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Posts tagged lfg

City of Heroes Issue 23 to open Night Ward zone, end Praetorian War

Issue 23's coming up for the caped villains and crusaders of City of Heroes -- the only question is who will survive when it finally arrives. Titled Where Shadows Lie, the update promises to bring an end to the Praetorian War arc, which has seen the demise of both Statesman and Sister Psyche and ...

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Enter at Your Own Rift: Fishin' and survivin'

One of the parts of the recent RIFT producer's letter that caught my eye was the hint that there will soon be more to do in game besides "stab" stuff. Maybe I'm mellowing in my old age, or perhaps it's because of my inner Bartle explorer player-type, but I'm enjoying activities in MMOs that don't ...

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The Guild Counsel: Does SWTOR need a better LFG tool?

Often, this column has focused on guilds and communities in MMOs, both the good and the bad. With the launch of Star Wars: The Old Republic, it's interesting to look at the ways in which a community is slowly gelling on each server. Already there are players I'm bumping into more and more ...

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Enter at Your Own Rift: Finally 50

As an MMO player, I'm generally behind the curve when it comes to leveling and cutting-edge content exploration. Pushing myself to level quickly is far less fun to me than taking my time and exploring all the nooks and crannies, and my available playtime is far less than it used to be. Ergo, ...

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Enter at Your Own Rift: One-point-four

Last week, Karen provided an excellent analysis on Trion Worlds' broad, eight-page State of the Game address as the company outlined its plans for the game's long-term future. This week, we're still going to cast our eyes to the present. As we wrap up the final phase of RIFT's Waves of Madness ...

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RIFT's first State of the Game address floods players with news of the future [Updated]

Trion Worlds has never been shy in talking about RIFT's upcoming content, especially considering how fast and furious said content's been flying down the pipe. However, the studio may have topped itself today as it gave its first State of the Game address, opening up about the title's history to ...

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RIFT patch 1.4 arriving on test servers tomorrow

"The seas have not calmed here at Trion as we continue to bring you more to enjoy with each update," Trion Worlds' James Nichols writes. Why doth the seas continue to roil? Because RIFT's patch 1.4 is landing on test servers tomorrow, July 14th, at 6:00 p.m. EDT. Patch 1.4 follows 1.3's Waves ...

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Enter at Your Own Rift: The no-quest challenge

OK, I know you all probably want to talk about the news that addons are coming to RIFT, but the truth is that it's not that big of an issue for me. My feelings on addons are that I'm for them if they enhance the game and encourage player creativity, but I'm against them if they reduce players to ...

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E3 2011: EverQuest II's Dave Georgeson in 3-D

If you're going to fly, why not fly with a little style -- and in 3-D? At E3, we were able to grab some facetime with Dave "Smokejumper" Georgeson, EverQuest II's executive producer, as he showed us the next dimension of MMO gameplay while we checked out some of the new aerial races in the game. ...

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Scott Hartsman: 'Happy customers stick around longer'

"Here's the overall philosophy behind all this: Happy customers stick around longer," Scott Hartsman said in an interview with Gamefront. "That's what we think. That's the beginning and end of it." It may seem like common sense, but for Hartsman and the team at Trion Worlds, it's a lesson they ...

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