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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Luminary introduces new wedding system]]></title><link>http://massively.joystiq.com/2009/06/17/luminary-introduces-new-wedding-system/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/17/luminary-introduces-new-wedding-system/</guid><comments>http://massively.joystiq.com/2009/06/17/luminary-introduces-new-wedding-system/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;"><a href="http://massively.com/tag/luminary"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/dicharleswedding1-sms-0609.jpg" /></a><br /></div>
Fans of <a href="http://massively.joystiq.com/tag/ndoors-interactive/">NDOORS Interactive</a>'s <a href="http://luminary.ndoorsgames.com/center/default.asp"><span style="font-style: italic;">Luminary: Rise of GoonZu</span></a> may be happy to hear that today the free-to-play MMO has introduced a new wedding system to the game. This system will allow a happy couple to get hitched in-game complete with ceremony, proper wedding attire and an announcement throughout the game.<br /><br />Since <em>Luminary </em>is more of a political MMO, players can either marry for love or for political alliances. Married couples can earn Affection Points, which can reap additional benefits to status effects in game. Plus, on your wedding anniversary (12 days game-time), the new lovebirds will receive a special gift. Check out the complete press release after the jump.<p><a href="http://massively.joystiq.com/2009/06/17/luminary-introduces-new-wedding-system/" rel="bookmark">Continue reading <em>Luminary introduces new wedding system</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/17/luminary-introduces-new-wedding-system/">Luminary introduces new wedding system</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Jun 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/06/17/luminary-introduces-new-wedding-system/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19069424/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/17/luminary-introduces-new-wedding-system/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>luminary-rise-of-the-goonzu</category><category>ndoors</category><category>ndoors-interactive</category><category>wedding</category><dc:creator><![CDATA[Shawn Schuster]]></dc:creator><pubDate>Wed, 17 Jun 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Atlantica Online's lead producer sits down with GameSource.it]]></title><link>http://massively.joystiq.com/2009/03/09/atlantica-onlines-lead-producer-sits-down-with-gamesource-it/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/09/atlantica-onlines-lead-producer-sits-down-with-gamesource-it/</guid><comments>http://massively.joystiq.com/2009/03/09/atlantica-onlines-lead-producer-sits-down-with-gamesource-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/atlantica-online/" rel="tag">Atlantica Online</a></p><div align="center"><a href="http://mmorpg.gamesource.it/Articolo/63/Atlantica-Online-intervista-a-Kim-Tae-Gon-2.html"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/atlonwitch.jpg"  alt="" /></a><br /></div>
Our friends across the pond at <a href="http://mmorpg.gamesource.it/">GameSource.it</a> recently had the chance to <a href="http://mmorpg.gamesource.it/Articolo/63/Atlantica-Online-intervista-a-Kim-Tae-Gon-2.html">sit down and chat with Kim Tae Gon</a>, the lead producer on <a href="http://atlantica.ndoorsgames.com/center/evolution/main.html"><em>Atlantica Online</em></a>, and ask him some questions about what made <a href="http://massively.joystiq.com/category/atlantica-online"><em>Atlantica</em></a> so special in the MMO market.<br /><br />Kim gladly laid out his enthusiasm for the game's main selling point, the turn-based strategic combat system.  <em>Atlantica</em> uses a turn-based system, rather than the standard real-time systems found in almost all MMOs, to let combat progress with the player making decisions with his character and other units, rather than simply their own character.  The system's history is complex, being originally derived from <a href="http://luminary.ndoorsgames.com/center/default.asp"><em>Luminary: The Rise of the GoonZu</em></a>, Tae Gon's previous title, and ideas presented in the Korean game <em>Gersang</em>.  Out of both of these titles, and with a renewed emphasis on combat rather than strategic control of territories, came <em>Atlantica</em>'s combat system.<br /><br />For the full interview, check out <a href="http://mmorpg.gamesource.it/Articolo/63/Atlantica-Online-intervista-a-Kim-Tae-Gon-2.html">GameSource's website</a> as they ask Tae Gon on his favorite <a href="http://massively.joystiq.com/2008/12/18/atlantica-onlines-mercenaries-are-historically-significant/">mercenary</a> in <em>Atlantica</em>, how the economic crisis has hit their company, and how Tae Gon and his team work to overcome the western market's stigma of free-to-play titles.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/09/atlantica-onlines-lead-producer-sits-down-with-gamesource-it/">Atlantica Online's lead producer sits down with GameSource.it</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 09 Mar 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://mmorpg.gamesource.it/Articolo/63/Atlantica-Online-intervista-a-Kim-Tae-Gon-2.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/09/atlantica-onlines-lead-producer-sits-down-with-gamesource-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1482937/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/09/atlantica-onlines-lead-producer-sits-down-with-gamesource-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlantica</category><category>atlantica-online</category><category>combat</category><category>economy</category><category>gamesource</category><category>gamesource-it</category><category>gersang</category><category>goonzu</category><category>interview</category><category>kim-tae-gon</category><category>luminary</category><category>luminary-rise-of-the-goonzu</category><category>ndoors</category><category>ndoors-interactive</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Mon, 09 Mar 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[Atlantica to offer interesting turn-based play]]></title><link>http://massively.joystiq.com/2008/06/19/atlantica-to-offer-interesting-turn-based-play/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/06/19/atlantica-to-offer-interesting-turn-based-play/</guid><comments>http://massively.joystiq.com/2008/06/19/atlantica-to-offer-interesting-turn-based-play/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><center><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=8,0,0,0" id="gtembed" width="480" height="392">	<param name="allowScriptAccess" value="sameDomain" /> 	<param name="allowFullScreen" value="true" /> <param name="movie" value="http://www.gametrailers.com/remote_wrap.php?mid=35273"/> <param name="quality" value="high" /> <embed src="http://www.gametrailers.com/remote_wrap.php?mid=35273" swLiveConnect="true" name="gtembed" align="middle" allowScriptAccess="sameDomain" allowFullScreen="true" quality="high" pluginspage="http://www.macromedia.com/go/getflashplayer" type="application/x-shockwave-flash" width="425" height="347"></embed> </object></center>From the makers of <em><a href="http://luminary.ijji.com/">Luminary: Rise of the Goonzu</a></em> comes a new MMO with some distinctly interesting features. <em><a href="http://www.playatlantica.com/">Atlantica</a></em> is a turn-based game that lets you command a large roster of mercenaries, up to a total of 27 in all. These mercenaries can be gotten as infants (legally, we hope), and actually age as the game progresses. When they get older, their stats decrease, so you'll need to keep bringing in new blood to keep your team strong. You can even marry mercenaries and raise their children to fight for you.<br /><br />PvP gets an interesting take as well -- guilds can control cities, which provide them with a power base with which to attack other guilds, but these cities need to be managed well. Doing so provides rare items and more mercenaries. The game will go into closed beta in July, but until then, check out the trailer above and the screenshots below!<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/atlantica/">Atlantica Online</a></strong></p><a href="http://massively.joystiq.com/photos/atlantica/#871154"><img src="http://www.blogcdn.com/www.massively.com/media/2008/06/72448_2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/atlantica/#893551"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/72448_2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/atlantica/#915292"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/atlantica_20080707_140610960_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/atlantica/#871155"><img src="http://www.blogcdn.com/www.massively.com/media/2008/06/angkor-wat_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/atlantica/#893552"><img src="http://www.blogcdn.com/www.massively.com/media/2008/07/atlantica_quest_000001301_thumbnail.jpg" alt="" title="" /></a></div><br /><br />[Thanks, Katrina!]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/06/19/atlantica-to-offer-interesting-turn-based-play/">Atlantica to offer interesting turn-based play</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Jun 2008 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.playatlantica.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/19/atlantica-to-offer-interesting-turn-based-play/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1230153/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/06/19/atlantica-to-offer-interesting-turn-based-play/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlantica</category><category>luminary-rise-of-the-goonzu</category><category>mercenaries</category><category>new-titles</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Thu, 19 Jun 2008 13:30:00 EST</pubDate></item></channel></rss>
