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Posts tagged joe-ludwig

The Game Archaeologist and the What Ifs: Middle-earth Online

I had so much fun walking down the halls of "What if?" last week that I thought I'd keep the streak going for the rest of the month (if you'll allow for some summertime indulgence). It's not that I necessarily wanted MMO history to turn out differently than it did, but it's always tantalizing to ...

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PotBS policy updates on cross teaming and selling durability

Pirates of the Burning Sea's 1.5 patch deploys tomorrow morning, but effective immediately are two policy changes. In regards to cross teaming which is when a player uses two different accounts to play as a separate nation on the same server. The rule will be enforced and now applies to multiple a...

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PotBS 1.4 patch survey results and what players can expect in 1.5

Flying Lab Software makers of Pirates of the Burning Sea listen to their players, the developers really do! A player survey went live shortly after the1.4 patch, and after a few weeks of data-mining the feedback FLS is responding in a big way. In this latest dev-log by Joe Ludwig, Producer for Pot...

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Be heard this week with EQII and PotBS IRC chats

Stratics is going to play host to some more "House of Commons" IRC chats later in the week, for both EverQuest II and Pirates of the Burning Sea, giving fans a chance to pose some questions to the teams behind these two games. On Wednesday the 18th at 5PM PDT/8PM EDT, the PotBS chat will take place,...

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Why aren't there more console MMOs?

Joe Ludwig is probably best known for his role as producer on the historical MMO Pirates of the Burning Sea. Today the Gamasutra site is running an opinion article written by Mr. Ludwig, looking into the surprising dearth of console MMOs on the market. He's essentially responding to a post by Dan Ru...

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Austin Game Developer's Conference announces speakers

This year's Austin Game Developer's Conference, slated for early September, sounds like it will be a good one. Though the ION 2008 event was a fantastic MMO-focused design and development thinktank, AGDC traditionally fills that roll. CMP (the event's organizer) has announced some of the speakers th...

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PotBS patch 1.5 is looming over of the horizon

Pirates of the Burning Sea has seen a few big changes since the game released. The latest addition to the fleet will be new pirate careers in patch 1.4. So what is coming up after buccaneers make their appearance on the high seas? A swabbing of the poop deck to be precise! All that combat and ship...

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The unaddressed impediments to console MMOs

It's a question we often ask ourselves, particularly when games like Grand Theft Auto IV sell over 3 million copies inside of a month: what's stopping developers from bringing more MMOs to the console space? If you ask the console makers, they'll say that the opportunities are there for the taking. ...

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Land ho! Patch 1.3 is on the horizon

Ahoy land lovers and filthy bilge rats! Flying Lab recently announced that PotBS patch 1.3 will be hitting the test server on April 8th. The patch contains many changes to numerous aspects of the game, from the UI to the long awaited completion of Pointe-a-Pitre, the French colonial capital: Mark...

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New producer, patch for PotBS

Joe Ludwig announced on his personal blog as well as in a new Pirates Devlog, that he is officially taking over the producer duties for Pirates of the Burning Sea, replacing John "Rev" Tynes in the position. No reason is given for the shift, Ludwig only briefly and cryptically saying that Rev is "...

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