Posts tagged karma 
The Summoner's Guidebook: Reworking three League of Legends champions
The Karma rework was probably one of the most-anticipated events to happen in recent League of Legends history. Karma was a character that was well-liked by the whole community but was almost universally seen as bad. With a surprising change to her model and lore as well as her ability set, Karma ...
Not So Massively: Release all the MOBA heroes!
It's been a huge week for MOBAs, with several new characters being released and one game closing its doors for good. League of Legends finally revamped underused champion Karma and released new character Zac, a strange green blob who drops parts of himself all over the battlefield and can even ...
Not So Massively: SimCity is not an MMO
Doubts were cast on SimCity's always-online requirement this week when a player managed to hack the game into playing completely offline despite developers saying it wouldn't be possible. Maxis General Manager Lucy Bradshaw also caught a lot of flack from gamers this week for claiming that the ...
ArenaNet offers explanation for Guild Wars 2's diminishing returns mechanics
ArenaNet game designer Jon Peters has explained the reasoning behind the diminishing returns karma mechanics that many Guild Wars 2 players have complained about in recent weeks. "These systems are put in place to protect the economy from botters and exploiters. We will close exploits as ...
EVE Evolved: Four ways Guild Wars 2 is like EVE Online
With its single-shard server structure and sandbox ruleset, EVE Online seems to have little in common with a sharded fantasy themepark like Guild Wars 2. But dig a little deeper past GW2's fluffy exterior and you'll find it shares some core game mechanics and ideas with the world's biggest PvP ...
GDC 2011: Joymax weighs Karma
Imagine a world where World War II -- also known as "That War With All Them Movies" -- never ended. Imagine that while the conflict raged, weapons development continued to advance well into the 1950s. Now imagine that this war-ravaged landscape is your new virtual playground. Joymax, the ...
Looking back at six years of Lineage II
Released in South Korea in 2003 and North America a year later, Lineage II came out as an old-school hardcore grind just as MMOs like City of Heroes, World of Warcraft and Guild Wars arrived on the scene and signaled a decisive shift toward more user-friendly, casual-accessible gameplay. Even so, ...
Guild Wars 2 Lead Designer answers more questions about dynamic events
"Loot will never be directly given as a reward for an event. [...] All events reward you with experience, gold, and karma, which you can spend at merchants and vendors in the game to purchase rewards." There you have it: the answer to the question asked over and over since the Guild Wars 2 ...
Leading a life of crime in Earthrise
Today's post-holiday Question of the Week for Earthrise concerns the game mechanics of being (and killing) criminals in the post-apocalyptic MMO. Players who opt to become felons will build up "Criminal Karma", what seems to be a sort of quantified notoriety. From what the developers are saying, ...
Japanese residents to win free rent in Second Life
Steve Mahfouz of Ecstacy Realty has offered free rent for a year on his sim in Second Life, which includes the use of a parcel sized 2048 square meters, to any Japanese resident who was born in and currently lives in Japan. Why has he done this? From his press release: "I like good karma. I do ...
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Tattered Notebook: A guide to EQII's Moonlight Enchantments (with new stuff!)
Posted on May 18th 2013 8:00PM



