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Posts tagged legacy

The Nexus Telegraph: Addictions that WildStar must kick

Matt Daniel is a friend of mine. (Yes, despite my claims at the end of some poorly considered features we did together.) He's also a spectacularly bright guy with a clear picture of what games do well and what they do poorly. So when he and I wind up chatting about WildStar and noting the exact sam...

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Star Wars: The Old Republic will allow you four strongholds per legacy

Eagle-eyed players following the development of Star Wars: The Old Republic's next major expansion, Galactic Strongholds, have probably noticed that players will have the option of deactivating a stronghold, which will incur a credit fee if players want to reactivate that stronghold in the future u...

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RuneScape players vote overwhelmingly in favor of traditional combat option

RuneScape has never shied away from interesting ideas and democratic experiments, a fact that is well illustrated by today's announcement that the game will be implementing a "legacy mode" option on Monday, July 14th. Over 80% of players polled voted to add in the mode, which modifies the curren...

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RuneScape's legacy mode goes into testing next Monday

If you yearn for the way that RuneScape used to play before its shiny makeover, Jagex both hears and feels you. That's why the studio has prepared a new option called "legacy mode" that will begin testing on June 16th. Legacy mode allows players to access traditional combat, the pre-RuneScape 3 ...

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The Mog Log: Final Fantasy XIV is home again

For all the good things I had to say about Final Fantasy XIV's beta test, there was one negative thing I didn't say because it just wasn't fair: For all the improvements, the game didn't feel like home. For all the frustrations I've had with Final Fantasy XIV over the years, somehow, at the end ...

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BioWare responds to SWTOR Legacy system exploits and bans

BioWare has followed up on the recent Legacy system/crystal banning brouhaha that resulted in the temporary banning of some players from Star Wars: The Old Republic. Community manager Eric Musco says that less than 150 people were incorrectly flagged, and if you're one of those folks you should hav...

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Star Wars: The Old Republic details Legacy Achievements

Achievements aren't really a new addition to games any longer. Star Wars: The Old Republic isn't breaking the mold with their inclusion. What is different is the way that the game tracks achievements via your Legacy rather than individual characters, allowing all of your character accomplishments...

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SWTOR's Legacy Achievement system detailed

Curious about Star Wars: The Old Republic's upcoming Legacy Achievement system? If so, we recommend looking at Darth Hater's extensive breakdown of the feature slated to appear in the game's Rise of the Hutt Cartel expansion. Achievements are divided into seven categories (companions, flashpoi...

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Hyperspace Beacon: What would you like added to SWTOR's cash shop?

I wondered for a long time whether western MMOs could survive a free-to-play transition, especially since many of them were bent on having both a cash shop and subscription fee. Star Trek Online is a key example of this. You couldn't even play that game without a subscription, and yet it still ha...

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Hyperspace Beacon: Four reasons you should come back to TOR for 1.3

Currently in Star Wars: The Old Republic, I am leveling up a couple of alternate characters. My main is a Sith Marauder, but I felt like trying the other Sith class and at the same time try the Jedi Consular class that I didn't finish during beta, mostly to see for myself whether the story gets a...

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