Here at the Game Archaeologist Labs, we've been dissecting just what it takes to make a hit MMO that defies normal conventions -- a homemade startup that loves its wordplay long time even in an age when only about 12% of internet forum posters are fully literate. Kingdom of Loathing is an anomaly...
Posted on Sep 18th 2014 7:15PM
Posted on Sep 18th 2014 3:00PM
Posted on Sep 18th 2014 12:00PM