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Posts tagged jobs

Ask Massively: On mourning a netbook edition

Well, I suppose it was bound to happen sooner or later. My stalwart little netbook, River, finally developed a serious problem: Her screen developed a pair of nasty cracks. I've had her for only a couple of years, but she's been a great portable machine and a real help at getting work done. Now ...

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The Mog Log: Final Fantasy XI classes, round four

One of the funny things about writing a regular column is that sometimes, when you start out writing a series of connected columns on a topic, you have a point you want to make. Other times, you find a point making itself as you go, and you realize that it's a pretty good point. After our first ...

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The Mog Log: Final Fantasy XI classes, round 3

There's a certain brilliance to the fact that the first six classes in Final Fantasy XI mirror your selections back in the first Final Fantasy game. Once you hit 30, you can start transferring into the more iconic and frequently bonus-laden advanced jobs, but your initial selection is meant to ...

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The Mog Log: Final Fantasy XI classes, round 2

It's time for the second batch of Final Fantasy XI classes to be examined under a set of criteria that have absolutely nothing to do with their actual power level. (Those change too often, and frankly I've never been a fan.) The first time around, we took a look at the three physical classes, who ...

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The Mog Log: Final Fantasy XI classes, round 1

The character creator in Final Fantasy XI was my first exposure to character creation in MMOs, which is disappointing. There's no way to paint it as a good system, at least not to someone who is more or less powered by character customization. But it did give you your first six options for ...

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Final Fantasy XIV action revisions are up for preview

Patch 1.20 is bringing major changes to the way that characters in Final Fantasy XIV equip and learn actions and traits. The announcement of the general changes was made some time ago, but it was made with no hard data on what players could expect. Now, however, players have been given a full ...

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Are you the next Massive(ly) Star? Our team is looking for video personalities!

Do you consider yourself a ham in front of the camera? Do you have a personality made for entertaining, without dropping f-bombs every 30 seconds? Then we want you! Our experiments with livestreaming have been successful and popular so far, but there's just so much more we'd like to do with ...

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The Mog Log: Class philosophy

I'm willing to bet that there are MMOs out there with more classes than the online Final Fantasy installment, but there aren't any that spring to mind with such a wide array of classes and such a schizophrenic outlook on how they work. In both Final Fantasy XI and Final Fantasy XIV you can switch ...

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Want to freelance for Massively? We want you! [Updated]

The thing about game journalism is that it can usually be done from anywhere in the world, but sometimes there are press events that call us out of our pajamas and into large crowds of gamers and developers. Here at Massively, we have staff working from all over the globe -- from Ireland to ...

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EVE Evolved: The human casualties

This time last year, EVE Online developer CCP Games was an untouchable powerhouse in the games industry. In addition to servicing around 350,000 EVE subscribers, the company was also developing the World of Darkness MMO and the full scale MMOFPS DUST 514 set on the planets of EVE. Everything ...

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Storyboard: Over, done, finished, finito

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