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Posts tagged launches

Betawatch: October 11 - 17, 2014

This week, Landmark introduced lava. Also new gear, appearance slots, a better UI, and a zillion other tweaks. But lava. What else is new in the realm of MMO testing? Camelot Unchained began its pre-alpha test phase. Mark Jacobs answered a ton of reader questions in that comment thread, by the...

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Star Trek Online: Delta Rising is live today

It's time to start boldly going all over again. Star Trek Online's second expansion, Delta Rising, is live today. That means that players can find their way into the Delta Quadrant, explore an expanded level cap, and take flight in a new set of starships as they take on familiar and yet novel...

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Betawatch: October 4 - 10, 2014

This week, The Crew's launch date was delayed until to December 2nd, ensuring a longer closed beta for the driving MMO. What else is new in the world of MMO testing? Lord of the Rings Online unloaded update 15 on test server denizens; it includes a new class and ventures into Gondor. RIFT's...

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Betawatch: September 27 - October 3, 2014

The formal launch of RIFT's Nightmare Tide expansion has been delayed by two weeks, so that means it'll be keeping us company here in Betawatch for two more weeks! What else is new in the world of MMO testing? Das Tal updated its alpha with new and revamped skills. LEGO Minifigures Online...

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ArcheAge boasts two million registered players

ArcheAge's local launch has gone pretty well, according to producer Scott Hartsman. A recent letter to the players confirms last week's whispers that over two million players have registered for the game, which certainly goes a long way to explaining those launch queues. Between North America and...

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Betawatch: September 20 - 26, 2014

Trion Worlds ended Trove's alpha yesterday... and soft-launched its paid beta (complete with a brand-new class) in its place. Beta, mind you, will not be wiped again, but you've still got to pony up for a starter pack of one flavor or another to access it. What else is new in the land of MMO...

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Massively interviews Trion's Scott Hartsman on ArcheAge's rocky launch

ArcheAge's server issues, endless queues, and housing woes are the subject of hot debate in comment sections across the MMO world this week as players wonder just how in the heck the sandbox's launch went so awry. Massively spoke to Trion Worlds' Scott Hartsman to ask him exactly what went wrong...

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Betawatch: September 13 - 19, 2014

This week, classic EverQuest began the beta test for Darkened Sea, its 21st expansion. You read that number correctly! What else is new in the land of MMO testing? World of Warcraft explained its expansion's CE preorder process. We streamed Albion Online's first summer alpha event. Pathfinder...

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Massively's ArcheAge launch diary: Day six - P2W and the early verdict

Is ArcheAge pay-to-win? That's a question I've been asked several times in recent days. Before I answer it, let's get something out of the way up front. And by "out of the way," I mean that this is the most important part of the article and needs to be emphasized in the intro. Pay-to-win is 100%...

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Massively's ArcheAge launch diary: Day five - Random knowledge

Today's diary entry is going to skip around a bit, as I'm still dabbling all over ArcheAge and finding it nearly impossible to convey everything important inside of a few thousand words. If you're just joining us, this is day five of Massively's launch chronicle because even though the game...

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