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Posts tagged jon-peters

Guild Wars 2 devs talk balance with the GW2Guru community

The folks at Guild Wars 2 Guru collected some questions from their community for the Guild Wars 2 team last month and the results are back. Jonathan Sharp and Jon Peters of ArenaNet stepped in to answer the barrage of questions. The interview is meaty, but as the GW2G admin says in the ...

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ArenaNet offers explanation for Guild Wars 2's diminishing returns mechanics

ArenaNet game designer Jon Peters has explained the reasoning behind the diminishing returns karma mechanics that many Guild Wars 2 players have complained about in recent weeks. "These systems are put in place to protect the economy from botters and exploiters. We will close exploits as ...

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ArenaNet addresses balance in Guild Wars 2

It's a rule of any skill system that once you put it in the hands of millions of players for a lengthy period of time, they will absolutely break it in ways you never imagined. Even if they don't manage to create terrifyingly imbalanced builds, they'll find things that need patching up and ...

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ArenaNet's Jon Peters talks Guild Wars 2 competitive PvP

Gaming can be a great way to wind down and relax, but as any real gamer knows, relaxation is for sissies. Competition is where the real action's at! Don't worry, Guild Wars 2 designer Jon Peters knows all about competition, and he even took some time out of his certainly busy day to sit down ...

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Flameseeker Chronicles: How do trinities work?

People have had varying reactions to Jon Peters' post on ArenaNet's blog last week, which explained the newest system of traits and attributes for Guild Wars 2. There've been all sorts of thoughts about it: that it's awesome, that it's unnecessary, that it's a whole lot of words to keep track of ...

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Guild Wars 2 dev blog talks achievements, Thief tweaks

It's been a trying year for impatient Guild Wars 2 fans, but 2011 is closing on something of a high note due to recent beta rumblings as well as an increase in the ArenaNet information trickle. The latest blurb is a year-end development update courtesy of Eric Flannum and Jon Peters, and Flannum ...

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Guild Wars 2 devs fielding your questions this Wednesday

How is ArenaNet countering the massive Star Wars-related hype bomb that's detonating across the MMO industry this week? Hopefully by ignoring it and continuing to work on Guild Wars 2. That said, the company is trotting out Jon Peters and Johnathan Sharp to field fan questions during a live IRC ...

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More pets, more combos, more burning: ArenaNet brings big changes to Guild Wars 2

If you're anything like us here at the Massively offices, you've been feeling a bit starved for Guild Wars 2 news. ArenaNet's been extremely quiet for weeks now, and just as fans were beginning to despair of hearing anything, the information gates swing wide. The ArenaNet blog has a shiny new ...

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Guild Wars 2 designers deliver more Asura goodies: Inquest and Golems

Other games have Dwarves or Gnomes for their token cutesy miniature race, but filling this role for Guild Wars 2 are the Asura. Last week, ArenaNet devoted a whole week to these spunky munchkins, expounding on everything from their history to architectural influences. Today, Designers Jon Peters, ...

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Flameseeker Chronicles: Information overload

Early last week I had a fail-proof strategy in place for handling Gamescom. I'd diligently watch the Guild Wars 2 news coming from the event, and at the end of the week, do a nice neat wrap-up for all of you. It's OK, you can laugh -- I am. Talk about trying to empty the ocean with a teaspoon! ...

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