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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Neverwinter releasing Q4 2012, opens French and German websites]]></title><link>http://massively.joystiq.com/2012/05/09/neverwinter-releasing-q4-2012-opens-french-and-german-websites/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/05/09/neverwinter-releasing-q4-2012-opens-french-and-german-websites/</guid><comments>http://massively.joystiq.com/2012/05/09/neverwinter-releasing-q4-2012-opens-french-and-german-websites/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/neverwinter/" rel="tag">Neverwinter</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/05/09/neverwinter-releasing-q4-2012-opens-french-and-german-websites/"><img alt="Neverwinter" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/05/neverwinter-1336589896.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/neverwinter"><em>Neverwinter</em></a> was <a href="http://massively.joystiq.com/2012/04/07/pax-east-2012-neverwinter-discussion-and-impressions/">the unexpected surprise of PAX East</a> for us, which is why we're psyched that it  should be in all our hot little hands by the end of the year. <a href="http://massively.joystiq.com/tag/perfect-world/">Perfect World</a> announced that its upcoming Dungeons and Dragons MMO will launch globally in the fourth quarter of 2012.<br />
<br />
As part of the global efforts, Perfect World has opened up <a href="http://nw.fr.perfectworld.eu/">French</a> and <a href="http://nw.de.perfectworld.eu/">German</a> websites to cater to the diverse European playerbase. Each localized website is just as informative and media-packed as its English counterpart.<br />
<a href="http://massively.joystiq.com/tag/cryptic-studios"><br />
Cryptic</a> Lead Producer <a href="http://massively.joystiq.com/tag/andy-velasquez">Andy Velasquez</a> is quite excited to be working on the project and anticipates players' delight when the game finally arrives: "As a fan of Dungeons and Dragons, it's a rewarding experience to develop <em>Neverwinter </em>and contribute to the lore of the franchise. We're taking calculated steps to ensure <em>Neverwinter </em>will captivate players with its immersive storylines and beautiful artwork while being a fast and fluid action game."<br />
<br />
[Source: Perfect World Entertainment press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/05/09/neverwinter-releasing-q4-2012-opens-french-and-german-websites/">Neverwinter releasing Q4 2012, opens French and German websites</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 09 May 2012 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/05/09/neverwinter-releasing-q4-2012-opens-french-and-german-websites/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20234893/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/05/09/neverwinter-releasing-q4-2012-opens-french-and-german-websites/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>Andy-Velasquez</category><category>beta</category><category>cryptic</category><category>cryptic-studios</category><category>dnd</category><category>dungeons-and-dragons</category><category>europe</category><category>european-website</category><category>f2p</category><category>fantasy</category><category>fourth-quarter</category><category>free-to-play</category><category>french</category><category>german</category><category>launch</category><category>launch-window</category><category>localization</category><category>neverwinter</category><category>pax</category><category>pax-east</category><category>pax-east-2012</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>q4</category><category>website</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 09 May 2012 15:30:00 EST</pubDate></item><item><title><![CDATA[RIFT kicks off service in Korea]]></title><link>http://massively.joystiq.com/2012/04/24/rift-kicks-off-service-in-korea/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/24/rift-kicks-off-service-in-korea/</guid><comments>http://massively.joystiq.com/2012/04/24/rift-kicks-off-service-in-korea/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/24/rift-kicks-off-service-in-korea/"><img alt="It's possible that there's a dirty joke in here.  I don't actually know how to read Korean." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/rift-korea-epl-423.jpg" /></a></div>
MMOs generally don't sojourn too far from home. Outside of launches in the US and Europe, it's rare for a western game to be adapted to the Korean or Chinese market; far more often games from those markets get shipped here. But it does happen every so often, and such is the case with <em><a href="http://massively.joystiq.com/category/RIFT/">RIFT</a></em>. As of today, the game <a href="http://rift.netmarble.net/main.asp">has officially started its full commercial service in Korea</a> under the guidance of <a href="http://massively.joystiq.com/tag/NetMarble/">NetMarble</a>.<br />
<br />
The game is also launching with several of the usual launch events such as promotional giveaways, although they're of limited utility if you don't read or speak Korean. It's an unusual export, but with several Korean games making major promotional pushes in the US (such as <em><a href="http://massively.joystiq.com/category/Aion/">Aion</a></em> and <em><a href="http://massively.joystiq.com/category/TERA/">TERA</a></em>), it might be the time to see if cross-cultural appeal works in the other direction. And if you're familiar with the language and want to see how the game plays when adapted, now's the time.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/24/rift-kicks-off-service-in-korea/">RIFT kicks off service in Korea</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 24 Apr 2012 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/24/rift-kicks-off-service-in-korea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20222430/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/24/rift-kicks-off-service-in-korea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>fantasy</category><category>international-launch</category><category>korea</category><category>localization</category><category>mmo-industry</category><category>netmarble</category><category>new-localization</category><category>rift</category><category>rift-lite</category><category>rift-planes-of-telara</category><category>south-korea</category><category>translation</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 24 Apr 2012 11:00:00 EST</pubDate></item><item><title><![CDATA[EVE launches in Japan, adds multilingual search tool]]></title><link>http://massively.joystiq.com/2012/04/03/eve-launches-in-japan-adds-multilingual-search-tool/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/03/eve-launches-in-japan-adds-multilingual-search-tool/</guid><comments>http://massively.joystiq.com/2012/04/03/eve-launches-in-japan-adds-multilingual-search-tool/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/04/03/eve-launches-in-japan-adds-multilingual-search-tool/"><img alt="EVE Online - shieldship wallpaper" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/eveonlinegameswallpaper.jpg" /></a></div>
Japanese sandbox fans are saying domo arigato this morning as <a href="http://massively.joystiq.com/tag/ccp">CCP</a> and <a href="http://massively.joystiq.com/tag/nexon">Nexon</a> have officially launched a localized version of <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> in the land of the rising sun.<br />
<br />
Japan boasts the world's fourth largest gaming community, and CCP has added it to an impressive list of conquests that include English-, Chinese-, Russian-, and German-speaking markets. The company is handling all of the game-related conversion tasks via its in-house localization system, while Nexon is responsible for various marketing and support initiatives.<br />
<br />
CCP has also added a multilingual search tool to the <em>EVE</em> client. The new functionality "helps weld the disparate language groups present in <em>EVE</em> into a more global and unified game experience -- truly demonstrating the impact and value of the single shard server model," says senior producer <a href="http://massively.joystiq.com/tag/jon-lander">Jon Lander</a>.<br />
<br />
[Source: CCP press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/03/eve-launches-in-japan-adds-multilingual-search-tool/">EVE launches in Japan, adds multilingual search tool</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Apr 2012 12:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/03/eve-launches-in-japan-adds-multilingual-search-tool/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20207408/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/03/eve-launches-in-japan-adds-multilingual-search-tool/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp</category><category>ccp-games</category><category>eve</category><category>eve-japan</category><category>eve-nexon</category><category>eve-online</category><category>internet-spaceships</category><category>japanese-eve</category><category>jon-lander</category><category>localization</category><category>multilingual-search-tool</category><category>new-eden</category><category>nexon</category><category>nexon-eve</category><category>sandbox</category><category>sci-fi</category><category>single-server</category><category>single-shard</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 03 Apr 2012 12:00:00 EST</pubDate></item><item><title><![CDATA[Massively Exclusive: Star Trek Online announces EU relaunch, double XP weekend]]></title><link>http://massively.joystiq.com/2012/03/29/massively-exclusive-star-trek-online-announces-eu-relaunch-dou/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/29/massively-exclusive-star-trek-online-announces-eu-relaunch-dou/</guid><comments>http://massively.joystiq.com/2012/03/29/massively-exclusive-star-trek-online-announces-eu-relaunch-dou/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/events-in-game/" rel="tag">Events, in-game</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/star-trek-online/" rel="tag">Star Trek Online</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/29/massively-exclusive-star-trek-online-announces-eu-relaunch-dou/"><img alt="STO" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/tribbles.jpg" /></a></div>
Star Trek may feature universal translators, but the crew at <a href="http://massively.joystiq.com/tag/Cryptic">Cryptic</a> has to make do with old fashioned techniques until the future catches up with us. As such, the studio has announced that it is relaunching <a href="http://massively.joystiq.com/category/star-trek-online"><em>Star Trek Online</em></a> in Europe to support its French- and German-speaking players.<br />
<br />
Starting right now, the game, <a href="http://www.startrekonline.com/">website</a>, forums, and game support will be available in all three languages. To further cater to European players, Cryptic has vowed to add more EU-friendly event timeslots.<br />
<br />
Executive Producer <a href="http://massively.joystiq.com/tag/dan-stahl/">Dan Stahl</a> hopes this will spread <em>STO </em>across the world: "The launch of <em>Star Trek Online</em> in Europe is the culmination of our efforts over the past several years to bring gamers the Star Trek universe on a truly massive scale."<br />
<br />
All players can benefit from this European relaunch, as Q's coming back to celebrate with a double-XP bonus weekend. Anyone who logs in from today through Monday, April 2nd, at 1:00 p.m. EDT, will not only benefit from the a skill point and bridge officer point boost but can claim a free IDIC Tribble of his or her very own. The Tribble provides a unique buff to your character based on his, her, or its class -- and if you manage to get all three buffs on you at once, you'll be granted an additional boost to damage, resistance, and health regen.<br />
<br />
[Source: Cryptic press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/29/massively-exclusive-star-trek-online-announces-eu-relaunch-dou/">Massively Exclusive: Star Trek Online announces EU relaunch, double XP weekend</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 29 Mar 2012 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/29/massively-exclusive-star-trek-online-announces-eu-relaunch-dou/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20203692/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/29/massively-exclusive-star-trek-online-announces-eu-relaunch-dou/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cryptic</category><category>cryptic-studios</category><category>double-xp</category><category>double-xp-weekend</category><category>eu</category><category>europe</category><category>european</category><category>european-relaunch</category><category>f2p</category><category>free-to-play</category><category>french</category><category>german</category><category>idic</category><category>idic-tribble</category><category>in-game-event</category><category>languages</category><category>localization</category><category>localize</category><category>perfect-world</category><category>perfect-world-entertainment</category><category>pwe</category><category>q</category><category>relaunch</category><category>sci-fi</category><category>star-trek</category><category>star-trek-mmo</category><category>star-trek-online</category><category>sto</category><category>tribble</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 29 Mar 2012 09:00:00 EST</pubDate></item><item><title><![CDATA[World of Tanks takes aim at southeast Asia]]></title><link>http://massively.joystiq.com/2012/03/08/world-of-tanks-takes-aim-at-southeast-asia/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/03/08/world-of-tanks-takes-aim-at-southeast-asia/</guid><comments>http://massively.joystiq.com/2012/03/08/world-of-tanks-takes-aim-at-southeast-asia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/historical/" rel="tag">Historical</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/war/" rel="tag">War</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/world-of-tanks/" rel="tag">World of Tanks</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/03/08/world-of-tanks-takes-aim-at-southeast-asia/"><img alt="World of Tanks - French tank in a field, hopefully a newish screenshot" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/03/tank1.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/wargaming.net">Wargaming.net</a> might want to think seriously about changing its name to Worldgaming.net. The studio behind <a href="http://massively.joystiq.com/category/world-of-warplanes"><em>World of Warplanes</em></a> announced today that it's bringing its <a href="http://massively.joystiq.com/category/world-of-tanks"><em>World of Tanks</em></a> MMO to southeast Asia. Wargaming has formed a partnership with <a href="http://massively.joystiq.com/tag/sea-gaming">SEA Gaming</a> that will bring the World War II action title to gamers in Singapore, Malaysia, the Philippines, and Thailand.<br />
<br />
This isn't a simple port of the European or American client, either, as Wargaming.net says gamers in the region can expect full localization, a Singapore-based server group, and dedicated support services.<br />
<p style="margin-bottom:0.0001pt;margin-top:0px">
</p>
Online gaming in southeast Asia features an estimated 100 million players, who will generate nearly $1 billion in sales by 2015, according to market analysts at Niko Partners.<br />
<br />
[Source: Wargaming.net press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/03/08/world-of-tanks-takes-aim-at-southeast-asia/">World of Tanks takes aim at southeast Asia</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Mar 2012 14:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/03/08/world-of-tanks-takes-aim-at-southeast-asia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20189176/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/03/08/world-of-tanks-takes-aim-at-southeast-asia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asian-market</category><category>f2p</category><category>free-to-play</category><category>historical</category><category>localization</category><category>mmo-industry</category><category>pvp</category><category>southeast-asia</category><category>tank</category><category>tanks</category><category>war</category><category>wargaming.net</category><category>world-of-tanks</category><category>wot</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 08 Mar 2012 14:30:00 EST</pubDate></item><item><title><![CDATA[Guild Wars 2 to implement Spanish localization]]></title><link>http://massively.joystiq.com/2012/02/15/guild-wars-2-to-implement-spanish-localization/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/15/guild-wars-2-to-implement-spanish-localization/</guid><comments>http://massively.joystiq.com/2012/02/15/guild-wars-2-to-implement-spanish-localization/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/guild-wars-2/" rel="tag">Guild Wars 2</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/15/guild-wars-2-to-implement-spanish-localization/"><img alt="Guild Wars 2" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/spsp.jpg" /></a></div>
In less controversial <a href="http://massively.joystiq.com/category/guild-wars-2/"><em>Guild Wars 2</em></a> news for today, <a href="http://www.arena.net/blog/announcing-guild-wars-2-spanish-localization">a post</a> on <a href="http://massively.joystiq.com/tag/arenanet/">ArenaNet's</a> blog confirms that the game will have Spanish localization on launch. While German and French were already a part of the game, Spanish-speaking fans have been hoping for localization for quite some time. The ArenaNet developers listened to those hopes, and apparently having decided that they can make this happen at the high standard they hold themselves to, have taken this project on. Because of the variation of spoken Spanish across the world, the game won't be receiving Spanish voicing; instead, voiced content will have Spanish subtitles.<br />
<br />
With that in mind, ArenaNet is now looking for Spanish QA and a localization editor to join its team in Bellevue, WA and a Spanish-speaking community manager for its Brighton, England offices. If that's your wheelhouse, polish up your r&eacute;sum&eacute; and head over to <a href="http://eu.ncsoft.com/en-gb/jobs/index.html" target="_blank">NCsoft's jobs page</a> for more information.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/15/guild-wars-2-to-implement-spanish-localization/">Guild Wars 2 to implement Spanish localization</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 15 Feb 2012 14:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/15/guild-wars-2-to-implement-spanish-localization/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20172585/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/15/guild-wars-2-to-implement-spanish-localization/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>guild-wars-2</category><category>gw2</category><category>jobs</category><category>localization</category><category>localization-spanish</category><category>ncsoft</category><category>spanish</category><dc:creator><![CDATA[Elisabeth Cardy]]></dc:creator><pubDate>Wed, 15 Feb 2012 14:00:00 EST</pubDate></item><item><title><![CDATA[Star Wars: The Old Republic to launch in the Asia Pacific region on March 1st]]></title><link>http://massively.joystiq.com/2012/02/14/star-wars-the-old-republic-to-launch-in-the-asia-pacific-region/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/02/14/star-wars-the-old-republic-to-launch-in-the-asia-pacific-region/</guid><comments>http://massively.joystiq.com/2012/02/14/star-wars-the-old-republic-to-launch-in-the-asia-pacific-region/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/02/14/star-wars-the-old-republic-to-launch-in-the-asia-pacific-region/"><img alt="If you play Republic, get used to this art." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/02/swtor-pacific-epl-214.jpg" /></a></div>
On launch day, fans of <em><a href="http://massively.joystiq.com/category/Star-Wars--The-Old-Republic/">Star Wars: The Old Republic</a></em> were able to start logging into the game simultaneously across the world... assuming "the world" meant North America and Europe. The Pacific regions were unfortunately deferred to a later launch date, something that provoked some ire from fans in that area. However, the wait is now over for an official launch day. <a href="http://www.swtor.com/news/news-article/20120214">A launch of March 1st</a> has been announced for Singapore, Australia, New Zealand, and Hong Kong.<br />
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Naturally, there are fans in those regions who would prefer to play on regional servers but have already started play on existing servers via imported copies of the game. <a href="http://massively.joystiq.com/tag/BioWare/">BioWare</a> is promising that players in these regions will be able to transfer characters for free for a limited time following the launch date, allowing everyone to move to regional servers if desired. The game is also available for pre-order now, so if you're in the affected region and want a copy, <a href="http://www.swtor.com/news/news-article/20120214">best take a look at stores near you for order options</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/02/14/star-wars-the-old-republic-to-launch-in-the-asia-pacific-region/">Star Wars: The Old Republic to launch in the Asia Pacific region on March 1st</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 14 Feb 2012 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/02/14/star-wars-the-old-republic-to-launch-in-the-asia-pacific-region/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20172003/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/02/14/star-wars-the-old-republic-to-launch-in-the-asia-pacific-region/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asia</category><category>australia</category><category>bioware</category><category>ea</category><category>ea-bioware</category><category>electronic-arts</category><category>global-launches</category><category>hong-kong</category><category>launch-regions</category><category>launches</category><category>localization</category><category>mmo-industry</category><category>new-zealand</category><category>news</category><category>pacific</category><category>regional-launches</category><category>regions</category><category>singapore</category><category>star-wars-the-old-republic</category><category>swtor</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 14 Feb 2012 19:30:00 EST</pubDate></item><item><title><![CDATA[Ask Massively: On mourning a netbook edition]]></title><link>http://massively.joystiq.com/2012/01/26/ask-massively-on-mourning-a-netbook-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/01/26/ask-massively-on-mourning-a-netbook-edition/</guid><comments>http://massively.joystiq.com/2012/01/26/ask-massively-on-mourning-a-netbook-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/ask-massively/" rel="tag">Ask Massively</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/01/26/ask-massively-on-mourning-a-netbook-edition/"><img alt="No, it's not a picture of River.  I can't take a picture of her right now, she's wounded.  It would be wrong." src="http://www.blogcdn.com/massively.joystiq.com/media/2012/01/askmassively-epl-123-1327364480.jpg" /></a></div>
Well, I suppose it was bound to happen sooner or later. My stalwart little netbook, River, finally developed a serious problem: Her screen developed a pair of nasty cracks. I've had her for only a couple of years, but she's been a great portable machine and a real help at getting work done. Now if only it weren't such an enormous pain finding someplace where I could get her repaired, as I'd really prefer not to replace her. But it might come to that.<br />
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Even with an injured performer, however, the show must go on, and the show in question is <a href="http://massively.joystiq.com/category/Ask-Massively/">Ask Massively</a>. This week, we're fielding questions about <a href="http://www.archeage.com/en"><em>ArcheAge</em></a> and working in the gaming field, something that I'm sure is of interest to many of our readers. If you've got a question you'd like to see in a future installment of the column, mail it to <a href="mailto:ask@massively.com">ask@massively.com</a> or leave it in the comments below. Questions may be edited for brevity and/or clarity.<p><a href="http://massively.joystiq.com/2012/01/26/ask-massively-on-mourning-a-netbook-edition/" rel="bookmark">Continue reading <em>Ask Massively: On mourning a netbook edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/01/26/ask-massively-on-mourning-a-netbook-edition/">Ask Massively: On mourning a netbook edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Jan 2012 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/01/26/ask-massively-on-mourning-a-netbook-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20155063/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/01/26/ask-massively-on-mourning-a-netbook-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>archeage</category><category>ask-massively</category><category>careers</category><category>column</category><category>columns</category><category>development</category><category>featured</category><category>gaming-industry</category><category>jobs</category><category>localization</category><category>mmo-industry</category><category>opinion</category><category>wester-release</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 26 Jan 2012 17:30:00 EST</pubDate></item><item><title><![CDATA[The Iron Pine Peak Curtain falls: RIFT launches in Russia]]></title><link>http://massively.joystiq.com/2011/12/15/the-iron-pine-peak-curtain-falls-rift-launches-in-russia/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/15/the-iron-pine-peak-curtain-falls-rift-launches-in-russia/</guid><comments>http://massively.joystiq.com/2011/12/15/the-iron-pine-peak-curtain-falls-rift-launches-in-russia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/15/the-iron-pine-peak-curtain-falls-rift-launches-in-russia/"><img alt="RIFT" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/rift-1323961304.jpg" /></a></div>
Earlier this year we heard that <a href="http://massively.joystiq.com/category/rift/"><em>RIFT</em></a> would be bridging US-Soviet relations in a way unseen since Rocky Balboa stood toe-to-toe with Ivan Drago in '85. Today that dream has become a reality, as <em>RIFT </em>is now live across Russia.<br />
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This follows a string of beta tests and language localization for the title in the region. To make this happen, <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds</a> partnered up with <a href="http://massively.joystiq.com/tag/belver/">Belver</a>, which will operate the MMO in the area. Russian fans can now check out a localized edition of the <em>RIFT </em>website in their native tongue.<br />
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Next up on <em>RIFT's </em>worldwide tour? The game is headed to South Korea "sometime next year."<br />
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[Source: Trion Worlds press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/15/the-iron-pine-peak-curtain-falls-rift-launches-in-russia/">The Iron Pine Peak Curtain falls: RIFT launches in Russia</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Dec 2011 10:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/15/the-iron-pine-peak-curtain-falls-rift-launches-in-russia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20128653/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/15/the-iron-pine-peak-curtain-falls-rift-launches-in-russia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>belvar</category><category>drago</category><category>i-must-break-you</category><category>ivan-drago</category><category>launch</category><category>localization</category><category>rift</category><category>rocky</category><category>rocky-iv</category><category>russia</category><category>russian</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Thu, 15 Dec 2011 10:30:00 EST</pubDate></item><item><title><![CDATA[Aeria Games bringing Need for Speed World to a global audience]]></title><link>http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/</guid><comments>http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/need-for-speed-world/" rel="tag">Need for Speed World</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/"><img alt="Cops are always out to get you over the smallest gross violation of local traffic laws." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/nfsw-aeria-epl-1207.jpg" /></a></div>
Do you feel a need to get behind the wheel of a car and race through the city streets? Would you prefer to do so without being arrested or the risk of crashing into a building at 100 MPH? <em><a href="http://massively.joystiq.com/category/Need-for-Speed-World/">Need for Speed World</a></em> fulfills that requirement, and as of today, <a href="http://massively.joystiq.com/tag/Aeria-Games/">Aeria Games</a> is <a href="http://needforspeed.aeriagames.com/news/41169/need-for-speed-world-arrives-at-aeria-games">bringing the game to a worldwide audience</a>. It's the second game that the publisher has handled from <a href="http://massively.joystiq.com/tag/Electronic-Arts/">Electronic Arts</a> following the work done on <em>Battlefield Heroes</em> earlier this year.<br />
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Like many other releases from Aeria Games, <em>Need for Speed World</em>'s global release comes with several different localizations. The client is available in English, Spanish, Portuguese, French, and Polish, letting players of several different nationalities face off against one another on the mean streets of several fictional cities. And of course, the core racing mechanics of the game have remained intact so that players can enjoy the whole free-to-play racing game in <a href="http://needforspeed.aeriagames.com/news/41169/need-for-speed-world-arrives-at-aeria-games">whatever tongue is most comfortable</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/">Aeria Games bringing Need for Speed World to a global audience</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 07 Dec 2011 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20122989/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/07/aeria-games-bringing-need-for-speed-world-to-a-global-audience/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>ea</category><category>electronic-arts</category><category>f2p</category><category>free-to-play</category><category>global-localization</category><category>global-release</category><category>localization</category><category>need-for-speed-world</category><category>news</category><category>nfsw</category><category>release</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Wed, 07 Dec 2011 20:00:00 EST</pubDate></item><item><title><![CDATA[Runes of Magic to receive Turkish and Latin American localization from Aeria Games]]></title><link>http://massively.joystiq.com/2011/12/02/runes-of-magic-to-receive-turkish-and-latin-american-localizatio/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/12/02/runes-of-magic-to-receive-turkish-and-latin-american-localizatio/</guid><comments>http://massively.joystiq.com/2011/12/02/runes-of-magic-to-receive-turkish-and-latin-american-localizatio/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/runes-of-magic/" rel="tag">Runes of Magic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/12/02/runes-of-magic-to-receive-turkish-and-latin-american-localizatio/"><img alt="Server lag from huge gatherings is a universal language." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/12/rom-turkey-epl-1202.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/Aeria-Games/">Aeria Games</a> seems to be making a niche for itself localizing games into neglected regions. Earlier this year, it was announced that the company would take on the localization for <em><a href="http://massively.joystiq.com/category/Perfect-World-International/">Perfect World International</a></em> for Latin America. Now it's doing the same thing for another game, taking the responsibility of localizing <em><a href="http://massively.joystiq.com/category/Runes-of-Magic/">Runes of Magic</a></em> for both the Latin American market and the Turkish market. That means all of the current live features of <em>Runes of Magic</em> in your native language, assuming your native language is Spanish, Portuguese, or Turkish.<br />
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No details have been disclosed about the timeframe for the launch of these new localizations. According to <a href="http://massively.joystiq.com/tag/Len-Hoang/">Len Hoang</a>, CEO of Aeria Games, the release is part of the company's overall ongoing strategy -- "We believe emerging markets will continue to rise in importance for Aeria Games as we commit to growing our global community of power players." Keep your eyes peeled for more news about the release.<br />
<br />
[Source: Aeria Games press release]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/12/02/runes-of-magic-to-receive-turkish-and-latin-american-localizatio/">Runes of Magic to receive Turkish and Latin American localization from Aeria Games</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Dec 2011 21:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/12/02/runes-of-magic-to-receive-turkish-and-latin-american-localizatio/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20119814/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/12/02/runes-of-magic-to-receive-turkish-and-latin-american-localizatio/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria-games</category><category>f2p</category><category>free-to-play</category><category>frogster</category><category>language</category><category>latin-america</category><category>len-hoang</category><category>localization</category><category>localizations</category><category>localized-client</category><category>news</category><category>portugese</category><category>rom</category><category>runes-of-magic</category><category>runewaker</category><category>runewaker-entertainment</category><category>spanish</category><category>turkey</category><category>turkish</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 02 Dec 2011 21:00:00 EST</pubDate></item><item><title><![CDATA[Spanish version of Perfect World International is on the way]]></title><link>http://massively.joystiq.com/2011/11/07/spanish-version-of-perfect-world-international-is-on-the-way/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/11/07/spanish-version-of-perfect-world-international-is-on-the-way/</guid><comments>http://massively.joystiq.com/2011/11/07/spanish-version-of-perfect-world-international-is-on-the-way/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/galleries/" rel="tag">Galleries</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/perfect-world/" rel="tag">Perfect World International</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/11/07/spanish-version-of-perfect-world-international-is-on-the-way/"><img alt="Pictured: probably Mexico." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/pwi-spanish-epl-1107.jpg" /></a></div>
Despite the name, <em><a href="http://massively.joystiq.com/category/Perfect-World-International/">Perfect World International</a></em> has always been fairly national after all. Or at least, it's been limited in the sense that unless you can read the game's English text, you're going to have a hard time navigating it. Fortunately for players in Latin America, <a href="http://massively.joystiq.com/tag/Aeria-Games/">Aeria Games</a> is currently in closed beta testing for a Spanish version of the game client, complete with all of the game's content and free expansions to date.<br />
<br />
<a href="http://es.perfectworld.aeriagames.com/">The official site for the Spanish version is up</a>, along with registration options for players hoping to take part in the testing and refinement of the title. We've also received a few preview screenshots of the game in its current incarnation, although ironically enough none of these screenshots features text in any language. If you're hoping to be able to play the game in a language other than English, keep your eye on the localization of this title in the coming months.<br />
<br />
[Source: Aeria Games press release]<br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/perfect-world/">Perfect World</a></strong></p><a href="http://massively.joystiq.com/photos/perfect-world/#4591172"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/pwes-cb-1_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/perfect-world/#4591173"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/pwes-cb-2_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/perfect-world/#4591174"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/pwes-cb-3_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/perfect-world/#4591175"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/pwes-cb-4_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/perfect-world/#4591176"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/11/pwes-cb-5_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/11/07/spanish-version-of-perfect-world-international-is-on-the-way/">Spanish version of Perfect World International is on the way</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 07 Nov 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/11/07/spanish-version-of-perfect-world-international-is-on-the-way/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20100749/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/11/07/spanish-version-of-perfect-world-international-is-on-the-way/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aeria</category><category>aeria-games</category><category>beta</category><category>closed-beta</category><category>f2p</category><category>free-to-play</category><category>galleries</category><category>gallery</category><category>latin-america</category><category>localization</category><category>news</category><category>perfect-world</category><category>perfect-world-international</category><category>pwi</category><category>screenshot</category><category>screenshots</category><category>spanish</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 07 Nov 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Massively Exclusive: ArcheAge's Jake Song on consensual PvP, inflation, and more]]></title><link>http://massively.joystiq.com/2011/09/21/massively-exclusive-archeages-jake-song-on-consensual-pvp-inf/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/21/massively-exclusive-archeages-jake-song-on-consensual-pvp-inf/</guid><comments>http://massively.joystiq.com/2011/09/21/massively-exclusive-archeages-jake-song-on-consensual-pvp-inf/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/economy/" rel="tag">Economy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/archeage/" rel="tag">ArcheAge</a>, <a href="http://massively.joystiq.com/category/sandbox/" rel="tag">Sandbox</a>, <a href="http://massively.joystiq.com/category/crafting/" rel="tag">Crafting</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/21/massively-exclusive-archeages-jake-song-on-consensual-pvp-inf/"><img alt="ArcheAge - newbie coast CBT3" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/archeagecoast.jpg" /></a></div>
<a href="http://massively.joystiq.com/category/archeage"><em>ArcheAge</em></a> news has been a bit sporadic of late, and it's also been quite some time since we <a href="http://massively.joystiq.com/2010/11/02/massively-exclusive-jake-song-talks-archeage/">talked to the devs</a> or took a spin through one of the game's <a href="http://massively.joystiq.com/2011/05/31/massively-exclusive-the-sweet-and-sour-of-archeages-third-clos/">closed beta phases</a>. Like many of you, we're dying to know more about <a href="http://massively.joystiq.com/tag/xl-games">XL Games</a>' forthcoming fantasy sandpark, so we went straight to the source to see if we could drum up anything new.<br />
<br />
Lead designer <a href="http://massively.joystiq.com/tag/jake-song">Jake Song</a> was kind enough to field a few of our burning questions, and we're pleased to present you with another Massively <em>ArcheAge</em> exclusive that touches on everything from localization and story to consensual PvP and item decay. Join us after the break for that and more.<p><a href="http://massively.joystiq.com/2011/09/21/massively-exclusive-archeages-jake-song-on-consensual-pvp-inf/" rel="bookmark">Continue reading <em>Massively Exclusive: ArcheAge's Jake Song on consensual PvP, inflation, and more</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/21/massively-exclusive-archeages-jake-song-on-consensual-pvp-inf/">Massively Exclusive: ArcheAge's Jake Song on consensual PvP, inflation, and more</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 21 Sep 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/21/massively-exclusive-archeages-jake-song-on-consensual-pvp-inf/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20048445/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/21/massively-exclusive-archeages-jake-song-on-consensual-pvp-inf/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arche-age</category><category>archeage</category><category>beta</category><category>beta-tests</category><category>cbt4</category><category>consensual-pvp</category><category>crafting</category><category>economy</category><category>exclusive</category><category>exclusive-interview</category><category>fantasy</category><category>featured</category><category>ffa-pvp</category><category>inflation</category><category>interview</category><category>item-decay</category><category>jake-song</category><category>jake-song-exclusive</category><category>korean-beta</category><category>localization</category><category>loot-drops</category><category>prison</category><category>pvp</category><category>sandbox</category><category>sandpark</category><category>story</category><category>xl</category><category>xl-games</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 21 Sep 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[Lord of the Rings Online still not available in China]]></title><link>http://massively.joystiq.com/2011/09/15/lord-of-the-rings-online-still-not-available-in-china/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/15/lord-of-the-rings-online-still-not-available-in-china/</guid><comments>http://massively.joystiq.com/2011/09/15/lord-of-the-rings-online-still-not-available-in-china/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/15/lord-of-the-rings-online-still-not-available-in-china/"><img alt="Lord of the Rings Online - skirmish dragon" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/lotroskirmish.jpg" /></a></div>
When it comes to mammoth western themepark MMOs and the Chinese gaming market, apparently there can be only one. And that one isn't named <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>Lord of the Rings Online</em></a> (or Highlander Online, sadly).<br />
<br />
<a href="http://massively.joystiq.com/tag/cdc-corporation">CDC Corporation</a> initially entered into an agreement to distribute <a href="http://massively.joystiq.com/tag/turbine">Turbine's</a> Tolkien-inspired MMORPG to Chinese gamers in 2006. Five years later, the game still has not seen the light of day, and Turbine has pulled the plug on the arrangement as a result. CDC spent approximately $10 million on "licensing, development, and other costs," but has nothing to show for the expenditures.<br />
<br />
Don't cry too hard for Turbine, though, as the Boston-based developer pocketed the $4 million non-refundable licensing fee.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/15/lord-of-the-rings-online-still-not-available-in-china/">Lord of the Rings Online still not available in China</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 15 Sep 2011 20:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/15/lord-of-the-rings-online-still-not-available-in-china/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20044294/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/15/lord-of-the-rings-online-still-not-available-in-china/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>business</category><category>cdc</category><category>cdc-corporation</category><category>china</category><category>chinese-gaming-market</category><category>f2p</category><category>fantasy</category><category>free-to-play</category><category>licensing</category><category>localization</category><category>lord-of-the-rings</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mmo-industry</category><category>tolkien</category><category>translation</category><category>turbine</category><category>Turbine-Entertainment</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 15 Sep 2011 20:30:00 EST</pubDate></item><item><title><![CDATA[BioWare delaying Star Wars: The Old Republic's European testing]]></title><link>http://massively.joystiq.com/2011/09/06/bioware-delaying-star-wars-the-old-republics-european-testing/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/09/06/bioware-delaying-star-wars-the-old-republics-european-testing/</guid><comments>http://massively.joystiq.com/2011/09/06/bioware-delaying-star-wars-the-old-republics-european-testing/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/09/06/bioware-delaying-star-wars-the-old-republics-european-testing/"><img alt="Beyond that droid is the testing facility.  You can't go that way yet." src="http://www.blogcdn.com/massively.joystiq.com/media/2011/09/swtor-delaytest-epl-906.jpg" /></a></div>
International issues with <em><a href="http://massively.joystiq.com/category/Star-Wars--The-Old-Republic/">Star Wars: The Old Republic</a></em> started cropping up more or less as soon as the pre-order began, and they're apparently persisting. It's recently been officially announced that <a href="http://www.swtor.com/community/showthread.php?p=8885761#edit8885761">European testing invitations have been delayed</a>, missing the initial weekend and being postponed for an unspecified length of time. Fortunately for the players who are no doubt sore over the delay, an explanation was included with the announcement, which kicks off by pointing out that a new build and an associated character wipe are on their way for later in the week anyway.<br />
<br />
The new build will require testers to re-download the entire client, and with the client requiring a 27 gig download, it was suspected that any players presently invited might finish the download only to have to start an entirely new download immediately afterward. Localized French and German versions of the game will be included in the new build, which further contributed to the decision to ultimately hold off on the European testing. It's cold comfort to would-be testers left out of the game, but at least it <a href="http://www.swtor.com/community/showthread.php?p=8885761#edit8885761">isn't without some logic</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/09/06/bioware-delaying-star-wars-the-old-republics-european-testing/">BioWare delaying Star Wars: The Old Republic's European testing</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 06 Sep 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/09/06/bioware-delaying-star-wars-the-old-republics-european-testing/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20036224/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/09/06/bioware-delaying-star-wars-the-old-republics-european-testing/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>beta</category><category>beta-weekends</category><category>betas</category><category>bioware</category><category>bioware-austin</category><category>delays</category><category>ea-bioware</category><category>euro</category><category>europe</category><category>language</category><category>localization</category><category>localized</category><category>star-wars-the-old-republic</category><category>swtor</category><category>testing</category><category>testing-invitations</category><category>the-old-republic</category><category>tor</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 06 Sep 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[Wizard101 voyaging to China]]></title><link>http://massively.joystiq.com/2011/08/17/wizard101-voyaging-to-china/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/17/wizard101-voyaging-to-china/</guid><comments>http://massively.joystiq.com/2011/08/17/wizard101-voyaging-to-china/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/wizard101/" rel="tag">Wizard101</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/17/wizard101-voyaging-to-china/"><img alt="Wizard 101 beach" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/wiz.jpg" /></a></div>
Never underestimate the power of magic or kids accessing their parents' wallets. That's what we've learned from <a href="http://massively.joystiq.com/tag/kingsisle/">KingsIsle</a> over the past few years, as its <a href="http://massively.joystiq.com/category/wizard101/"><em>Wizard101</em></a> has grown into a powerhouse slugger that knocks down barriers of all types: age, social groups, and most importantly for the accounting department, world regions.<br />
<br />
Today we've learned that KingsIsle has struck a deal with <a href="http://www.taomee.com/">Taomee Holdings Limited</a> to bring <em>Wizard101</em> to China, and in so doing greatly expand the game's market. Taomee specializes in online gaming that's angled for children, so this seems like a perfect match. Chinese players should see a localized version of <em>Wizard101</em> sometime next year.<br />
<br />
KingsIsle also says that <em>Wizard101's</em> website netted over 13 million unique visitors during the month of July, a strong indication of just how big this game has grown.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/17/wizard101-voyaging-to-china/">Wizard101 voyaging to China</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Aug 2011 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/17/wizard101-voyaging-to-china/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20020010/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/17/wizard101-voyaging-to-china/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>13-million</category><category>asia</category><category>barriers</category><category>china</category><category>chinese</category><category>chinese-players</category><category>expand</category><category>expanding</category><category>f2p</category><category>free-to-play</category><category>kingsisle</category><category>kingsisle-entertainment</category><category>localization</category><category>market</category><category>orient</category><category>regional-markets</category><category>taomee</category><category>Taomee-Holdings-Limited</category><category>wizard101</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Wed, 17 Aug 2011 13:00:00 EST</pubDate></item><item><title><![CDATA[Gamania announces musical MMO Tiara Concerto]]></title><link>http://massively.joystiq.com/2011/08/01/gamania-announces-musical-mmo-tiara-concerto/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/08/01/gamania-announces-musical-mmo-tiara-concerto/</guid><comments>http://massively.joystiq.com/2011/08/01/gamania-announces-musical-mmo-tiara-concerto/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/lore/" rel="tag">Lore</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2011/08/01/gamania-announces-musical-mmo-tiara-concerto/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/08/tiara-announcement-epl-801.jpg" /></a></div>
Have you ever thought to yourself that bards are such a supremely cool idea for a character class that they ought to have a whole game devoted to them? Apparently you're not the only one, as Gamania today announced its upcoming game, <em><a href="http://massively.joystiq.com/tag/Tiara-Concerto/">Tiara Concerto</a></em>, a game focused around musical gameplay in floating castles in the sky. And with all joking aside, it seems like a pretty interesting concept at face value, although it's a bit difficult to divine how well it will play out over time.<br />
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According to the game's backstory, the game takes place 800 years in the past, with humanity on the brink of eradication due to the ambiguous sinning of mankind. The Seven Wise Men helped preserve civilization in floating palaces, developing the art known as "tuning" to allow musical melodies to be used as weapons. While the localization appears to be a bit scattered, the trailer just past the cut certainly promises some interesting visuals if nothing else. You can also look at <a href="http://www.facebook.com/TiaraConcerto?sk=wall">the official Facebook page</a>, which features a series of comics translated to English to help introduce the game's concepts and play style.<p><a href="http://massively.joystiq.com/2011/08/01/gamania-announces-musical-mmo-tiara-concerto/" rel="bookmark">Continue reading <em>Gamania announces musical MMO Tiara Concerto</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/08/01/gamania-announces-musical-mmo-tiara-concerto/">Gamania announces musical MMO Tiara Concerto</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 01 Aug 2011 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/08/01/gamania-announces-musical-mmo-tiara-concerto/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20006166/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/08/01/gamania-announces-musical-mmo-tiara-concerto/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>gamania</category><category>gamania-digital-entertainment</category><category>localization</category><category>music</category><category>new-games</category><category>news</category><category>tiara-concerto</category><category>trailer</category><category>upcoming-titles</category><category>video</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Mon, 01 Aug 2011 19:00:00 EST</pubDate></item><item><title><![CDATA[Darkfall possibly headed to Asian market]]></title><link>http://massively.joystiq.com/2011/06/17/darkfall-possibly-headed-to-asian-market/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/06/17/darkfall-possibly-headed-to-asian-market/</guid><comments>http://massively.joystiq.com/2011/06/17/darkfall-possibly-headed-to-asian-market/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/darkfall/" rel="tag">Darkfall</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://www.darkfallonline.com/blog/update-dungeon-qa-questions/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/06/cairndungeon02.jpg" vspace="4" /></a></div>
<a href="http://darkfallonline.com"><em>Darkfall's</em></a> brand of FFA PvP and sandbox-style fantasy elements may be headed to the Asian market, according to a new post on <a href="http://www.aventurine.gr/">Aventurine's</a> weekly dev blog. <a href="http://massively.joystiq.com/tag/tasos-flambouras">Tasos Flambouras</a> reports that company staffers recently traveled to the Far East for discussions with "<em>several of the Asian majors</em>." What became of those discussions is still shrouded in secrecy, but Flambouras does hint at more news in this regard down the road.<br />
<br />
"<em>This will be good for the game overall since we'd be tapping into some vast development resources. Unfortunately I can't be more specific but there will be announcements when we can</em>," he explains.<br />
<br />
Today's <a href="http://www.darkfallonline.com/blog/update-dungeon-qa-questions/">Epic Blog</a> entry also talks a bit about some new PvE dungeons in the works, and there are some interesting pieces of concept art as well as a screenshot or two of the new Cairn dungeon. Read all about it at the official <a href="http://massively.joystiq.com/category/darkfall"><em>Darkfall</em></a> site.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/06/17/darkfall-possibly-headed-to-asian-market/">Darkfall possibly headed to Asian market</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 17 Jun 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/06/17/darkfall-possibly-headed-to-asian-market/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19970076/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/06/17/darkfall-possibly-headed-to-asian-market/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>asian-market</category><category>aventurine</category><category>concept-art</category><category>darkfall</category><category>dev-blog</category><category>dev-diary</category><category>dungeons</category><category>epic-blog</category><category>fantasy</category><category>localization</category><category>pve</category><category>sandbox</category><category>tasos</category><category>tasos-flambouras</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 17 Jun 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[RIFT ships off to South Korea]]></title><link>http://massively.joystiq.com/2011/04/19/rift-ships-off-to-south-korea/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/04/19/rift-ships-off-to-south-korea/</guid><comments>http://massively.joystiq.com/2011/04/19/rift-ships-off-to-south-korea/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://www.riftgame.com/en/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/04/korea.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
For as many Asian MMOs that get imported overseas, it's good to see a little love heading back that way as well. South Korean players anxious to get their hands on <a href="http://www.riftgame.com/en/"><em>RIFT</em></a> will now have that opportunity. <a href="http://massively.joystiq.com/tag/trion-worlds/">Trion Worlds</a> announced that it signed a multi-year agreement with <a href="http://massively.joystiq.com/tag/cj-em-games/">CJ E&amp;M Games</a> to publish a localized version in the country.<br />
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This is good news for <a href="http://massively.joystiq.com/category/rift"><em>RIFT</em></a>, as it will expand outside of its current North American and European markets. Trion's <a href="http://massively.joystiq.com/tag/Lars-Buttler/">Lars Buttler</a> sees South Korea as ripe for a few dynamic invasions: <em>"We take the Korean market very seriously as it is driven by innovation and growth in the online gaming space. By working with CJ E&amp;M we are able to bring deep, immersive online gaming experiences to the east, and continue delivering quality games to gamers worldwide."</em><br />
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<em>RIFT </em>is riding high after a recent <a href="http://www.npd.com">NPD report</a> that listed the game as the top-selling retail PC game in North America in March, according to Trion's press release.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/04/19/rift-ships-off-to-south-korea/">RIFT ships off to South Korea</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 19 Apr 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/04/19/rift-ships-off-to-south-korea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19917899/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/04/19/rift-ships-off-to-south-korea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cj-em-games</category><category>cj-group</category><category>korea</category><category>korean</category><category>lars-buttler</category><category>localization</category><category>npd</category><category>retail-sales</category><category>rift</category><category>rift-planes-of-telara</category><category>south-korea</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Tue, 19 Apr 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[Trion signs deal with Belver to localize RIFT for Russia]]></title><link>http://massively.joystiq.com/2011/03/24/trion-signs-deal-with-belver-to-localize-rift-for-russia/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/24/trion-signs-deal-with-belver-to-localize-rift-for-russia/</guid><comments>http://massively.joystiq.com/2011/03/24/trion-signs-deal-with-belver-to-localize-rift-for-russia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/rift/" rel="tag">RIFT</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/category/rift"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/rifttelara2-630x348.jpg" vspace="4" /></a></div>
Hey look, it's another <a href="http://riftgame.com"><em>RIFT</em></a> tidbit! We know it's been several hours since the <a href="http://massively.joystiq.com/2011/03/24/rifts-march-30th-update-bringing-live-events-exclusive-items/">last one</a>, and honestly, the void was making us all a bit weepy. Seriously, though, we do have some good news for our Russian comrades who're itching to take a peek at the Telara the rest of the MMO world has been fawning over for the past month.<br />
<br />
<a href="http://trionworld.com">Trion</a> has just announced a publishing deal with <a href="http://belver.ru/en/main">Belver</a> to bring a localized version of the game to Russia as well as 14 Commonwealth of Independent States. Currently, there's no firm release date, though <a href="http://massively.joystiq.com/tag/trion">Trion's</a> press blurb mentions a late 2011 window.<br />
<br />
"<em>The work going into launching on Russian servers is significant, but with skilled specialists on either side of [the] Atlantic, </em><a href="http://massively.joystiq.com/category/rift">RIFT's</a><em> release in Russia is sure to be a solid product</em>," said <a href="http://massively.joystiq.com/tag/belver">Belver</a> CEO <a href="http://massively.joystiq.com/tag/slava-plotnikov">Slava Plotnikov</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/24/trion-signs-deal-with-belver-to-localize-rift-for-russia/">Trion signs deal with Belver to localize RIFT for Russia</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 24 Mar 2011 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/24/trion-signs-deal-with-belver-to-localize-rift-for-russia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19891202/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/24/trion-signs-deal-with-belver-to-localize-rift-for-russia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>belver</category><category>fantasy</category><category>launches</category><category>localization</category><category>mmo-industry</category><category>publishing-deal</category><category>rift</category><category>rift-planes-of-telara</category><category>russia</category><category>russian-launch</category><category>slava-plotnikov</category><category>telara</category><category>trion</category><category>trion-worlds</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Thu, 24 Mar 2011 18:00:00 EST</pubDate></item><item><title><![CDATA[TERA's Chris Lee on making a Korean MMO into an American hit]]></title><link>http://massively.joystiq.com/2011/03/18/teras-chris-lee-on-making-a-korean-mmo-into-an-american-hit/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/18/teras-chris-lee-on-making-a-korean-mmo-into-an-american-hit/</guid><comments>http://massively.joystiq.com/2011/03/18/teras-chris-lee-on-making-a-korean-mmo-into-an-american-hit/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;">
	<a href="http://www.gamasutra.com/view/news/33583/Interview_En_Masse_MMO_TERA_Meets_Western_Challenges.php"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/castanic.jpg" vspace="4" /></a></div>
The <a href="http://massively.joystiq.com/2011/03/17/en-masse-signs-with-atari-for-tera-north-american-retail-distrib/">recent announcement</a> regarding a mind-meld between <a href="http://enmasse.com">En Masse Entertainment</a> and <a href="http://atari.com">Atari</a> for the purposes of bringing <a href="http://www.bluehole.net/eng/">Bluehole Studio's</a> <a href="http://tera-online.com"><em>TERA</em></a> to North America has generated a fair bit of industry buzz. Not only does it indicate an impending release date (though <a href="http://massively.joystiq.com/tag/en-masse">En Masse</a> remains coy about anything other than a "2011" date), but it also signifies to fans of AAA Asian-themed MMOs that they'll soon have an alternative to <a href="http://aiononline.com"><em>Aion</em></a> and <a href="http://lineage2.com"><em>Lineage II</em></a>.<br />
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<a href="http://www.gamasutra.com/view/news/33583/Interview_En_Masse_MMO_TERA_Meets_Western_Challenges.php">Gamasutra</a> recently chatted up En Masse publishing vice president <a href="http://massively.joystiq.com/tag/chris-lee">Chris Lee</a> about the challenges inherent in bringing <em>TERA</em> to the West, and surprisingly, the "westernization" catch-phrase -- and associated deflections -- were nowhere to be found. Lee instead focused on how En Masse has a long road ahead when it comes to turning a Korean MMO into an American hit (regardless of the title's inherent quality). "<em>One of the biggest misconceptions in the business is that a good game will sell itself</em>," Lee says.<br />
<br />
Lee also spoke to <em>TERA's</em> decision to bypass the free-to-play craze as well as the title's unique combat mechanic, which is "<em>a large departure from traditional MMOs, regardless of region</em>."<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/18/teras-chris-lee-on-making-a-korean-mmo-into-an-american-hit/">TERA's Chris Lee on making a Korean MMO into an American hit</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 18 Mar 2011 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/18/teras-chris-lee-on-making-a-korean-mmo-into-an-american-hit/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19884304/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/18/teras-chris-lee-on-making-a-korean-mmo-into-an-american-hit/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>action-mmo</category><category>atari</category><category>BlueHole</category><category>bluehole-studio</category><category>business-models</category><category>chris-lee</category><category>crowded-market</category><category>en-masse</category><category>en-masse-entertainment</category><category>fantasy</category><category>gamasutra</category><category>interview</category><category>interviews</category><category>korean-mmo</category><category>localization</category><category>mmo-industry</category><category>tera</category><category>tera-on</category><category>tera-online</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 18 Mar 2011 15:30:00 EST</pubDate></item><item><title><![CDATA[GDC 2011: Prius Online and the evolution of MMORPG pets]]></title><link>http://massively.joystiq.com/2011/03/04/gdc-2011-prius-online-and-the-evolution-of-mmorpg-pets/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/04/gdc-2011-prius-online-and-the-evolution-of-mmorpg-pets/</guid><comments>http://massively.joystiq.com/2011/03/04/gdc-2011-prius-online-and-the-evolution-of-mmorpg-pets/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/tag/prius-online"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/6.jpg" vspace="4" /></a></div>
The closed beta countdown for <a href="http://prius.gpotato.com/teaser/"><em>Prius Online</em></a> is in full swing, and the new MMORPG from <a href="http://gpotato.com">gPotato</a> is targeting a spring 2011 North American launch window. <a href="http://massively.joystiq.com/tag/prius-online"><em>Prius</em></a> is a new free-to-play fantasy game (new to the American market, at any rate), and no, it doesn't have anything to do with Toyota automobiles. We recently sat down with the guys from <a href="http://massively.joystiq.com/tag/gpotato">gPotato</a> to talk about how they've spent the last little while working hard to localize <em>Prius</em> and how it differs from your average F2P MMO.<br />
<br />
The game has been out in Korea for a couple of years now and was one of the more unique titles we saw at this year's <a href="http://massively.joystiq.com/tag/gdc-2011">GDC</a> on account of its three-character control system and an unusually elaborate narrative focus and pet mechanic. Join us after the cut for the full scoop on Gigas, Animas, and all things <em>Prius</em>.<p><a href="http://massively.joystiq.com/2011/03/04/gdc-2011-prius-online-and-the-evolution-of-mmorpg-pets/" rel="bookmark">Continue reading <em>GDC 2011: Prius Online and the evolution of MMORPG pets</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/04/gdc-2011-prius-online-and-the-evolution-of-mmorpg-pets/">GDC 2011: Prius Online and the evolution of MMORPG pets</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 04 Mar 2011 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/04/gdc-2011-prius-online-and-the-evolution-of-mmorpg-pets/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19865730/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/04/gdc-2011-prius-online-and-the-evolution-of-mmorpg-pets/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>3-character-system</category><category>anima</category><category>anima-companion</category><category>f2p</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>game-developers-conference</category><category>gdc</category><category>gdc-2011</category><category>giga</category><category>gpotato</category><category>localization</category><category>prius</category><category>prius-online</category><category>three-character-system</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 04 Mar 2011 15:00:00 EST</pubDate></item><item><title><![CDATA[The MMO Report: Now is the winter of our discontent edition]]></title><link>http://massively.joystiq.com/2011/03/03/the-mmo-report-now-is-the-winter-of-our-discontent-edition/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/03/the-mmo-report-now-is-the-winter-of-our-discontent-edition/</guid><comments>http://massively.joystiq.com/2011/03/03/the-mmo-report-now-is-the-winter-of-our-discontent-edition/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/humor/" rel="tag">Humor</a>, <a href="http://massively.joystiq.com/category/the-mmo-report/" rel="tag">The MMO Report</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.com/category/the-mmo-report/"><img border="1" hspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2011/03/mmoreportiambic530kv-1299193634.jpg" vspace="4" /></a></div>
We're not sure whether he was inspired by the recent Oscars or other recent <a href="http://www.g4tv.com/thefeed/blog/post/710799/Charlie-Sheen-Worlds-Greatest-Video-Game-Designer--.html">winning</a> theatrics, but this week <a href="http://www.g4tv.com/videos/51570/The-MMO-Report-Thursday-March-3rd/?quality=hd">we're treated to a breathtaking performance</a> from the MMO Report's very own <a href="http://massively.joystiq.com/tag/Casey-Schreiner/">Casey Schreiner</a>. Admittedly, he likely won't be picking up any golden statuettes from the Academy -- this is internet video, after all. However, we feel relatively certain that he will likely find his bag quite swollen over owing to this week's subtle combination of stellar performance and particularly well-groomed facial hair. Well, that and because this week's episode is <em>really</em> short.<br />
<br />
Starting off running, Casey touches on the February game update in <a href="http://www.dcuniverseonline.com"><em>DC Universe Online</em></a> while simultaneously saving us from having to look at cherubs from the game's holiday event. After that, it's a quick jump to <a href="http://www.runesofmagic.com"><em>Runes of Magic</em></a>, which is determined to make it even easier to spend tons of time wandering aimlessly in the game while telling your Facebook friends all about it. Next, it's a nod to our <a href="http://massively.joystiq.com/tag/GDC-2011/">GDC 2011</a> coverage with our <a href="http://massively.joystiq.com/tag/ArenaNet/">ArenaNet</a> localization panel writeup and an aside about the large amount of <a href="http://www.guildwars.com"><em>Guild Wars</em></a> hardcore <a href="http://massively.joystiq.com/tag/Norn/">Norn</a> we got to enjoy last week. Finally, the bag returns to equally rapidly disappear once again.<br />
<br />
As always, this week's episode lurks beyond yon break -- or you can catch it on <a href="http://massively.joystiq.com/tag/G4TV/">G4TV</a> every Thursday! Until then, anon good readers; anon!<p><a href="http://massively.joystiq.com/2011/03/03/the-mmo-report-now-is-the-winter-of-our-discontent-edition/" rel="bookmark">Continue reading <em>The MMO Report: Now is the winter of our discontent edition</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/03/the-mmo-report-now-is-the-winter-of-our-discontent-edition/">The MMO Report: Now is the winter of our discontent edition</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 03 Mar 2011 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/03/the-mmo-report-now-is-the-winter-of-our-discontent-edition/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19867427/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/03/the-mmo-report-now-is-the-winter-of-our-discontent-edition/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>anet</category><category>arenanet</category><category>casey-schreiner</category><category>dc-universe-online</category><category>dcuo</category><category>february-update</category><category>frogster</category><category>frogster-interactive</category><category>g4tv</category><category>g4tv.com</category><category>game-developers-conference</category><category>gdc</category><category>gdc-2011</category><category>guild-wars</category><category>guild-wars-2</category><category>gw</category><category>gw2</category><category>humor</category><category>lmnop-report</category><category>localization</category><category>mmo-report</category><category>ncsoft</category><category>norn</category><category>opinion</category><category>panel</category><category>patch</category><category>rom</category><category>runes-of-magic</category><category>runewaker-entertainment</category><category>soe</category><category>sony-online-entertainment</category><category>the-mmo-report</category><category>video</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Thu, 03 Mar 2011 19:30:00 EST</pubDate></item><item><title><![CDATA[GDC 2011: ArenaNet's Adam Vance talks localization for Guild Wars]]></title><link>http://massively.joystiq.com/2011/03/01/gdc-2011-arenanets-adam-vance-talks-localization-for-guild-war/</link><guid isPermaLink="true">http://massively.joystiq.com/2011/03/01/gdc-2011-arenanets-adam-vance-talks-localization-for-guild-war/</guid><comments>http://massively.joystiq.com/2011/03/01/gdc-2011-arenanets-adam-vance-talks-localization-for-guild-war/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/guild-wars/" rel="tag">Guild Wars</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/legal/" rel="tag">Legal</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://www.massively.com/tag/gdc-2011"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/02/gw-localizing-epl-228.jpg" style="border-width: 1px; border-style: solid; margin: 4px;" /></a></div>
Ask the average <a href="http://www.guildwars.com"><em>Guild Wars</em></a> player what makes the game so enduring, and "localization" is probably not on the top of the list. But the game is truly a masterpiece of blending players across an international community, with a single multilingual client supporting a wide range of communities across the entire world. <a href="http://massively.joystiq.com/tag/ArenaNet/">ArenaNet</a>'s <a href="http://massively.joystiq.com/tag/Adam-Vance/">Adam Vance</a> hosted a panel on the localization process for the game at <a href="http://massively.joystiq.com/tag/GDC/">GDC</a>, discussing the many trials and tribulations the game faces from both a business standpoint and a cultural standpoint.<br />
<br />
It certainly doesn't seem like a difficult task from a conceptual standpoint -- even just running a block of text through secondhand solutions such as BabelFish can produce something that looks somewhat translated. But as Vance explained, simply changing the text from one language to another is an issue, and linguistics only scratches the barest element of what's needed for adapting a game. "<em>Localization should be as much a science as an art</em>," as he put it during the panel. While the focus remained on localizing <em><a href="http://massively.joystiq.com/category/Guild-Wars/">Guild Wars</a></em> from a business standpoint, players will still find interesting facts within the discussion.<p><a href="http://massively.joystiq.com/2011/03/01/gdc-2011-arenanets-adam-vance-talks-localization-for-guild-war/" rel="bookmark">Continue reading <em>GDC 2011: ArenaNet's Adam Vance talks localization for Guild Wars</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2011/03/01/gdc-2011-arenanets-adam-vance-talks-localization-for-guild-war/">GDC 2011: ArenaNet's Adam Vance talks localization for Guild Wars</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 01 Mar 2011 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2011/03/01/gdc-2011-arenanets-adam-vance-talks-localization-for-guild-war/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19862366/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2011/03/01/gdc-2011-arenanets-adam-vance-talks-localization-for-guild-war/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>adam-vance</category><category>anet</category><category>arenanet</category><category>clients</category><category>cultural-issues</category><category>culture</category><category>featured</category><category>game-developers-conference</category><category>gdc</category><category>gdc-2011</category><category>guild-wars</category><category>gw</category><category>language</category><category>languages</category><category>localization</category><category>ncsoft</category><category>servers</category><category>translation</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Tue, 01 Mar 2011 11:00:00 EST</pubDate></item><item><title><![CDATA[Bluehole Studio's TERA westernization team interviewed]]></title><link>http://massively.joystiq.com/2010/10/19/bluehole-studios-tera-westernization-team-interviewed/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/19/bluehole-studios-tera-westernization-team-interviewed/</guid><comments>http://massively.joystiq.com/2010/10/19/bluehole-studios-tera-westernization-team-interviewed/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/tera/" rel="tag">TERA</a></p><div style="text-align: center;"><a href="http://www.terafans.com/topic/5256-translation-an-interview-with-bluehole-studios-localization-team/?s=97c9876d1c7f28cdf65cc6d73b4e3f8a"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/gallery24452714.jpg" /></a></div>
Inevitably, one of two things happens when we post a story about <a href="http://www.tera-online.com"><em>TERA's</em></a> westernization. First, folks compare it to <a href="http://www.aiononline.com"><em>Aion</em></a> (and the general consensus is usually that it will be similarly grindy). Second, people bring up <a href="http://massively.joystiq.com/tag/brian-knox">Brian Knox</a>, currently an <a href="http://www.enmasse.com">En Masse</a> producer who formerly worked as an <a href="http://www.ncsoft.com">NCsoft</a> producer responsible for bringing <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> to western audiences. Happily, <a href="http://www.terafans.com/topic/5256-translation-an-interview-with-bluehole-studios-localization-team/?s=97c9876d1c7f28cdf65cc6d73b4e3f8a">TERAfans</a> has brought us information rather than speculation about <a href="http://massively.joystiq.com/category/tera"><em>TERA's</em></a> journey overseas, in the form of a lengthy interview translation with members of <a href="http://www.bluehole.net/eng/">Bluehole Studio's</a> Korean localization team. <br />
<br />
The article, translated from the <a href="http://www.thisisgame.com/board/view.php?id=510017&amp;category=12501">Korean original</a>, touches on the challenges inherent in bringing a game to the North American market that values story presentation a bit more than the game's native Asian audience. "<em>The English version really takes priority for the game's story. NA players consider a game's story a portion of the game's content. With that in mind we are currently working on how we can best convey </em>TERA's<em> story. For example, the story cannot just be told through simple text, but with many background stories for the NPCs and zones</em>," says Young-Kwang Kim.<br />
<br />
The piece also makes clear that the job of westernization is much more than simply translating quest text into the appropriate language. Whether you're talking about the German, Japanese, or American markets, Bluehole's team is especially mindful of what it terms "culturalization" as opposed to localization. "<em>It is true that we are careful about cultural differences more than anything. </em>TERA's<em> localization is more than a simple translation, word for word. We want to make it easier for players around the world to understand the game without hitting cultural walls</em>," says Hee-Soo Lee.<br />
<br />
Head over to <a href="http://www.terafans.com/topic/5256-translation-an-interview-with-bluehole-studios-localization-team/?s=97c9876d1c7f28cdf65cc6d73b4e3f8a">TERAfans</a> for the full interview.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/19/bluehole-studios-tera-westernization-team-interviewed/">Bluehole Studio's TERA westernization team interviewed</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 19 Oct 2010 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.terafans.com/topic/5256-translation-an-interview-with-bluehole-studios-localization-team/?s=97c9876d1c7f28cdf65cc6d73b4e3f8a>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/19/bluehole-studios-tera-westernization-team-interviewed/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19680078/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/19/bluehole-studios-tera-westernization-team-interviewed/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BlueHole</category><category>bluehole-studio</category><category>culturalization</category><category>en-masse</category><category>en-masse-entertainment</category><category>localization</category><category>tera</category><category>tera-online</category><category>westernization</category><category>young-kwang-kim</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 19 Oct 2010 17:00:00 EST</pubDate></item><item><title><![CDATA[Passing the torch: WAR's GOA-to-Mythic transfer explained]]></title><link>http://massively.joystiq.com/2010/06/28/passing-the-torch-wars-goa-to-mythic-transfer-explained/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/06/28/passing-the-torch-wars-goa-to-mythic-transfer-explained/</guid><comments>http://massively.joystiq.com/2010/06/28/passing-the-torch-wars-goa-to-mythic-transfer-explained/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a></p><div style="text-align: center;"><a href="http://www.warhammeronline.com/"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/06/war.jpg" /></a></div>
Despite what your grade school friends told you, there are take backs in life. Last week <a href="http://massively.joystiq.com/2010/06/25/goa-hands-over-war-eu-to-mythic/">we brought you the breaking news</a> that GOA was transferring Europe's <a href="http://www.warhammeronline.com/"><em>Warhammer Online</em></a> operations to Mythic Entertainment, a significant event considering that GOA's been handling <a href="http://massively.joystiq.com/category/warhammer-online/"><em>WAR</em></a> on the continent since 2006. Today Mythic posted a rather extensive "<a href="http://www.warhammeronline.com/international/goa/faq_en.php">WAR EU Takeback FAQ</a>" which is as informative as it is rhymey.<br />
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Fortunately, it does not appear as though the transfer will be too disruptive to current players. Characters, levels, gear, servers and friends lists will remain intact, and no new client download is required. Mythic will also be hosting German and French-specific servers for any wishing to play in a particular language environment. However, all players are asked to register for <a href="https://accounts.eamythic.com/">a new Mythic account</a>, and will need to make sure that their payment plans and options are set up accordingly in it.<br />
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Mythic's also stated that they have long-term plans to allow players to transfer to and from North American servers, although no decision's been made regarding transferring to non-English speaking serves. The transfer begins tomorrow, June 29th, and will continue through July 7th. For the rest of the details, or just to settle your mind, read through the <a href="http://www.warhammeronline.com/international/goa/faq_en.php">Takeback FAQ</a> over at <em>Warhammer Online</em><em>'s</em> site.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/06/28/passing-the-torch-wars-goa-to-mythic-transfer-explained/">Passing the torch: WAR's GOA-to-Mythic transfer explained</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 28 Jun 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.warhammeronline.com/international/goa/faq_en.php>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/28/passing-the-torch-wars-goa-to-mythic-transfer-explained/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19533634/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/06/28/passing-the-torch-wars-goa-to-mythic-transfer-explained/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ea-mythic</category><category>faq</category><category>goa</category><category>localization</category><category>mythic</category><category>Mythic-Entertainment</category><category>squigs-for-equality</category><category>takeback-faq</category><category>transfer</category><category>war</category><category>Warhammer-Online</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Mon, 28 Jun 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Aion 1.9 patch highlights with producer Chris Hager]]></title><link>http://massively.joystiq.com/2010/03/04/aion-1-9-patch-highlights-with-producer-chris-hager/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/04/aion-1-9-patch-highlights-with-producer-chris-hager/</guid><comments>http://massively.joystiq.com/2010/03/04/aion-1-9-patch-highlights-with-producer-chris-hager/#comments</comments><description><![CDATA[<div style="text-align: center; "><a href="http://massively.joystiq.com/category/aion"><img border="1" hspace="4" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/aion19depth580.jpg" /></a></div>
Yesterday <a href="http://massively.joystiq.com/tag/ncsoft">NCsoft</a> teased some of the upcoming features in <a href="http://www.aiononline.com"><em>Aion</em></a> patch 1.9, making daevas the world over drool their sparkling, celestial spit. However, while everyone was busy drooling, we met up with Aion's producer, <a href="http://massively.joystiq.com/tag/chris-hager">Chris Hager</a>, for a more extensive look into the patch notes.<br />
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Patch 1.9 has a bunch of things going for it -- from the introduction of a new "rent-a-item" system, to daily quests, to looking for group interface enhancements and more. As we said yesterday, there's over 26 pages of patch notes which will be appearing on the <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> main website -- that's a huge number of fixes and changes.<br />
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While we can't cover them all in this document, we aim to hit the highlights of the patch that just hit the Korean test server. Now extend your wings and fly with us to the land after the break!<br type="_moz" /><p><a href="http://massively.joystiq.com/2010/03/04/aion-1-9-patch-highlights-with-producer-chris-hager/" rel="bookmark">Continue reading <em>Aion 1.9 patch highlights with producer Chris Hager</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/04/aion-1-9-patch-highlights-with-producer-chris-hager/">Aion 1.9 patch highlights with producer Chris Hager</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 04 Mar 2010 11:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/04/aion-1-9-patch-highlights-with-producer-chris-hager/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19382633/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/04/aion-1-9-patch-highlights-with-producer-chris-hager/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-game</category><category>aion-patch-1.9</category><category>aion-the-tower-of-eternity</category><category>chris-hager</category><category>featured</category><category>interview</category><category>korean-test-server</category><category>localization</category><category>nc-soft</category><category>nc-soft-aion</category><category>ncsoft</category><category>ncsoft-aion</category><category>patch-1.9</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 04 Mar 2010 11:00:00 EST</pubDate></item><item><title><![CDATA[Gamepot Partners with Square-Enix for Fantasy Earth Zero]]></title><link>http://massively.joystiq.com/2010/01/14/gamepot-partners-with-square-enix-for-fantasy-earth-zero/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/14/gamepot-partners-with-square-enix-for-fantasy-earth-zero/</guid><comments>http://massively.joystiq.com/2010/01/14/gamepot-partners-with-square-enix-for-fantasy-earth-zero/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/fantasy-earth-zero/" rel="tag">Fantasy Earth Zero</a></p><div style="text-align: center;"><a href="http://fez.gamepotusa.com/"><img vspace="4" hspace="4" border="1" align="top" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/fez-release-epl-113-1263423212.jpg" /></a></div>
Apparently, <a href="http://www.square-enix.com/na">Square-Enix</a> isn't satisfied with just launching the highly-anticipated <a href="http://www.finalfantasyxiv.com"><em>Final Fantasy XIV</em></a> this year. In partnership with <a href="http://www.gamepotusa.com/">Gamepot USA</a>, they're also going to be rolling out <a href="http://fez.gamepotusa.com/"><em>Fantasy Earth Zero</em></a>, a new game for this side of the pond. The game promises PvPvE elements a la <a href="http://www.aiononline.com"><em>Aion</em></a>, will be free to play, and should be available early this year. <br />
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Sound like a remarkably short turnaround? That's because the game isn't actually new, having launched in Japan in 2006. <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a> had initially put quite a bit of promotion behind the game, but it very nearly died in its home country soon thereafter. <a href="http://massively.joystiq.com/tag/Gamepot/">Gamepot</a> saved the game from a swift death, uncoupled it from the rather ill-fated <a href="http://massively.joystiq.com/tag/PlayOnline-Viewer/">PlayOnline Viewer</a>, and moved to a free-to-play model that's been working out quite well for the game ever since.<br />
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Tortured history aside, players can expect <a href="http://massively.joystiq.com/tag/Fantasy-Earth-Zero/"><em>Fantasy Earth Zero</em></a> to deliver a very active PvP experience with large-scale battles, as well as the usual high production values associated with a Square game. Take a look at the <a href="http://fez.gamepotusa.com/">official teaser site</a> to see about entering the local beta, and keep an eye open for more details about the game become available in the likely very near future.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/14/gamepot-partners-with-square-enix-for-fantasy-earth-zero/">Gamepot Partners with Square-Enix for Fantasy Earth Zero</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 Jan 2010 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/01/14/gamepot-partners-with-square-enix-for-fantasy-earth-zero/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19315053/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/14/gamepot-partners-with-square-enix-for-fantasy-earth-zero/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>f2p</category><category>fantasy-earth-zero</category><category>fez</category><category>free-to-play</category><category>gamepot</category><category>gamepot-usa</category><category>launch</category><category>launches</category><category>localization</category><category>new-games</category><category>new-titles</category><category>playonline-viewer</category><category>pvpve</category><category>square</category><category>square-enix</category><category>translation</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Thu, 14 Jan 2010 09:00:00 EST</pubDate></item><item><title><![CDATA[Mythic taking over DAoC Europe]]></title><link>http://massively.joystiq.com/2010/01/07/mythic-taking-over-daoc-europe/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/01/07/mythic-taking-over-daoc-europe/</guid><comments>http://massively.joystiq.com/2010/01/07/mythic-taking-over-daoc-europe/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/dark-age-of-camelot/" rel="tag">Dark Age of Camelot</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/dark-age-of-camelot/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/01/w456y5e4yw.jpg" /></a></div>
<a href="http://massively.joystiq.com/tag/Mythic">Mythic Entertainment</a> <a href="http://camelotherald.com/news/news_article.php?storyid=3999">today announced</a> that <a href="http://www.goa.com/">GOA's</a> license to publish and maintain <a href="http://www.darkageofcamelot.com/"><em>Dark Age of Camelot</em></a> in Europe will not be renewed, and that Mythic plans to take hold of the reins for European support. The news post says the transition will occur "in the coming weeks" which hopefully means a gradual shift is being planned, rather than a sudden one.<br />
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The developer makes sure to assuage any fears of rocky times ahead by saying, <em>"We are currently working with GOA to take over operation of the game and its European community, and will soon be providing details about pressing player questions such as existing subscriptions, character transfers, game versions, localization, and more."</em> It sounds like everything is well under control, but an effort like this is most certainly a delicate one. Hopefully things go smoothly, as we'd rather report good news over bad.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/01/07/mythic-taking-over-daoc-europe/">Mythic taking over DAoC Europe</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 07 Jan 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://camelotherald.com/news/news_article.php?storyid=3999>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/07/mythic-taking-over-daoc-europe/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19307435/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/01/07/mythic-taking-over-daoc-europe/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>character-transfer</category><category>character-transfers</category><category>daoc</category><category>dark-age-of-camelot</category><category>europe</category><category>game-version</category><category>goa</category><category>localization</category><category>mythic</category><category>mythic-entertainment</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Thu, 07 Jan 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Star Wars: The Old Republic being localized in French and German]]></title><link>http://massively.joystiq.com/2009/08/18/star-wars-the-old-republic-being-localized-in-french-and-german/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/08/18/star-wars-the-old-republic-being-localized-in-french-and-german/</guid><comments>http://massively.joystiq.com/2009/08/18/star-wars-the-old-republic-being-localized-in-french-and-german/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/star-wars-the-old-republic/" rel="tag">Star Wars: The Old Republic</a></p><a href="http://winterson.com/2009/01/episode-iii-backstroke-of-west-redux.html"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/08/theroughcutat580.jpg" /></a><br />One of the unique aspects of <a href="http://www.swtor.com"><em>Star Wars: The Old Republic</em></a> is that it's being developed as a <a href="http://massively.joystiq.com/2009/06/01/e3-2009-star-wars-the-old-republic-is-worlds-first-fully-voi/">fully-voiced MMO</a> through the <a href="http://massively.joystiq.com/2009/06/09/star-wars-the-old-republic-has-hundreds-of-voice-actors/">efforts of hundreds of voice actors</a>. According to <a href="http://massively.joystiq.com/tag/bioware">BioWare</a>, the script for <a href="http://massively.joystiq.com/category/star-wars-the-old-republic"><em>SWTOR</em></a> contains <a href="http://massively.joystiq.com/2009/07/10/peer-into-the-bowels-of-swtors-voice-production/">40+ novels worth of content</a>. This is impressive -- not to mention a bit frightening -- but what happens if <a href="http://massively.joystiq.com/tag/bioware">BioWare</a> and <a href="http://massively.joystiq.com/tag/lucasarts">LucasArts</a> want to tap the non-English speaking markets? (They do.) <a href="http://www.bioware.com">BioWare</a> stated: <em>"Today, we are revealing that BioWare and LucasArts will be localizing The Old Republic into French and German and we are launching the <a href="http://www.swtor.fr">French</a> and <a href="http://www.swtor.de">German</a> versions of the official website." </em><br /><br />Our understanding is that the French and German releases of <em>Star Wars: The Old Republic</em> will be fully voiced as with the English version. If the localizations for each of these languages truly encompass everything in the English version of <em>SWTOR</em>, this could mark the biggest localization effort undertaken to date in the MMO industry.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/08/18/star-wars-the-old-republic-being-localized-in-french-and-german/">Star Wars: The Old Republic being localized in French and German</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 18 Aug 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.swtor.com/news/news-article/20090818_001>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/18/star-wars-the-old-republic-being-localized-in-french-and-german/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19132907/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/08/18/star-wars-the-old-republic-being-localized-in-french-and-german/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bioware</category><category>french</category><category>fully-voiced</category><category>german</category><category>localization</category><category>lucasarts</category><category>mmo-industry</category><category>new-titles</category><category>sci-fi</category><category>star-wars</category><category>swtor</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 18 Aug 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[So that's how they localize a game...]]></title><link>http://massively.joystiq.com/2009/07/23/so-thats-how-they-localize-a-game/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/23/so-thats-how-they-localize-a-game/</guid><comments>http://massively.joystiq.com/2009/07/23/so-thats-how-they-localize-a-game/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/atluslocalize.jpg" /><br /></div>
If you thought localization was just a developer running everything through an auto-translator and shoving the game out the door, you're pretty far off according to <a href="http://www.atlus.com/">Atlus U.S.A</a>. The team over at the company that produces some of the best game localizations in the business have written a very insightful post into why game localization takes so long.<br /><br />Atlus doesn't just take a game and throw it through a quick translation process. There's the weeks of the translators playing the original game to get a feel for it, then the weeks of the actual translation, the weeks of re-programming to make the new text, voice-overs, and graphics line up. Then you have the weeks of testing to remove bugs and finally the packaging and shipping process. On a good game release, you're looking at around three and a half months for the localization. For MMOs, you're looking at something much more intensive thanks to the amount of text involved.<br /><br />Interested in the full process? Check out Atlus's production diary number 12 for <a href="http://www.atlus.com/forum/showthread.php?t=4016">the full rundown</a>.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/23/so-thats-how-they-localize-a-game/">So that's how they localize a game...</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Jul 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.atlus.com/forum/showthread.php?t=4016>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/23/so-thats-how-they-localize-a-game/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19108012/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/23/so-thats-how-they-localize-a-game/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus-online</category><category>atlus-usa</category><category>localization</category><category>neo-steam</category><category>neo-steam-the-shattered-continent</category><category>translation</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 23 Jul 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[NCsoft aims to bridge the East-West divide with Aion]]></title><link>http://massively.joystiq.com/2009/06/18/ncsoft-aims-to-bridge-the-east-west-divide-with-aion/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/18/ncsoft-aims-to-bridge-the-east-west-divide-with-aion/</guid><comments>http://massively.joystiq.com/2009/06/18/ncsoft-aims-to-bridge-the-east-west-divide-with-aion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/interviews/" rel="tag">Interviews</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a></p><a href="http://massively.joystiq.com/category/aion"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/os567_aion_580.jpg" /></a><br />Stereotypes and ingrained perceptions can be frustrating to deal with, but let's face it -- some stereotypes <span style="font-style: italic;">do</span> exist for a reason, and this can certainly apply to games as much as to anything else. There have been no small amount of Asian import MMOs that have been localized poorly for the western market, and this has certainly left a bad taste in gamers' mouths. Localization is a major challenge for any developer, and there's a rather wide chasm between what makes a game popular in an Asian market like Korea and what players embrace in the west. The westward-bound MMO that many people are focusing on right now is <a href="http://www.aiononline.com/us/"><em>Aion</em></a>, from <a href="http://www.ncsoft.com/global/">NCsoft</a>. <br /><br />The westernization of <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> is the subject of another solid interview at <a href="http://www.mmogamer.com">The MMO Gamer</a> by <a href="http://massively.joystiq.com/tag/steven-crews">Steven Crews</a>, who sat down with <em>Aion</em> producer Brian "Xaen" Knox, the person largely responsible for NC West's localization of this title. Knox talks about what he sees as being the best aspects of both East and West in terms of game development, and how some western influences on <em>Aion</em>'s design have actually proven to be successful in Korea. It's a fairly in-depth interview and hits on a number of Knox's ideas about how a game can begin to bridge the game culture divide between East and West, seen in the context of <em>Aion</em>. Check it out <a href="http://www.mmogamer.com/06/17/2009/bridging-the-culture">over at The MMO Gamer</a>.<p><a href="http://massively.joystiq.com/2009/06/18/ncsoft-aims-to-bridge-the-east-west-divide-with-aion/" rel="bookmark">Continue reading <em>NCsoft aims to bridge the East-West divide with Aion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/18/ncsoft-aims-to-bridge-the-east-west-divide-with-aion/">NCsoft aims to bridge the East-West divide with Aion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 18 Jun 2009 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.mmogamer.com/06/17/2009/bridging-the-culture>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/18/ncsoft-aims-to-bridge-the-east-west-divide-with-aion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19071706/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/18/ncsoft-aims-to-bridge-the-east-west-divide-with-aion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>asia</category><category>brian-knox</category><category>east</category><category>fantasy</category><category>game-design</category><category>game-mechanics</category><category>interviews</category><category>korea</category><category>localization</category><category>nc-west</category><category>ncsoft</category><category>steven-crews</category><category>the-mmo-gamer</category><category>west</category><category>xaen</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Thu, 18 Jun 2009 19:00:00 EST</pubDate></item><item><title><![CDATA[Free to play MMO Cronous to launch in India]]></title><link>http://massively.joystiq.com/2009/06/02/free-to-play-mmo-cronous-to-launch-in-india/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/02/free-to-play-mmo-cronous-to-launch-in-india/</guid><comments>http://massively.joystiq.com/2009/06/02/free-to-play-mmo-cronous-to-launch-in-india/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><div align="center"><a href="http://www.cronous.co.in/"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/cronous580ss.jpg" alt="" /></a><br /></div>
Lizard Interactive, the makers of free-to-play MMOs <em><a href="http://cronous.neofun.com/">Cronous</a></em> and <em><a href="http://shoonline.neofun.com/">Sho Online</a></em>, has made an agreement with Servex of India to bring <a href="http://massively.joystiq.com/tag/cronous"><em>Cronous</em></a> over to the Indian MMO audience.<br /><br />The Indian MMO scene is very much like the Asian MMO scene, where internet and gaming cafes dominate the market while at-home users only make up a small percent. To combat this, Lizard and Servex have also teamed up with Sify and Zapak -- two of the largest internet cafe chains in India. These chains will be offering special promotions and incentives for players who choose <em>Cronous</em>, as well as simply promoting the game in their stores.<br /><br />The Indian MMO scene is one of the best marketing choices right now, as the market is uncrowded and quickly gathering steam. This move is very similar to <a href="http://rappelz.gpotato.com/"><em>Rappelz</em></a>'s choice to <a href="http://massively.joystiq.com/2008/12/02/mmo-rappelz-changes-imagery-themes-to-please-middle-eastern-cus/">move into the Middle Eastern market</a>, choosing to take the costs of localization in order to tap an untapped player base.<br /><br /><em>Cronous</em> will be launching their Indian website later this month, with game service targeted for the same timeframe as well.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/02/free-to-play-mmo-cronous-to-launch-in-india/">Free to play MMO Cronous to launch in India</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Jun 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.cronous.co.in/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/02/free-to-play-mmo-cronous-to-launch-in-india/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19055132/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/02/free-to-play-mmo-cronous-to-launch-in-india/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>cronous</category><category>free-to-play</category><category>india</category><category>internet-cafe</category><category>lizard-interactive</category><category>localization</category><category>servex</category><category>sho-online</category><category>sify</category><category>zapak</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 02 Jun 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[The birth of the Middle Eastern MMO scene]]></title><link>http://massively.joystiq.com/2009/05/01/the-birth-of-the-middle-eastern-mmo-scene/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/01/the-birth-of-the-middle-eastern-mmo-scene/</guid><comments>http://massively.joystiq.com/2009/05/01/the-birth-of-the-middle-eastern-mmo-scene/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a></p><a href="http://www.examiner.com/x-5353-MMORPG-Examiner~y2009m4d30-The-beginning-of-the-Middle-Eastern-MMO-scene-Game-Power-7-and-Arabic-Rappelz?cid=exrss-MMORPG-Examiner"><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/arabicrappelzlocalizationcomparison225.jpg" alt="" /></a>Much of our coverage of the MMO industry at Massively is clearly focused on North America and Europe, with the occasional article about <a href="http://massively.joystiq.com/tag/asia">what's happening in Asia</a>, but we rarely have the opportunity to point out what's happening in MMOs in the Middle East. Truth be told, we weren't aware that MMOs are operating in this region of the world until an article we came across today. <br /><br /><a href="http://massively.joystiq.com/tag/sanya-weathers">Sanya Weathers</a> recently got in touch with Fadi Mujahid, general manager of a Dubai-based company called <a href="http://www.gamepower7.com/">Game Power 7</a> which has localized the free-to-play MMO <a href="http://rappelz.gpotato.com/"><em>Rappelz</em></a> for the Middle East/North African (MENA) market. In fact, to the best of our knowledge, Game Power 7 is the first company to focus on the MMO industry in the Middle East and North Africa to date.<br /><br />Mujahid explains to Weathers how Game Power 7 made these first inroads to the MENA market, from market research to localization efforts (adding 'Middle Eastern touches' to the characters and other changes to make the game less offensive to the market's cultures), to getting the word out about the Arabic version of <em>Rappelz</em>.<p><a href="http://massively.joystiq.com/2009/05/01/the-birth-of-the-middle-eastern-mmo-scene/" rel="bookmark">Continue reading <em>The birth of the Middle Eastern MMO scene</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/01/the-birth-of-the-middle-eastern-mmo-scene/">The birth of the Middle Eastern MMO scene</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 01 May 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.examiner.com/x-5353-MMORPG-Examiner~y2009m4d30-The-beginning-of-the-Middle-Eastern-MMO-scene-Game-Power-7-and-Arabic-Rappelz?cid=exrss-MMORPG-Examiner>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/01/the-birth-of-the-middle-eastern-mmo-scene/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1534172/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/01/the-birth-of-the-middle-eastern-mmo-scene/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>arabic-rappelz</category><category>fadi-mujahid</category><category>game-power-7</category><category>localization</category><category>mena</category><category>middle-east</category><category>north-africa</category><category>rappelz</category><category>sanya-weathers</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Fri, 01 May 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Lord of the Rings Online launches in Korea and Russia]]></title><link>http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/</guid><comments>http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/lord-of-the-rings-online/" rel="tag">Lord of the Rings Online</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://www.lotro.com/"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/lotrorussiakorealogos2_580px.jpg" alt="" /></a><br />
<div align="left">Turbine has issued an announcement regarding the regional availability of their number one title. Just ahead of <a href="http://www.lotro.com"><em>Lord of the Rings Online</em></a>'<em>s</em> second birthday, the folks over in Russia and Korea are now able to join in the Tolkien-inspired fun with new localized versions of the game. Pictured above are the logos for the two new regions, Korean on top and Russian underneath. Noticeably, the Korean logo is in the <em>Mines of Moria</em> format that we've all become used to now, whereas the Russian logo takes after the original logo from vanilla <a href="http://massively.joystiq.com/category/lord-of-the-rings-online"><em>LotRO</em></a> (<em>Shadows of Angmar</em>). We aren't sure whether this means that Korea's <em>LotRO</em> is <em>Moria</em> enabled and Russia's is not. Perhaps a couple of our readers could translate the sub-headings and shed some light on the issue (and yes, they did! See the comments for info).<br /><br />Korean company <a href="http://www.nhncorp.com/en/">NHN</a> is handling their region's version following a deal from December of 2007, and <a href="http://www.it-territory.ru/eng/">IT Territory</a> made a similar agreement to bring the game to Russia in January of 2008. Both of these companies made statements emphasizing their high expectations for the success of <em>LotRO</em> in their respective markets, but the real test of that begins now.<br /></div>
<div align="left">.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/">Lord of the Rings Online launches in Korea and Russia</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 23 Apr 2009 09:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1525315/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/23/lord-of-the-rings-online-launches-in-korea-and-russia/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>it-territory</category><category>itt</category><category>korea</category><category>korean</category><category>localization</category><category>lord-of-the-rings-online</category><category>lotro</category><category>mines-of-moria</category><category>nhn</category><category>russia</category><category>russian</category><category>turbine</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Thu, 23 Apr 2009 09:00:00 EST</pubDate></item><item><title><![CDATA[GDC09: Tinkering around with Neo Steam and Atlus Online]]></title><link>http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/</guid><comments>http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/previews/" rel="tag">Previews</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a></p><div style="text-align: center;"><a href="http://neosteam.atlusonline.com"><em><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/mount_buggyns-sms-0309.jpg"  alt="" /></em></a><br /></div>
<a href="http://www.mindfusegames.com/"><em>The World of Gatheryn</em></a> isn't the only steampunk MMO on the block this year at <a href="http://massively.joystiq.com/tag/gdc-2009">GDC09</a>. While <a href="http://massively.joystiq.com/tag/gatheryn"><span style="font-style: italic;">Gatheryn</span></a> certainly appeals to the Victorian steampunk crowd, <a href="http://www.atlusonline.com">Atlus Online</a>'s upcoming MMO <a href="http://neosteam.atlusonline.com"><em>Neo Steam</em></a> will be bringing in those who like more fantasy mixed in with their brass and gear-driven inventions.<br /><br />Atlus may be a newcomer to the world of MMOs, but they're proving that they're no newbies with their initial offering. Our look into <a href="http://massively.joystiq.com/tag/neo-steam"><span style="font-style: italic;">Neo Steam</span></a> was quite informative and surprising, especially considering that this will be <a href="http://massively.joystiq.com/2009/02/24/atlus-online-to-launch-online-games-portal-with-new-localization/">the second time <span style="font-style: italic;">Neo Steam</span> will be releasing</a> in North America. Atlus is putting a large amount of effort into making <span style="font-style: italic;">Neo Steam</span> resonate with North American audiences, and not just putting out a rehash of the same game you've already seen.<p><a href="http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/" rel="bookmark">Continue reading <em>GDC09: Tinkering around with Neo Steam and Atlus Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/">GDC09: Tinkering around with Neo Steam and Atlus Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 Mar 2009 13:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1503009/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/31/gdc09-tinkering-around-with-neo-steam-and-atlus-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atlus-online</category><category>atlusonline.com</category><category>fantasy</category><category>featured</category><category>free-to-play</category><category>gdc-2009</category><category>joystiqfeatures</category><category>launch</category><category>localization</category><category>neo-steam</category><category>neo-steam-the-shattered-continent</category><category>new-title</category><category>steampunk</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 31 Mar 2009 13:00:00 EST</pubDate></item><item><title><![CDATA[EVE Online extending reach into Russia and Japan]]></title><link>http://massively.joystiq.com/2009/03/03/eve-online-extending-reach-into-russia-and-japan/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/03/eve-online-extending-reach-into-russia-and-japan/</guid><comments>http://massively.joystiq.com/2009/03/03/eve-online-extending-reach-into-russia-and-japan/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/eve-online/" rel="tag">EVE Online</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><a href="http://massively.joystiq.com/category/eve-online"><img vspace="4" hspace="4" border="1" align="middle" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/templarsblueat425.jpg" /></a><br />The sci-fi massively multiplayer online title <a href="http://www.eve-online.com"><em>EVE Online</em></a> is very much a game of galactic conquest. In that spirit of world domination, CCP Games has been working on establishing the title's presence in both Russia and Japan. <em>EVE</em> developer <a href="http://www.eveonline.com/devblog.asp?a=author&amp;p=CCP%20Caedmon">CCP Caedmon</a> is part of the company's localization team, and has written a dev blog titled "Machine Translation's Bad, M'kay?", dealing with CCP's efforts to reach out to Russian and Japanese gamers. <br /><br />Both Japanese and Russian localizations of the <em>EVE</em> client are now up on the <a href="http://massively.joystiq.com/tag/singularity">Singularity test server</a>. By all indications, the Russian client's localization is further along, as <a href="http://www.ccpgames.com">CCP Games</a> opened up the client for public testing in 2008. However, they're interested in pushing ahead with Japanese localization as well. CCP Caedmon writes, <em>"We know there is a <a href="http://www20.atwiki.jp/evenewsjapan/">highly dedicated community of Japanese players</a> out there who have been with </em><em>EVE since the early days and we are excited to hear your feedback." </em><br /><br />For more on the status of <a href="http://massively.joystiq.com/category/eve-online"><em>EVE Online</em></a> as it applies to other markets, see CCP Caedmon's "<a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=643">Machine Translation's Bad, M'kay?</a>".<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/03/eve-online-extending-reach-into-russia-and-japan/">EVE Online extending reach into Russia and Japan</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 03 Mar 2009 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eveonline.com/devblog.asp?a=blog&amp;bid=643>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/03/eve-online-extending-reach-into-russia-and-japan/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1477253/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/03/eve-online-extending-reach-into-russia-and-japan/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ccp-caedmon</category><category>ccp-games</category><category>dev-blog</category><category>eve</category><category>eve-online</category><category>japan</category><category>japanese</category><category>languages</category><category>localization</category><category>russia</category><category>russian</category><category>sci-fi</category><category>singularity</category><category>test-server</category><category>translation</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Tue, 03 Mar 2009 20:00:00 EST</pubDate></item><item><title><![CDATA[Aion's release date expected for fall 2009]]></title><link>http://massively.joystiq.com/2009/02/19/aions-release-date-expected-for-fall-2009/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/02/19/aions-release-date-expected-for-fall-2009/</guid><comments>http://massively.joystiq.com/2009/02/19/aions-release-date-expected-for-fall-2009/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/betas/" rel="tag">Betas</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/aion/" rel="tag">Aion</a>, <a href="http://massively.joystiq.com/category/launches/" rel="tag">Launches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://eu.aiononline.com/en/news/article/a_letter_to_our_fans"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/02/aionreleasedate.jpg"  alt="" /></a><br /></div>
Localization is big, time consuming business, and NCsoft wants to make sure that they get it just right with the release of <a href="http://www.aiononline.com"><em>Aion: The Tower of Eternity</em></a>.  The US community manager, Liv, has just <a href="http://eu.aiononline.com/en/news/article/a_letter_to_our_fans">confirmed that NCsoft</a> is seeking a fall 2009 launch date for the Western copy of the game that has already seen success in Korea.<br /><br />The game is undergoing a significant re-write of all of the narrative content instead of being simply translated and pushed out the door.  What this should produce is a game without the standard awkward mistranslated phrases, incomplete sentences, and dialogue that doesn't word wrap properly.<br /><br />This style of localization is common amongst recent games that have crossed over into Western culture, such as the <a href="http://en.wikipedia.org/wiki/Megami_Tensei"><em>Megami Tensei</em> </a>Series and<a href="http://en.wikipedia.org/wiki/Odin_Sphere"> <em>Odin Sphere</em></a> from Atlus Games.  It's more extensive and time consuming, but produces much better results in the long term.<br /><br />For all of the questions and insights Liv has provided to the <a href="http://massively.joystiq.com/category/aion"><em>Aion</em></a> audience, check out <a href="http://eu.aiononline.com/en/news/article/a_letter_to_our_fans">her full letter and note</a> from the producer at the European Aion website.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/02/19/aions-release-date-expected-for-fall-2009/">Aion's release date expected for fall 2009</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 19 Feb 2009 15:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://eu.aiononline.com/en/news/article/a_letter_to_our_fans>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/19/aions-release-date-expected-for-fall-2009/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1465892/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/02/19/aions-release-date-expected-for-fall-2009/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>aion</category><category>aion-the-tower-of-eternity</category><category>breaking</category><category>launch-date</category><category>liv</category><category>localization</category><category>megaten</category><category>ncsoft</category><category>odin-sphere</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Thu, 19 Feb 2009 15:30:00 EST</pubDate></item><item><title><![CDATA[Age of Conan expands its bloody conquest to Korea]]></title><link>http://massively.joystiq.com/2008/11/12/age-of-conan-expands-its-bloody-conquest-to-korea/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/11/12/age-of-conan-expands-its-bloody-conquest-to-korea/</guid><comments>http://massively.joystiq.com/2008/11/12/age-of-conan-expands-its-bloody-conquest-to-korea/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/category/age-of-conan"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/11/aocmassivepvpproblems_425px.jpg" alt="" /></a><br />
<div align="left">It looks like <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> is headed for South Korea thanks to a distribution deal between <a href="http://www.funcom.com">Funcom</a> and well-known Korean publisher <a href="http://neowiz.com/kor/">Neowiz</a>. You thought you were safe from King Conan's wrath just 'cause you live 7,700 kilometers from Funcom? We could've told you that was a false assumption -- this particular blogger is almost 6,500km away and he's still knee-deep in the barbarism!<br /><br />We won't predict that it'll be more well-received there than <em>StarCraft</em>, but Korea is a bastion of online gaming, and <a href="http://massively.joystiq.com/tag/neowiz">Neowiz</a> plans to offer full localization and support, as well as all the same content updates the US and EU players get, to the Korean audience. The release date "has not yet been finalized," though -- not even a hint was provided in the <a href="http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&amp;func_id=1323&amp;table=CONTENT">press release</a>, so, uhh, we guess we'll just wait and see.<hr />
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            <td><em>Having fun in Conan's homeland? Make sure to check out all of our previous <a href="http://massively.joystiq.com/age-of-conan">Age of Conan coverage</a>, and stick with Massively for more <a href="http://massively.joystiq.com/category/age-of-conan">news from the Hyborian Age!</a></em> </td>
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</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/11/12/age-of-conan-expands-its-bloody-conquest-to-korea/">Age of Conan expands its bloody conquest to Korea</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 12 Nov 2008 19:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&amp;func_id=1323&amp;table=CONTENT>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/12/age-of-conan-expands-its-bloody-conquest-to-korea/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1370269/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/11/12/age-of-conan-expands-its-bloody-conquest-to-korea/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>funcom</category><category>korea</category><category>localization</category><category>neowiz</category><category>south-korea</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 12 Nov 2008 19:30:00 EST</pubDate></item><item><title><![CDATA[Conan will start speaking Russian later this year]]></title><link>http://massively.joystiq.com/2008/07/31/conan-will-start-speaking-russian-later-this-year/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/07/31/conan-will-start-speaking-russian-later-this-year/</guid><comments>http://massively.joystiq.com/2008/07/31/conan-will-start-speaking-russian-later-this-year/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><a href="http://massively.joystiq.com/photos/twelve-trails-of-blood-in-age-of-conan/737724/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/07/conan_russian_425.jpg" /></a><br />
<div align="left"><a href="http://www.funcom.com">Funcom</a> today <a href="http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&amp;func_id=1316&amp;table=CONTENT">announced</a> a partnership with huge Russian developer/publisher <a href="http://www.1c.ru/">1C Company</a> to localize <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> for the Russian-speaking market. All text and voices in the game will be translated to Russian, and 1C will provide customer support and community services to the Russian community. There will also be a Russian server. This is all due in Q4 of this year.<br /><br />The English language version of the game has already been released in Eastern Europe, and it's done pretty well. All the marketing hype quotes in the <a href="http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&amp;func_id=1316&amp;table=CONTENT">press release</a> stress that the game will be a massive success when available in the native tongue of the region. We're not going to make any predictions about that, but this is probably good news either way if your native language is Russian and you're already playing the game.</div>
</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/07/31/conan-will-start-speaking-russian-later-this-year/">Conan will start speaking Russian later this year</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 31 Jul 2008 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.funcom.com/wsp/funcom/frontend.cgi?func=publish.show&amp;func_id=1316&amp;table=CONTENT>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/31/conan-will-start-speaking-russian-later-this-year/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1272312/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/07/31/conan-will-start-speaking-russian-later-this-year/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1c</category><category>1c-company</category><category>age-of-conan</category><category>aoc</category><category>eastern-europe</category><category>funcom</category><category>language</category><category>localization</category><category>q4</category><category>russia</category><category>russian</category><category>server</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Thu, 31 Jul 2008 20:00:00 EST</pubDate></item></channel></rss>
