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Posts tagged joe-morrissey

SDCC 09: City of Heroes devs on the future of player-created content

This week marked the annual pilgrimage to Comic-Con International in San Diego for the comics and gaming faithful, and a number of superhero MMO developers were there as well to whip the fanboys (and girls) into a frenzy. When you think about it, comic conventions are as big for superhero games as ...

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GDC09: Mission Architect in-depth

At GDC recently, Joe Morrissey, Senior Designer at NCsoft and Lead Designer for Mission Architect talked to an audience about the challenges of implementing a user generated content system in a 5-year old MMO. Afterwards, we had a chance to sit him down and ask a few questions of our own. But to s...

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A chat with the architect of City of Heroes Issue 14

If you're anything like we are, the goodies coming in City of Heroes upcoming Issue 14: Architect have you pretty excited. Sure, opening up player-built content means someone will likely try to cobble together a flying penis in there somewhere (not that we'll likely ever see it, mind) but you have...

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Full details on Mission Architect system for City of Heroes

Today, NCsoft has lifted the veil on their Mission Architect system coming in the free Issue 14 update for City of Heroes -- which is currently looking at a March 2009 release. We've got both a shiny collection of screens and a nice juicy hour-long audio file of Joe Morrissey discussing the variou...

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Some new details gleaned of City of Heroes Issue 13

Carolyn Koh of MMORPG.com has recently had a chat with several of the City of Heroes developers, in particular the infectiously enthusiastic Joe 'Hero 1' Morrissey, about the history of the property and the recently announced Issue 13: Architect. The development team has doubled in size, from 20 p...

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Joe Morrissey reveals more details of CoX Mission Architect

One of the most eagerly anticipated features of City of Heroes Issue 13: Architect is the Mission Maker, which will let players build their own story arcs for others to play through. There's been a torrent of speculation about what we will and won't be able to do. Now, lead CoX writer Joe 'Hero 1' M...

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City of Heroes' lead designer contemplates the Midnight Hour, Issue 12

Senior Designer Joe Morrissey, otherwise known as "Hero 1", has a lot of enthusiasm for the upcoming Issue 12 patch for City of Heroes. Not because of technology, though there are some great additions on the way. Not because of the new epic archetypes, though those are completely awesome. No, Joe is...

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