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Posts tagged launch-day

The Soapbox: Launching with a subscription is still a good idea

The massively multiplayer online game industry is constantly changing, but one thing about it never will so long as capitalism stands: MMOs have ongoing costs, and those costs are passed on to the end user. Exactly how they're passed on is one of the things that has been changing, but new methods...

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Strife has entered closed beta

S2 Games has announced that its "second generation free-to-play MOBA," Strife, has officially shifted into closed beta. Fans of the genre will recognize S2 as the studio behind Heroes of Newerth, which itself is among the litany of games cast from the original Defense of the Ancients mold. ...

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DayZ moves 172,000 copies in first 24 hours of early access

The standalone version of Arma II zombie survival mod DayZ, which stealthily went live via Steam's early access program earlier this week, has generated $5.1 million in its first 24 hours of availability. According to Bohemia Interactive's Maruk Spanel, DayZ moved 172,500 copies on launch day and...

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Free for All: MMORPGs for your new console

Consoles and MMOs do not have the stand-offish relationship that they used to have. In fact, there are so many different MMOs to choose from on consoles that it's seriously tempting to pick up one of the new ones -- the Xbox One or PlayStation 4 -- even though I wasn't planning on it for a long,...

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SMITE set for launch next March

Hi-Rez Studios has officially announced that SMITE, its over-the-shoulder, free-to-play, god-combat MOBA, will launch in North American and European territories on March 25th, 2014. By the time the release rolls around, SMITE will have been in open beta for just over a year. To celebrate the...

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Mingle with monsters as Heva Clonia Online launches today

After just two weeks of open beta testing, the anime-styled free-to-play game Heva Clonia Online launched today. Along with the full launch, OGPlanet is introducing new content and features including a new region, more quests, new dungeons, an increase in the level cap (to 49), and new class...

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The Soapbox: Stop hurting the people who love you

Over the last few years, we have been witness to dramatic shifts in the way the video game business does its...erm...business. Crowdfunding appeared out of nowhere and turned people like Chris Roberts into money tornadoes. Digital distribution created an environment in which anyone with an internet...

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Square Enix resumes Final Fantasy XIV online sales

In the wake of server issues, queue struggles, and player complaints, it looks as though Square Enix is feeling a little better about the operational state of Final Fantasy XIV: A Realm Reborn -- so much better that the game is once again available for purchase in digital form from the official...

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Allods Online's Everlasting Battle update is now live

Today's a big day in the world of Allods Online. Webzen has launched the game's Everlasting Battle expansion, and with it come huge changes for Allods players. For starters, the expansion creates a new subscription option for Allods; players can move from the item shop model to a...

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The Daily Grind: What was your most memorable launch day?

The day World of Warcraft launched its first expansion, my wife and I stayed up for the midnight launch. We rushed home, installed the game, made our characters, and slept for a few fitful hours before getting back up and playing until we could play no more. Pizza was ordered, soda was drunk, and...

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