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Posts tagged lighting

Choose My Adventure: Neverwinter wonderland

When I think about what separates a good Neverwinter Foundry mission from a great Foundry mission, I have to say that it's the ambiance. Ambiance ranges from sounds to lighting to special effects. I could create the best mission ever, write the best story, but if I don't create the best ambiance...

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Ten things to love and hate about Path of Exile

Grinding Gear Games' Path of Exile officially launched last week after a long open beta. Like so many similar titles trailing in Blizzard's wake, it's a dungeon-crawly pseudo-MMO that skirts the boundary between sinking to "just another Diablo clone" and rising above the genre. Some journalists are...

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Looking at the brighter Moria in Lord of the Rings Online

Does Lord of the Rings Online's Moria benefit from a brighter night-light? The folks over at A Casual Stroll to Mordor went on the test server to investigate just how different the underground zones look now that Turbine's gone back to give the area additional lighting effects. The fansite...

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MAG patch 1.07 due out next week

MAG's next patch, due out next week, will bring some very welcome free updates to players. While the full patch notes aren't available yet, the MAG team has provided a short list of updates to hold fans over for a bit. MAG v1.07 will bring a number of fixes, content changes, and additions to...

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Video highlights the differences in Final Fantasy XIV test versions

We're not done with the love for Final Fantasy XIV around here by a long shot, especially not as the game moves into the next phase of testing. Amidst secondhand reports, allegations, rumors, and the general wall of non-information Square-Enix surrounds the game with, it can be difficult to know...

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The Tattered Notebook: Nerding out on Shader 3.0

"Hello nerds. Look at your game, now back to me, now back to your game, now back to me. Sadly, your game isn't me, but your game could look like me if it stopped using that crappy 2000s-era shader and started using shader 3.0." That's what she would say if she could say things other than her...

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Building MMO landscape scenes, part 2

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Building MMO landscape scenes

Landscapes have been a staple component of almost every MMO in recent memory. With the exception of some sci-fi titles, most MMOs take place on the land of some imagined island or continent. Some use stylised fantasy landscapes that run smoothly on even low-end computers while others have managed...

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