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Posts tagged loot

The Daily Grind: What's the best loot you've ever scored in an MMO?

Everyone's got a a story or two about the time she scored that one really great piece of game-changing loot in an MMORPG. There was the time I won the piece I needed for my World of Warcraft Priest's Benediction/Anathema staff (still have it, too!). There was the time I landed a 120-skill...

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The Nexus Telegraph: WildStar's first dose of Strain

The funny thing about launches is that they're like every other aspect of the game industry: They're based on momentum. Create the feel that you're coming out with new content on a quick basis and you get points from players, even if it's inevitable that some of this content is stuff that was...

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WildStar unveils the details of raids

WildStar wants to have its raids be big. Big in size. Big in rewards. Big in engagement. Big in lots of ways, in short. The team has talked about them in passing elsewhere, most notably at PAX East 2014, but there still hasn't been a nice big info drop about raids that potential players could...

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Destiny dev diary details armor, weapons, and loot

Destiny's making headlines this week, and it's not simply due to the sci-fantasy shooter's rumored $500 million price tag. Bungie lead designer Lars Bakken and community manager Dave Dague have taken center stage in a three-minute video designed to show off the title's armor, weapons, and loot. ...

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Landmark updates testing blueprint

EverQuest Franchise Lead Dave Georgeson critted Landmark testers with a wall of text late last night, updating the community on the plans for the game's features rollout over the next four months. To sum up the huge list: Early May: The addition of oceans, cave networks, Player Studio, and some...

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Flameseeker Chronicles: Meeting fun halfway in Guild Wars 2

Lion's Arch is gone. What's left of our city is rubble and fire and the echoing screams of terrified survivors. The day Scarlet Briar's army attacked dawned clear and mild; by the end the sky was choked with smoke, poison, and the silhouette of Scarlet's massive drill ship. Thousands of people...

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The Mog Log: Final Fantasy XIV's Crystal Tower

Let me be up front with you, dear readers: The Crystal Tower in Final Fantasy XIV is one of the most well-designed dungeons I have had the pleasure of playing through, ever. Not just "in Final Fantasy XIV" but anywhere, ever. It's fun, it's clever, it's clean, it's engaging, it's freaking...

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Not So Massively: LoL team cheated out of winnings, SMITE's $100,000 tournament, and Star Citizen on plotting jump points

Members of competitive League of Legends team Absolute Legends revealed this week that they still haven't seen a penny of the combined $11,500 in winnings from November 2012's IEM Singapore tournament. Absolute Legends CEO Tim "WetDreaM" Buysse has been accused of holding onto all of the prize...

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EVE Evolved: Designing EVE Onland, part 1

When I'm not playing or writing about EVE Online, I can usually be found huddled over my computer typing lines of code into a compiler and chipping away at bugs that make varying degrees of sense. Designing my own hardcore space game is a really fun challenge and very fulfilling work, but I have a...

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The Mighty Quest for Epic Loot traps you for hours of fun

It might sound like a bad thing, but my favorite part of playing Ubisoft's The Mighty Quest for Epic Loot is logging into the game. I just love it when I get past the loading screen that warns "closed beta" to see who has attacked my castle and how the attackers fared during the attempt. Usually...

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