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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[GDC08: Leigh Alexander introduces us to Worlds in Motion]]></title><link>http://massively.joystiq.com/2008/02/18/gdc08-leigh-alexander-introduces-us-to-worlds-in-motion/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/18/gdc08-leigh-alexander-introduces-us-to-worlds-in-motion/</guid><comments>http://massively.joystiq.com/2008/02/18/gdc08-leigh-alexander-introduces-us-to-worlds-in-motion/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/academic/" rel="tag">Academic</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual worlds</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/wim.jpg" alt="" />The Worlds in Motion summit kicked off this morning with an introduction from <a href="http://sexyvideogameland.blogspot.com/">Leigh Alexander</a>, the organizer of the event. Leigh is the blogger-in-residence over at CMP's <a href="http://massively.joystiq.com/search/?q=Worlds%20in%20Motion">Worlds in Motion</a>, a site we've linked to many times here from Massively. In her work there, she does what she can to highlight the work of pioneers in the Virtual World industry. <br /><br />This morning, she asked the basic question: What does gaming have to do with <a href="http://massively.joystiq.com/category/virtual-worlds">Virtual Worlds</a>? We normally think of VWs as brand experiences, collaborative business environments, or opportunities for social interaction like <em><a href="http://massively.joystiq.com/category/second-life/">Second Life</a></em>. So what do these virtual spaces, the leadup to the 'Metaverse', have to do with gaming?<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/gdc-08-worlds-in-motion-summit/">GDC 08: Worlds in Motion summit</a></strong></p><a href="http://massively.joystiq.com/photos/gdc-08-worlds-in-motion-summit/#649333"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/dsc_0492_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gdc-08-worlds-in-motion-summit/#649331"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/dsc_0501_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gdc-08-worlds-in-motion-summit/#649332"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/dsc_0506_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gdc-08-worlds-in-motion-summit/#649335"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/dsc_0508_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/gdc-08-worlds-in-motion-summit/#649336"><img src="http://www.blogcdn.com/www.massively.com/media/2008/02/dsc_0511_thumbnail.jpg" alt="" title="" /></a></div><p><a href="http://massively.joystiq.com/2008/02/18/gdc08-leigh-alexander-introduces-us-to-worlds-in-motion/" rel="bookmark">Continue reading <em>GDC08: Leigh Alexander introduces us to Worlds in Motion</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/18/gdc08-leigh-alexander-introduces-us-to-worlds-in-motion/">GDC08: Leigh Alexander introduces us to Worlds in Motion</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 18 Feb 2008 17:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/18/gdc08-leigh-alexander-introduces-us-to-worlds-in-motion/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1118095/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/18/gdc08-leigh-alexander-introduces-us-to-worlds-in-motion/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>featured</category><category>game-developers-conference</category><category>gdc08</category><category>gdc08fanboy</category><category>introduction</category><category>leigh-alexander</category><category>wim</category><category>worlds-in-motion</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Mon, 18 Feb 2008 17:30:00 EST</pubDate></item></channel></rss>
