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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Age of Conan director's letter details new content]]></title><link>http://massively.joystiq.com/2010/08/31/age-of-conan-directors-letter-details-new-content/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/08/31/age-of-conan-directors-letter-details-new-content/</guid><comments>http://massively.joystiq.com/2010/08/31/age-of-conan-directors-letter-details-new-content/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://forums.ageofconan.com/showthread.php?p=2844165"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/08/tarantiadx10.jpg" alt="" /></a></div>
<a href="http://www.funcom.com">Funcom</a> executive producer Craig "Silirrion" Morrison has returned with his monthly <a href="http://forums.ageofconan.com/showthread.php?p=2844165">development update</a>, and the August edition features a fair number of juicy tidbits regarding new <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> content coming this Fall. In addition to the Dreamworld game engine update, fans of <a href="http://massively.joystiq.com/tag/funcom">Funcom's</a> Hyboria can look forward to a new 12-on-12 PvP minigame, new PvE zones, additional raid content, and social/guild content.<br />
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The new PvE zones will open up in Khitai's Pai Kang, and will take the form of two new districts in the imperial capital city. Raid content will include additional Tier 4 instances with three new encounters, as well as further additions that Morrison says may or may not make it into the Fall update package. Finally, new guild city NPCs will allow members to host social events including treasure hunts, demon hunts, and storytelling competitions. Players will also be able to sign up for horse racing, and top tier guilds will gain access to an exclusive area on the rooftops of Old Tarantia.<br />
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Morrison's letter steers clear of more concrete details (as well as specific dates), but stick with Massively as we'll be bringing you all the latest <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> news as Funcom starts rolling out new content.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/08/31/age-of-conan-directors-letter-details-new-content/">Age of Conan director's letter details new content</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 31 Aug 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums.ageofconan.com/showthread.php?p=2844165>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/31/age-of-conan-directors-letter-details-new-content/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19615233/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/08/31/age-of-conan-directors-letter-details-new-content/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>craig-morrison</category><category>demon-hunt</category><category>funcom</category><category>guild-city-npc</category><category>horse-racing</category><category>letter-from-the-game-director</category><category>new-content</category><category>pai-kang</category><category>pve</category><category>pvp</category><category>raids</category><category>silirrion</category><category>tier-4</category><category>treasure-hunt</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Tue, 31 Aug 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan wants your feedback, lots of it]]></title><link>http://massively.joystiq.com/2010/07/28/age-of-conan-wants-your-feedback-lots-of-it/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/28/age-of-conan-wants-your-feedback-lots-of-it/</guid><comments>http://massively.joystiq.com/2010/07/28/age-of-conan-wants-your-feedback-lots-of-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=3248&amp;table=CONTENT"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/aocquestions.jpg" /></a></div>
If you've ever wanted to make your voice heard with regard to <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> and its future direction, now is your chance. <a href="http://www.funcom.com">Funcom</a> executive producer Craig "Silirrion" Morrison has posted his monthly Hyborian outlook on the game's official <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=3248&amp;table=CONTENT">community site</a> as well as the <a href="http://forums-eu.ageofconan.com/showthread.php?p=1718479">forums</a>, and July's Letter from the Game Director offers players the chance to communicate with decision makers via five separate survey questionnaires.<br />
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The surveys are fairly lengthy; filling them all out will probably take you the better part of an hour, and they cover everything from general gameplay, to PvP, to raiding and beyond. In addition to farming opinions, Morrison hints at ongoing tweaks to <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> in the form of Khitai progression (specifically, trophy drop-rates) as well as the upcoming Dreamworld engine revamp.<br />
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In our experience, it's fairly rare for a developer to solicit this amount of feedback, and <a href="http://massively.joystiq.com/tag/funcom">Funcom</a> looks to be committed to giving players even more of what they want going forward.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/28/age-of-conan-wants-your-feedback-lots-of-it/">Age of Conan wants your feedback, lots of it</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 28 Jul 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=3248&amp;table=CONTENT>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/28/age-of-conan-wants-your-feedback-lots-of-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19571862/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/28/age-of-conan-wants-your-feedback-lots-of-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>craig-morrison</category><category>feedback</category><category>funcom</category><category>gameplay</category><category>july-2010-letter-from-the-game-director</category><category>letter-from-the-game-director</category><category>pve</category><category>pvp</category><category>silirrion</category><category>survey</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Wed, 28 Jul 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[AoC's Morrison drops hints about the future]]></title><link>http://massively.joystiq.com/2010/05/31/aocs-morrison-drops-hints-about-the-future/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/05/31/aocs-morrison-drops-hints-about-the-future/</guid><comments>http://massively.joystiq.com/2010/05/31/aocs-morrison-drops-hints-about-the-future/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://forums-eu.ageofconan.com/showthread.php?p=1664746"><img hspace="4" border="1" vspace="4" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/05/xumaipicture058.jpg"  alt="" /></a></div>
<a href="http://www.funcom.com">Funcom's</a> Craig Morrison, Silirrion on the official <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> forums, has returned with another Letter from the Game Director.  Morrison, who also serves as executive producer on the Robert E. Howard-themed MMORPG, looks into his crystal ball to give fans a bit of a teaser in terms of future updates.<br />
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"<em>So overall, the answer to the 'what next?' question is more of 'a little  bit of everything' rather than one specific theme for the time being.  We want to continue to improve the game and build upon the progress we  have seen so far. That means now that the expansion is out, we will take  the opportunity to address a wider selection of smaller and back-end or  performance updates</em>," he writes.<br />
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What's involved in the "little bit of everything?"  We're glad you asked.  According to Morrison, everything entails new Khitai quests, performance tweaks for all of the recently released expansion content, and significant revisions to the Dreamworld game engine as well as various DirectX10 functionality.  Oh yeah, tweaks to PvP gameplay (specifically <a href="http://massively.joystiq.com/2010/01/21/shrines-of-bori-to-offer-age-of-conan-players-more-outdoor-pvp/">Shrines of Bori</a> issues), possible vanity options, GUI enhancements, and <a href="http://massively.joystiq.com/2010/05/30/the-anvil-of-crom-delving-into-pvp-minis/">cross-server minigame</a> options are also on the table.  "<em>We are also though looking at a few things that offer longer term  benefits. Included there are things like changing the way the mini-games  queues work at a fundamental level to ensure fairer fights, and also  starting to investigate further the possibility of offering cross-server  PVP games</em>," Morrison says.<br />
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Check out the <a href="http://forums-eu.ageofconan.com/showthread.php?p=1664746">full letter</a> for all of the details.<br />
<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/05/31/aocs-morrison-drops-hints-about-the-future/">AoC's Morrison drops hints about the future</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 31 May 2010 20:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums-eu.ageofconan.com/showthread.php?p=1664746>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/31/aocs-morrison-drops-hints-about-the-future/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19497628/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/05/31/aocs-morrison-drops-hints-about-the-future/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>funcom</category><category>future-updates</category><category>khitai</category><category>letter-from-the-game-director</category><category>pve</category><category>pvp</category><category>rise-of-the-godslayer</category><category>silirrion</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Mon, 31 May 2010 20:00:00 EST</pubDate></item><item><title><![CDATA[Faction armor is about choice in Rise of the Godslayer]]></title><link>http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/</guid><comments>http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/expansions/" rel="tag">Expansions</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/category/age-of-conan/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/03/35tg5u75674rwe.jpg" /></a></div>
Today's an exciting day for <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=frontend.show&amp;template=main"><em>Age of Conan</em></a> players, because <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=3197&amp;table=CONTENT">this month's Letter from the Game Director</a> is out and the theme is faction armors <a href="http://massively.joystiq.com/2010/03/18/gdc10-funcom-preps-rise-of-the-godslayer/">coming in the <em>Rise of the Godslayer</em> expansion</a>. Craig Morrison explains that each class is essentially getting five new armor sets with this expansion, each of which serves a specific purpose. One set will offer a general DPS boost, one a general health boost and three are designed to enhance a different aspect of each class.<br />
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The example given by Craig uses the Ranger class. Rangers get DPS and health armor sets and also receives three specialization sets:<br />
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<ul>
    <li>Critical damage, evades and hit rating.</li>
    <li>Protections and immunities.</li>
    <li>Traps and regeneration.</li>
</ul>
These sets can also be mixed and matched, meaning that players are going to have a lot of meaningful <em>choices</em> when it comes to equipment selection in <a href="http://massively.joystiq.com/tag/rise-of-the-godslayer"><em>Rise of the Godslayer</em></a> and that's certainly a good thing.<br />
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Considering <a href="http://massively.joystiq.com/2010/02/24/age-of-conans-alternate-advancement-demystified/">the alternate advancement feature</a> being added with this expansion and (according to Craig in this very letter) next week's upcoming <a href="http://massively.joystiq.com/2010/03/16/age-of-conan-pushing-shrines-of-bori-towards-quick-release/">PvP-focused Shrines of Borai update</a>, it's an exciting time to be an <a href="http://massively.joystiq.com/category/Age-of-Conan/"><em>Age of Conan</em></a> player. And once we know a solid release date -- beyond Craig's mention of it being <em>"just around the corner"</em> -- things should get pretty heady for the <em>AoC</em> community.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/">Faction armor is about choice in Rise of the Godslayer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 26 Mar 2010 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19415793/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/03/26/faction-armor-is-about-choice-in-rise-of-the-godslayer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>armor</category><category>armor-set</category><category>content</category><category>craig-morrison</category><category>expansion</category><category>funcom</category><category>letter-from-the-game-director</category><category>ranger</category><category>rise-of-the-godslayer</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Fri, 26 Mar 2010 18:00:00 EST</pubDate></item><item><title><![CDATA[Craig Morrison's latest AoC letter discusses guild features in Update 6]]></title><link>http://massively.joystiq.com/2009/07/24/craig-morrisons-latest-aoc-letter-discusses-guild-features-in-u/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/07/24/craig-morrisons-latest-aoc-letter-discusses-guild-features-in-u/</guid><comments>http://massively.joystiq.com/2009/07/24/craig-morrisons-latest-aoc-letter-discusses-guild-features-in-u/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div style="text-align: center;"><a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2944&amp;table=CONTENT"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/07/aocmorrisonletterjuly09_580px.jpg" alt="" /></a><br /></div>
As July is coming to a close, <em><a href="http://www.ageofconan.com">Age of Conan</a>'s</em> game director Craig Morrison has weighed in with his <a href="http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2944&amp;table=CONTENT">letter to the community</a> for the month. The biggest discussion point this time around is a new 'Guild Renown' system that will be introduced with the next major content patch, Update 6. This system will allow members of a guild to contribute to its reputation on two separate scales. A guild's Renown Level will be increased by members earning Valor points (from PvE activities like questing and killing NPCs), Glory points (PvP) and Artisan points (crafting). Higher Renown Levels will mean access to better guild city vendors and other bonuses -- even a brand new building type that Morrison does not elaborate on in this letter.<p><a href="http://massively.joystiq.com/2009/07/24/craig-morrisons-latest-aoc-letter-discusses-guild-features-in-u/" rel="bookmark">Continue reading <em>Craig Morrison's latest AoC letter discusses guild features in Update 6</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/07/24/craig-morrisons-latest-aoc-letter-discusses-guild-features-in-u/">Craig Morrison's latest AoC letter discusses guild features in Update 6</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 24 Jul 2009 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://community.ageofconan.com/wsp/conan/frontend.cgi?func=publish.show&amp;template=content&amp;func_id=2944&amp;table=CONTENT>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/24/craig-morrisons-latest-aoc-letter-discusses-guild-features-in-u/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19108568/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/07/24/craig-morrisons-latest-aoc-letter-discusses-guild-features-in-u/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>artisan-points</category><category>breaking</category><category>craig-morrison</category><category>funcom</category><category>game-director</category><category>glory-points</category><category>guild-renown</category><category>guilds</category><category>house-of-crom</category><category>letter</category><category>letter-from-the-game-director</category><category>renown-level</category><category>renown-ranking</category><category>thoth-amons-stronghold</category><category>tower-based-pvp</category><category>update-6</category><category>valor-points</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Fri, 24 Jul 2009 10:00:00 EST</pubDate></item><item><title><![CDATA[Age of Conan's letter from the game director for May explains Update 1.05]]></title><link>http://massively.joystiq.com/2009/05/18/age-of-conans-letter-from-the-game-director-for-may-explains-up/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/18/age-of-conans-letter-from-the-game-director-for-may-explains-up/</guid><comments>http://massively.joystiq.com/2009/05/18/age-of-conans-letter-from-the-game-director-for-may-explains-up/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a></p><a href="http://massively.joystiq.com/category/age-of-conan"><img vspace="4" hspace="4" border="1" align="middle" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/aocaprilgamedirectorletter_580px.jpg" alt="" /></a><br />Craig "Silirrion" Morrison, game director for <a href="http://www.ageofconan.com"><em>Age of Conan</em></a>, has posted a May letter (<a href="http://forums-eu.ageofconan.com/showthread.php?t=121500">on the European forums</a>) to the playerbase that reflects on <a href="http://massively.joystiq.com/2009/05/18/age-of-conan-one-year-later-video/">the year since the game's launch</a>, a year full of ups and downs. Beyond explaining a bit about how he came to work on <a href="http://massively.joystiq.com/category/age-of-conan"><em>Age of Conan</em></a> and his enthusiasm for the game moving forward, the Letter from the Game Director drops info about Update 1.05. <br /><br />Morrison briefly touches on some of the highlights of the update, namely the large outdoor playfield and its quests and storyline, a new RPG system, and updates for all classes in terms of abilities, spells, and feats. Morrison opts to steer away from these big changes in his letter, which are likely to get more attention in the long run, and looks at some of the smaller changes to <em>Age of Conan</em> that are on the way.<p><a href="http://massively.joystiq.com/2009/05/18/age-of-conans-letter-from-the-game-director-for-may-explains-up/" rel="bookmark">Continue reading <em>Age of Conan's letter from the game director for May explains Update 1.05</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/18/age-of-conans-letter-from-the-game-director-for-may-explains-up/">Age of Conan's letter from the game director for May explains Update 1.05</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 18 May 2009 13:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://forums-eu.ageofconan.com/showthread.php?t=121500>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/18/age-of-conans-letter-from-the-game-director-for-may-explains-up/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1549266/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/18/age-of-conans-letter-from-the-game-director-for-may-explains-up/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>character-slots</category><category>craig-morrison</category><category>dev-blog</category><category>dev-blogs</category><category>funcom</category><category>game-director</category><category>guild-cities</category><category>guild-city</category><category>letter-from-the-game-director</category><category>rpg-system</category><category>silirrion</category><category>state-of-the-game</category><category>update-1.05</category><dc:creator><![CDATA[James Egan]]></dc:creator><pubDate>Mon, 18 May 2009 13:30:00 EST</pubDate></item><item><title><![CDATA[The Daily Grind: What will the server merge mean for Age of Conan?]]></title><link>http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/</guid><comments>http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/age-of-conan/" rel="tag">Age of Conan</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a></p><div align="center"><a href="http://massively.joystiq.com/photos/age-of-conan-gallery/"><img hspace="4" vspace="4" border="1" alt=""  src="http://www.blogcdn.com/massively.joystiq.com/media/2008/10/aoc_gate_425.jpg" /></a></div>
You may have heard that some <a href="http://www.ageofconan.com"><em>Age of Conan</em></a> servers will soon be merged in both the North American and European regions. New game director Craig Morrison made the announcement in a <a href="http://massively.joystiq.com/2008/09/29/aoc-game-director-declares-server-merge-previews-coming-changes/">letter to the community</a> just over a week ago. That revelation was a tacit admission that the game is not performing as expected, but Morrison has made it clear that he wants <a href="http://www.funcom.com">Funcom</a> to brush the dirt off its shoulders and move on.<br /><br />Will the mergers encourage you to jump ship, or do you take them as a sign that <a href="http://massively.joystiq.com/tag/funcom">Funcom</a> is aware of the situation and ready to take decisive action to improve the game? Morrison <a href="http://massively.joystiq.com/2008/10/07/age-of-conan-server-merger-was-requested-by-the-players/">claimed</a> that the decision was made in response to player demand; were you demanding it? And regardless of whether you plan to stick with <a href="http://massively.joystiq.com/category/age-of-conan"><em>AoC</em></a> (or return, if you've already left), do you believe the game has recovery and a positive future ahead of it?<hr />
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            <td><em>Having fun in Conan's homeland? Make sure to check out all of our previous <a href="http://massively.joystiq.com/age-of-conan">Age of Conan coverage</a>, and stick with Massively for more <a href="http://massively.joystiq.com/category/age-of-conan">news from the Hyborian Age!</a></em> </td>
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</table><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/">The Daily Grind: What will the server merge mean for Age of Conan?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 08 Oct 2008 08:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1335920/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/10/08/the-daily-grind-what-will-the-server-merge-mean-for-age-of-cona/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age-of-conan</category><category>aoc</category><category>craig-morrison</category><category>discussion</category><category>funcom</category><category>letter-from-the-game-director</category><category>merge</category><category>opinion</category><category>population</category><category>server</category><category>server-merge</category><category>servers</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Samuel Axon]]></dc:creator><pubDate>Wed, 08 Oct 2008 08:00:00 EST</pubDate></item></channel></rss>
