Posts tagged leveling-curve 
Enter at Your Own Rift: The burden of leveling
I've seen a lot of positive comments about RIFT: Storm Legion so far, many of which are praising the expansion's zone designs, the new classes, and especially the Dimensions housing system. However, it seems that there's another comment that pops up frequently that's not as kind: It takes way too ...
Flameseeker Chronicles: Your Guild Wars 2 mileage will vary
There's been a good deal of talk, here in the early days, about the level and experience curve in Guild Wars 2. A great many people are tackling the game in a great many ways, which leads to a tremendous variety in folks' perception of the leveling curve. There are a few of ways that your ...
Ten ways En Masse changed TERA for the west
TERA's launch day is upon us at last, and in between bouts of action combat we're scouring the web to gauge everyone's reaction to the game. One of the more interesting pieces we've run across thus far outlines all the changes made to the TERA client to accommodate western audiences. ...
Bounty Hounds Online closed beta featuring new content
Bounty Hounds Online is talking up its AAA characteristics in the latest press release from Wicked Interactive. According to the blurb, the sci-fi MMORPG "brings triple-A quality to the free-to-play genre" and allows players to choose from five different mercenary class types while directing ...
The Mog Log: Let's talk about EXP, baby
If there was one thing I always hated about Final Fantasy XI, it was the leveling process. Not the grouping for levels, which was fun and often a good distraction from the monotony of camping and grinding. (It was obnoxious trying to level Dragoon, sure, but that was excellent motivation to spend ...
MapleStory's Big Bang update takes a bow
There are updates, and then there are updates. MapleStory's Big Bang patch is most definitely the latter seeing as how it's the largest set of changes in the history of the game. It's so big, in fact, that the roll out is going to happen in three phases. Phase one began yesterday and includes ...
The Daily Grind: Are you a devotee of the endgame?
"The game begins at the level cap." That's the mantra of many an endgame player, with the ironclad belief that all of the leveling and learning and gearing you did along the way to the highest level was nothing but a warm-up. Whether the cap is at 99 or even just 9, or if indeed there's even a hard ...
A year in the life of Aion
Grab yourself a glass of mela juice and join me in an anniversary toast! September 22nd marked one year to the day that Aion was released into the hands of hungry Daevas-to-be in the Western market. And what a day that was! Heralded by NCsoft as its biggest launch to date, Aion saw a record number ...
Lost Pages of Taborea: That nasty level curve
The sands of time have poured like Red Bull at an all-night LAN party and the week was gone before I knew it. However, Father Time is reversing things on me this week because I'm looking at 24 hours without playing Runes of Magic this week. Even though this is a painful prospect, I can take some ...
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The Summoner's Guidebook: Why you shouldn't always buy Deathcap on LoL casters
Posted on May 23rd 2013 9:00PM



