiq.com/category/league-of-legends/"><em>League of Legends</em></a> sports a hefty player base, Mac users have been noticeably absent since the previous Apple-only beta shut down in <a href="http://www.joystiq.com/2011/09/04/league-of-legends-will-shut-down-its-mac-client-tuesday-so-play/">September of 2011</a>. Associate Producer <a href="http://massively.joystiq.com/tag/Steve-Mieczkowski/">Steve Mieczkowski</a> has announced that a new Mac version is on its way. And once it goes live, both versions of the client will receive all content, features, and bug fixes simultaneously.<br />
<br />
The <a href="http://na.leagueoflegends.com/board/showthread.php?t=3036579">Mac client</a> is currently playable on the game's Public Beta Environment, and it will enter an open beta phase when developers are confident with the results from the PBE test. However, players needn't wait for the open beta to try it out; in fact, Mieczkowski encourages folks to <a href="http://l3cdn.riotgames.com/PBE/LoLPBEInstaller.pkg">download the PBE</a> from the official site now and help by offering feedback and finding bugs.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/24/mac-client-in-testing-now-for-league-of-legends/">Mac client in testing now for League of Legends</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Jan 2013 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/24/mac-client-in-testing-now-for-league-of-legends/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20437701/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/24/mac-client-in-testing-now-for-league-of-legends/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-test</category><category>beta-testing</category><category>dota</category><category>e-sport</category><category>esport</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>league</category><category>league-of-legends</category><category>league-of-legends-mac</category><category>lol</category><category>lol-mac</category><category>mac</category><category>mac-client</category><category>mac-version</category><category>moba</category><category>riot</category><category>riot-games</category><category>Steve-Mieczkowski</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Thu, 24 Jan 2013 11:00:00 EST</pubDate></item><item><title><![CDATA[Jukebox Heroes: Eleven MMO soundtracks you can get for free]]></title><link>http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/</guid><comments>http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/anarchy-online/" rel="tag">Anarchy Online</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/runescape/" rel="tag">RuneScape</a>, <a href="http://massively.joystiq.com/category/global-agenda/" rel="tag">Global Agenda</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a>, <a href="http://massively.joystiq.com/category/atlantica-online/" rel="tag">Atlantica Online</a>, <a href="http://massively.joystiq.com/category/giveaways/" rel="tag">Giveaways</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/jukebox-heroes/" rel="tag">Jukebox Heroes</a>, <a href="http://massively.joystiq.com/category/music/" rel="tag">Music</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/"><img alt="Jukebox Heroes Eleven MMO soundtracks you can get for free" data-src-height="338" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/sound1.jpg" /></a></div>
Collecting MMO soundtracks is a scattered, scavenger-like experience. Releasing video game soundtracks isn't exactly high up on studio and publisher to-do lists (although we're seeing more love from digital stores), so whether or not a title will get a music release is really a crapshoot. What does get released is never in the same place twice: Some game soundtracks are released as special editions only, some only as CDs, some as full MP3 album releases, some directly from the composer, some are buried on websites, and so on.<br />
<br />
So I'm constantly looking everywhere trying to beef up my MMO soundtrack library, and as a result I've uncovered several scores that the studios are giving away for free. I'm all over free (legal) music, especially when it's in my area of interest!<br />
<br />
If you've been looking to start an MMO soundtrack collection or are looking to add to what you have, I've put together a list of 11 MMO scores that you can get today free of charge. Sound good? It does to me!<p><a href="http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/" rel="bookmark">Continue reading <em>Jukebox Heroes: Eleven MMO soundtracks you can get for free</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/">Jukebox Heroes: Eleven MMO soundtracks you can get for free</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Jan 2013 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20430562/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/22/jukebox-heroes-eleven-mmo-soundtracks-you-can-get-for-free/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anarchy-online</category><category>ao</category><category>atlantica</category><category>atlantica-online</category><category>bioware</category><category>browser</category><category>browser-based</category><category>ccp</category><category>ccp-games</category><category>classic-mmo</category><category>composer</category><category>composers</category><category>ddo</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>ea</category><category>electronic-arts</category><category>eve</category><category>eve-online</category><category>f2p</category><category>fantasy</category><category>featured</category><category>fps</category><category>free-music</category><category>free-to-play</category><category>funcom</category><category>ga</category><category>game-music</category><category>giveaway</category><category>glitch</category><category>global agenda</category><category>hi-rez</category><category>hi-rez-studios</category><category>internet-spaceships</category><category>jagex</category><category>jagex-games-studio</category><category>jukebox</category><category>jukebox-heroes</category><category>justin-olivetti</category><category>linux</category><category>lucasarts</category><category>mac</category><category>mmo-jukebox</category><category>mmo-music</category><category>mmofps</category><category>music</category><category>nexon</category><category>nexon-america</category><category>nexon-korea</category><category>opinion</category><category>pc</category><category>planeshift</category><category>rs</category><category>runescape</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>shooter</category><category>soundtrack</category><category>soundtracks</category><category>spreadsheets-online</category><category>spy-fi</category><category>star-wars</category><category>star-wars-the-old-republic</category><category>swtor</category><category>tactical-mmo</category><category>the-old-republic</category><category>third-person-shooter</category><category>tor</category><category>tps</category><category>turbine</category><category>turbine-entertainment</category><category>ultima-odyssey</category><category>ultima-x</category><category>ultima-x-odyssey</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 22 Jan 2013 18:00:00 EST</pubDate></item><item><title><![CDATA[Pathfinder Online will be released for Windows and Mac]]></title><link>http://massively.joystiq.com/2013/01/07/pathfinder-online-will-be-released-for-windows-and-mac/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/07/pathfinder-online-will-be-released-for-windows-and-mac/</guid><comments>http://massively.joystiq.com/2013/01/07/pathfinder-online-will-be-released-for-windows-and-mac/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/crowdfunding/" rel="tag">Crowdfunding</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/07/pathfinder-online-will-be-released-for-windows-and-mac/"><img alt="Pathfinder Online will be released for Mac" data-src-height="291" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/pathfinderonline2.jpg" /></a></div>
<div>
	<a href="http://massively.joystiq.com/tag/goblinworks">Goblinworks</a>, the development team behind the upcoming <em><a href="http://massively.joystiq.com/tag/pathfinder-online/">Pathfinder Online</a></em> MMO, has just announced that <em>Pathfinder</em> will be available for both Windows and Mac users. Because the team has decided to work in UNITY, there will be a minimal amount of platform-specific development. Think this is a wonderful/horrible idea that will be industry-changing/a sure sign of failure and that more people need to embrace it/scorn the very notion of it? The team is inviting feedback and questions on the <a href="http://paizo.com/threads/rzs2pcbg?Kickstarter-Community-Thread-Macintosh-Support">Paizo forums</a>.<br />
	<br />
	This announcement is timely, as the game has almost $400,000 left to raise in the final week of its <a href="http://massively.joystiq.com/tag/kickstarter">Kickstarter</a> campaign. Perhaps a flood support from all eight Mac-only gamers will clinch the deal.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/07/pathfinder-online-will-be-released-for-windows-and-mac/">Pathfinder Online will be released for Windows and Mac</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Jan 2013 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/07/pathfinder-online-will-be-released-for-windows-and-mac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20419652/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/07/pathfinder-online-will-be-released-for-windows-and-mac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fantasy</category><category>goblinworks</category><category>kickstarter</category><category>mac</category><category>pathfinder</category><category>pathfinder-online</category><category>platform</category><category>pnp</category><category>sandbox</category><category>sandpark</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Mon, 07 Jan 2013 15:00:00 EST</pubDate></item><item><title><![CDATA[Rise and Shiny: Deepworld]]></title><link>http://massively.joystiq.com/2013/01/06/rise-and-shiny-deepworld/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/01/06/rise-and-shiny-deepworld/</guid><comments>http://massively.joystiq.com/2013/01/06/rise-and-shiny-deepworld/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/rise-and-shiny/" rel="tag">Rise and Shiny</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/01/06/rise-and-shiny-deepworld/"><img alt="Deepworld screenshot" data-src-height="273" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/deep1.jpg" style="margin: 4px; border-width: 0px; border-style: solid;" /></a></div>
When I first got my hands on <a href="http://deepworldgame.com/"><em>Deepworld</em></a>, a new iOS sandbox MMO by Bytebin, I knew I was holding something unique. Sure, it took some cues from <a href="http://minecraft.net/"><em>Minecraft</em></a> and came from one of my least favorite schools of design -- steampunk -- but it was being built by a young team of indie developers who simply wanted to make a world that was free-form, open to a player's creativity, and multi-platform. After spending some time with the game, I'd say that they have mostly succeeded.<br />
<br />
There are some issues with the game, and I have played enough indie titles to know how rough games can be when launch rolls around. So far, however, the issues are relatively minor and could be easily fixed.<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/deepworld-screenshots/">Deepworld screenshots</a></strong></p><a href="http://massively.joystiq.com/photos/deepworld-screenshots/#5535155"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/deep7_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/deepworld-screenshots/#5535156"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/deep6_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/deepworld-screenshots/#5535157"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/deep5_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/deepworld-screenshots/#5535158"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/deep4_thumbnail.png" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/deepworld-screenshots/#5535159"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2013/01/deep3_thumbnail.png" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2013/01/06/rise-and-shiny-deepworld/" rel="bookmark">Continue reading <em>Rise and Shiny: Deepworld</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/01/06/rise-and-shiny-deepworld/">Rise and Shiny: Deepworld</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 06 Jan 2013 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/01/06/rise-and-shiny-deepworld/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20417628/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/01/06/rise-and-shiny-deepworld/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>bytebin</category><category>deepworld</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>hands-on</category><category>IOS</category><category>livestream</category><category>Mac</category><category>massively-tv</category><category>minecraft</category><category>rise-and-shiny</category><category>Sandbox</category><category>star-sonata</category><category>stream</category><category>twitch</category><category>twitch-tv</category><category>video</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Sun, 06 Jan 2013 14:00:00 EST</pubDate></item><item><title><![CDATA[Dungeons and Dragons Online releases Mac client info]]></title><link>http://massively.joystiq.com/2012/12/17/dungeons-and-dragons-online-announces-mac-client/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/12/17/dungeons-and-dragons-online-announces-mac-client/</guid><comments>http://massively.joystiq.com/2012/12/17/dungeons-and-dragons-online-announces-mac-client/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online/" rel="tag">Dungeons and Dragons Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/12/17/dungeons-and-dragons-online-announces-mac-client/"><img alt="Dungeons and Dragons Online announces Mac client" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/ddo.jpg" /></a></div>
With <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> <a href="http://massively.joystiq.com/2012/11/01/lord-of-the-rings-online-mac-beta-released/">creating a Mac version</a> of <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>Lord of the Rings Online</em></a>, it probably shouldn't be a surprise that <a href="http://massively.joystiq.com/category/dungeons-and-dragons-online"><em>Dungeons and Dragons Online</em></a> was next on the to-do list. The studio announced that it's developing and testing <a href="http://forums.ddo.com/showthread.php?t=402138">a Mac client for <em>DDO</em></a>, and has invited players to give it a try.<br />
<br />
<em>DDO's </em>Mac version doesn't require software like Wine or Bootcamp to use, but runs natively on the platform. It currently supports OSX 10.7 and 10.8, and it needs a fresh install if a Mac user was playing on a Windows client.<br />
<br />
The beta is available for everyone, and Turbine has posted a short FAQ with system requirements and other pertinent information.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/12/17/dungeons-and-dragons-online-announces-mac-client/">Dungeons and Dragons Online releases Mac client info</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 17 Dec 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/12/17/dungeons-and-dragons-online-announces-mac-client/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20405422/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/12/17/dungeons-and-dragons-online-announces-mac-client/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>ddo</category><category>ddo-mac</category><category>dnd</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>f2p</category><category>fantasy</category><category>faq</category><category>free-to-play</category><category>mac</category><category>mac-client</category><category>osx</category><category>testing</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 17 Dec 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Meet Heroes of Evermore, Dungeon Runners' spiritual successor]]></title><link>http://massively.joystiq.com/2012/11/20/meet-heroes-of-evermore-dungeon-runners-spiritual-successor/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/20/meet-heroes-of-evermore-dungeon-runners-spiritual-successor/</guid><comments>http://massively.joystiq.com/2012/11/20/meet-heroes-of-evermore-dungeon-runners-spiritual-successor/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mobile/" rel="tag">Mobile</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/20/meet-heroes-of-evermore-dungeon-runners-spiritual-successor/"><img alt="Meet Heroes of Evermore, Dungeon Runners' spiritual successor" data-src-height="290" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/heroes1-1353438387.jpg" /></a></div>
Almost three years ago, <a href="http://massively.joystiq.com/2009/09/17/dungeon-runners-shutting-down-in-january/">a quirky and charming MMO died</a>. It was <a href="http://massively.joystiq.com/tag/ncsoft/">NCsoft's</a> <a href="http://massively.joystiq.com/category/dungeon-runners/"><em>Dungeon Runners</em></a>, a <em><a href="http://massively.joystiq.com/tag/Diablo/">Diablo</a></em>-like action title that had a wicked funny streak running through it. We were genuinely sad to see it go away, but perhaps not as sad as its producer, <a href="http://massively.joystiq.com/tag/steve-nichols">Steve Nichols</a>. In fact, <em>Dungeon Runners </em>was such an influence on his life that when he moved on to a new studio, he brought with him the idea of creating another MMO in the same vein.<br />
<br />
Today we caught up with Nichols to talk about that project, called <a href="http://www.heroesofevermore.com/"><em>Heroes of Evermore</em></a>. <em>Heroes of Evermore</em> is currently in pre-alpha but is pushing hard to make strides in 2013 toward release. What would the spiritual successor to <em>Dungeon Runners</em> look like? You're about to find out!<p><a href="http://massively.joystiq.com/2012/11/20/meet-heroes-of-evermore-dungeon-runners-spiritual-successor/" rel="bookmark">Continue reading <em>Meet Heroes of Evermore, Dungeon Runners' spiritual successor</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/20/meet-heroes-of-evermore-dungeon-runners-spiritual-successor/">Meet Heroes of Evermore, Dungeon Runners' spiritual successor</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 20 Nov 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/20/meet-heroes-of-evermore-dungeon-runners-spiritual-successor/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20384500/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/20/meet-heroes-of-evermore-dungeon-runners-spiritual-successor/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>browser</category><category>chris-chuter</category><category>dungeon-runners</category><category>evermore</category><category>featured</category><category>heroes-of-evermore</category><category>interview</category><category>ios</category><category>kingdoms-of-might-and-magic</category><category>launchpad</category><category>mac</category><category>mark-tucker</category><category>middle-earth-online</category><category>mobile</category><category>nasa</category><category>ncsoft</category><category>permadeath</category><category>realm-of-the-mad-god</category><category>retired-astronaut-collective</category><category>shadowbane</category><category>stephen-nichols</category><category>steve-nichols</category><category>the-realm</category><category>the-realm-online</category><category>ubisoft</category><category>windows</category><category>wolfpack-studios</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 20 Nov 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[The Stream Team: Election edition, November 5 - 11, 2012]]></title><link>http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/</guid><comments>http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/the-stream-team/" rel="tag">The Stream Team</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/"><img alt="The Stream Team November 511, 2012" data-src-height="320" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/11-4-header.jpg" style="margin:4px" /></a></div>
<div>
	With all the mud-slinging, subterfuge, switching sides, terrible tantrums, and outright fights, who wouldn't want to get away to find some relative peace... and that's just from your groupmates! So take some time to escape the chaos of grouping and chill by while watching a few of your favorite games being played by <a href="http://massively.joystiq.com/category/the-stream-team/">The Stream Team</a>. You can tune in to <a href="http://massively.joystiq.com/livestream">Massively TV</a> and watch someone else deal with loot ninjas, drama queens, and other assorted unsavory characters!<br />
	<br />
	And in keeping with the important spirit of the week, don't forget to do your Massively duty and visit the polls! We have one for you after the break.</div><p><a href="http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/" rel="bookmark">Continue reading <em>The Stream Team: Election edition, November 5 - 11, 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/">The Stream Team: Election edition, November 5 - 11, 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 05 Nov 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20364835/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/05/the-stream-team-election-edition-november-5-11-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>aion</category><category>allods</category><category>allods-online</category><category>anet</category><category>ankama</category><category>arenanet</category><category>ascension</category><category>asherons-call</category><category>astrum-nival</category><category>classic-mmo</category><category>code-club</category><category>DayZ</category><category>eq</category><category>eq-2</category><category>eq-ii</category><category>eq1</category><category>eq2</category><category>eqii</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>family</category><category>fantasy</category><category>featured</category><category>Fleck</category><category>free-to-play</category><category>frogster</category><category>frogster-america</category><category>frogster-interactive</category><category>gala-net</category><category>gameforge</category><category>gameforge-berlin</category><category>gpotato</category><category>guild-wars-2</category><category>gw2</category><category>heroes-of-newerth</category><category>hi-rez</category><category>hi-rez-studios</category><category>historical</category><category>kid-friendly</category><category>kids-mmo</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>linux</category><category>livestream</category><category>livestreaming</category><category>livestreams</category><category>mac</category><category>mail-ru-games</category><category>mail.ru-games</category><category>mailru-games</category><category>massively-meta</category><category>massively-tv</category><category>meta</category><category>moba</category><category>multiplayer-online-battle-arena</category><category>mv-guide</category><category>mv-tv</category><category>mvguide</category><category>mvtv</category><category>ncsoft</category><category>pc</category><category>pirate</category><category>pirate101</category><category>pirates</category><category>politics</category><category>poll</category><category>pvp</category><category>rom</category><category>Rose-Online</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>se</category><category>Smite</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>square-enix</category><category>squenix</category><category>strategy</category><category>strategy-mmo</category><category>stream</category><category>stream-schedule</category><category>stream-team</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>sub</category><category>subscription</category><category>taborea</category><category>tank</category><category>tanks</category><category>telon</category><category>the-stream-team</category><category>truly-free</category><category>turbine</category><category>turbine-entertainment</category><category>turn-based-combat</category><category>twitch</category><category>twitch-tv</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><category>wakfu</category><category>war</category><category>wargaming.net</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>world-of-tanks</category><category>wot</category><category>wurm</category><category>wurm-online</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 05 Nov 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[MMO Blender: Eliot's rock odyssey]]></title><link>http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/</guid><comments>http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/mmo-blender/" rel="tag">MMO Blender</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/"><img alt="First person to mention Black Heaven in the comments gets a cookie.  And if you don't know what I'm talking about, look it up." data-src-height="322" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/blender-rock-epl-1031.jpg" /></a></div>
I'm upset with bards in MMOs.<br />
<br />
Don't get me wrong, I like the fact that they exist. But every single game that features bards uses them wrong. The bard is always a back-line character, someone who sits in the back and heals people through gently strumming on a lute. And that depresses me, because I want to see some bards that actually rock. I want to see some music used offensively. I want to have the option of making my bard kill things through careful use of sweet riffs.<br />
<br />
You can say it sounds ridiculous, but tell me that it's somehow <em>more</em> ridiculous than having a bard heal you via magical singing and I will call you a liar.<br />
<br />
So let's go for it. Let's dedicate an entire MMO to bards who aren't about muzak and nurturing new age songs, but bards that are going to defeat things through the unmitigated power of <em>rock</em>. My only regret is that this is a week too late for <em>Rock</em>tober.<p><a href="http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/" rel="bookmark">Continue reading <em>MMO Blender: Eliot's rock odyssey</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/">MMO Blender: Eliot's rock odyssey</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Nov 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20365951/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/02/mmo-blender-eliots-rock-odyssey/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>armchair-game-design</category><category>bards</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>console</category><category>consoles</category><category>cov</category><category>cox</category><category>f2p</category><category>faction</category><category>fantasy</category><category>favorite-mmo</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>free-to-play</category><category>freedom</category><category>funcom</category><category>game-design</category><category>game-mechanics</category><category>guild-wars-2</category><category>gw2</category><category>horror</category><category>linux</category><category>mac</category><category>mechanics</category><category>mmo-blender</category><category>mmo-mechanics</category><category>mmo-mix-tape</category><category>mmo-mixology</category><category>music</category><category>musical-genres</category><category>musical-styles</category><category>mythology</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>pc</category><category>rock</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>secret-world</category><category>skill-based</category><category>square</category><category>square-enix</category><category>superhero</category><category>superheroes</category><category>the-secret-world</category><category>tsw</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 02 Nov 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Lord of the Rings Online Mac beta released]]></title><link>http://massively.joystiq.com/2012/11/01/lord-of-the-rings-online-mac-beta-released/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/11/01/lord-of-the-rings-online-mac-beta-released/</guid><comments>http://massively.joystiq.com/2012/11/01/lord-of-the-rings-online-mac-beta-released/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/11/01/lord-of-the-rings-online-mac-beta-released/"><img alt="Lord of the Rings Online Mac beta released" data-src-height="279" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/11/eastwall01.jpg" /></a></div>
Last summer we told you about <a href="http://massively.joystiq.com/tag/turbine">Turbine's</a> super secret work on a <a href="http://massively.joystiq.com/2012/08/22/lotro-lifts-rohan-nda-unveils-mac-client/">Mac client</a> for <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online</em></a>. Today you can try it out for yourself via a new beta version designed exclusively for OS X.<br />
<br />
"We are really excited to open up the world of Middle-earth to Mac," said Turbine executive producer <a href="http://massively.joystiq.com/tag/kate-paiz">Kate Paiz</a>. "We've just launched our biggest expansion yet and we're happy to welcome gamers to play the game natively on Mac OS X for the first time ever."<br />
<br />
Visit the game's official site to download the <a href="http://download.lotro.akamai.turbine.com/largecontent/lotro/Mac/Live/u08_0/highres/LotroLauncher.dmg">disk image</a>.<br />
<br />
[Source: Turbine press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/11/01/lord-of-the-rings-online-mac-beta-released/">Lord of the Rings Online Mac beta released</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 01 Nov 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/11/01/lord-of-the-rings-online-mac-beta-released/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20367949/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/11/01/lord-of-the-rings-online-mac-beta-released/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>lotro-mac</category><category>mac</category><category>mac-lotro</category><category>mac-mmo</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 01 Nov 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[The Stream Team:  October 29 - November 4, 2012]]></title><link>http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/</guid><comments>http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/polls/" rel="tag">Polls</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/the-stream-team/" rel="tag">The Stream Team</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/"><img alt="The Stream Team  October 29  November 4, 2012" data-src-height="320" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/10-24-header.jpg" /></a></div>
Ahhh, nothing like coming home after a long stay in <a href="http://massively.joystiq.com/tag/soe-live-2012">Vegas</a>. No, really! At home, there is nothing to keep you from watching all of your favorite streamed games on <a href="http://massively.joystiq.com/livestream">Massively TV</a>. In Vegas, all those crazy lights and karaoke bars are quite the distraction! And don't forget imbibing dwarves.<br />
<br />
So now that the latest gaming convention is over, you should all be settled at home, ready for the next week of streams. And here is what <a href="http://massively.joystiq.com/category/the-stream-team">The Stream Team</a> has lined up for you, live and in virtual person this week! Mark your calendars, and don't forget to offer your two cents (if you have any left after Vegas) in the poll at the end.<p><a href="http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/" rel="bookmark">Continue reading <em>The Stream Team:  October 29 - November 4, 2012</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/">The Stream Team:  October 29 - November 4, 2012</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 29 Oct 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20360002/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/29/the-stream-team-october-29-november-4-2012/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>agon</category><category>allods</category><category>allods-online</category><category>anet</category><category>arenanet</category><category>asherons-call</category><category>astrum-nival</category><category>aventurine</category><category>ccp</category><category>ccp-games</category><category>classic-mmo</category><category>code-club</category><category>darkfall</category><category>df</category><category>eq-2</category><category>eq-ii</category><category>eq2</category><category>eqii</category><category>eve</category><category>eve-online</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>faction</category><category>family</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>funcom</category><category>gala-net</category><category>gpotato</category><category>guild-wars-2</category><category>gw2</category><category>hi-rez</category><category>hi-rez-studios</category><category>historical</category><category>horror</category><category>internet-spaceships</category><category>kid-friendly</category><category>kids-mmo</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>linux</category><category>livestream</category><category>livestreaming</category><category>livestreams</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mac</category><category>mail-ru-games</category><category>mail.ru-games</category><category>mailru-games</category><category>massively-meta</category><category>massively-tv</category><category>meta</category><category>moba</category><category>multiplayer-online-battle-arena</category><category>mv-guide</category><category>mv-tv</category><category>mvguide</category><category>mvtv</category><category>mythology</category><category>ncsoft</category><category>open-pvp</category><category>parallel-kingdom</category><category>pc</category><category>pirate</category><category>pirate101</category><category>pirates</category><category>poll</category><category>pvp</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>secret-world</category><category>skill-based</category><category>Smite</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>spreadsheets-online</category><category>stream</category><category>stream-schedule</category><category>stream-team</category><category>streamers</category><category>streaming</category><category>streamteam</category><category>tank</category><category>tanks</category><category>telon</category><category>the-secret-world</category><category>the-stream-team</category><category>tsw</category><category>turbine</category><category>turbine-entertainment</category><category>twitch</category><category>twitch-tv</category><category>vanguard</category><category>vanguard-saga-of-heroes</category><category>vg</category><category>war</category><category>wargaming.net</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>world-of-tanks</category><category>wot</category><category>wurm</category><category>wurm-online</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Mon, 29 Oct 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Ryzom - when a server merge feels right]]></title><link>http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/</guid><comments>http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/roleplaying/" rel="tag">Roleplaying</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right"><img alt="Official Ryzom screenshot from Facebook" data-src-height="285" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/470952101511705087105362142978084o.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
I wonder what you readers thought when you read about <a href="http://www.ryzom.com/en/"><em>Ryzom</em></a>'s <a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/">latest issues</a>. If you've been playing for a long time, you'll feel a sense of deja vu as yet another server merge or account tweak is being forced on the playerbase. If you're not familiar with the game (<em>why</em> haven't you tried it yet?), then it's likely the recent announcement of server merges and character wipes was a sure sign of failure. Ah, failure: the go-to word for those who don't want to investigate the normal goings-on in the MMO world.<br />
<br />
MMOs, especially indies, can leap from owner to owner and server to server quite easily. It's not unusual to say the least. <a href="http://massively.joystiq.com/category/ryzom/"><em>Ryzom</em></a> has been through more of these changes than I care to recall, but the core game and long list of veteran characters have remained -- that is, until the developer announced that, along with the merge, characters would be wiped. Players flipped out. The forums were filled with intense conversations, and even non-players were astonished.<br />
<br />
Consider the <a href="http://www.darkfallonline.com/"><em>Darkfall</em></a> announcement by contrast. Some <em><a href="http://massively.joystiq.com/tag/Darkfall/">Darkfall</a></em> players are apparently <a href="http://massively.joystiq.com/2012/10/05/aventurine-confirms-character-wipes-for-darkfall-reboot/">looking <em>forward</em> to the character wipe</a>. But <em>Ryzom</em> is not a FFA PvP title. Roleplayers are very happy in <em>Ryzom</em>; I am one of them. Luckily the developers <a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/">tweaked the decision</a>, and now I have been playing on my old character, back in the world of Atys.<br />
<br />
Was the decision a good one? I think so.<p><a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/" rel="bookmark">Continue reading <em>Free for All: Ryzom - when a server merge feels right</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/">Free for All: Ryzom - when a server merge feels right</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 10 Oct 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20343436/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/10/free-for-all-ryzom-when-a-server-merge-feels-right/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beau-hindman</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>linux</category><category>mac</category><category>opinion</category><category>pc</category><category>Ryzom</category><category>Sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>server</category><category>server-merge</category><category>velvet-rope</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 10 Oct 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 216: The economy show]]></title><link>http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/</guid><comments>http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/final-fantasy-xiv/" rel="tag">Final Fantasy XIV</a>, <a href="http://massively.joystiq.com/category/dust-514/" rel="tag">DUST 514</a>, <a href="http://massively.joystiq.com/category/wildstar/" rel="tag">WildStar</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/"><img alt="Massively Speaking Episode 216 " data-src-height="327" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/wildstar-telegraphs-epl-912-1347891400.jpg" /></a></div>
The winds of change are blowing, and Justin and Bree have rushed outside to fly their kites because of it. In fact, change is coming not only to the Massively staff but to many of our favorite MMOs as well. Will we survive or throw a snit because we wish that life could've been frozen in time in 1999? You'll just have to listen and see whether any temper tantrums are thrown!<br />
<br />
Have a comment for the podcasters? Shoot an email to <a href="mailto:podcast@massively.com?subject=Massively%20Speaking">podcast@massively.com</a>. We may just read your email on the air!<br />
<strong> </strong><br />
<strong>Get the podcast:</strong><br />
[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=279229899">iTunes</a>] Subscribe to Massively Speaking directly in iTunes.<br />
[<a href="http://massively.joystiq.com/category/massively-speaking/rss.xml">RSS</a>] Add Massively Speaking to your RSS aggregator.<br />
[<a href="http://podcasts.aolcdn.com/massively/podcasts/09-18-12-massively-E216.mp3">MP3</a>] Download the MP3 directly.<br />
Listen here on the page:<br />
<br />
<object -flash="" application="" data="http://www.weblogsinc.com/media/audio_player.swf" height="24" type="" width="290" x-shockwave=""><param name="movie" value="http://www.weblogsinc.com/media/audio_player.swf" /><param name="FlashVars" value="soundFile=http://podcasts.aolcdn.com/massively/podcasts/09-18-12-massively-E216.mp3" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /></object><br />
<br />
Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/" rel="bookmark">Continue reading <em>Massively Speaking Episode 216: The economy show</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/">Massively Speaking Episode 216: The economy show</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Sep 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20325045/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/18/massively-speaking-episode-216-the-economy-show/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>brant</category><category>brianna-royce</category><category>carbine</category><category>carbine-studios</category><category>ccp</category><category>ccp-games</category><category>conquest</category><category>console</category><category>consoles</category><category>dust</category><category>dust-514</category><category>eve</category><category>eve-online</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ff</category><category>ff14</category><category>ffxiv</category><category>final-fantasy</category><category>final-fantasy-14</category><category>final-fantasy-xiv</category><category>fps</category><category>free-to-play</category><category>guild-wars-2</category><category>gw2</category><category>humor</category><category>internet-spaceships</category><category>justin-olivetti</category><category>linux</category><category>mac</category><category>massively-speaking</category><category>mmofps</category><category>ncsoft</category><category>opinion</category><category>pc</category><category>playstation</category><category>playstation-3</category><category>podcast</category><category>podcasting</category><category>podcasts</category><category>ps3</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rvr</category><category>ryzom</category><category>sandbox</category><category>sandpark</category><category>sci-fantasy</category><category>sci-fi</category><category>shooter</category><category>spreadsheets-online</category><category>square</category><category>square-enix</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>trion</category><category>trion-worlds</category><category>wildstar</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>ws</category><enclosure url="http://massively.joystiq.com/podcasts/09-18-12-massively-E216.mp3" length="38336188" type="audio/mpeg"/><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 18 Sep 2012 12:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 216</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>01:03:53</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[Guild Wars 2 is now available for Mac]]></title><link>http://massively.joystiq.com/2012/09/18/guild-wars-2-is-now-available-for-mac/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/18/guild-wars-2-is-now-available-for-mac/</guid><comments>http://massively.joystiq.com/2012/09/18/guild-wars-2-is-now-available-for-mac/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events (Real-World)</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/09/18/guild-wars-2-is-now-available-for-mac/"><img alt="Guild Wars 2 " data-src-height="273" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/awwwyissss.jpg" /></a></div>
<div>
	Yes, you read that right. <a href="http://massively.joystiq.com/category/guild-wars-2"><em>Guild Wars 2</em></a> is available for <a href="http://massively.joystiq.com/tag/apple">Mac</a> -- <em>now</em>. <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet</a> just announced that <em>Guild Wars 2</em> will be supported on Apple's <a href="http://massively.joystiq.com/tag/os-x">Mac OS X</a> moving forward. Anyone who's purchased <em>Guild Wars 2</em> has both clients available to them. Players using a Mac client will have all the same features and access to the same servers as a PC client.<br />
	<br />
	The current client available for download is listed as a beta client, so keep in mind as you play that performance and system requirements haven't been finalized. Check out this nifty <a href="http://en.support.guildwars2.com/app/answers/detail/a_id/9231">Mac FAQ</a> if you want more information.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/18/guild-wars-2-is-now-available-for-mac/">Guild Wars 2 is now available for Mac</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Sep 2012 09:15:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/18/guild-wars-2-is-now-available-for-mac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20326284/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/18/guild-wars-2-is-now-available-for-mac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>apple</category><category>arenanet</category><category>beta</category><category>fantasy</category><category>guild-wars-2</category><category>gw2</category><category>mac</category><category>ncsoft</category><category>os-x</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Tue, 18 Sep 2012 09:15:00 EST</pubDate></item><item><title><![CDATA[Ryzom allowing players to keep subbed characters]]></title><link>http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/</guid><comments>http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/"><img alt="Ryzom letting characters keep subbed characters" data-src-height="310" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/armors.jpg" /></a></div>
Folks upset by the announced changes in <a href="http://massively.joystiq.com/category/ryzom/"><em>Ryzom</em></a> that included complete character wipes will be happy to know that <a href="http://massively.joystiq.com/tag/Winchgate/">Winchgate</a> has heard your pleas. Players with active subscriptions at the closing of the current servers will be allowed to keep their characters! This includes name, appearance, levels, and skill bricks for all characters on the account. Players who prefer a fresh start instead will also be able to do so.<br />
<br />
To facilitate this change and give players more time to win starter packs, the server merge has been postponed for a week and will now occur on Saturday, September 29th at 6:00 p.m. EDT. You can read more about the server merges in <a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/">Massively's exclusive interview</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/">Ryzom allowing players to keep subbed characters</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 12 Sep 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20321686/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/12/ryzom-allowing-players-to-keep-subbed-characters/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>character-wipe</category><category>f2p</category><category>free-to-play</category><category>keeping-characters</category><category>linux</category><category>mac</category><category>pc</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>server-merge</category><category>starter-packs</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Wed, 12 Sep 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Massively Speaking Episode 215: Red sunset]]></title><link>http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/</guid><comments>http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/podcasts/" rel="tag">Podcasts</a>, <a href="http://massively.joystiq.com/category/city-of-heroes/" rel="tag">City of Heroes</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/everquest-ii/" rel="tag">EverQuest II</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/massively-speaking/" rel="tag">Massively Speaking</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/"><img alt="Massively Speaking Episode 215" data-src-height="302" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/coh.jpg" /></a></div>
A warning in advance: There might be a lot of tears on this show. Bree and Justin cope with the upcoming shutdown of <a href="http://massively.joystiq.com/category/city-of-heroes/"><em>City of Heroes</em></a>, which marks the third of Bree's favorite games cancelled within the past year. Is there still hope from the player population, or is this a done deal? Oh my, fair listeners, we have not begun to fight! Or sing!<br />
<br />
Have a comment for the podcasters? Shoot an email to <a href="mailto:podcast@massively.com?subject=Massively%20Speaking">podcast@massively.com</a>. We may just read your email on the air!<br />
<strong> </strong><br />
<strong>Get the podcast:</strong><br />
[<a href="http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewPodcast?id=279229899">iTunes</a>] Subscribe to Massively Speaking directly in iTunes.<br />
[<a href="http://massively.joystiq.com/category/massively-speaking/rss.xml">RSS</a>] Add Massively Speaking to your RSS aggregator.<br />
[<a href="http://podcasts.aolcdn.com/massively/podcasts/09-11-12-massively-E215.mp3">MP3</a>] Download the MP3 directly.<br />
Listen here on the page:<br />
<br />
<object -flash="" application="" data="http://www.weblogsinc.com/media/audio_player.swf" height="24" type="" width="290" x-shockwave=""><param name="movie" value="http://www.weblogsinc.com/media/audio_player.swf" /><param name="FlashVars" value="soundFile=http://podcasts.aolcdn.com/massively/podcasts/09-11-12-massively-E215.mp3" /><param name="quality" value="high" /><param name="menu" value="false" /><param name="wmode" value="transparent" /></object><br />
<br />
Read below the cut for the full show notes.<p><a href="http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/" rel="bookmark">Continue reading <em>Massively Speaking Episode 215: Red sunset</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/">Massively Speaking Episode 215: Red sunset</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 11 Sep 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20319798/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/11/massively-speaking-episode-215-red-sunset/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>black-desert</category><category>brant</category><category>brianna-royce</category><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>conquest</category><category>cov</category><category>cox</category><category>eq</category><category>eq-2</category><category>eq-ii</category><category>eq1</category><category>eq2</category><category>eqii</category><category>everquest</category><category>everquest-2</category><category>everquest-ii</category><category>f2p</category><category>fantasy</category><category>featured</category><category>fps</category><category>free-to-play</category><category>freedom</category><category>humor</category><category>justin-olivetti</category><category>linux</category><category>mac</category><category>massively-speaking</category><category>mmo-shooter</category><category>mmofps</category><category>ncsoft</category><category>opinion</category><category>paragon</category><category>paragon-studios</category><category>pc</category><category>planetside</category><category>planetside-2</category><category>podcast</category><category>podcasting</category><category>podcasts</category><category>ps2</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rvr</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>trailer</category><category>trion</category><category>trion-worlds</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><enclosure url="http://massively.joystiq.com/podcasts/09-11-12-massively-E215.mp3" length="45190457" type="audio/mpeg"/><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 11 Sep 2012 14:00:00 EST</pubDate><itunes:subtitle>Massively Speaking Episode 215</itunes:subtitle><itunes:author>Massively.com Staff</itunes:author><itunes:duration>01:15:19</itunes:duration><itunes:keywords>podcasts</itunes:keywords></item><item><title><![CDATA[Exclusive Ryzom interview details player wipes and server merges]]></title><link>http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/</guid><comments>http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Interviews (Massively's)</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center">
	<a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/"><img alt="Ryzom screenshot" data-src-height="277" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/09/ryz-ftp-art1.jpg" style="border-bottom: 0px solid; border-left: 0px solid; margin: 4px; border-top: 0px solid; border-right: 0px solid" /></a></div>
If you have been a <a href="http://www.ryzom.com"><em>Ryzom</em></a> fan as long as I have, you know that the road to Atys has been long and bumpy. Unfortunately, the bumps haven't stopped. <a href="http://massively.joystiq.com/tag/Winchgate/">Winchgate</a> has just announced that it's planning to merge existing servers and wipe existing characters. That means if you have built characters over these last several years, they will no longer be as they were<br />
<br />
Massively interviewed <a href="http://massively.joystiq.com/tag/Vianney-Lecroart/">Vianney Lecroart</a>, <em><a href="http://massively.joystiq.com/category/ryzom/">Ryzom</a>'s</em> CTO, to ask about what this means for the game and community, so read on for first the official announcement and then Lecroart's comments.<p><a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/" rel="bookmark">Continue reading <em>Exclusive Ryzom interview details player wipes and server merges</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/">Exclusive Ryzom interview details player wipes and server merges</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Sep 2012 08:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20317754/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/09/07/exclusive-ryzom-interview-details-player-wipes-and-server-merges/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atys</category><category>beau-hindman</category><category>closing</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>interview</category><category>Interviews</category><category>linux</category><category>mac</category><category>merge</category><category>pc</category><category>Ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>server-merge</category><category>server-wipe</category><category>Vianney-Lecroart</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>wipe</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Fri, 07 Sep 2012 08:30:00 EST</pubDate></item><item><title><![CDATA[The Road to Mordor: Delay, delay, delay]]></title><link>http://massively.joystiq.com/2012/08/25/the-road-to-mordor-delay-delay-delay/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/25/the-road-to-mordor-delay-delay-delay/</guid><comments>http://massively.joystiq.com/2012/08/25/the-road-to-mordor-delay-delay-delay/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-road-to-mordor/" rel="tag">The Road to Mordor</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/25/the-road-to-mordor-delay-delay-delay/"><img alt="The Road to Mordor Delay, delay, delay" data-src-height="311" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/riders1.jpg" /></a></div>
Earlier this week, I was working on this column with the title "Preparing for <a href="http://massively.joystiq.com/tag/riders-of-rohan"><em>Riders of Rohan</em></a>." <a href="http://massively.joystiq.com/2012/08/22/lord-of-the-rings-riders-of-rohan-delayed-until-october-15th/">What a change a day or two makes</a> because the body of that article quickly got changed to "Sit on your thumbs."<br />
<br />
Yes, the <a href="http://www.lotro.com"><em>LotRO</em></a> community got thrown for a loop this week, as <a href="http://massively.joystiq.com/tag/turbine">Turbine</a> announced that <em>Riders of Rohan</em> has been shoved back a month and a half for additional work. So we've gone from a mere two-week countdown to nearly two months, and that takes a bit of mental adjustment. On top of all that, the studio demolished the NDA wall, which sort of seems like a risky move when you've just disappointed players with news of a delay.<br />
<br />
I think we should talk about it, don't you? I'll say this up front: It's actually a very good thing.<p><a href="http://massively.joystiq.com/2012/08/25/the-road-to-mordor-delay-delay-delay/" rel="bookmark">Continue reading <em>The Road to Mordor: Delay, delay, delay</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/25/the-road-to-mordor-delay-delay-delay/">The Road to Mordor: Delay, delay, delay</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 25 Aug 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/25/the-road-to-mordor-delay-delay-delay/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20306184/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/25/the-road-to-mordor-delay-delay-delay/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>conspiracy</category><category>delay</category><category>expansion</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>guild-wars-2</category><category>gw2</category><category>launch</category><category>launch-date</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mac</category><category>mac-client</category><category>mists-of-pandaria</category><category>native-mac-client</category><category>native-osx-client</category><category>nda</category><category>opinion</category><category>osx</category><category>release</category><category>release-date</category><category>riders-of-rohan</category><category>rift</category><category>road-to-mordor</category><category>ror</category><category>storm-legion</category><category>summer-festival</category><category>summerdays</category><category>the-road-to-mordor</category><category>turbine</category><category>turbine-entertainment</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 25 Aug 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Turbine lifts LotRO's Rohan NDA, unveils Mac client]]></title><link>http://massively.joystiq.com/2012/08/22/lotro-lifts-rohan-nda-unveils-mac-client/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/22/lotro-lifts-rohan-nda-unveils-mac-client/</guid><comments>http://massively.joystiq.com/2012/08/22/lotro-lifts-rohan-nda-unveils-mac-client/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/22/lotro-lifts-rohan-nda-unveils-mac-client/"><img alt="LotRO lifts Rohan NDA, unveils Mac client" data-src-height="314" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/gandalf.jpg" /></a></div>
On the flip side of the news earlier that <a href="http://massively.joystiq.com/2012/08/22/lord-of-the-rings-riders-of-rohan-delayed-until-october-15th/">Turbine is delaying <em>Riders of Rohan</em> until October 15th</a> is the word that the studio has dropped the NDA for <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/"><em>LotRO's</em></a> fourth expansion.<br />
<br />
Community Manager <a href="http://massively.joystiq.com/tag/rick-heaton">Rick Heaton</a> <a href="http://forums.lotro.com/showthread.php?475957-Official-Discussion-Beta-Tester-Impressions-of-Riders-of-Rohan">announced the lift on the forums</a>: "Today we have officially released <a href="http://massively.joystiq.com/tag/riders-of-rohan"><em>Riders of Rohan</em></a> beta testers from their NDA. Beta testing will continue as we move towards our new release date of October 15th. In the meantime, those beta testers who wish to share their thoughts and experiences thus far with the general community are encouraged to do so here."<br />
<br />
With the NDA lift comes news that Turbine <a href="http://forums.lotro.com/showthread.php?412407-Lotro-mac-client/page4">has been secretly working on a native OSX client for Mac players</a>. It remains to be seen whether or not this client will be available with <em>Riders of Rohan's </em>launch.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/22/lotro-lifts-rohan-nda-unveils-mac-client/">Turbine lifts LotRO's Rohan NDA, unveils Mac client</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 22 Aug 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/22/lotro-lifts-rohan-nda-unveils-mac-client/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20306883/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/22/lotro-lifts-rohan-nda-unveils-mac-client/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>beta</category><category>beta-forums</category><category>expansion</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mac</category><category>mac-client</category><category>native-client</category><category>native-osx-client</category><category>nda</category><category>non-disclosure-agreement</category><category>osx</category><category>rick-heaton</category><category>riders-of-rohan</category><category>ror</category><category>turbine</category><category>turbine-entertainment</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 22 Aug 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[John Smedley on PlanetSide 2's strengths and three-year plan]]></title><link>http://massively.joystiq.com/2012/08/11/john-smedley-espouses-planetside-2s-strengths-and-three-year-pl/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/11/john-smedley-espouses-planetside-2s-strengths-and-three-year-pl/</guid><comments>http://massively.joystiq.com/2012/08/11/john-smedley-espouses-planetside-2s-strengths-and-three-year-pl/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a>, <a href="http://massively.joystiq.com/category/planetside-2/" rel="tag">PlanetSide 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/11/john-smedley-espouses-planetside-2s-strengths-and-three-year-pl/"><img alt="John Smedley espouses PlanetSide 2's strengths and threeyear plan" data-src-height="333" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/smed-1344703252.jpg" style="margin: 4px; width: 530px; height: 333px;" /></a></div>
"<a href="http://massively.joystiq.com/category/planetside-2"><em>PlanetSide 2</em></a> -- what is it and why do I want to play it?," asks <a href="http://massively.joystiq.com/tag/soe">SOE</a> President <a href="http://massively.joystiq.com/tag/john-smedley">John Smedley</a> in a recent LiveJournal post (yes, LiveJournal lives!). <a href="http://john-smedley.livejournal.com/2412.html">In a little over 3,000 words</a>, Smedley attempts to make the case for why <em>PlanetSide 2</em> is a genuine contender in both the MMO and FPS markets. "We're thinking about a game we plan to have running in 2025. Yeah. Really," he writes.<br />
<br />
John Smedley's selling points on <em>PS2 </em>are as follows: It has a "very deep" certification system, the deepest team-based gameplay of any FPS, an immersive world, no end, a huge community, resourced-based gameplay and territorial control, and familiar gameplay. And it's free-to-play.<br />
<br />
Smedley also opens up regarding SOE's three-year plan for <em>PlanetSide 2</em>, mentioning possible player-owned bases, harvestable resources, a seamless planet and water vehicles, NPC armies and enemies, e-sports support, and a Mac version.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/11/john-smedley-espouses-planetside-2s-strengths-and-three-year-pl/">John Smedley on PlanetSide 2's strengths and three-year plan</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 11 Aug 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/11/john-smedley-espouses-planetside-2s-strengths-and-three-year-pl/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20298803/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/11/john-smedley-espouses-planetside-2s-strengths-and-three-year-pl/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>fps</category><category>john-smedley</category><category>livejournal</category><category>livejournal-lives</category><category>mac</category><category>mac-version</category><category>mmo-shooter</category><category>mmofps</category><category>planetside</category><category>planetside-2</category><category>preview</category><category>ps2</category><category>sandbox</category><category>sci-fi</category><category>shooter</category><category>soe</category><category>sony</category><category>sony-online-entertainment</category><category>three-year-plan</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Sat, 11 Aug 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Online reveals world view and legwork videos]]></title><link>http://massively.joystiq.com/2012/08/07/shadowrun-online-reveals-world-view-and-legwork-videos/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/07/shadowrun-online-reveals-world-view-and-legwork-videos/</guid><comments>http://massively.joystiq.com/2012/08/07/shadowrun-online-reveals-world-view-and-legwork-videos/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/08/07/shadowrun-online-reveals-world-view-and-legwork-videos/"><img alt="Shadowrun Online" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/kickstarter.jpg" /></a></div>
<div>
	<a href="http://massively.joystiq.com/tag/cliffhanger-productions/">Cliffhanger Production</a>'s Kickstarter campaign for <a href="http://massively.joystiq.com/tag/shadowrun"><em>Shadowrun Online</em></a> is entering the home stretch, which means it's time for new videos and information about the game!<br />
	<br />
	World views in <em>Shadowrun Online </em>allow players to access the information that matters most to them. A Hacker will receive and manipulate different information than a Mage, as each has skills and abilities geared towards different gameplay styles. Not only does this help tailor individual play,  but it creates a more information-rich style of team dynamics when players can provide their allies with different information.<br />
	<br />
	The game expects players to be prepared for a given situation rather than running, guns blazing, into a room full of hostiles. "Legwork" means gathering information and having a plan to deal with security guards because unlike people in <em>some </em>(and by some we mean most) online worlds, people in <em>Shadowrun</em> tend to notice when they suddenly go missing.<br />
	<br />
	The team has scheduled a <a href="http://massively.joystiq.com/tag/reddit">Reddit</a> AMA for August 8th at 3:00 p.m. EDT. Skip below the cut for the two new videos.</div><p><a href="http://massively.joystiq.com/2012/08/07/shadowrun-online-reveals-world-view-and-legwork-videos/" rel="bookmark">Continue reading <em>Shadowrun Online reveals world view and legwork videos</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/07/shadowrun-online-reveals-world-view-and-legwork-videos/">Shadowrun Online reveals world view and legwork videos</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 07 Aug 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/07/shadowrun-online-reveals-world-view-and-legwork-videos/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20295068/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/07/shadowrun-online-reveals-world-view-and-legwork-videos/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>browser</category><category>browser-mmo</category><category>cliffhanger</category><category>cliffhanger-productions</category><category>cyberpunk</category><category>ios</category><category>jeff-ricketts</category><category>kickstarter</category><category>legwork</category><category>mac</category><category>mobile</category><category>mobile-mmo</category><category>shadowrun</category><category>shadowrun-online</category><category>video</category><category>videos</category><category>world-view</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Tue, 07 Aug 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Shadowrun Online coming to Ouya and Linux]]></title><link>http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/</guid><comments>http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><a href="http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/"><img alt="Shadowrun Online coming to Ouya and Linux" data-src-height="247" data-src-width="225" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/08/marines3.jpg" style="float: left; padding-right: 10px;" /></a>We don't know much about <a href="http://massively.joystiq.com/tag/shadowrun-online"><em>Shadowrun Online</em></a>, but we do know that it's theoretically coming to the new Android-powered <a href="http://massively.joystiq.com/tag/ouya">Ouya</a> console as well as Linux-based PCs. We say theoretically because <a href="http://massively.joystiq.com/tag/Cliffhanger-Productions/">Cliffhanger's </a><a href="http://www.kickstarter.com/projects/1964352341/shadowrun-online">Kickstarter project</a> has yet to reach its halfway point with 12 days remaining.<br />
<br />
Nevertheless, company co-founder <a href="http://massively.joystiq.com/tag/michael-paeck">Michael Paeck</a> is excited about <em>Shadowrun's</em> cross-platform potential. You can "play the game on your tablet, switch to your desktop PC, and then later enjoy it on your Ouya-connected TV -- without ever having to switch your account or characters or suffer from restrictions based on your device," Paeck says.<br />
<br />
[Source: Cliffhanger Productions press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/">Shadowrun Online coming to Ouya and Linux</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 02 Aug 2012 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20292052/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/08/02/shadowrun-online-coming-to-ouya-and-linux/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>browser</category><category>browser-mmo</category><category>cliffhanger</category><category>cliffhanger-productions</category><category>cyberpunk</category><category>ios</category><category>kickstarter</category><category>linux</category><category>mac</category><category>michael-paeck</category><category>mobile</category><category>mobile-mmo</category><category>ouya</category><category>shadowrun</category><category>shadowrun-linux</category><category>shadowrun-online</category><category>shadowrun-ouya</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 02 Aug 2012 13:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Why the unlimited trials of RIFT, WoW, and Ryzom are perfect for me]]></title><link>http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/</guid><comments>http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a"><img alt="RIFT screenshot" data-src-height="294" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/2012-07-17075923-1342532376.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
I think there are some pretty basic but complicated concepts going on behind MMO gaming. There always have been. There's some sort of driving force that makes many of us want to reach that max level or grab every last achievement or (in my case) get to a comfortable level and stay there. I did it in <a href="http://vgplayers.station.sony.com/"><em>Vanguard: Saga of Heroes</em></a>: I reached level 32, cast a spell to stop my character from gaining anymore experience, and continued playing and exploring the game. Not only was I tired of leveling, but I knew that if I continued to level, I would probably <em>continue to try</em> to level. Like I said, it's a basic driving force. We all have them inspiring us to play in different ways.<br />
<br />
I don't want to reach max level. Not really, anyway. I want to have a unique character, one who is fragile in some ways and strong in others. When I do reach higher levels, I start to feel generic and a bit too powerful. I want to have some force stop my character, to give him his own maximum level while others reach the true maximum level.<br />
<br />
Unlimited free trials have shown me just how fun it is to have a sort-of-max-level character within a game filled with other max levels. It's like playing a different race or class, something unique.<p><a href="http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/" rel="bookmark">Continue reading <em>Free for All: Why the unlimited trials of RIFT, WoW, and Ryzom are perfect for me</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/">Free for All: Why the unlimited trials of RIFT, WoW, and Ryzom are perfect for me</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 18 Jul 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20279388/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/18/free-for-all-why-the-unlimited-trials-of-rift-wow-and-ryzom-a/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>activision</category><category>beau-hindman</category><category>bioware</category><category>blizzard</category><category>blizzard-entertainment</category><category>camelot</category><category>classic-mmo</category><category>daoc</category><category>dark-age-of-camelot</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>fantasy</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>free-trial</category><category>freemium</category><category>linux</category><category>lord-british</category><category>mac</category><category>mythic</category><category>Mythic-Entertainment</category><category>mythology</category><category>opinion</category><category>pc</category><category>pvp</category><category>rift</category><category>rift-lite</category><category>rvr</category><category>Ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>ultima</category><category>ultima online</category><category>Ultima-Online</category><category>uo</category><category>velvet-rope</category><category>warcraft</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>World-of-Warcraft</category><category>wow</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 18 Jul 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[Free for All: Ryzom might still be the most original MMO there is]]></title><link>http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/</guid><comments>http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/free-for-all/" rel="tag">Free for All</a>, <a href="http://massively.joystiq.com/category/post-apocalyptic/" rel="tag">Post-Apocalyptic</a>, <a href="http://massively.joystiq.com/category/livestream/" rel="tag">Livestream</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/"><img alt="Ryzom screenshot" data-src-height="304" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/07/fullscreen-capture-792012-63654-pm.bmp.jpg" style="margin: 4px; border-width: 0px; border-style: solid; " /></a></div>
It seems, even to me, that I tend to dislike more games than I like these days. Not only do I think there's a lack of really good "AAA" titles, but I also find a lot of yucky gameplay in titles from <em>all</em> sizes of developers from all over the world. Yes, I dislike as many indie MMOs, if not more, than AAAs. But the latest title I give the snooty stinkeye to has to be <a href="http://www.thesecretworld.com/"><em>The Secret World</em></a>. I'm half-kidding and will be reserving much of my opinion for later on after I have played it for longer, but right now, I'm just not blown away by it. I'm not immersed or sucked in as much as I would like to be. That could change, of course.<br />
<br />
Then I log back in to a game like <a href="http://www.ryzom.com/en/"><em>Ryzom</em></a> and see just how far things have come. That is to say, <em>not very</em> far. After all, if you really look at what <a href="http://massively.joystiq.com/tag/Ryzom/"><em>Ryzom</em></a> does (and you have no excuse; it's free to play to half max-level now), it will sort of depress you that no other games are being made like it nowadays. At least, not exactly.<p><a href="http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/" rel="bookmark">Continue reading <em>Free for All: Ryzom might still be the most original MMO there is</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/">Free for All: Ryzom might still be the most original MMO there is</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 11 Jul 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20274673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/07/11/free-for-all-ryzom-might-still-be-the-most-original-mmo-there-i/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Atys</category><category>beau-hindman</category><category>f2p</category><category>featured</category><category>ffa</category><category>free-for-all</category><category>free-to-play</category><category>freemium</category><category>linux</category><category>LiveStream</category><category>mac</category><category>opinion</category><category>pc</category><category>Ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>twitch-tv</category><category>velvet-rope</category><category>video</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>youtube</category><dc:creator><![CDATA[Beau Hindman]]></dc:creator><pubDate>Wed, 11 Jul 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Soapbox: This fantasy is far from fantastic]]></title><link>http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/</guid><comments>http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-soapbox/" rel="tag">The Soapbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/"><img alt="The Soapbox This fantasy is far from fantastic" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/fan1.jpg" /></a></div>
<em>Disclaimer: <a href="http://www.massively.com/category/the-soapbox/">The Soapbox</a> column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column.</em><br />
<br />
"More innovation!" is the common rallying cry of the disgruntled MMO player. Push forward the genre, build awe-inspiring giant statues instead of sixth grade art projects, do that one magic thing that nobody can agree on to make this genre as fresh and great and interesting as it was. You know, as it was when you first got into these games, that is.<br />
<br />
For all of the "more innovation!" speeches that I've seen, I never see the one that touches on the most irksome areas of stagnation in the industry, and that is how incredibly lame most MMO fantasy worlds are. Cut 'n' paste, mix and match elements between any two fantasy MMOs, and I guarantee you that nobody would really notice. The truth is that for all their desire to be seen as unique and special, most of these games feature a world carbon copied from each other with minor Mad Lib deviations.<br />
<br />
Case in point: Have you ever realized just how many of these MMO worlds share almost the same name? Start with T, usually end with A, there you go. Telara. Telon. Tyria. Atreia. Taborea. It doesn't stop there, but it really should. MMO designers need to realize that fantasy is more than just D&amp;D and Tolkien derivations and explore the unlimited scope of what the genre could be.<p><a href="http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/" rel="bookmark">Continue reading <em>The Soapbox: This fantasy is far from fantastic</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/">The Soapbox: This fantasy is far from fantastic</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Jun 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20251023/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/12/the-soapbox-this-fantasy-is-far-from-fantastic/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ac</category><category>activision</category><category>asherons-call</category><category>bethesda</category><category>bethesda-softworks</category><category>bethsoft</category><category>blizzard</category><category>blizzard-entertainment</category><category>bluehole</category><category>bluehole-studios</category><category>chronicles-of-spellborn</category><category>classic-mmo</category><category>conquest</category><category>copernicus</category><category>daggerfall</category><category>ddo</category><category>dnd</category><category>dragon-age</category><category>dungeons-and-dragons</category><category>dungeons-and-dragons-online</category><category>editorial</category><category>elder-scrolls</category><category>elder-scrolls-online</category><category>en-masse</category><category>en-masse-entertainment</category><category>f2p</category><category>factions</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>jrr-tolkien</category><category>linux</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mac</category><category>morrowind</category><category>oblivion</category><category>op-ed</category><category>opinion</category><category>pc</category><category>please-dont-suck</category><category>project-copernicus</category><category>pvp</category><category>rant</category><category>rants</category><category>reckoning</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>rvr</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>skyrim</category><category>soapbox</category><category>sonic-the-hedgehog</category><category>tamriel</category><category>tera</category><category>tes</category><category>teso</category><category>the-elder-scrolls</category><category>the-elder-scrolls-online</category><category>the-soapbox</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>tolkien</category><category>trion</category><category>trion-worlds</category><category>turbine</category><category>turbine-entertainment</category><category>warcraft</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><category>world-of-warcraft</category><category>wow</category><category>zenimax</category><category>zenimax-media</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 12 Jun 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist: Maze War]]></title><link>http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/</guid><comments>http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/"><img alt="The Game Archaeologist Maze War" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/maze1-1339186073.jpg" /></a></div>
It's hard to know how far back to go when chronicling the history of early MMOs and their ancestors. After all, the <a href="http://massively.joystiq.com/category/the-game-archaeologist/">Game Archaeologist</a> has looked at several titles (<em><a href="http://massively.joystiq.com/tag/air-warrior/">Air Warrior</a>, <a href="http://massively.joystiq.com/tag/habitat/">Habitat</a>, <a href="http://massively.joystiq.com/2010/11/23/the-game-archaeologist-and-the-nights-of-old-winter/">Neverwinter Nights</a></em>) that do not fit the modern definition of an MMO yet were bound in blood to the genre nonetheless.<br />
<br />
So if today's game seems to be somewhat tenuously related to our favorite hobby, I beg your forgiveness in advance, but I do feel it's pertinent to our exploration of this wonderful genre. The game in question is <a href="http://en.wikipedia.org/wiki/Maze_War"><em>Maze War</em></a>, and it holds a general's uniform's worth of medals depicting firsts in the infant genre of video games. Most importantly for us, <em>Maze War</em> was the first graphical video game to be networked and allow players to interact and fight each other. You can see why that may tie in to our current situation.<br />
<br />
While the game itself certainly never attained the complexity of modern shooters or RPGs, its innovation and pioneering certainly make it worthy of examination. So let's dust it off and get to it!<p><a href="http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/" rel="bookmark">Continue reading <em>The Game Archaeologist: Maze War</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/">The Game Archaeologist: Maze War</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 Jun 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20254862/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/12/the-game-archaeologist-maze-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>air-warrior</category><category>arpanet</category><category>christopher-kent</category><category>classic</category><category>classic-mmos</category><category>classics</category><category>darpa</category><category>doom</category><category>ethernet</category><category>featured</category><category>first-person-shooter</category><category>fps</category><category>game-archaelogist</category><category>greg-thompson</category><category>habitat</category><category>howard-palmer</category><category>imlac</category><category>mac</category><category>maze</category><category>maze-war</category><category>mmofps</category><category>nasa</category><category>neverwinter-nights</category><category>nostalgia</category><category>opinion</category><category>pong</category><category>steve-colley</category><category>tcpip</category><category>the-game-archaeologist</category><category>wizardry</category><category>xerox</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 12 Jun 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[One Shots: Before and after]]></title><link>http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/</guid><comments>http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/"><img alt="One Shots" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/oneshots.jpg" /></a></div>
Massively reader Drannos earns the <a href="http://massively.joystiq.com/category/One-Shots/">One Shots</a> spotlight today, having sent in not one but two <em><a href="http://www.lotro.com">Lord of the Rings Online</a></em> screenshots: a before and after shot of Orthanc, the spire at the center of Isengard that's home to Saruman the White in the game's time period. Drannos writes in,<br />
<blockquote class="bq-standard">
	Though I've yet to see the inside of Orthanc, I've been, shall we say, a <em>guest</em>. An involuntary guest. From a distance, it's very impressive, but up close, it's suitably intimidating as well! Having seen it both before and after Saruman's fall, I have to say that it also has an appropriate air of tragedy and despair.</blockquote>
Both shots and two more from other MMOs await behind the break!<p><a href="http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/" rel="bookmark">Continue reading <em>One Shots: Before and after</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/">One Shots: Before and after</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 10 Jun 2012 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20254165/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/10/one-shots-before-and-after/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bluehole</category><category>bluehole-studios</category><category>brianna-royce-oneshots</category><category>bring-back-one-shots</category><category>en-masse</category><category>en-masse-entertainment</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>linux</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mac</category><category>one-shots</category><category>pc</category><category>pics-or-it-didnt-happen</category><category>reader-screenshots</category><category>reader-submissions</category><category>ryzom</category><category>sandbox</category><category>sci-fantasy</category><category>sci-fi</category><category>screenshot</category><category>screenshots</category><category>tera</category><category>turbine</category><category>turbine-entertainment</category><category>user-submissions</category><category>winch-gate</category><category>winch-gate-property-limited</category><category>winch-gate-property-lld</category><category>winchgate</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Sun, 10 Jun 2012 16:00:00 EST</pubDate></item><item><title><![CDATA[ZeniMax devs 'unapologetic' about making Elder Scrolls MMO]]></title><link>http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/</guid><comments>http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/the-elder-scrolls-online/" rel="tag">The Elder Scrolls Online</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/"><img alt="The Elder Scrolls Online - concept art" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/06/elder-scrolls-online-faction-daggerfall-covenant-detailed.jpg.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/zenimax-online">ZeniMax Online</a> recently called in to the Game Informer podcast to talk up its <a href="http://massively.joystiq.com/category/the-elder-scrolls-online"><em>Elder Scrolls Online </em></a>title. Game director <a href="http://massively.joystiq.com/tag/matt-firor">Matt Firor</a> and creative director <a href="http://massively.joystiq.com/tag/paul-sage">Paul Sage</a> were the devs of record, and the 30-minute chat featured some interesting tidbits.<br />
<br />
Firor mentions that the game will release simultaneously on PC and Mac, but ZeniMax has no plans for a console version. Sage talked a bit about the progression system, which, while level-based, does feature skill-based advancement as well. In the current build, characters gain experience in skills that are slotted. Sage also mentions that you do get better with weapons as you wield them, though the gain is not 100 percent usage-based.<br />
<br />
There's also a bit of discussion about art style, camera modes, and the decision to MMOify the <em>Elder Scrolls</em> IP. "We're making an MMO; we're unapologetic about that. This is the <em>Elder Scrolls</em> MMO. It's not <em>Skyrim</em>. <em>Skyrim</em> already exists, and you can go play <em>Skyrim</em>. We're making the MMO version of the <em>Elder Scrolls</em>, and with that comes some conventions that are different from a console RPG," Firor says.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/">ZeniMax devs 'unapologetic' about making Elder Scrolls MMO</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 01 Jun 2012 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20249414/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/06/01/zenimax-devs-unapologetic-about-making-elder-scrolls-mmo/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bethesda</category><category>bethesda-softworks</category><category>bethsoft</category><category>daggerfall</category><category>elder-scrolls</category><category>elder-scrolls-online</category><category>elder-scrolls-online-devs-unapologetic</category><category>elder-scrolls-online-mac</category><category>elder-scrolls-skill-based</category><category>factions</category><category>level-based</category><category>mac</category><category>matt-firor</category><category>morrowind</category><category>oblivion</category><category>paul-sage</category><category>please-dont-suck</category><category>pvp</category><category>rvr</category><category>sandbox</category><category>skill-based</category><category>skyrim</category><category>tamriel</category><category>tes</category><category>teso</category><category>the-elder-scrolls</category><category>the-elder-scrolls-online</category><category>three-faction-pvp</category><category>three-way-pvp</category><category>zenimax</category><category>zenimax-media</category><category>zenimax-online</category><category>zenimax-online-studios</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 01 Jun 2012 10:30:00 EST</pubDate></item><item><title><![CDATA[Vendetta celebrating 10-year anniversary, prepping new content]]></title><link>http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/</guid><comments>http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/anniversary/" rel="tag">Anniversaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/"><img alt="Vendetta Online - 10 year anniversary" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/dump0050.jpg" /></a></div>
Ten years is an eternity in the game industry, and MMOs that manage to hang around for a decade or more are few and far between. One such title is <a href="http://massively.joystiq.com/tag/vendetta-online"><em>Vendetta Online</em></a>, which originally released on April 20th, 2002 and is still going strong today.<br />
<br />
<a href="http://massively.joystiq.com/tag/guild-software">Guild Software</a> is hosting a couple of celebration events this weekend. The company has also announced that its massive 1.9 patch is coming later this year, followed by an even more massive expansion in 2013.<br />
<br />
<em>Vendetta</em> is unique among MMOs for its twitch-based space combat and extensive trading, mining, and exploration gameplay. Large space battles, dynamic territory control, and player-generated content systems round out the feature set, all of which is coded and maintained by a four-man dev team. The single-universe game server is accessible from a number of different platforms that include Windows, Mac, and Linux operating systems. In March 2011, <em>Vendetta</em> became the first PC MMO to jump to mobile platforms, and it spent several weeks as the number one paid app on Android devices.<br />
<br />
Check out the game's official website for more info, and don't forget to sign up for the trial while you're there. You can also read Massively's latest game impressions in <a href="http://massively.joystiq.com/2012/02/17/some-assembly-required-a-look-at-vendetta-online/">Some Assembly Required</a>.<br />
<br />
[Source: Guild press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/">Vendetta celebrating 10-year anniversary, prepping new content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 20 Apr 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20220254/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/20/vendetta-celebrating-10-year-anniversary-prepping-new-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>android</category><category>events</category><category>exploration</category><category>guild</category><category>guild-software</category><category>in-game-events</category><category>internet-spaceships</category><category>linux</category><category>mac</category><category>mac-mmos</category><category>mining</category><category>mobile</category><category>player-content</category><category>player-generated-content</category><category>sandbox</category><category>space-combat</category><category>trading</category><category>user-generated-content</category><category>vendetta</category><category>vendetta-10-year-anniversary</category><category>vendetta-anniversary</category><category>vendetta-online</category><category>vendetta-ten-year-anniversary</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 20 Apr 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: Do you game on a Mac?]]></title><link>http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/</guid><comments>http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/mac/" rel="tag">Mac</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center; ">
	<a href="http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/warforthemacarticleheader-sms-0709.jpg" vspace="4" /></a></div>
War. War never changes... the platform war, that is. But even those of us who game from the comfort of decked-out PCs can feel sorry for our Mac brethren when one of the Apple MMO offerings, already in short supply, goes dark. That's exactly what's happening to the Mac version of classic <em><a href="http://massively.joystiq.com/category/EverQuest/">EverQuest</a></em>: <a href="http://massively.joystiq.com/tag/SOE/">SOE</a> is <a href="http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/">sunsetting</a> the single Mac server due to low population and ancient code. Apple gamers must get a PC or sample one of the other Mac-friendly MMOs like <a href="http://massively.joystiq.com/2009/10/29/warhammer-online-now-with-100-more-mac-support/"><em>Warhammer Online</em></a>, <a href="http://massively.joystiq.com/2010/03/10/fallen-earth-gets-a-mac-client/"><em>Fallen Earth</em></a>, <em><a href="http://massively.joystiq.com/2011/05/03/ryzom-now-available-on-apple-store/">Ryzom</a></em>, or <a href="http://massively.joystiq.com/2010/11/03/free-realms-now-available-for-your-mac/"><em>Free Realms</em></a>.<br />
<br />
So today we ask: Do you play MMOs on a Mac, and if so, which games? And is it really as bad as PC-loyalists like to think?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" /><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/">The Daily Grind: Do you game on a Mac?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 11 Feb 2012 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20166302/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/11/the-daily-grind-do-you-game-on-a-mac/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>brianna-royce-tdg</category><category>daily-grind</category><category>eq</category><category>eq-mac</category><category>everquest</category><category>everquest-mac</category><category>fallen-earth</category><category>free-realms</category><category>mac</category><category>mac-mmo</category><category>opinion</category><category>pc</category><category>platform-war</category><category>ryzom</category><category>soe</category><category>Sony-Online-Entertainment</category><category>sunset</category><category>tdg</category><category>the-daily-grind</category><category>warhammer-online</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Sat, 11 Feb 2012 08:00:00 EST</pubDate></item><item><title><![CDATA[EverQuest Mac fans fight for survival; SOE responds]]></title><link>http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/</guid><comments>http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/everquest/" rel="tag">EverQuest</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events (In-Game)</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/"><img alt="EverQuest Mac" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/eqmac.jpg" /></a></div>
While many players are celebrating the announcement of <a href="http://massively.joystiq.com/category/everquest/"><em>EverQuest's</em></a> <a href="http://massively.joystiq.com/2012/01/30/its-official-everquest-goes-free-to-play/">upcoming free-to-play transition</a>, there is one <em>EQ </em>community that was crushed by the news. The small but dedicated fanbase of <a href="http://massively.joystiq.com/tag/eqmac/"><em>EverQuest: Macintosh Edition</em></a> found out that with F2P, <em>EQMac </em>and its one server would be sunsetted on the same date.<br />
<br />
<em>EQMac </em>fans have begun to stage a campaign to save their favorite game, but it looks like there will be no budging <a href="http://massively.joystiq.com/tag/soe/">SOE's</a> mind on the matter. SOE President <a href="http://massively.joystiq.com/tag/john-smedley/">John Smedley</a> took to the forums today <a href="http://forums.station.sony.com/eq/posts/list.m?start=0&amp;topic_id=182907">to answer specific questions about the shutdown</a>. "<span class="postbody">It breaks my heart to have to do this," he laments, before admitting that it's a done deal. Smedley cites the fact that the codebase is so ancient that </span>only one SOE programmer knows how to work it, the player population is too small, and SOE was never that "proud" of the version.<br />
<br />
However, Smedley promised that <a href="http://forums.station.sony.com/eq/posts/list.m?topic_id=182908">he will run a poll</a> to see if there's enough interest in a Mac port of the current version of <em>EverQuest</em>. If the response is big enough, he says, the company will consider doing it. Meanwhile, the game will be available for current players free of charge until the March 29th shutdown. SOE has a celebration planned for its final hurrah.<br />
<br />
<em>EQMac </em>came out in 2003 and was unique for remaining "frozen in time" in the years since, receiving no further active development or expansions. We will be covering this game and its shutdown more in-depth in a future <a href="http://massively.joystiq.com/category/the-game-archaeologist/">Game Archaeologist</a> column, so stay tuned.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/">EverQuest Mac fans fight for survival; SOE responds</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 Jan 2012 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20161420/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/31/everquest-mac-fans-fight-for-survival-soe-responds/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>eq</category><category>eq-forums</category><category>eqmac</category><category>everquest</category><category>everquest-macintosh</category><category>everquest-macintosh-edition</category><category>f2p</category><category>forums</category><category>free-to-play</category><category>john-smedley</category><category>mac</category><category>mac-edition</category><category>mac-port</category><category>mac-version</category><category>poll</category><category>shutdown</category><category>smedley</category><category>soe</category><category>Sony-Online-Entertainment</category><category>sunset</category><category>sunsetting</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 31 Jan 2012 20:30:00 EST</pubDate></item><item><title><![CDATA[BioWare: Mac version of Star Wars: The Old Republic is something it's 'looking at next']]></title><link>http://massively.joystiq.com/2012/01/02/bioware-mac-version-of-star-wars-the-old-republic-is-something/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/02/bioware-mac-version-of-star-wars-the-old-republic-is-something/</guid><comments>http://massively.joystiq.com/2012/01/02/bioware-mac-version-of-star-wars-the-old-republic-is-something/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center; ">
	<a href="http://www.joystiq.com/2012/01/02/bioware-mac-version-of-star-wars-the-old-republic-is-something/"><img alt="" src="http://www.blogcdn.com/www.joystiq.com/media/2011/12/screen-shot-2011-12-19-at-10.41.22-am.png" style="width: 527px; height: 290px; " /></a></div>
BioWare co-founders Ray Muzyka and Greg Zeschuk are quite dedicated to their fans. At least that's a recurring theme for them when talking about their company's moves in new directions, to which both repeatedly referred during a recent interview in midtown Manhattan. "We know there's a big Mac audience of BioWare fans ... we know that's an important and large audience. And we want to serve that audience," Muzyka told me when asked about a potential Mac version of the his company's latest major release, <a href="http://www.joystiq.com/game/star-wars-the-old-republic"><em>Star Wars: The Old Republic</em></a>.<br />
<br />
"I'd say 'not yet,'" Zeschuk assured me when I told him that, as a BioWare fan, I'm unable to play <em>The Old Republic</em> on my less than two-year-old MacBook. Though Muzyka was quick to remind me that I can <em>technically</em> play the game on a Windows partition, he also admitted that it wasn't an ideal situation. "We've done a lot of Mac ports before of our games. We haven't announced any details yet for <em>The Old Republic</em>, but we know that's an important and large audience."<br />
<br />
Neither would offer a strict timetable on the Mac version, but Zeschuk did note, "That's definitely one of the things we're looking at next. We want to get this launch under our belt and everything stabilized and happy, and then we'll look at other platforms, and that's obviously one of the first ones."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/02/bioware-mac-version-of-star-wars-the-old-republic-is-something/">BioWare: Mac version of Star Wars: The Old Republic is something it's 'looking at next'</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 02 Jan 2012 12:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/02/bioware-mac-version-of-star-wars-the-old-republic-is-something/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20138673/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/02/bioware-mac-version-of-star-wars-the-old-republic-is-something/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>bioware-label</category><category>ea</category><category>ea-bioware</category><category>electronic-arts</category><category>greg-zeschuk</category><category>mac</category><category>osx</category><category>pc</category><category>port</category><category>ray-muzyka</category><category>star-wars-the-old-republic</category><dc:creator><![CDATA[Ben Gilbert]]></dc:creator><pubDate>Mon, 02 Jan 2012 12:30:00 EST</pubDate></item><item><title><![CDATA[Burning Dog announces cross-platform plans for Origins of Malu]]></title><link>http://massively.joystiq.com/2011/11/01/burning-dog-announces-cross-platform-plans-for-origins-of-malu/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/01/burning-dog-announces-cross-platform-plans-for-origins-of-malu/</guid><comments>http://massively.joystiq.com/2011/11/01/burning-dog-announces-cross-platform-plans-for-origins-of-malu/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/01/burning-dog-announces-cross-platform-plans-for-origins-of-malu/"><img alt="Origins of Malu - landscape screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/screens-3.jpg" /></a></div>
We've got some more <a href="http://massively.joystiq.com/tag/origins-of-malu"><em>Origins of Malu</em></a> news today courtesy of the team at <a href="http://massively.joystiq.com/tag/burning-dog-media">Burning Dog Media</a>. A new press release on the sandbox MMORPG's official website is touting a partnership with Dell and Alienware that will generate awareness of the sci-fi title as it heads into its beta phase and eyes a 2012 launch. The release also mentions cross-platform functionality, and though it doesn't elaborate, we contacted lead developer <a href="http://massively.joystiq.com/tag/michael-dunham">Michael Dunham</a> for clarification.<br />
<br />
As it turns out, the <em>Origins</em> team is aiming for both PC and Mac clients, and some sort of mobile/tablet functionality is in the works as well.<br />
<br />
We'll keep you up to date on that as we learn more, and in the meantime you can head to the <em>Origins</em> website to read up on the game. Before you go, be sure and check out Massively's <a href="http://massively.joystiq.com/2011/09/16/some-assembly-required-diving-into-details-of-origins-of-malu/">exclusive interview</a> with the dev team.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/01/burning-dog-announces-cross-platform-plans-for-origins-of-malu/">Burning Dog announces cross-platform plans for Origins of Malu</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Nov 2011 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/01/burning-dog-announces-cross-platform-plans-for-origins-of-malu/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20095921/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/01/burning-dog-announces-cross-platform-plans-for-origins-of-malu/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>alienware</category><category>burning-dog</category><category>burning-dog-media</category><category>cross-platform</category><category>cross-platform-functionality</category><category>dell</category><category>mac</category><category>mac-client</category><category>marketing</category><category>mobile</category><category>origins</category><category>origins-of-malu</category><category>partnership</category><category>press-release</category><category>sandbox</category><category>sci-fi</category><category>tablets</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 01 Nov 2011 16:00:00 EST</pubDate></item><item><title><![CDATA[Conquer Online arrives on Facebook]]></title><link>http://massively.joystiq.com/2011/10/13/conquer-online-arrives-on-facebook/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/10/13/conquer-online-arrives-on-facebook/</guid><comments>http://massively.joystiq.com/2011/10/13/conquer-online-arrives-on-facebook/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/browser/" rel="tag">Browser</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/10/13/conquer-online-arrives-on-facebook/"><img alt="Conquer Online" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/10/saint.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/netdragon/">NetDragon's</a> <a href="http://massively.joystiq.com/tag/Conquer-Online/"><em>Conquer Online</em></a> is looking to live up to its namesake by spreading to every platform possible. First it was <a href="http://massively.joystiq.com/2011/04/20/conquer-online-coming-to-the-mac-on-may-3rd/">Macs</a>, then <a href="http://massively.joystiq.com/2011/09/29/conquer-online-taking-itself-on-to-the-ipad/">the iPad</a>, and now Facebook. The top-down, free-to-play title has launched the beta version of its Facebook client for all to experience.<br />
<br />
The Facebook version is very similar to the regular <em>Conquer Online</em> except that the default screen size is smaller (it can be expanded to full-screen mode, however). NetDragon hopes that by expanding to the popular social networking site, <em>Conquer Online </em>will gain an even larger audience.<br />
<br />
You can watch the trailer for the Facebook edition after the jump -- and we dare you to do so without thinking of the Roseanne theme song. You can't, can you?<p><a href="http://massively.joystiq.com/2011/10/13/conquer-online-arrives-on-facebook/" rel="bookmark">Continue reading <em>Conquer Online arrives on Facebook</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/10/13/conquer-online-arrives-on-facebook/">Conquer Online arrives on Facebook</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 13 Oct 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/10/13/conquer-online-arrives-on-facebook/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20080842/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/10/13/conquer-online-arrives-on-facebook/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>browser</category><category>conquer</category><category>conquer-online</category><category>f2p</category><category>facebook</category><category>free-to-play</category><category>ipad</category><category>mac</category><category>netdragon</category><category>roseanne</category><category>trailer</category><category>video</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 13 Oct 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[The Game Archaeologist uncovers Shadowbane: The highlights]]></title><link>http://massively.joystiq.com/2011/08/02/the-game-archaeologist-uncovers-shadowbane-the-highlights/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/02/the-game-archaeologist-uncovers-shadowbane-the-highlights/</guid><comments>http://massively.joystiq.com/2011/08/02/the-game-archaeologist-uncovers-shadowbane-the-highlights/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/shadowbane/" rel="tag">Shadowbane</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/the-game-archaeologist/" rel="tag">The Game Archaeologist</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/02/the-game-archaeologist-uncovers-shadowbane-the-highlights/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/shadowbane1.jpg" /></a></div>
Way back when I used to haunt the corridors of Gamestop and not shun the place due to its stinky evil, I remember being enticed with these fancy-pantsy "MMORPG" boxes when I'd see them on the shelf. I must have picked up <a href="http://massively.joystiq.com/category/shadowbane/"><em>Shadowbane</em></a> a dozen or so times to check out the blurbs on the back, mentally weighing whether or not this would be the one to introduce me to online gaming, but ultimately it was not to be.<br />
<br />
It's probably for the best, considering that <em>Shadowbane </em>was primarily PvP and I'm a PvE guy at heart. Plus, the title never really took off the way that publisher <a href="http://massively.joystiq.com/tag/ubisoft/">Ubisoft</a> had hoped, spending most of its six years of operation lurking in the background of the MMO industry instead of sharing the spotlight.<br />
<br />
But still, six years! That's far longer than any of the titles we've been talking about these past couple months, and considering that <em>Shadowbane </em><a href="http://massively.joystiq.com/2011/07/26/the-game-archaeologist-and-the-what-ifs-imperator-online/">won last week's poll</a> to become this month's topic, there are obviously strong feelings lurking among you. What did <em>Shadowbane </em>try to do differently, how did it stay alive as long as it did, and what was its downfall? Hit the jump to find out!<p><a href="http://massively.joystiq.com/2011/08/02/the-game-archaeologist-uncovers-shadowbane-the-highlights/" rel="bookmark">Continue reading <em>The Game Archaeologist uncovers Shadowbane: The highlights</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/02/the-game-archaeologist-uncovers-shadowbane-the-highlights/">The Game Archaeologist uncovers Shadowbane: The highlights</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Aug 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/02/the-game-archaeologist-uncovers-shadowbane-the-highlights/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20005930/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/02/the-game-archaeologist-uncovers-shadowbane-the-highlights/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anarchy-online</category><category>apple</category><category>apple-version</category><category>daoc</category><category>dark-age-of-camelot</category><category>darkfall</category><category>ddo</category><category>dungeons-and-dragons-online</category><category>eq</category><category>everquest</category><category>f2p</category><category>featured</category><category>free-to-play</category><category>gamestop</category><category>gamezone</category><category>guild-cities</category><category>history</category><category>Louis-Lamarche</category><category>mac</category><category>mac-version</category><category>mud</category><category>open-world-pvp</category><category>patch-22</category><category>player-built-cities</category><category>player-cities</category><category>player-city</category><category>political-system</category><category>prime</category><category>reset</category><category>reset-button</category><category>reset-switch</category><category>rise-of-chaos</category><category>sandbox</category><category>shadowbane</category><category>shadowbane-reboot</category><category>shadowbane-reset</category><category>siege-warfare</category><category>the-game-archaeologist</category><category>throne-of-oblivion</category><category>ubisoft</category><category>wolfpack</category><category>wolfpack-studios</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 02 Aug 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[Ryzom now available on Apple Store]]></title><link>http://massively.joystiq.com/2011/05/03/ryzom-now-available-on-apple-store/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/05/03/ryzom-now-available-on-apple-store/</guid><comments>http://massively.joystiq.com/2011/05/03/ryzom-now-available-on-apple-store/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/ryzom/" rel="tag">Ryzom</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/ryzom/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/05/ryzomheader-1304461205.jpg" vspace="4" /></a></div>
Good news for all citizens of Atys and Mac users! Fresh on the heels of <em><a href="http://www.ryzom.com/en/">Ryzom</a></em>'s <a href="http://massively.joystiq.com/2010/12/02/ryzom-gets-ported-to-linux-as-a-native-application/">recent port to Linux</a>, <a href="http://massively.joystiq.com/tag/winch-gate/">Winch Gate</a> has just announced that its open source MMO is now available in the Apple Store. Boasting the title of "<em>the first and only MMORPG available in the Mac Apple Store</em>," <em><a href="http://massively.joystiq.com/category/ryzom/">Ryzom</a></em> recently <a href="http://massively.joystiq.com/2011/03/09/free-for-all-your-guide-to-a-freemium-ryzom/">went free-to-play</a>, allowing players to progress to skill level 125 without paying a single red cent. And now you can do that on a Mac, too!<br />
<br />
If you're in the market for a unique MMO with a strong emphasis on open-ended leveling, story, and even roleplaying but just couldn't find one that would cooperate with your fancy Mac, now's your chance to get your feet wet with <em>Ryzom</em> without even opening your wallet!<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/05/03/ryzom-now-available-on-apple-store/">Ryzom now available on Apple Store</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 May 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/05/03/ryzom-now-available-on-apple-store/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19930981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/05/03/ryzom-now-available-on-apple-store/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apple</category><category>apple-store</category><category>f2p</category><category>free-to-play</category><category>mac</category><category>macintosh</category><category>Ryzom</category><category>winch-gate</category><category>winch-gate-property-limited</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Tue, 03 May 2011 21:00:00 EST</pubDate></item></channel></rss>