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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[DCUO's producer recaps power retooling]]></title><link>http://massively.joystiq.com/2013/02/22/dcuos-producer-recaps-power-retooling/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/02/22/dcuos-producer-recaps-power-retooling/</guid><comments>http://massively.joystiq.com/2013/02/22/dcuos-producer-recaps-power-retooling/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/dev-diaries/" rel="tag">Dev Diaries</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/02/22/dcuos-producer-recaps-power-retooling/"><img alt="DCUO producer recaps power retooling" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/02/dcuo.jpg" /></a></div>
It's tough enough to balance an MMO for a single platform, but <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online's</em></a> team has the unenviable task of doing so for both the PC and PlayStation 3. Due to the latter's "strict limitations," Executive Producer <a href="http://massively.joystiq.com/tag/larry-liberty">Larry Liberty</a> and his team had to prioritize performance and balance over visual oomph.<br />
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<a href="http://forums.station.sony.com/dcuo/index.php?threads/producer-letter-february-22-2013.2017/">In a new producer's letter</a>, Liberty recaps the changes that the team has done to four of the game's powersets -- Mental, Gadgets, Fire, and Ice -- and explains why the devs did what they did. Sorcery and Nature powers are next on the retooling table, and he said that <a href="http://massively.joystiq.com/tag/SOE/">SOE</a> will try to get feedback even earlier than before for these changes.<br />
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"In short, we want to make sure that powers are balanced, defects are resolved, and ensure that things that cause slow-down or gameplay issues are remedied," said Liberty.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/02/22/dcuos-producer-recaps-power-retooling/">DCUO's producer recaps power retooling</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 22 Feb 2013 16:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/02/22/dcuos-producer-recaps-power-retooling/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20473984/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/02/22/dcuos-producer-recaps-power-retooling/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>balance</category><category>balancing</category><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>f2p</category><category>free-to-play</category><category>larry-liberty</category><category>playstation-3</category><category>playstation3</category><category>powers</category><category>producers-letter</category><category>ps3</category><category>retooling</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Justin Olivetti]]></dc:creator><pubDate>Fri, 22 Feb 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online producer outlines 2013 updates]]></title><link>http://massively.joystiq.com/2012/12/21/dc-universe-online-producer-outlines-2013-updates/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/12/21/dc-universe-online-producer-outlines-2013-updates/</guid><comments>http://massively.joystiq.com/2012/12/21/dc-universe-online-producer-outlines-2013-updates/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/classes/" rel="tag">Classes</a>, <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a>, <a href="http://massively.joystiq.com/category/dungeons/" rel="tag">Dungeons</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/12/21/dc-universe-online-producer-outlines-2013-updates/"><img alt="dcuo producers letter" data-src-height="298" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/12/firetank.jpg" style="margin:4px" /></a></div>
There's a new producer's letter up on <a href="http://massively.joystiq.com/category/dc-universe-online"><em>DC Universe Online's</em></a> official website. <a href="http://massively.joystiq.com/tag/soe">SOE's</a> <a href="http://massively.joystiq.com/tag/larry-liberty">Larry Liberty</a> checks in to update us on the status of the game's next DLC pack as well as look at what's planned for 2013. <a href="http://massively.joystiq.com/tag/home-turf">Home Turf</a> is still scheduled for "very early in the year," and it will bring with it player bases, lair battles, endgame solo content, and more.<br />
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After that, SOE is eyeing several more DLC packs that will bring league bases to the game as well as new raids, alerts, and power revamps focusing on fire and ice. Liberty says PvP and performance issues are on the agenda as well, so click the link below to get all the details.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/12/21/dc-universe-online-producer-outlines-2013-updates/">DC Universe Online producer outlines 2013 updates</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 21 Dec 2012 17:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/12/21/dc-universe-online-producer-outlines-2013-updates/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20409749/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/12/21/dc-universe-online-producer-outlines-2013-updates/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>dcuo-producer-letter</category><category>f2p</category><category>free-to-play</category><category>larry-liberty</category><category>playstation-3</category><category>playstation3</category><category>ps3</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Jef Reahard]]></dc:creator><pubDate>Fri, 21 Dec 2012 17:00:00 EST</pubDate></item><item><title><![CDATA[DC Universe Online producer's letter explores the future of PvP]]></title><link>http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/</guid><comments>http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/super-hero/" rel="tag">Super-hero</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a>, <a href="http://massively.joystiq.com/category/dc-universe-online/" rel="tag">DC Universe Online</a></p><div style="text-align: center; ">
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	<a href="http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/"><img alt="BONK!" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/04/dcuo.jpg" /></a></div>
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	Another month is on its way out, and that means it's time for another <em><a href="http://www.massively.com/category/dc-universe-online">DC Universe Online</a></em> monthly producer's letter. This one is particularly special, though, because it's the first official producer's letter written by the game's new producer, <a href="http://www.massively.com/tag/larry-liberty">Larry Liberty</a>. Liberty takes a moment to introduce himself as a 16-year veteran of the industry who has worked on title such as <em>Fallout: New Vegas</em>, <em>The Witcher</em>, <em>Neverwinter Nights 2</em>, and <em>Tony Hawk 4</em>.<br />
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	The remainder of the letter pertains almost entirely to PvP and some of the recent changes made to it. One of the major changes is that the studio has "basically reduced the ceiling on how much damage output a crit can deliver," claiming that the team wants "to reduce the importance of luck and the importance of a good virtual dice roll in combat, and increase the importance of skill." Liberty then goes on to explain the team's philosophy behind the changes, stating that "the overarching goal for [the studio's] PvP system changes is to emphasize intelligent tactics and skillful play over lucky die rolls and raw stats." The post is rounded out by a list of some of the PvP features that are planned for game updates 13 and 14, showing players what they can expect for the future of <em>DCUO</em>'s PvP. For the full, tasty details, go check out the full post at the game's official site.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/">DC Universe Online producer's letter explores the future of PvP</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 26 Apr 2012 18:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20225354/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/04/26/dc-universe-online-producers-letter-explores-the-future-of-pvp/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>april</category><category>april-producers-letter</category><category>console</category><category>consoles</category><category>dc-universe</category><category>dc-universe-online</category><category>dcuo</category><category>f2p</category><category>free-to-play</category><category>larry-liberty</category><category>player-vs-player</category><category>playstation-3</category><category>playstation3</category><category>producers-letter</category><category>ps3</category><category>pvp</category><category>soe</category><category>sony-online-entertainment</category><category>superhero</category><category>superheroes</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 26 Apr 2012 18:30:00 EST</pubDate></item></channel></rss>