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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Blue Mars - blurring the boundary between MMOG and virtual world]]></title><link>http://massively.joystiq.com/2007/10/17/blue-mars-blurring-the-boundary-between-mmog-and-virtual-world/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/10/17/blue-mars-blurring-the-boundary-between-mmog-and-virtual-world/</guid><comments>http://massively.joystiq.com/2007/10/17/blue-mars-blurring-the-boundary-between-mmog-and-virtual-world/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/real-life/" rel="tag">Real life</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/blue-mars/" rel="tag">Blue Mars</a></p><div align="center"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/10/blue-mars.jpg" /></div>
<p>Does the name Kazuyuki Hashimoto ring a bell? He was Chief Technology Officer for <em>Square USA</em> for five years, was Vice President of New Technology and Platforms at <em>Electronic Arts</em> for 4 years, and spent seven years as the Senior Vice President of R&amp;D at <em>Square</em> where he worked on the CG segments and cutscenes in the legendary <em>Final Fantasy VII</em>.</p>
<p>Along with Li-Han Chen - whose background includes Project Manager (<em>Sony Online Entertainment</em>), VP of engineering (<em>AtGames Inc</em>), Senior Programmer (<em>Squaresoft</em>), Senior Programmer (<em>Dreamworks</em>) - Hashimoto heads up the Honolulu-based <em><a href="http://www.avatar-reality.com/" target="_blank">Avatar Reality Inc</a></em>, and their new MMOG, <em>Blue Mars</em>.</p><p><a href="http://massively.joystiq.com/2007/10/17/blue-mars-blurring-the-boundary-between-mmog-and-virtual-world/" rel="bookmark">Continue reading <em>Blue Mars - blurring the boundary between MMOG and virtual world</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/10/17/blue-mars-blurring-the-boundary-between-mmog-and-virtual-world/">Blue Mars - blurring the boundary between MMOG and virtual world</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Oct 2007 22:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.avatar-reality.com/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/17/blue-mars-blurring-the-boundary-between-mmog-and-virtual-world/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1015981/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/17/blue-mars-blurring-the-boundary-between-mmog-and-virtual-world/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>atgames-inc</category><category>avatar-reality-inc</category><category>blue-mars</category><category>cryengine2</category><category>crytek</category><category>dreamworks</category><category>e-for-all</category><category>electronic-arts</category><category>final-fantasy</category><category>kazuyuki-hashimoto</category><category>li-han-chen</category><category>MMO</category><category>sony-online-entertainment</category><category>square</category><category>square-usa</category><category>the-spirits-within</category><category>virtual-world</category><dc:creator><![CDATA[Tateru Nino]]></dc:creator><pubDate>Wed, 17 Oct 2007 22:00:00 EST</pubDate></item></channel></rss>
