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Posts tagged jumping

The Daily Grind: Which game has the best character animations?

Character animations seem to be only noticed when they don't come off right. It's often a matter of subjective opinion whether or not these animations are pleasing or jarring, of course, but the fact remains that animations that don't meet players' standards are the target of long, long-winded...

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Massively Exclusive: How WildStar has the power to move you

Movement does not normally seem like a complicated topic in MMOs. You press forward; your character goes forward. Backward? Same deal. You can turn, and you can strafe, and you can turn and strafe and run forward if you're some kind of rebel or you want to give yourself motion sickness. But...

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EVE Fanfest 2013 day two: World of Darkness, Odyssey, and EVE Virtual Reality with the Oculus Rift

EVE Online's tenth anniversary Fanfest promised to be its biggest yet, with over 1,400 players packed into Iceland's Harpa convention centre to find out the latest on EVE Online, DUST 514, and World of Darkness. The first day focused mainly on DUST and its link with the EVE universe, but today...

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The Daily Grind: Has an MMO ever implemented your idea?

Earlier this month, Massively's MJ sat down with the City of Steam devs and discovered that you, the Massively readers, had actually influenced one of the game mechanics. Wrote MJ, There is one new feature that was put into game specifically because of Massively fans: jumping! That's right. You...

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Openly mock gravity with Age of Wushu's flying skills

The wuxia films that inspire many of Age of Wushu's mechanics have a fairly uniform attitude toward vertical mobility: screw gravity. Needless to say, the game takes that lesson to heart. A new article and video detailing the game's Flying skills makes it clear that players will not simply be...

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Flameseeker Chronicles: Guild Wars features I wish had made it to Guild Wars 2

You may have noticed, but Guild Wars and Guild Wars 2 are different games. I thought we'd clear that up to begin with. In fact, they're such different games that there are oodles of people who are fans of one but not the other (typically, most of these folks seem to be in favor of Guild Wars 2,...

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The Daily Grind: Do jumping puzzles belong in MMOs?

Among the many map locations Guild Wars 2 entices its players to explore are vistas, and let's not kid ourselves: Vistas are jumping puzzles. Some are easier than others, of course, and some don't require much jumping at all (like those that ask you to take a leap of faith into an Asura gate or...

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Hyperspace Beacon: Six things SWTOR and GW2 can learn from each other

As I'm sure most of you can guess by the title of this piece, I spent a little time in another MMO this weekend. That doesn't mean that I will be trading in my Jawas and Wookiees for Asura and Charr. However, I will admit that Star Wars: The Old Republic does not contain everything I want from an...

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Making the 'jump' from Guild Wars to Guild Wars 2

The second Guild Wars 2 press beta weekend has come and gone, and Massively was there every step of the way. Stay tuned throughout the day today for even more guides, impressions, videos, and Q&As to get you ready for the highly anticipated sequel to Guild Wars. Guild Wars 2 is on the way...

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The Daily Grind: Are you obsessed with jumping?

I suspect that if you polled players about their biggest Guild Wars pet peeves, the lack of a jump ability would be toward the top. The game world just isn't built with a Z-axis. Even if you could jump, there'd be nowhere to go. ArenaNet has been quick to assure fans that the sequel will in fact...

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