Posts tagged legendary-weapons 
The Soapbox: Diablo III's auction house ruined the game
After his departure from the Diablo III development team, Game Director Jay Wilson released a statement that the introduction of an auction house "really hurt the game." While players predicted doom the moment the Real Money Auction House was announced, Jay argued that the gold auction house was ...
Not So Massively: SimCity's launch fiasco, Victory's kickstarter
Fresh from its work on End of Nations, developer Petroglyph launched a Kickstarter campaign this week for its own online RTS Victory. The campaign hit $19,574 in the first five days but has a long way to go to hit its $700,000 target. SimCity's always-online DRM backfired spectacularly as launch ...
Flameseeker Chronicles: Ascended gear in Guild Wars 2
It's time to take a look at the new Guild Wars 2 item rarity: the Ascended tier. The first bits of Ascended gear came in with the Lost Shores patch, but we've been a little busy since then, have we not? Anyway, ArenaNet's Chris Whiteside took some time (like, the better part of a workday -- and ...
ArenaNet explains Guild Wars 2's new Ascended item tier
Earlier today, Guild Wars 2 players got their first real idea of what's awaiting them in the Lost Shores content update. They responded with an collective outcry against the introduction of Ascended items, which inhabit a new tier of item rarity. The roar of outrage was a little muddled, ...
Flameseeker Chronicles: Forging your Guild Wars 2 legend(ary weapon)
The ArenaNet developers weren't messing around when they plotted out the process of obtaining the most prestigious weapons in Guild Wars 2. Legendary weapons require a considerable expenditure of in-game time, items, and gold. A month and a half after launch, legendaries are starting to pop up ...
Guild Wars 2 video and dev blog explain legendary weapons
Want to get your hands on a legendary weapon in Guild Wars 2? Although the recipe itself is going to stay a mystery, a recent dev blog by ArenaNet lead designer Isaiah Cartwright goes through some of the steps in the process to give players an idea of what's involved. Hopeful wielders will need ...
Not So Massively: Diablo III's Monster Power system and LoL's World Championships
This week Riot Games revealed details of the League of Legends $2,000,000 World Championship that's just two weeks away. Dota 2 celebrated its own world champions with a new blog post dedicated to the Aegis of Champions plaque given to this year's winners of The International. Upcoming console ...
The Soapbox: Diablo III's endgame is fundamentally flawed
Diablo III was arguably the biggest online game release of the year, but its predecessor's decade of consistent popularity left some pretty big shoes to fill. Despite being the most pre-ordered PC game in history and selling more than 6.3 million units in its first week, Diablo III has started to ...
Not So Massively: D3's legendary effects revealed, Torchlight II launch date imminent
Diablo III's patch 1.0.4 arrived this week, bringing with it 100 new Paragon levels and a whole series of new legendary items. Players have been hunting for the new legendaries since the patch went live, and one player has put together a video showing some of the new legendary proc effects in ...
Not So Massively: Too many MOBA heroes, D3's legendaries revealed
Have you ever thought that MOBAs release far too many new heroes and champions? This week Riot Games revealed not one but two new champions coming to League of Legends: stealthy assassin Rengar and telekinetic mage Syndra. Heroes of Newerth released its brand-new Core Pool game mode that lowers ...
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Some Assembly Required: TUG interview reveals the true nature of Soylent Green
Posted on May 24th 2013 12:00PM



