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Posts tagged kevin-maginn

Got PotBS questions? Ask Rusty!

Flying Lab Software's CEO Russell "Rusty" Williams has been fairly vocal about his company's game Pirates of the Burning Sea in the past, doing the rounds with media outlets and spreading the word. His latest project has just been announced on the PotBS official site, and will allow him to maintain ...

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Pirates of the Burning Sea launches their avatar combat redesign

Avatar combat was always the stepchild system in Pirates of the Burning Sea. Where ship combat was polished, intense, and very different from your standard MMO combat fare, avatar combat just seemed plain weak and added in at the last moment. In fact, it was one of the last things added to the game,...

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Be heard this week with EQII and PotBS IRC chats

Stratics is going to play host to some more "House of Commons" IRC chats later in the week, for both EverQuest II and Pirates of the Burning Sea, giving fans a chance to pose some questions to the teams behind these two games. On Wednesday the 18th at 5PM PDT/8PM EDT, the PotBS chat will take place,...

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Pirates of the Burning Sea's Kevin Maginn answers questions at GameSpot

GameSpot UK recently had an interview with Pirates of the Burning Sea lead designer Kevin Maginn, in which they fired off a series of questions that looked to flesh out the game's concept for anyone not yet familiar with it. As well as name-dropping the guys from Talk Like a Pirate Day, some of Magi...

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Lead designer of Pirates of the Burning Sea Q & A interview

The Warcry Network recently had a chance to ask Pirates of the Burning Sea lead designer Kevin Maginn a round of questions about the upcoming Jack-Sparrow-simulator. The interviewer poses queries about launching with both land and ship aspects already in-game (as opposed to a game like EVE which i...

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Pirates dev: PvP and crafting are "different parts of the same system"

Female-Gamer keeps up their great Pirates of the Burning Sea coverage with an interview with dev Isildur, aka Kevin Maginn. It's an excellent read, especially if you're excited about the economic possibilities in Pirates. It sounds like they've been through a few iterations of the system, and Magin...

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