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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[CES 2008: What the heck is Free Realms?]]></title><link>http://massively.joystiq.com/2008/01/30/ces-2008-what-the-heck-is-free-realms/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/30/ces-2008-what-the-heck-is-free-realms/</guid><comments>http://massively.joystiq.com/2008/01/30/ces-2008-what-the-heck-is-free-realms/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New titles</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-play</a>, <a href="http://massively.joystiq.com/category/casual/" rel="tag">Casual</a>, <a href="http://massively.joystiq.com/category/free-realms/" rel="tag">Free Realms</a>, <a href="http://massively.joystiq.com/category/massively-interviews/" rel="tag">Massively Interviews</a>, <a href="http://massively.joystiq.com/category/massively-hands-on/" rel="tag">Massively Hands-on</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Massively Event Coverage</a></p><div align="center"><a href="http://massively.joystiq.com/photos/free-realms/565539/"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/121907screen04_png_jpgcopy.jpg" alt="" /></a><br /></div>
The popularity of titles like <span style="font-style: italic;"><a href="http://massively.joystiq.com/category/club-penguin/">Club Penguin</a></span> and <span style="font-style: italic;"><a href="http://massively.joystiq.com/category/Webkinz/">Webkinz</a></span> is undeniable. This past Christmas saw the Webkinz servers just <a href="http://massively.joystiq.com/2007/12/31/nytimes-says-childrens-virtual-playgrounds-are-serious-business/">crushed under the new load of happy plush owners</a>. It shouldn't come as a surprise that traditional game-makers are looking to this niche as a new area for profit. Earlier this month we brought you the news from CES that <a href="http://massively.joystiq.com/tag/Sony-Online-Entertainment/">Sony Online Entertainment</a> would be <a href="http://massively.joystiq.com/2008/01/14/a-ces-interview-with-soe-ceo-john-smedley-pt-1/">rolling out a new 'pay-it-forward' style community outreach program</a> with the title <a href="http://massively.joystiq.com/category/Free-Realms/" style="font-style: italic;">Free Realms</a>.<br /> <br />But ... what exactly is <span style="font-style: italic;">Free Realms</span>? Today we've got some impressions of that title for you, gleaned from watching pre-recorded video of gameplay at the Consumer Electronics Show. We also spoke with Laura Naviaux, Director of Global Marketing for SOE and SOE CEO <a href="http://massively.joystiq.com/search/?q=John%20Smedley">John Smedley</a> about the project, to get a feel for their enthusiasm about the game. While generally here at Massively you're far more likely to see us discussing a game like <em><a href="http://massively.joystiq.com/category/Lord-of-the-Rings-Online/">Lord of the Rings Online</a></em> or <em><a href="http://massively.joystiq.com/category/World-of-Warcraft/">World of Warcraft</a></em>, this is a title well worth looking into. Free Realms is essentially an attempting to combine the look and feel of a traditional MMO title with the conversation and mini-game focus of a kiddie game. With very little exposure to the public in a 'hands-on' format as of yet, it's hard to gauge how successfully the title actually achieves that goal.<br /><br /><div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/free-realms/">Free Realms</a></strong></p><a href="http://massively.joystiq.com/photos/free-realms/#2418175"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/freerealmshouseexterior_thumbnail.jpg" alt="Player Housing - Exterior" title="Player Housing - Exterior" /></a><a href="http://massively.joystiq.com/photos/free-realms/#2418166"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/freerealms_houseinterior_thumbnail.jpg" alt="Player Housing - Interior" title="Player Housing - Interior" /></a><a href="http://massively.joystiq.com/photos/free-realms/#2418165"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/freerealms_fishingjob_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/free-realms/#2418168"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/freerealms_newpet_pony_thumbnail.png" alt="Pet Pony" title="Pet Pony" /></a><a href="http://massively.joystiq.com/photos/free-realms/#2418169"><img src="http://www.blogcdn.com/www.massively.com/media/2009/11/freerealms_newpet_spikedragon_thumbnail.png" alt="Pet Spiked Dragon" title="Pet Spiked Dragon" /></a></div><br /> <br /> The ideas they're introducing with the game are intriguing just the same. The developers have obviously looked to other casual titles for inspiration, and have taken notes from the successes and failures of these other online projects. What results is a m&eacute;lange of the familiar and the original that almost begs for further clarification. Read on for descriptions of their loose 'class' system (which will be familiar to fans of <em><a href="http://massively.joystiq.com/tag/The-Agency/">The Agency</a></em>), the idea behind their instant play system, and what exactly you're going to be able to buy with microtransactions.<p><a href="http://massively.joystiq.com/2008/01/30/ces-2008-what-the-heck-is-free-realms/" rel="bookmark">Continue reading <em>CES 2008: What the heck is Free Realms?</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/30/ces-2008-what-the-heck-is-free-realms/">CES 2008: What the heck is Free Realms?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 30 Jan 2008 10:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/01/30/ces-2008-what-the-heck-is-free-realms/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1101642/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/30/ces-2008-what-the-heck-is-free-realms/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ces</category><category>ces-2008</category><category>featured</category><category>free-realms</category><category>joystiqfeatures</category><category>kiddie-game</category><category>microtransactions</category><category>rmt</category><category>soe</category><category>sony-online-entertainment</category><category>the-agency</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Wed, 30 Jan 2008 10:00:00 EST</pubDate></item></channel></rss>
