Posts tagged lucasarts 
Hyperspace Beacon: The SWTOR free-to-play experiment, week one
The complaints about free-to-play and Star Wars: The Old Republic have been itching at me. Although I'm sure there are legitimate issues that players have with BioWare's F2P model, but with all the vitriol, it's hard to tell the difference between which problems are caused by BioWare and which ...
The Stream Team: Spring has sprung edition, April 22 - 28, 2013
If you live in the Northeast, chances are you ignore both the calendar and the furry little four-footed weatherman when it comes to anticipating the arrival of spring. In fact, you just don't believe it until you see it! Plenty of kids in that region are pros at gathering Easter eggs in a ...
One Shots: Yo ho ho!
There's probably no gulf as wide as the one between historical pirates and the pop culture versions that we venerate. As a guy who had a pirate-themed 30th birthday party, I can't say that I'm against our off-kilter brand of scallywags. Neither is reader Phinneas, who sent in our featured ...
SWTOR wraps up expansion class changes with the Sith Inquisitor and Jedi Consular
Star Wars: The Old Republic has finished up the last of eight dev diaries featuring changes to the game's classes following Rise of the Hutt Cartel's release. On the docket for today is the Sith Inquisitor and Jedi Consular, mirrored classes that have mirrored adjustments. Both classes now ...
SWTOR reloads Bounty Hunters and Troopers
The dev diary march to cover all of the changes to Star Wars: The Old Republic's classes continues, with today's twin postings focusing on the Bounty Hunter and Trooper. Bounty Hunters should have an easier go at it now, as BioWare's handing out Hydraulic Overrides and Chaff Flares to ...
See what has changed with SWTOR's Sith Warrior and Jedi Knight
Star Wars: The Old Republic's Game Update 2.0 brings some changes to the Sith Warrior and Jedi Knight classes, and today's two newest dev diaries from BioWare detail the changes. Aside from DoT and shield improvements, the Accuracy Rating will mean much more towards sustained damage in boss ...
Hyperspace Beacon: Why I don't do SWTOR's new GSI dailies
Nobody likes doing dailies. Dailies are a grind. Dailies are just something game designers use to keep players occupied until new content comes out. I've heard all those phrases before, and if dailies fall into one of those general categories, I don't do them. It is possible, however, that if ...
SWTOR brings Smugglers and Imperial Agents up to date
With Rise of the Hutt Cartel finally open for business, the folks at BioWare are doing their best to educate players on the significant changes in Star Wars: The Old Republic's first expansion. Today sees not one but two class dev diaries itemizing the tweaks and upgrades to the Smuggler and the ...
First Impressions: SWTOR's Rise of the Hutt Cartel
How much of an expansion can you really get from one new planet and five new levels? I've been subscribing to Star Wars: The Old Republic since launch day, so buying Rise of the Hutt Cartel wasn't exactly a difficult decision. I like the game, I'm pleased with it, and I'm going to pick up the ...
The Stream Team: Stepping on tax edition, April 15 - 21, 2013
'Tis the season! Just... not that season. This isn't one we really want; it's not a season of joyousness and brotherly kindness. No, this one's more akin to scattering LEGOs and thumbtacks all across the floor then dashing barefoot from wall to wall just to hit your head against them over and ...




