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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[More incentive for guilds to claim keeps in Warhammer]]></title><link>http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/</guid><comments>http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/warlords-online/" rel="tag">Warlords Online</a></p><div align="center"><a href="http://war.jeuxonline.info/articles/view/5157/"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/keep-claimed.jpg" /></a><br /></div>
Claiming and defending keeps in <a href="http://warhammeronline.com"><em>Warhammer Online</em></a> can be a costly endeavour, but <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=769">it just became a lot more rewarding</a>. Guilds that own a T4 keep when the zone their keep is in is captured will now receive a gold bag containing Annihilator gear. They will receive another gold Annihilator bag for each successive zone that is captured. If the fortress falls in the pairing where you own a keep, you will recive a gold Conqueror bag. Guild masters can transfer these gold bags to anyone in the guild.<br /><br />Recently, <a href="http://mythicentertainment.com">Mythic</a> added other incentives for keep claiming. In order to lock a zone with the new <a href="http://massively.joystiq.com/2009/03/19/zone-locks-double-in-war-after-release-of-new-zone-domination-sy/">Zone Domination System</a>, all keeps must be claimed. The most recent patch also included a <a href="http://massively.joystiq.com/2009/04/16/war-patch-1-21-may-be-interim-but-its-beefy-taste-surprises/">keep upgrade system</a>. Guilds who claim keeps can upgrade the the gate, guards, and add special merchants. The intrinsic incentive for claiming and defending a keep is of course guild pride. Wouldn't we all like to see our heraldry flying in the wind?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/">More incentive for guilds to claim keeps in Warhammer</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 29 Apr 2009 18:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=769>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1531861/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/29/more-incentive-for-guilds-to-claim-keeps-in-warhammer/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>guilds</category><category>incentives</category><category>keep-upgrade</category><category>mythic-entertainment</category><category>rewards</category><category>war</category><category>warhammer-online</category><category>zone-domination</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Wed, 29 Apr 2009 18:00:00 EST</pubDate></item><item><title><![CDATA[WAR patch 1.21 may be interim, but its beefy taste surprises]]></title><link>http://massively.joystiq.com/2009/04/16/war-patch-1-21-may-be-interim-but-its-beefy-taste-surprises/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/04/16/war-patch-1-21-may-be-interim-but-its-beefy-taste-surprises/</guid><comments>http://massively.joystiq.com/2009/04/16/war-patch-1-21-may-be-interim-but-its-beefy-taste-surprises/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/patches/" rel="tag">Patches</a>, <a href="http://massively.joystiq.com/category/warhammer-online/" rel="tag">Warhammer Online</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a></p><div align="center"><img hspace="4" border="1" vspace="4" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/04/keep-upgrade.jpg" /><br /></div>
<a href="http://mythicentertainment.com">Mythic</a> is patching <a href="http://warhammeronline.com"><em>Warhammer</em></a> to 1.21 today, and while the number suggests that it is an interim patch, <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=741">its beefy flavor suggests otherwise</a>. In true <em>WAR</em> fashion, this new patch boasts a number of big additions and improvements, including upgrades to keep siege, tweaks to combat responsiveness, and a brand new RvR token system.<br /><br /><a href="http://massively.joystiq.com/2008/10/10/massivelys-war-camp-capturing-and-defending-keeps/">Guilds that claim keeps</a> can now upgrade them in various ways. Players can upgrade doors, add special merchants (e.g., siege, door repair, guild banker, etc.), add special guards, and increase the overall guard patrol sizes. On the other hand, attackers can now use a special new currency called Ordnance to purchase new and improved siege weapons.<br /><br /><a href="http://vnboards.ign.com/warhammer_online_age_of_reckoning_general_board/b22997/110508831/p1/">Combat responsiveness issues</a> have plagued <a href="http://massively.com/tag/warhammer-online"><em>WAR</em></a> since launch and Mythic keeps promising fixes with each new patch. Hopefully, they have nailed it this time around. Players should no longer experience casting bar delays under normal RvR conditions and animations will be improved if everything goes according to plan.<br /><br /><a href="http://massively.joystiq.com/2009/04/06/warhammer-getting-a-token-system-for-rvr-gear/">Phase one of the token system</a> introduced in 1.21 will focus on the RvR campaign. New medallions and crests will drop off players of appropriate renown throughout all tiers, which can then be exchanged for RvR set gear (e.g., Annihilator, Invader, etc.). Tokens will also be rewarded for capturing keeps, zones, forts, and completing various stages of city siege.<br /><br />For more information on these items and much, much more, read <a href="http://herald.warhammeronline.com/warherald/NewsArticle.war?id=741">the official 1.21 patch highlights</a> as your client updates.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/04/16/war-patch-1-21-may-be-interim-but-its-beefy-taste-surprises/">WAR patch 1.21 may be interim, but its beefy taste surprises</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 16 Apr 2009 15:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://herald.warhammeronline.com/warherald/NewsArticle.war?id=741>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/16/war-patch-1-21-may-be-interim-but-its-beefy-taste-surprises/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1518964/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/04/16/war-patch-1-21-may-be-interim-but-its-beefy-taste-surprises/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-siege</category><category>keep-upgrade</category><category>mythic-entertainment</category><category>ordnance</category><category>patches</category><category>rvr</category><category>tokens</category><category>war</category><category>war-1.21-patch</category><category>warhammer-online</category><dc:creator><![CDATA[Brooke Pilley]]></dc:creator><pubDate>Thu, 16 Apr 2009 15:00:00 EST</pubDate></item></channel></rss>
