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Posts tagged land-of-the-dead

Big gear changes coming to WAR in patch 1.3 (part two)

The New System (post-1.3) The greatest thing about the concept of wards is that they allow you to progress through more difficult PvE content without granting insanely large stat bonuses that negatively impact RvR. Wards are simply a flag that determines whether or not an NPC hits you for 50 damag...

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Big gear changes coming to Warhammer Online in patch 1.3

After looking at the big gear changes coming to Warhammer Online in patch 1.3, Dorothy-type gamers might loudly exclaim "Sigils and vessels and scarabs. Oh my!" The first two features will be completely new to WAR, while the last one is an expansion of the current RvR token system. Let's first tak...

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Crafty WAR marketing reveals the "Rosetta Bones," hints at upcoming contest

First it was a movie and a box of hair dye that announced the coming of the Choppa and Slayer in Warhammer Online. Then it was the infamous "violent valentine" cards that announced the Night of Murder event coming to WAR. Now... now we have blogs receiving bones with glyphs and letters on them. Yo...

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Jeff Hickman, FAQ, and Grab Bag are all about Land of the Dead

The Land of the Dead must be coming soon because Mythic has gone into marketing overdrive these past few days. Jeff Hickman just addressed the WAR community in an open Executive Producer's letter and we've seen the new RvR mega-zone featured in both an official FAQ and community Grab Bag. It's a bit...

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Combat and careers update stripped from WAR 1.3 patch

Yesterday, we mentioned Warhammer Online entered phase three of patch 1.3 testing and is finally letting players experience the Land of the Dead mega-zone. Today, we are getting word that a big part of patch 1.3, an extensive combat and careers update, is being stripped out to ensure Mythic stay on ...

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WAR's Call to Arms live expansion wraps up with Land of the Dead

We first learned about Warhammer Online's Call to Arms live expansion back in late January 2009. After nearly six months of tests, live events, content updates, monster patches, and an ongoing story arc, the expansion will come to an end some time this month. They have saved the best for last of cou...

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Paul Barnett interviewed at length on Land of the Dead

If you've got time on your hands and are interested in reading the ramblings of Mythic Entertainment's Paul Barnett, then we'd like to direct your attention towards an interview at MMOGamer. Topics range from PR offices to all sorts of details on how Warhammer Online is doing and it's upcoming Land ...

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Games Day '09: Managing realm vs. realm combat with Jeff Skalski

RvR is a carefully titrated, expansive system, and no one knows that better than Mythic Entertainment's Jeff Skalski. Jeff is the RvR team lead on Warhammer Online, and we recently had the chance to sit down with him at Games Day and pick his brain about many different aspects of WAR's RvR combat....

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Games Day '09: Lands of the Dead design discussion with Gabe Amatangelo and Jeff Skalski pt. 2

Now you guys have a really interesting design going on with Warhammer, regarding the City Siege system. You've basically built in your own cap on the game's system, which is very different from other MMOs in the market. What's it like designing something like Land of the Dead with that restrictive...

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Games Day '09: Lands of the Dead design discussion with Gabe Amatangelo and Jeff Skalski

After saying goodbye to Paul and Josh, I soon found myself sitting down with Gabe Amatangelo, the senior designer on Land of the Dead, and Jeff Skalski, the RvR team lead, with the task of getting inside the Land of the Dead development process. What I got were some great insights into how testing...

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