Star Wars: The Old Republic has had a bit of a rocky time with some post-launch hiccups, and it's at that point in time when players begin to start picking on the game's flaws. Despite, or perhaps because of, this turbulence, one of the game's lead designers, Gabe Amatangelo, sat down with John ...
Posted on Dec 12th 2013 11:00AM
Posted on Dec 12th 2013 10:00AM
Posted on Dec 12th 2013 9:01AM