Posts tagged journalism 
Ask Massively: The moving goalposts of MMO reviews
Last week, Massively streamteamer Richie Procopio sat down to play Elder Scrolls Online at a press demo. Like most such "all-day" media events, the press demo was approximately four hours long -- four hours for Richie to see as much as he could and take notes to transform into articles worth ...
Ask Massively: Why tpyos matter
Whenever you sit down to read an article -- let's say it's an article about MMOs on your favorite MMO blog -- the author has a hidden persuasive advantage. Readers are inclined to believe what they read unless they have a compelling reason not to because believing is easier than not believing. In ...
Ask Massively: Reviewing and re-reviewing MMOs
Back in September, Star Trek Online Producer Daniel Stahl gave an interview that proposed to tell game journalists how to do their jobs. That's only fair; we're always telling developers how to do their jobs, right? Stahl told [a]listdaily, "The whole game rating business doesn't necessarily do ...
Ask Massively: Missives from the Massively yacht
So here we are, lounging on the deck of our yacht, sipping cool drinks out of fake coconuts while lifeguard cosplayers -- they're cosplayers, right guys? -- gently wave palm leaves at us. Later, of course, we'll dock somewhere and whip out our laptops and dash off some posts about video games ...
Ask Massively: I would like to play WildStar now please OK edition
At Massively, we all have our pet games, games that we follow with interest and that we want to do well. Some of mine are quite obvious, but if you weren't aware that WildStar is on that list, well, now you know. Come on, it's like Walt Disney's Firefly as an MMO and man everything I see about it ...
The Soapbox: What it means to be a game journalist
The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Additionally, this article is written in contrast to Jef Reahard's Soapbox on ...
The Game Archaeologist crosses Meridian 59: A chat with Brian Green (part 2)
Welcome to the second part of our interview with former Meridian 59 developer Brian "Psychochild" Green as he reminisces about running one of the oldest graphical MMOs in history. If you missed the first part, I heartily recommend you catch up on it before continuing further. And now, for the ...
NCsoft turns the tables by giving awards to MMO journalists
First of all, we'd like to say that if we don't get the "Most Eminently Cheery Journalist" award, we may have to convert to the dark side and start throttling Jawas or something. What's this all about? In order to raise money for GamesAid, a UK-based charity, NCsoft has decided to host the ...
The Soapbox: Game "journalism" is not journalism (yet)
Disclaimer: The Soapbox column is entirely the opinion of this week's writer and does not necessarily reflect the views of Massively as a whole. If you're afraid of opinions other than your own, you might want to skip this column. Hey folks, welcome back to the Soapbox. Before I get ...
Massively interviews E-ON editor Zapatero Part 2
I read E-ON so I know you've really got your finger on the pulse of EVE, but given the magazine's quarterly publishing schedule, how do you meet the challenges of covering a game that's always evolving? My finger isn't on the pulse at all. Never has been. I just know where to find the pulse when I ...




