Posts tagged kieron-gillen 
Aventurine: MMORPGs are not casual games
Aventurine, the indie developers behind the free-for-all PvP sandbox known as Darkfall, recently sat down with Rock, Paper Shotgun for a revealing question and answer session. Lending their voices to the discussion were lead developer Tasos Flambouras and RPS' Kieron Gillen. The interview touches ...
Jagex lets out a small bit of information on their upcoming title, Mechscape
Getting Jagex to even speak the name Mechscape is hard enough in itself, but Kieron Gillen was able to glean some facts from the Jagex staff at the recent DEVELOP conference in Brighton. While Gillen's Rock, Paper, Shotgun piece centered mostly on Jagex's newest website, FunOrb, and their ...
WAR's Creative Director waxes nostalgic about games journalism
The interview between Rock, Paper, Shotgun's Kieron Gillen and EA Mythic's Paul Barnett is a bit of meta-ness that doesn't bear directly on MMO news, but it's an interesting look into the mind of one of the architects behind the upcoming Warhammer Online. The take-away from the interview is that ...
Why APB's customization options might be a big deal (or not)
There's a clip over at GameVideos (embedded above) that depicts All Points Bulletin's character customization system. We say "customization" instead of "creation" because we doubt all the exhibited features will be available to new players. We learned at GDC (in the very same session this video ...
The story behind the original Jumpgate
To this blogger, the cult of celebrity which has risen up in the rest of the gaming community has never really seemed to touch the MMO sphere with quite the same fervor. Sure, we've got a handful of highly-regarded sage figures, whose names alone are often used to sell products, but those are really ...
Kieron Gillen on TR, betas, and free trials
Kieron Gillen of Rock, Paper, Shotgun has a great retrospective up about Tabula Rasa, its launch, and where Destination Games should go from here. Kieron talks about how he actually likes TR, but how the game has been damaged -- maybe ruined -- by an ill-advised Beta test. Which is spot on, really. ...
The Making of City of Heroes
The blog Rock, Paper, Shotgun has been delighting PC gamers since July of this year with spot-on interviews, commentary, and diatribes on everything from FPSes to MMOGs. This week they have up an interview done by journalist Kieron Gillen talking with designer Jack Emmert about City of Heroes. The ...




